Looking at the rest of the set I really see no reason why the titans won't dominate for another year, I mean there is nothing that can compete with them from what I've seen so far, I'm thinking Grave Titan is gonna be the be the new king of the titans though.
lorendorky
★★★★☆ (4.2/5.0)(3 votes)
Once Valakut rotates, I could see this guy actually being at a reasonable power level... sort of :P
Deco_y
★★★☆☆ (3.5/5.0)(3 votes)
Not buying a box of M12 = $ to spend on a set of these.
JaxsonBateman
★★★★☆ (4.6/5.0)(7 votes)
How this isn't closer to 5 amazes me. He's been a staple of standard play since he was introduced, and while the best lands to use him with are rotating out with Zendikar block, just the sheer fact that he ramps 2 lands each turn means that he'll probably still see play in some form of competitive deck.
sniper_ix
★★★★★ (5.0/5.0)(4 votes)
Garruk 2.0 and Primeval Titan love each other long time.
Not to mention that genesis wave for 10+ in a deck with only permanents will pretty much be a devestaging, game ending move. Make sure you keep 4 mana around for fresh meat though, that Day of Judgement is always lurking.
MyrBattlecube
★★☆☆☆ (2.8/5.0)(5 votes)
What's that? Valakut rotating out soon? Ooooooh...tragic. Here, I'll play a song for you on the world's smallest violin. Frost Titan will accompany.
Mindbend
★★★★☆ (4.0/5.0)(1 vote)
now do i play this or Craw Wurm in my green stompy , I just can't decide ?
the fuuny thing was craw wurm although not playable was still pretty good for a creature back in the day .
how times have changed
Graverange
☆☆☆☆☆ (0.5/5.0)(4 votes)
Finally this card has come down to earth. He is the weakest of all the titans and once sept comes he wont even have a deck to put him in, o darn.
infernox10
★★★☆☆ (3.9/5.0)(4 votes)
Mono-Green with this, Dungrove Elder, and Garruk, Primal Hunter.
Sure, you're going to run a lot of ramp and other green-support.
But this guy's going to give Dungrove +2/+2 from each Forest you fetch, and Garruk's making two more 6/6's when his ultimate hits.
Not to mention keeping some Fresh Meat around when a Day may hit.
Add some Beast Withins, and you're on your way to some good times.
aznxknightz
★★★★☆ (4.5/5.0)(4 votes)
King of Landfall. The fact that this guy can search for TWO of ANY lands is the wonder of his ability. Search for something like two Evolving wilds, you'll trigger landfall twice and another two times later when you use evolving wilds' effect. 5/5 for me. 6/6 trample beatstick only makes it more awesome.
MaelstromWrath
☆☆☆☆☆ (0.0/5.0)
If he has a Blanchwood Armor on him would he get the extra +2/+2 during that attacking step if you chose 2 forests?
TherealphatMatt
★★★☆☆ (3.5/5.0)(3 votes)
I'm going to be honest, without Valakut, he's actually not nearly as terrifying as any of the other Titans. He just winds up giving you more mana than you'll know what to do with after a couple turns (not a bad thing, but not a game-ender, necessarily, not by himself). After a while he's just a 6/6 with Trample, though he is helping thin out your deck, which is nice, but again, I don't see him as being as OP as everyone says. That is, of course, without Valakut. With Valakut he's a monster.
pitro
☆☆☆☆☆ (0.0/5.0)
This card + Swiftfoot BootsEQUIPPED to it + Exilir of Immortality on the side + Reclaim on the hand = One hard battle for your opponent. BOOM!
Mid_Squad
★★★★☆ (4.1/5.0)(4 votes)
My brother got Jace, Memory Adept and a foil of this card in the same pack... To think I almost bought that pack, haha.
Paladin85
☆☆☆☆☆ (0.0/5.0)
1) 6/6 trample for 6 mana (green mana if you will)
2) Just attacking gives you 2 lands which helps Landfall or thin your deck for MORE creatures and other spells
3) This is green, hes going to be out faster than a turn 6
4.5/5, lost 0.5 rating as the other Titans have a more immediate impact on the game
this equip with swiftfoot boot with dungrove elder will be the new valakut
HeavyEcho
☆☆☆☆☆ (0.0/5.0)
primeval titan + trollhide = the best way to get the rest of your your mana out fast and do damage
CrowJonSnow
★★☆☆☆ (2.8/5.0)(2 votes)
combines the best aspect of green power and mana ramp. the tough part of a mana ramp deck is finding the early game balance between mana ramp cards so your later game strategy is playable, and playing creatures so you're still around for the later game. and if you think this guy is a later game card, well
so, that's a 6/6 trampler and 8 mana at the end of turn 3. end of turn 4, i've got a 6/6 trampler and 7/6 trampler, and if i attacked with the titan, i've got 10 lands, which is 20 mana thanks to vorinclex. TURN 4
5/5 by a landslide
zenuedite
★★★☆☆ (3.0/5.0)(1 vote)
Ugh. I was presented with a choice of one of three boosters. Mine contained a Mesa Enchantress. And one of the others contained this, which I was mad about. And the last one contained Jace, Memory Adept. What is this. Why.
Yes he would. The ability triggers when he attacks, so by time the damage is calculated, he'd get that +2/+2 bonus.
That's a great strategy, however. Adding him into an Aura deck with Bear Umbra and something like Omnath, Locus of Mana can REALLY make for some dangerous play.
Kitty_the_Kat
★★★★★ (5.0/5.0)(3 votes)
You know, one of the funniest decks I've ever seen was a turn 4 Titan deck that centered around dropping something like Inferno Titan or Frost Titan, and to follow up next turn, dropping this guy and fetching a Teetering Peaks and Soaring Seacliff to throw on your other Titan.
He ran 2 Teetering Peaks and 2 Soaring Seacliffs and would open up his Titans with them. It was so jank, but funny as hell to see play. He got 5th place at FNM with it as well.
If you have these guys and wanna play a deck other than Valakut, give that shot. The look on your opponent's face is simply priceless the moment you drop those 2 lands.
OmegaSerris
★★★★☆ (4.5/5.0)(9 votes)
He's a titan, what more can be said?
Seems to me, Wizards is stuck on a runaway cycle. They started printing better creatures, (more abilities, more aggressively/competitively priced) and aggro reigned. Then they printed more and better quality removal (Path of Exile, for example) to try and balance it, and control took over. So to get past the removal, they made even BETTER creatures with more CIP effects or evasion to make them worth the cost even if they get shot down. Again, aggro stomped. And now we are here, with the titan cycle, six versions of terror (each better than it in some way) and who knows what the next set will show.
I know Control vs. Aggro should naturally ebb and flow but the steady one-upping they are doing lately doesn't seem like a good thing. I mean, where will it lead? Eventually we hit the "unstoppable force" of kill spells and the "immovable object" of evasive creatures. What then?
NoobOfLore
★★★★☆ (4.2/5.0)(4 votes)
Someone tried to tell me this was the weakest of the titans.
I laughed. For one, it's the only one with trample.
pedrodyl
★★★★☆ (4.8/5.0)(6 votes)
Holy crap this doesn't say basic. Just noticed that. That's amazing.
A3Kitsune
★☆☆☆☆ (1.5/5.0)(1 vote)
Looks like the new Valakut is Wolf Run Green, which has this titan fetching a Kessig Wolf Run and 4 Inkmoth Nexus.
busdude
★★☆☆☆ (2.2/5.0)(4 votes)
Standard may have lost the billion bolts land (valakut), but gained a fireball land, and what do you know, Primeval Titan is dominating standard once again. That ability is completely and utter BS, fetching two of any land is overpowered as hell, much like the entire titan cycle.
What an utterly boneheaded decision to reprint this overpowered, power-creeped-to-hell cycle in M12, as if we hadn't had enough of them in standard prior...
LordRandomness
★★★☆☆ (3.0/5.0)(2 votes)
Even excluding everything else nutty you can do with Primeval Titan, he's Explosive Vegetation that can find nonbasic lands and then {1}{G} for a 6/6 trample.
Marsh-D-Teach
★★★★☆ (4.5/5.0)(4 votes)
I love the titans so much I honored their reprints with a rap http://www.youtube.com/watch?v=V1imB5SkuPQ
LunarAvenger
☆☆☆☆☆ (0.0/5.0)
What a great creature. Personally my favorite creature since it fetches two lands, which are my favorite card types. 5/5
Negated
☆☆☆☆☆ (0.5/5.0)(1 vote)
Should be named Prime Evil Titan.
5/5.
siregar
★★★☆☆ (3.0/5.0)(1 vote)
This is simply the best of all titans because its CIP trigger is a tutor. Anyone who is an experienced magic player knows that tutor is the single most powerful, most abusable mechanic in magic.
One of the best abilities cards in a deck that know how to take advantage of it :
1. Deck thinned by 2 cards every turn. 2. A 2-card advantage every turn. 3. Deck shuffled afterwards : Oracle of Mul Daya and Garruk's Horde and Mul Daya Channelers ability gets a chance to shine 4. 2 extra lands on the next turn 5. Massive landfall. With some protection (easy for green) he can take a while for your opponent to get rid of while you activate your landfall abilities at least twice a turn and before the declare blockers phase (important for some creature abilities). 6. Doesn't limit you to basic lands.
The 6 trample damage isn't even important on this card. That's how useful his ability becomes when you figure out how to combo it with the rest of your cards. Definitely a 5/5, but not 100% useful for every deck and every strategy.
High_Flight_Society
☆☆☆☆☆ (0.0/5.0)
Standard: Throw Kessig Wolf Run and a single mountain in any deck to allow him to hit for huge numbers next turn.
Explosive Vegetation = 4 mana, even though it fetches any land, not only basics.
One with Nature x 2 = 2 mana, even though it only requires the creature to attack, not to deal damage.
Kindercatch = 6 mana, even though it has trample, too.
2 + 4 + 6 = 6
Either Mythic rarity serves as an excuse to defy simple maths, or I forgot how to do sums.
rainbowdash
☆☆☆☆☆ (0.5/5.0)(1 vote)
@TherealphatMatt more mana than you know what to do with? kessig wolf run?
Squab
☆☆☆☆☆ (0.0/5.0)
@ non1337
I love it when people take a card, compare it with OTHER STUPIDLY BROKEN CARDS then complain how OP the card is.
Also, that combo works better with blightsteel (since the reanimate-type card is an instant, you can cast it in response to Blighsteel's graveyard trigger I'm pretty sure) so yeahhh.
Totema
★★★★☆ (4.9/5.0)(10 votes)
"When nature calls, it tears open the trees and shouts 'HAY YOU GUISE!!'"
vantha
☆☆☆☆☆ (0.0/5.0)
"Na na na naaaaa..... Na na na naaaa. Hey hey hey good Bye" People are correct in saying Primeval is the strongest of all the Titans. Fetching ANY two lands and thinning your deck is very powerful, Putting said lands into play is incredible, but having the effect as an Attack trigger every turn! what newbies don't understand is Magic is a game of skill and luck. when you turbo charge out a Primeval Titan you have eliminated 2 possible land draws accelerated your mana, and have increased your odds of finding a relevant threat. When you attack with Primeval you have eliminated 4 possible land draws, accelerated your mana production, and increased the odds of finding your relevant threats. Primeval needs an answer, because letting him remain on the battlefield longer than 3 turns means you will likely lose the game.
My order of power ranking for the Titan goes:
1) Primeval Titan
2) Inferno Titan
3) Grave Titan
4) Sun Titan
5) Frost Titan
I only Rate Sun higher than Frost due to all the 3 mana cost permanents available that he synchronizes with.
Guest1381794618
★★★★★ (5.0/5.0)(3 votes)
Primetime is nuts. Not broken, maybe slightly bent. But the reason he's had success is the wealth of holy-crap powerful utility lands available for him to fetch the entire time he's been in standard. Valakut, followed by Inkmoth, followed by Wolf Run, followed by Cavern of Souls. These are, in my opinion, the things that reallly made Primeval so good. Without them he is powerful, with them, well you get deck archetypes that won't be going away anytime soon.
Sootoo
☆☆☆☆☆ (0.0/5.0)
It´s funny...
When I join "casual" EDH games, I always get confronted with mass ramping, titans and fatties of all kinds, but as soon as I go infinite with my Oona - 1/1 faeries - EDH deck (even in a normal EDH game), everyone starts to get whiney and I get kicked...
But of course... to ramp and play creatures which are at least 4 times as big as yours is totally ok... lol
CorkBulb
☆☆☆☆☆ (0.0/5.0)
Hmmmm..... excellent!
I think this may replace Vigor in my mono-green mana accel Timmy deck. Same CMC and P/T with trample and getting those extra lands helps to thin my deck even more, so I can draw more fatties.
If he lives to attack, then that's even more lands. Usually I don't need them but since he thins out my deck so much it increases the chances of drawing something else.
Excellent card. 4.5/5
RandomGuyx
☆☆☆☆☆ (0.0/5.0)
This with yeva natures herald and a khalni heart expedition, flash a primeval titan with yeva with heart expedition with one quest counter on it already to make 3 when titan hits play, Bam! 4 land on your opponents turn!
Nyan
★★★★★ (5.0/5.0)(6 votes)
Banned from Commander/EDH. He just used to be in almost every green deck ever xD
Good riddance prime time, Avenger of Zendikar is going to be very sad now...
SyntheticDreamer
★★★★★ (5.0/5.0)(3 votes)
Banned in EDH, but with Valakut, the Molten Pinnacle unbanned in Modern, a higher calling awaits. Prime Time's not over yet.
TheDementiaBat
☆☆☆☆☆ (0.0/5.0)
My borborygmos EDH deck misses you Prime-Time
mdakw576
☆☆☆☆☆ (0.0/5.0)
Primeval titan I think is rightfully banned. Yes, it didn't instantly win someone the game so maybe it's iffy if it should get banned. But here's another card that didn't instantly win the game, but when played first and early gave a big edge; Jace the mind sculptor (in non-EDH formats anyway). Both cards dominated their respective formats, made whole games revolve around them, and made whoever played it first get the big advantage in the game. Obviously, jace is way more broken, but that doesn't mean primeval titan is probably still too good.
TheWrathofShane
☆☆☆☆☆ (0.0/5.0)
If this said basic lands he would be a weak titan. Lands should not be able to win the game for you, and this guy pulls 2 a turn....
RecurringMemories
☆☆☆☆☆ (0.5/5.0)(1 vote)
Bring back the titans!!!
somegeek
☆☆☆☆☆ (0.0/5.0)
to Cloudshift and flicker this guy with Rampaging Baloths on the board yields two 4/4 beasts. That's value.
Also fun to put into play four Cloudposts to then follow-up with putting four Glimmerpost in to play. A gain of 24 life and puts 32 colorless mana at your disposal.
I put a few Amulets of Vigor in this deck as well.
Pigfish99
☆☆☆☆☆ (0.0/5.0)
While people say to just use this guy normally, theres one MORE way to break this guy open.
Enter, get two lands, Attack, get Two MORE lands, and all for 3 mana. sure, you have to kill him to get him mimic'd, but still. it turns your vat into the ultimate mana accelerator.
WarioMan
☆☆☆☆☆ (0.0/5.0)
Nothing like a turn 4 P-Daddy to fish out your playset of Valakut, the Molten Pinnacle after one swing. Definitely one of the best mono-green cards out there.
mangara137
☆☆☆☆☆ (0.0/5.0)
I got 2 copies of this gorgeous card from a fatpack and 1 of 4 boosters I bought at the same day. It was the luckiest moment of my life I guess...
J34nM1
★☆☆☆☆ (1.0/5.0)(1 vote)
Does the flavor text purposely says ''When nature calls, run.'' that way?
adrian.malacoda
★★★★★ (5.0/5.0)(3 votes)
@J34nM1: The flavor text is: "When nature calls, run" with the word "run" in italics. The italics are for emphasis. When you italicize something that is already in italics, the italics are inverted.
GlintKawk42
☆☆☆☆☆ (0.0/5.0)
Best 6 burger in green, and possibly the game. Trample only adds insult to injury. 5/5
SquiddyFish
☆☆☆☆☆ (0.0/5.0)
Wait, just realised you can get ANY land (as did many other people). That's...
...AWESOME.
dhinge
☆☆☆☆☆ (0.0/5.0)
Two lands? Two lands of any type?! Why not just let them come into play untapped? And give it vigilance? And let its controller take another attack phase after that?!
Hashbeth
☆☆☆☆☆ (0.0/5.0)
What I imagined as this card was made.
Developer 1: "We should make this guy fetch any type of land." Developer 2: "Why on earth should we do that? D1: "Because Green has always had trouble with ramp, silly." D2: "?????"
GrimjawxRULES
☆☆☆☆☆ (0.0/5.0)
Don't be fooled, this guy is banned in Commander.
Juul
☆☆☆☆☆ (0.0/5.0)
"Well hello there - can you spare a minute to talk about Jesus Christ the Saviour?" This card works so incredibly good with 16-post (not 12-post, 16-post) and Quicksilver Amulet
thefallen21B
☆☆☆☆☆ (0.0/5.0)
combine him with maze's end in modern. Yay for five-color mana ramp!
blurrymadness
☆☆☆☆☆ (0.0/5.0)
Trouble with removal? Fetch a man-land. Thins your deck so you draw into more of what you need; even if he's removed. This guy gives true card advantage, and a lot of it. Leaving a Bojuka Bog in your deck you can take out a grave to shrink that Goyf or KotR, eat all those lingering souls and similar
I've see a *LOT* of Junk decks in my Legacy play and so having something that fetches answers is nice. If they make you pitch him, get him with an Animate Dead if you can :)
Whilst you are at it why not Cypher a spell onto him! With Trample he'd probably trigger it again. Edit: Primeval Bounty with this on the field it becomes ETB or attacks put 2 lands out and gain 6 life! Ever so subtle hint you've made here WOTC.. worse if you get fetchlands then sac them after they untap.
Mosstone
☆☆☆☆☆ (0.0/5.0)
Wouldn't you have to have pretty much strait nonbasic land for this to be good? To cast it you need more than all of the mana available that you are going to need
Karkain
☆☆☆☆☆ (0.0/5.0)
How is this not rated 5 stars? Slap this bad boy in any Green deck and much retardery ensues.
This card should not be banned in EDH. It's certainly very powerful but it's only broken when people get Inkmoth Nexus (which frankly should be banned in EDH anyway or the poison counters for death increased) and Kessig Wolf Run together. In the other million situations, it just ramps you to 8 or gets a nice utility land. It dies to any removal, it doesn't lockdown the game and it's generally not unfun for EDH. When you look at the other stuff on the EDH banlist (like YawgWill or Worldfire), there's a clear reason why they're banned. This should not be.
Cards that could be in its place: -Necropotence. Come on. -Stasis. -Boil/Choke/coloured land hosers.
ImmortalDrifter
★★★★★ (5.0/5.0)(1 vote)
This is my first comment on the Gatherer, and I was not surprised to find that this had been banned in EDH. All of my experience with Magic comes from the Duels of the Planeswalkers games; and in the 2014 edition this guy graces the Eldrazi ramp deck with his presence. I had been playing Magic the Gathering for a combined total of 4 hours. Even I knew this card was unbelievably powerful.
5/5. Primetime only gets the best ratings.
TehPeoplesChamp
☆☆☆☆☆ (0.0/5.0)
My favorite card in the game. I love it when fatties I ramped into continue ramping me. I wish this had never been banned. sylvan primordial should take its place. I really don't see how this deserved a banning. Was it because of urborg, tomb of yawgmoth and cabal coffers? Well ban one of those then.
No matter. Here's an easy combo to get ALL of your lands out: this monster plus dead-eye navigator with a lotus cobra out. Just watch out for that Armageddon!!!
Easy 5/5 from me.
mjack33
☆☆☆☆☆ (0.0/5.0)
So this card has broken valakut decks, wolf run decks, and basically any other deck focused around a non-basic land. Urzatron and 12 post just love this thing, maze of ith doesn't mind hanging out with it, gaea's cradle and tolarian academy are a thing, etc. While not a common thing, I have seen this card be devastating even in legacy. Definitely the best of the titans, and a 5/5.
EDHDeckbuilder
★★★★☆ (4.0/5.0)(1 vote)
I'm disappointed I can't use this in EDH. I have a mono-green ramp deck that would LOVE this big green ramping trampling beatstick. It also seems screwed up to me that the only format this is banned in is the pre-broken, just-for-giggles social format(I don't play tournament, so I'm sure someone else could shed some light on that anyway).
tcollins
☆☆☆☆☆ (0.0/5.0)
At it's hype... I traded a Primeval Titan for my buddies copy of Pokemon Red. Don't get me wrong, this is a great card, but I still think I got the better deal.
Arachnos
☆☆☆☆☆ (0.0/5.0)
Every time someone drops one of those, Gurren no Yumiya should start playing.
http://www.youtube.com/watch?v=bnLgndWTBI0
SirLibraryEater
☆☆☆☆☆ (0.0/5.0)
I need to get one of these for my commander deck, so it's easier to get all three Tron lands onto the field.
Continue
☆☆☆☆☆ (0.0/5.0)
Primeval Titan, Kessig Wolf Run, and Inkmoth Nexus. Why the hell were these three cards legal in Standard all at the same time?
kyotawuskers
☆☆☆☆☆ (0.0/5.0)
A disgusting deck I ran four of these with was a Red/Green mana ramp deck based solely on burn from Valakut, the Molten Pinnacle. It was funny as *** to see people struggle to keep anything on the field.
DeepGreen
☆☆☆☆☆ (0.0/5.0)
Dear Wizards:
Thank you so very much for making this card. It is everything green is supposed to be, AND MORE!! I know I am not alone when I say this fatty boom batty is one of the best cards ever printed.
It is my hope that one day he will return to Standard to (censored) the (censored) out of everything in its way!!
Comments (81)
Not to mention that genesis wave for 10+ in a deck with only permanents will pretty much be a devestaging, game ending move. Make sure you keep 4 mana around for fresh meat though, that Day of Judgement is always lurking.
the fuuny thing was craw wurm although not playable was still pretty good for a creature back in the day .
how times have changed
Sure, you're going to run a lot of ramp and other green-support.
But this guy's going to give Dungrove +2/+2 from each Forest you fetch, and Garruk's making two more 6/6's when his ultimate hits.
Not to mention keeping some Fresh Meat around when a Day may hit.
Add some Beast Withins, and you're on your way to some good times.
2) Just attacking gives you 2 lands which helps Landfall or thin your deck for MORE creatures and other spells
3) This is green, hes going to be out faster than a turn 6
4.5/5, lost 0.5 rating as the other Titans have a more immediate impact on the game
the tough part of a mana ramp deck is finding the early game balance between mana ramp cards so your later game strategy is playable, and playing creatures so you're still around for the later game.
and if you think this guy is a later game card, well
T1, forest, llanowar elves/Arbor Elf (2 mana total)
T2, forest, Harrow, rampant growth (5 mana)
T3, forest, Primeval titan (8 mana)
T4, whatever you want
i've actually done that, and turn 4, i dropped a forest and Vorinclex, Voice of Hunger
so, that's a 6/6 trampler and 8 mana at the end of turn 3. end of turn 4, i've got a 6/6 trampler and 7/6 trampler, and if i attacked with the titan, i've got 10 lands, which is 20 mana thanks to vorinclex. TURN 4
5/5 by a landslide
Also, combos with Wood Elemental.
Yes he would. The ability triggers when he attacks, so by time the damage is calculated, he'd get that +2/+2 bonus.
That's a great strategy, however. Adding him into an Aura deck with Bear Umbra and something like Omnath, Locus of Mana can REALLY make for some dangerous play.
He ran 2 Teetering Peaks and 2 Soaring Seacliffs and would open up his Titans with them. It was so jank, but funny as hell to see play. He got 5th place at FNM with it as well.
If you have these guys and wanna play a deck other than Valakut, give that shot. The look on your opponent's face is simply priceless the moment you drop those 2 lands.
Seems to me, Wizards is stuck on a runaway cycle. They started printing better creatures, (more abilities, more aggressively/competitively priced) and aggro reigned. Then they printed more and better quality removal (Path of Exile, for example) to try and balance it, and control took over. So to get past the removal, they made even BETTER creatures with more CIP effects or evasion to make them worth the cost even if they get shot down. Again, aggro stomped. And now we are here, with the titan cycle, six versions of terror (each better than it in some way) and who knows what the next set will show.
I know Control vs. Aggro should naturally ebb and flow but the steady one-upping they are doing lately doesn't seem like a good thing. I mean, where will it lead? Eventually we hit the "unstoppable force" of kill spells and the "immovable object" of evasive creatures. What then?
I laughed.
For one, it's the only one with trample.
What an utterly boneheaded decision to reprint this overpowered, power-creeped-to-hell cycle in M12, as if we hadn't had enough of them in standard prior...
5/5.
Swamp Dark Ritual Entomb this Shallow Grave swing for 6 and five lands in play which 4 are tutored... This is turn 1.
WTF
1. Deck thinned by 2 cards every turn.
2. A 2-card advantage every turn.
3. Deck shuffled afterwards : Oracle of Mul Daya and Garruk's Horde and Mul Daya Channelers ability gets a chance to shine
4. 2 extra lands on the next turn
5. Massive landfall. With some protection (easy for green) he can take a while for your opponent to get rid of while you activate your landfall abilities at least twice a turn and before the declare blockers phase (important for some creature abilities).
6. Doesn't limit you to basic lands.
The 6 trample damage isn't even important on this card. That's how useful his ability becomes when you figure out how to combo it with the rest of your cards. Definitely a 5/5, but not 100% useful for every deck and every strategy.
EDH: Add a Gaea's Cradle and The Tabernacle at Pendrell Vale if you can afford it.
One with Nature x 2 = 2 mana, even though it only requires the creature to attack, not to deal damage.
Kindercatch = 6 mana, even though it has trample, too.
2 + 4 + 6 = 6
Either Mythic rarity serves as an excuse to defy simple maths, or I forgot how to do sums.
I love it when people take a card, compare it with OTHER STUPIDLY BROKEN CARDS then complain how OP the card is.
Also, that combo works better with blightsteel (since the reanimate-type card is an instant, you can cast it in response to Blighsteel's graveyard trigger I'm pretty sure) so yeahhh.
My order of power ranking for the Titan goes:
1) Primeval Titan
2) Inferno Titan
3) Grave Titan
4) Sun Titan
5) Frost Titan
I only Rate Sun higher than Frost due to all the 3 mana cost permanents available that he synchronizes with.
When I join "casual" EDH games, I always get confronted with mass ramping, titans and fatties of all kinds, but as soon as I go infinite with my Oona - 1/1 faeries - EDH deck (even in a normal EDH game), everyone starts to get whiney and I get kicked...
But of course... to ramp and play creatures which are at least 4 times as big as yours is totally ok... lol
I think this may replace Vigor in my mono-green mana accel Timmy deck. Same CMC and P/T with trample and getting those extra lands helps to thin my deck even more, so I can draw more fatties.
If he lives to attack, then that's even more lands. Usually I don't need them but since he thins out my deck so much it increases the chances of drawing something else.
Excellent card. 4.5/5
He just used to be in almost every green deck ever xD
I'll miss those sick plays with Urborg and Cabal Coffers, and then swinging and getting Vesuva + Deserted Temple.
Good riddance prime time, Avenger of Zendikar is going to be very sad now...
on the board yields two 4/4 beasts. That's value.
Also fun to put into play four Cloudposts to then follow-up with putting four Glimmerpost in to play. A gain of 24 life and puts 32 colorless mana at your disposal.
I put a few Amulets of Vigor in this deck as well.
Mimic Vat.
Enter, get two lands, Attack, get Two MORE lands, and all for 3 mana. sure, you have to kill him to get him mimic'd, but still. it turns your vat into the ultimate mana accelerator.
...AWESOME.
Developer 1: "We should make this guy fetch any type of land."
Developer 2: "Why on earth should we do that?
D1: "Because Green has always had trouble with ramp, silly."
D2: "?????"
This card works so incredibly good with 16-post (not 12-post, 16-post) and Quicksilver Amulet
I've see a *LOT* of Junk decks in my Legacy play and so having something that fetches answers is nice. If they make you pitch him, get him with an Animate Dead if you can :)
Turn 1: Forest, Elvish Mystic
Turn 2: Lotus Cobra, Forest, Lotus Cobra
Turn 3: Forest, Harrow, Primeval Titan, Karametra's Acolyte
Turn 4: Forest, Attack with Titan, Emrakul, the Aeons Torn
Cards that could be in its place:
-Necropotence. Come on.
-Stasis.
-Boil/Choke/coloured land hosers.
5/5. Primetime only gets the best ratings.
No matter. Here's an easy combo to get ALL of your lands out: this monster plus dead-eye navigator with a lotus cobra out. Just watch out for that Armageddon!!!
Easy 5/5 from me.
http://www.youtube.com/watch?v=bnLgndWTBI0
Thank you so very much for making this card. It is everything green is supposed to be, AND MORE!! I know I am not alone when I say this fatty boom batty is one of the best cards ever printed.
It is my hope that one day he will return to Standard to (censored) the (censored) out of everything in its way!!
Sincerely,
Everyone