Pointed Discussion

Magic: The Gathering Card Comments Archive

Explosive Vegetation

Multiverse ID: 247345

Explosive Vegetation

Comments (14)

NigelB
★★★☆☆ (3.2/5.0) (3 votes)
love this card, turn four becomes turn 6 in terms of manna..... combines well with khalni heart expedition
lorendorky
★★★★★ (5.0/5.0) (2 votes)
This has always been some of my favorite art.
Gabriel422
★☆☆☆☆ (1.5/5.0) (1 vote)
Reprint please.
Mr.Wimples
★★★★★ (5.0/5.0) (4 votes)
Once, just once, would I like to see a plant grow so fast it explodes.
HeartbreakerStudios
★★☆☆☆ (2.0/5.0) (3 votes)
With Life and Limb out, cast Explosive Vegetation/Hunting Wilds/Harrow to resurrect all of your Vengevines.
NeoKoda
★★★★★ (5.0/5.0) (3 votes)
Fantastic flavor text. Fine card.
crystalisdraco
★★★★★ (5.0/5.0) (2 votes)
I copied this once with Riku's ability. 4 lands is not too shabby.
Lash_of_Dragonbreath
★★★☆☆ (3.0/5.0) (1 vote)
I'd rather have Journey of Discovery in an EDH deck because it's much more versatile, but I guess this is better with Riku of Two Reflections. Overall solid ramp spell.
BongRipper420
☆☆☆☆☆ (0.0/5.0)
I'd much rather have Harrow.
nobodi64
☆☆☆☆☆ (0.0/5.0)
@HeartbreakerStudios That's just plain wrong. Did you actually read the card? Vengevine gets reanimated when you cast the second creature spell in a turn. Cast, not put onto the battlefield. The only thing you are casting in a enchantment and a sorcery.
Ligerman30
★★★★★ (5.0/5.0) (1 vote)
Can lead to explosive plays the next turn ;D
Szalen
☆☆☆☆☆ (0.0/5.0)
I like this card. Good commander ramp (obvi)
BagOfBags
☆☆☆☆☆ (0.0/5.0)
Explosive Vegetation makes cherry bombs.
Stinga
☆☆☆☆☆ (0.0/5.0)
Hunting wilds seems like a better option.