Pointed Discussion

Magic: The Gathering Card Comments Archive

Voice of Resurgence

Multiverse ID: 368951

Voice of Resurgence

Comments (112)

Ogonomany
★★★☆☆ (3.5/5.0) (6 votes)
Favorite card in the set. Two-drop that gives you a free Crusader of Odric token when it dies is pretty sweet. Also, dat art.
Goatllama
☆☆☆☆☆ (0.0/5.0)
Absolutely gorgeous art.
Numbahz
★★★☆☆ (3.8/5.0) (2 votes)
@Lifegainwithbite funny thing is the card's ability was supposed to be on a rare
Totema
★★★★☆ (4.2/5.0) (11 votes)
"Dude, remember Geist-Honored Monk?"
"Yeah?"
"What if the tokens it made were other Geist-Honored Monks?"
"That sounds pretty cool."
"And what if it could make them over and over by itself?"
"...Dude..."

And, with a little adjustment so it wouldn't be totally batshit insane, this card was born.
Nagoragama
★★★☆☆ (3.0/5.0) (3 votes)
Definitely my favorite Dragon's Maze card, extremely powerful even if you aren't facing a deck that wants to play stuff on your turn, which isn't a whole lot of them.
.Blaze.
☆☆☆☆☆ (0.0/5.0)
This is a realistice Magic card. Wonder how its going to impact the constructed formats.
ChttrBox88
★★★★☆ (4.4/5.0) (14 votes)
Heavy-handed high-power chase Mythic Rares. Sure feels like Lotus Cobra up in here.

Cards like this are fantastically great, and also run for about 30 bucks a pop because screw budget, we don't make mythics for flavor and awe, we do it for the cold, hard, cash because we were afraid that everybody wasn't going to buy a fat pack.

Then again that's just my rant. I know I'll never be able to afford it, because when they make a card that is deemed necessary to "balance out the viable decks" and they make it mythic is makes me cringe.
MockingJ
☆☆☆☆☆ (0.0/5.0)
It is a 2 mana crusader of ordric spawner+ selesnya spawns so many tokens!
Lueseto
★★★★☆ (4.1/5.0) (5 votes)
I hereby call this Broken as ***.
deeptrees
☆☆☆☆☆ (0.0/5.0)
Gorgeous art.
fourismith
☆☆☆☆☆ (0.0/5.0)
Stagtusk.
Osar
☆☆☆☆☆ (0.5/5.0) (1 vote)
I, For One, Welcome Our New Elemental Overlord
Hail selesnya!
Mindbend
☆☆☆☆☆ (0.0/5.0)
"So overrated, it's just a grizzly bear which shuts your opponent out of the game for half the time , can't be profitably removed , and s***s massive creatures. Pfft a grizzly bear is easier to cast and has ......flavour text. I know which I will be playing in my teir one standards deck"

Said no one ever.
FIAmagic
☆☆☆☆☆ (0.0/5.0)
Oh look, it's the Great Forest Spirit (Or Deer God) from Princess Mononoke.
limitededition
☆☆☆☆☆ (0.5/5.0) (3 votes)
overrated
7he7rooper
★★☆☆☆ (2.8/5.0) (2 votes)
Undoubtedly one of the most playable cards of the set, super powerful for agro, but I still think there's a little too much hype. When you cast one, chances are your opponent will have a kill spell to kill it as soon as they untap, and then you're left with a Scion of the Wild. While that's still a ton of value for a bear, I think people are going a little far saying that it'll "lock your opponents out of the game". If they don't have the kill for at least a few turns, he's certainly going to make them play a kind of game they don't want to, especially if you get multiples. Naya is getting pretty scary for control players.
MrBarrelRoll
★★★★☆ (4.5/5.0) (17 votes)
Dangit wizards, I though we'd learned out lesson from Lotus Cobra. 2-mana tournament staple mythics are BS, and lead to people getting shut out of getting the 'best deck' due to the high (cost) barrier to entry.
bnaftzger
★★☆☆☆ (2.0/5.0) (3 votes)
Everyday I Populate!!
psychichobo
★★★☆☆ (3.8/5.0) (2 votes)
I never thought I'd see artwork reminiscent of Legends on a new card, much less a Mythic from Dragon's Maze...
SyntheticDreamer
★★★★☆ (4.2/5.0) (10 votes)
And here we have the Selesnya guild champion. It's quite impressive!

Wait, what's that about a last-minute change?
rollinsclone
★★★★☆ (4.0/5.0) (2 votes)
Wait it does WHAT?
Fenix.
★★★★☆ (4.3/5.0) (9 votes)
What a dumbly undercosted Mythic abortion of a card.
ChaSiuBao
★★★★☆ (4.1/5.0) (5 votes)
Congratulations! Your Great Sable Stag evolved into Voice of Resurgence.
Skeletextman
★★★★☆ (4.2/5.0) (13 votes)
The problem with this card is that it is in many ways the new Baneslayer Angel: it's an automatic inclusion into any deck that can support it because it's overpowered proportional to its cost, and it takes no skill to use but takes skill to beat. Even if my opponent plays this and I dreadbore it on my next turn, I'm still down a kill spell and my opponent has a Crusader of Odric that can be populated on turn two. And if I don't immediately kill it, it can dominate the whole game, something a two drop shouldn't be able to do.



I have to admit though, I do like the art.
Shott133
★★★★☆ (4.5/5.0) (16 votes)
At Wizards HQ:
"Hey guys, our 7-drop Selesnya guild leader is too powerful! What do we do?"
"Let's swap her effect with a 2-drop! Nothing bad could happen there!"

Meanwhile, control players everywhere see the new spoilers, and weep openly.
Rootkit9208
☆☆☆☆☆ (0.0/5.0)
Suddenly, turn // burn doesn't look all that good, but Pillar of Flame does.

Remember when people complained about stuff not being at instant speed? Me too.
SirLibraryEater
★★☆☆☆ (2.0/5.0) (3 votes)
I love this. Harry's Patronus for only 2 mana? Sign me up!
pandawolf56
★★★☆☆ (3.8/5.0) (4 votes)
Voice of Resurgence is sweet! Standard for sure! Solid 2 converted mana cost drop with its 2/2 stats. The ability of course makes this card. All instants that your opponent wants to play during your turn, now they have to rethink that strategy. Restoration Angel, Snapcaster Mage, Sphinx's Revelation, and counter cards are all prime examples. Although, your opponent will most likely not play those cards unless they feel the need to do so. Plus its death still gives birth to something that has potential to be nice, so kill cards even have a little less impact. Awesome card! 4/5.
chainsmoker
☆☆☆☆☆ (0.0/5.0)
I can feel how sad Scion of the wild right now.
admiraldanish
★★★☆☆ (3.0/5.0) (1 vote)
mdaw: I kind of agree, but the death trigger really matters. Sure, this gets 1-for-1'd by Pillar of Flame, but that doesn't see a great deal of play and pretty much any other removal spell will generate value. That really matters: a 5/3 for 5 which gains 5 life when it ETB would be unplayable, whereas Thragtusk is a tournament staple -- and probably would be even if you couldn't use Restoration Angel for fun and profit.

Also remember that Innistrad block is rotating out soon, and thus so are the majority of effective ways to get rid of this thing.
Toxicity17
☆☆☆☆☆ (0.5/5.0) (2 votes)
Just bought a Dragon's Maze fat pack and eight other booster packs today and the first booster I opened contained Emmara Tandris. Then the second contained a foil Emmara Tandris which I thought was pretty cool. Then the third one i opened had a Voice of Resurgence in it. I think its a sign from god that i should, no wait, that I NEED to make a Selesnya deck
Lord_of_Tresserhorn
★★★☆☆ (3.0/5.0) (4 votes)
Hey, look, it's the Geist-Honored Voice of St. Traft...

The price for this card, which was already expensive after being spoiled, is just shooting through the roof... (Medium price on MKM is €27.5 right now...).
DarthParallax
★☆☆☆☆ (1.1/5.0) (6 votes)
BUY THIS SET IN SEALED AT WAL-MART. NAOW.


Hi. I'm Matt Ferrantino. To everyone who ever pulled a Foil Jace, the Mind Sculptor or a Liliana of the Veil, a Foil Snapcaster Mage, and a Foil Garruk, the Veil-Cursed. To whoever gets the DUMBEST luck in the world. To EVERYONE who is really lucky, and to everyone NOT so lucky who feels like me. Well, I GOT their kind of NUT SACK luck today, and my fellow Bad-luck Artists can get it too!

1x Sacred Foundry
1x Breeding Pool
1x Blood Baron of Vizkopa
1x Voice of Resurgence
1x Deadbrige Chant
1x Legion's Initiative
1x Reap Intellect
1x Foil Varolz
the other Maze Runners, including Foil Ruric Thar (not as cool as Varolz)

+ All the Non-Mythic cards from Dragon's Maze, in one, absolutely beautiful, stunning, Booster Box. o.o I dead. literally. got only 1 Repeat Rare, a Render Silent. That's NotBadFace.
I'm not autocarding the other Dragon's Maze Goodies, because it's easier to just ask Gatherer for "Dragon's Maze, no filters"

Literally Ral Zarek, Maze's End, the 4 other Mythics, the other 8 Shocks, and Blood Scrivener are the only cards I DIDN't get. I am done buying Dragon's Maze. On my first purchase. Today, May the 4th was with me. B|
JB_Xyooj
★★☆☆☆ (2.0/5.0) (3 votes)
"Ours is the Fury." - Motto of House Baratheon / DA STAG
kdraphael
★★★☆☆ (3.3/5.0) (5 votes)
Neutralized by Pillar of Flame! Red Deck Wins again!
Arachibutyrophobia
★★★☆☆ (3.8/5.0) (6 votes)
Wizards needs to learn to print format-balancing cards at lower rarities, so that newer players at least have a chance of playing at tournaments
Jedijoe
★★★★☆ (4.1/5.0) (5 votes)
Is that the Great Forest Spirit from Princess Mononoke?
Dathran
★★☆☆☆ (2.0/5.0) (3 votes)


I'm going to give it a 4 because of sheer power, but I think the concept is rather stupid. Especially with a ton of cards having a cheap version of populate and this card practically always giving at least one token. Still disappears because of exile though and I expect that exile cards will have to be included in many decks to counter this beast.

4 for art
4 for power

But Ho-damn, play this and my friendclub will smack me on the royal bottom. Probably will trade it out to prevent the rage. Only thing keeping me from that is the worry I'll regret it one day and that it'll be worth five times as much.
MojoVince
★★★☆☆ (3.5/5.0) (3 votes)
I'have just open ... the token card that goes with it ... screw you MTG but wait this token have more value than the rare i open with it ! Screw you again ...
Thanksfully there are some good commons and uncommons in this set.
KvotheBloodless
★★☆☆☆ (2.0/5.0) (3 votes)
Should have made Legendary Tokens.
Winhert
★★☆☆☆ (2.0/5.0) (3 votes)
It's piercing gaze speaks: "You are screwed, my friend".
evenintheshower
★★★☆☆ (3.9/5.0) (4 votes)
Remember the old card game "War" that we all used to play as kids (you know, my king takes your nine, your jack takes my deuce, and so on)? Well, now Magic has become that game. A game with many variations and alternative win scenarios is now about your big, freaky, $30 per card creatures beating my deck that doesn't have those big, freaky, $30 per card creatures.

This card gets a 5 out of 5 simply because it is SO overpowered (for SO little mana) that it is silly. You thought Thragtusk was powerful? Get a load of this card! It's like a Thragtusk and a powerful enchantment all in one for only 2 CMC.

You get no instant-speed removal, no instant-speed counters, no instant-speed anything on your opponent's turn if they have this in play. If you do use instant speed removal on it during your opponent's turn, you will not recover because you will always be behind in development. In addition, your opponent with this on the field can still use instant removal or counters against you.

Then, when you are finally able to get rid of it somehow, its token comes back and can be even bigger than the original card! Are you kidding me? It's not even a legendary creature, so your opponent can have more than one out on the field at the same time!

I used to love playing Dimir, mono-blue, and mono-black, but now what's the point? With cards like this one, blue-based control is a joke. This card comes out and what does blue get? Trait Doctoring!

There is so much anti-blue and anti-Dimir stuff now, especially with Gatecrash and Dragon's Maze, that I feel like WotC is trying to send me a message to play War, just like I did when I was a little kid.
mugshot
☆☆☆☆☆ (0.5/5.0) (2 votes)
oh another chase mythic
its a marketing ploy to rackup booster box sales...
you know its good yet i think its a bit overhyped
it hits control decks the most
but will fail against setup decks
people will overprice it until they realize there lots of way to deal with it.... oh i mean tons of way
aetherize eats token for lunch btw
TheWrathofShane
☆☆☆☆☆ (0.0/5.0)
Really sweet. 2/2 for 2. If they counter something you get a creature. If they remove him you get a creature. If they remove him on your turn for whatever stupid reason, you get 2 creatures.
spiney
☆☆☆☆☆ (0.0/5.0)
Seems pretty cool, though you only need to kill it on your turn so as to only spawn a single token. It'll most likely be a 1/1 so something as simple as Golgari Charm or Illness in the Ranks would wrap up that issue.
Hercynian
★★☆☆☆ (2.0/5.0) (3 votes)
What the *** is wrong with this game.
Existential
★★☆☆☆ (2.8/5.0) (2 votes)
This art... the art is so incredibly beautiful... shockingly so. I prefer 'darker' pieces, and in Magic it's usually a rarity. Like, I can count it on one hand rare.

...and THEN I noticed how much this set hates control. Between this, Ruric Thar, the Unbowed or Sire of Insanity, control is facing extreme challenges. But that's good, because while this set also gave control a lot of good options, control needs that challenge, for the sake of the game.
Roque14
☆☆☆☆☆ (0.0/5.0)
I guess we know what guild the R&D department likes the most! Seems to me that almost every ridiculous card in Dragon's Maze and RTR comes from Selesnya.
Hugomanen
★★★★☆ (4.0/5.0) (2 votes)
This card is strange to play with. Usually with an expensive mythic you want to protect it in various ways. With this one you just want to trade right after it hits the table so you can populate that token! Rootborn Defenses right after this one died and the Selesnya player will be in a good position (preferably when blitz just attacked with a Burning-Tree Emissary fueled start!
Even if you don't trade for the token early you have pretty much disabled counterspells, always nice.
Salient
★★☆☆☆ (2.0/5.0) (3 votes)
Go.

"...At the end of your turn, I cast Brainstorm, I choose to use the Miracle trigger to cast--"

Wait... Are you sure about this? I already have two Voice of Resurgence tokens out, you're giving me four 5/5s?

"--Terminus."

... oh, man. oh that's bad.

"Yeah. ... Do you know what Terminus means? ... It means, it is finished. As in, this game is finished. As in, you're finished."

You're damn right I am (╯°□°)╯︵ ┻━┻)
ojchahine6
☆☆☆☆☆ (0.0/5.0)
5/5 for the artwork.
whoiam
☆☆☆☆☆ (0.0/5.0)
Should have been a legend. It's powerful and feels mythic.
Too expensive tho, can't afford it T_T
arise_shine
☆☆☆☆☆ (0.0/5.0)
This card is great in just about every way. Name, flavor, art, function, game function ... The only downside, is the "barrier to entry" that others have pointed out.

It's definitely powerful, but it's definitely beatable. Pillar of Flame just one-shots him right off the bat, and anything that kills it without it "dying" is good too (e.g., Terminus, Detention Sphere, Field Hunter, Merciless Eviction). That said, this guy is often a 2-for-1 in "fair" creature combat, and sometimes the token can just lock down the board and threaten to win the game.
bowlofgumbo
★★★☆☆ (3.9/5.0) (8 votes)
I wish they paid more attention to balancing this particular mythic in an otherwise spectacular cycle. Legion's Initiative is a totally reasonable, cool Boros card about which I'm very happy, but so inferior it's upsetting. Instead of making a sweet, flavorful, build-around-me selesnya card they throw out something so generically over-powered that every single deck running its colors will auto include four (provided they can afford them)? What makes it especially egregious is how (appropriately) narrower the other guild mythics are (such as Council of the Absolute or Deadbridge Chant, both of which are totally playable, awesome cards in addition to the aforementioned Legion's Initiative).

What does this accomplish? I think the Selesnya mages got the shaft most of all, in that their new spicy "Selesnya mythic" isn't even designed for them to build around, but rather is just a stupidly strong card. The Boros card says "swing with dem Boros weenies!" the Golgari card says "use dat graveyard!" but then the Selesnya card is an auto include in any tournament deck representing its colors? Master of Cruelties is an awesome-flavored, build-around-me Rakdos card that says "find dat last point of damage!" Blood Baron of Vizkopa is strong, but stronger on flavor than raw power, significantly more expensive and really only a powerhouse in a mirror or in a deck that can exploit its static pump condition. Council of the Absolute is a nifty, narrow Azorious flavored card that doesn't automatically excel in every blue/white deck without thought.

At two mana, this card makes no sense for its guild, the cycle of mythics, this set as a whole, or Magic at all. I'm of the opinion that you guys blew it on Voice of Resurgence. Poorly played, Wizards :(
DaMaster012
☆☆☆☆☆ (0.0/5.0)
Okay, I can not be the only one who sees this artwork and can't help but think of the cover of the Mastodon album Blood Mountain.

For all of you people complaining how this is another wallet-wrecker mythic, which was essentially created to be a tournament staple that dictated you drop over a hundred dollars for a playset just so your WG deck can compete, I feel obligated to point out that Wizards of the Coast is owned by Hasbro.

I forget; what's the number of franchises that they own and mandate highly suspect decisions be made; decisions which are purely designed to mug their consumers of as much cash as quickly as possible? Oh yeah, I remember; all of them.

So yeah, this thing is nasty, but there are still at least a few of ways dealing with it just in the block alone. Annihilating Fire and Detention Sphere can get rid of it the turn after it drops, Slaughter Games can make sure you never see any of them (Reap Intellect also works, but requires more luck and more mana), Act of Treason + any sac engine can remove a threat and give you the token, and Merciless Eviction can get rid of it and all it's tokens without having to worry about more tokens showing up when Voice of Resurgence leaves the battlefield.

And ironically enough (and this is going to sound like a tired argument for determining validity), for something that's meant to hose blue control decks, it still dies to counter spells. Even under ideal conditions your opponent goes first and drops this on turn two, all you need is an island and a Syncopate, and you've potentially flipped around the tempo at the same time that you exiled a major threat.

It's still a very good card that's perhaps too powerful that at the same time has far too few ways for you to deal with it without whoever controls it getting something out of it. It still isn't nearly as bad as the Zendikar/M11/Scars standard block was...

I'm sorry for bringing up the time period that all of us swore to never speak of again...
TomWarleader
☆☆☆☆☆ (0.0/5.0)
Buddy has 4 of these in his deck and I must say it seems very unbalanced. Not much you can do when one of these hits the field on turn 2 with another one waiting in his hand.
mflanaga
★★★☆☆ (3.0/5.0) (2 votes)
F*ck you, Wizards, for being dirty liars...
joeah100
☆☆☆☆☆ (0.0/5.0)
I don't know why people complain so much about the price. When this card was first previewed, it was 20$ When the set was released, it was 25. It was obviously a card that was going to skyrocket in value, so the time to get them was right then. I didn't pay 100 dollars for my play set. I got lucky and pulled one, traded a bunch of stuff for two, and bought the last one with cash. Its already paid for itself (and then some) in the tournament prize packs I've won because of it.

Money isn't as big an issue if you stay ahead of the curve. And if you aren't interested in that, well, why play competitive Magic? Throw some cheap stuff together and have fun with your friends.
kor6sic6
☆☆☆☆☆ (0.0/5.0)
I run four in my Grixis deck. Why? Because of the price tag.
patronofthesound
☆☆☆☆☆ (0.0/5.0)
A well placed gaze of granite/rift/devastation tide should wipe out those tokens no prob....its good but i think this cards value is exaggerated, the opponent will play around it till they can neutralize it. Hoses control a bit but not nearly as much as cavern of souls.

On another note, the game has become so estranged from its original form i hardly think we can take this seriously. Nothing against that, change is natural. But i don't feel good about this mixing with extended/legacy formats, its too gamebreaking on top of all the other blue hate. I sense a banhammer coming. And the reason it's not a legend, just like primordial hydra and sublime arch, is because they are too good to be fair commanders. Sigh, it should make a token either when it dies or when they play the spell, not both.

Yet...can u say card advantage?

Edit--as of a month of the launch this is by far the most expensive card in a recent standard since Mind Sculptor, exceeding the usual 30-35$ cap with its now average tcg player price at $53. Let's hope it doesn't go the tarmogoyf route...
MithosFall
☆☆☆☆☆ (0.0/5.0)
If I were still playing standard, I'd pack more Pillar of Flames.
ToastRecon
☆☆☆☆☆ (0.0/5.0)
See when this card came out I thought whoa that is a pretty looking little deer man, then I thought why the hell does this thing give me a token when it dies seems overkill for deckstyle hating card? Then I thought alright, alright selesnya side everywhere a mythic bear is still just a bear right it can't control hate that bad can it? Then I saw it's price at 50 bucks and I was just annoyed by this damn thing. Now I see the top 8 standard deck lists I look at the prowess of blue in standard and I think to myself...... they just made this format the opposite of vintage didn't they.
EvilDarkVoid
☆☆☆☆☆ (0.0/5.0)
What people don't realize is that "profitably remove" generally includes mana costs too. If you're burning a 3-drop like Oblivion Ring to get rid of a 2 drop, the 2 drop player wins. Think of it like a Tarmogoyf that doesn't win you the game as fast but often takes control of the game immediately and makes it almost impossible for the other guy to get card and mana advantage by removing it. It even costs the same or less than just about anything that can counter it so that doesn't even come out ahead of it.
anonymous1burger
★★★★★ (5.0/5.0) (4 votes)
I feel that the token meal for voice of resurgence is zucchini and summer squash. Love the art
Along with Boros Reckoner, both really use the card frame colors beautifully
Randowar
★★☆☆☆ (2.2/5.0) (2 votes)
This one time I tried playing against this.
The details were too gruesome to remember.
TexasDice
☆☆☆☆☆ (0.5/5.0) (1 vote)
I just want to see it banned, because otherwise, they'll try to make it bad for the next three sets, just like Snapcaster Mage. And I hate it, when one card determins a whole standard cycle

EDIT: 48.95 Euros, are you f******* kidding me?
Combofriend
★☆☆☆☆ (1.0/5.0) (1 vote)
Rediculous! 5/5
EdgarPoeAllen
★★☆☆☆ (2.0/5.0) (1 vote)
Good but NOT forty bucks. Way overhyped. Basically just a 2 CMC 2/2 and a Crusader of Odric

EDIT: Wow, Im a dumbass. I pulled one at draft and went Selesnya tokens. Needless to ssay, I went 4-0. ALL HAIL THE VOICE OF RESURGENCE
ProfCharles
★★★☆☆ (3.1/5.0) (5 votes)
This is a clear example of a powerful card that is also a terrible card.

There is nothing flavourful, fun or fair about this card. Yes, it wins games. And thats it. Quite frankly, I hope I never pull this. Get me a cool mythic, like Hellkite Tyrant.
j_mindfingerpainter
★★★★☆ (4.8/5.0) (3 votes)
This is exactly the type of card that is great but won't see a ban in eternal formats, namely Modern, where it just co-won a couple Grand Prix. This is the type of card that can only be truly obsoleted with better counter spells or removal, and even then will see tons of play. Unfortunately, I think this card is here to stay for a while and no matter the removal printed in the near future, will be a relevant factor capable of winning games alongside a few weenies.

Also, this followed up by Loxodon Smiter and then Wilt-Leaf Liege should drastically diminish any chance of winning a control player had.
CogMonocle
★★☆☆☆ (2.0/5.0) (3 votes)
I'm just sick of all the control players whining. Every goddamn set "and all the control players cry" yet you have a fair amount of time where UWx is putting up great tournament results. The next big deck in the format is looking to be WU flash, at least until M14, and the top 3 most popular decks in the format are a near even split between Junk Rites, Gruul Aggro, and UWR Flash, which is already a good third of the metagame (by usage) that isn't interested in this card :/ maybe 20% of the standard meta needs him, and he's probably not going to see an enough eternal play to stay this expensive. People need to relax a little.

Anywho, as far as the card goes - as someone who was already main decking pillar, I don't find voice too terrifying. It's certainly powerful against anyone not using, especially in decks running lingering souls to pump the tokens, but it's still just a bear that, if killed on your turn (not necessarily sorcery speed, it's worth remembering - during combat too) produces one vanilla creature that isn't guarenteed to be any bigger than a bear (though in most decks using it, they'll make sure it is). Should this effect be mythic? not necessarily. I honestly think with a high CMC and an ability like this emmara could've been rare still. But it's not broken by any means.

@mdakw576
it already is a crazy chase card.
SAUS3
★☆☆☆☆ (1.2/5.0) (2 votes)
This card is really, really, really crappy design. I mean, why the hell is this even printed? Make it more interesting (by giving it a way to be used by the player who cast it) and make it cost more mana. This is just a broken hate bear.

Art - 5/5
Design - -99999/5

If I could rate cards with negative numbers, this would get it for sure. 0.5/5

EDIT
@CogMonocle
"it's still just a bear that, if killed on your turn (not necessarily sorcery speed, it's worth remembering - during combat too) produces one vanilla creature that isn't guarenteed to be any bigger than a bear"
Wrong. If this thing dies, OR they cast something on your turn, you get a bear. That means, if they bolt it on your turn (a really bad play against this), you get 2 bears to replace it! If they kill it on their turn, you still get a token!

It's not that strong, but for just 2 mana, it's quite ridiculous.
PopcornBunni
☆☆☆☆☆ (0.5/5.0) (1 vote)
As much as I could write for days about how dumb and short-thought Voice is, instead I'd like to talk about how I wish that token it created was made by an instant or sorcery spell instead. A plain 1GW spell to make a Token-Temple would have been very nice to see as a more budget card.
ehotonic
★★★★☆ (4.3/5.0) (3 votes)
Some kind of Naya burn deck featuring this and Young Pyromancer could be something to think about.
pedrodyl
☆☆☆☆☆ (0.5/5.0) (1 vote)
LOL 50 doll hairs for a piece of cardboard.
LordRandomness
★★★★☆ (4.9/5.0) (5 votes)
Worst case, it's 2 for a 2/2 that gives you a 1/1 on death. That's still almost constructed-playable, and that's if you completely ignore every strength the card actually has.
sweetgab
★★★★☆ (4.8/5.0) (5 votes)
Spell Snare! We need you back!!
LordOfTheFlies87
★☆☆☆☆ (1.8/5.0) (4 votes)
To those who complain:
Yes, this card is extremely powerful.
And, YES, the flavor matches/mechanics match Selesnya.
And if you're control...you have amazing tools. Shut up.

Relax, it isn't impossible to deal with, by any means.
Lifegainwithbite
★★☆☆☆ (2.8/5.0) (2 votes)
Clearly control players that are complaining about this don't run enough bounces, counters or pillars of flame...This is so much easier to deal with than Thragtusk. Yes I know it's only 2 mana but it's by no means unbeatable. I'd say aggro has a much tougher time since every standard aggro deck these days has to run 4 pillar of flame at least in sideboard if not main.
Lord_of_phyrexia
☆☆☆☆☆ (0.5/5.0) (2 votes)
http://manadeprived.com/comics/durdling-around-114-more-than-a-glowy-deer-thing/
Jedydier99
★★★★☆ (4.5/5.0) (6 votes)
They didn't have space for the flavour text which reads "I hate blue"
Continue
★★★☆☆ (3.5/5.0) (3 votes)
Meanwhile, Emmara Tandris is off crying in the corner because this dumb fucking elemental deer jackwad stole her ability.
Arachnos
☆☆☆☆☆ (0.0/5.0)
This could have been Emmara Tandris.
Ferlord
☆☆☆☆☆ (0.5/5.0) (1 vote)
At first, I was a little happy that I don't need to drop a $100 investment in Snapcaster's the join the Standard clubhouse in a month, but now they placed a "You must have at least THIS (4 fingers) MANY Voice of Resurgence's before preceeding" sign on the door.

I'd join the Modern society, but they don't allow a deck without 6+ fetchlands in.

So I say, "Join the EDH brotherhood: Where even the wartiest and ugliest cards have a home!"
Kariuko
☆☆☆☆☆ (0.5/5.0) (1 vote)
You guys are insane if you think this piece of crap is worth 40 bucks. All I wanted was a pretty card, damn it
BuffJittePLZ
★★★★★ (5.0/5.0) (3 votes)
Rarely have I seen some be as wrong, in hind-sight, as mdakw576 is.
Gako
★★★★☆ (4.4/5.0) (7 votes)
People who seem to have no experience playing with control decks at all are weighing in on why they think this card "aint so bad" for control. Apparently control players should stop whining about a card that singlehandedly destroys their entire deck.

So let me explain why VoR is so terrible for standard (and magic as a whole).
1. The only counter spells fast enough to jump in VoR's way are Syncopate, Essence Scatter and Spell Rupture. In order to counter VoR in your opponents opening hand, YOU MUST PLAY FIRST. This is a) not always possible and b) disadvantages the control deck before the game has even begun.
2. If VoR is on the field, your choice is never to counter another spell or be immediately overrun by X/X tokens. As a result, an active VoR blanks every single counter spell in your opponents deck. VoR is a terrible card for control because IT HAS TO BE DEALT WITH IMMEDIATELY, but its nearly impossible to deal with without losing card advantage.
3. PoF is the only card that 1 for 1s Voice even close to mana-efficiently. That fact forces every control deck to play a mediocre red sorcery speed shock, a card thats often just straight up bad when your opponent doesn't have VoR.
Nearjoy
☆☆☆☆☆ (0.0/5.0)
Voice is the next Mind Sculptor post-rotation.

Calling it.

As for the design it's a value-hate bear; Wizards should've picked one, not both. That or make Voice a 3/3 for G/W G/W G/W with the exact same text, opening it up to Essence Scatter (Control player on the draw) and so on.

This card as is some unholy combination of Crusader of Oldric + Grand Abolisher + Doomed Traveler with a CMC of 2 and a pricetag of $40+ that I expect to see rise post-rotation.
GlintKawk42
☆☆☆☆☆ (0.0/5.0)
Selesnya has the best cards, without argument. This card will be effective way beyond this standard format, and the art is probably the best in the set. 5/5
Kontrah
☆☆☆☆☆ (0.0/5.0)
I think Voice of Resurgence is going to find itself even more useful in Standard now that Theros is out, by punishing players activating heroic triggers to pump up their attackers' phase.

What a strong card, it'll probably see a lot of play next to Fleecemane Lion. Scary>

Honestly I traded mine away recently, it's just not my kind of mechanic and it's too much of a hoser against control for absolutely no effort other than playing the card.
Pick15
☆☆☆☆☆ (0.0/5.0)
This card single handedly turns instants into sorceries, removal spells into 1-for-2s, and opponents into dead.
Astounding card. Playable in every format (maybe not Vintage), will change how Magic is played for years to come.
Umbric
☆☆☆☆☆ (0.0/5.0)
I was so sure they were going to reprint spell snare and had a little hope for my Control deck... that hope died along with my trust in wizards. I don't know to give this a 5/5 for being good, or 1/5 for being geist of saint traft broken.
Yoss
☆☆☆☆☆ (0.0/5.0)
Hey look, another amazing utility card printed at Mythic instead of Rare. It's Lotus Cobra all over again, except now people are so desensitized that they don't even bother raging against it any more.

Obviously this is a powerful card, as plenty of others have stated. It should have been Rare, not Mythic.
Hunter06
☆☆☆☆☆ (0.0/5.0)
As a control player, Im frightened, I hope something in 'Theros' comes out to stop the Elemental beatdown, or it will be another year of Aggro

Edit: It would apear that Mono Blue Devotion has dethroned Aggro as the deck to beat atm

4.5/5 Stars
tcollins
☆☆☆☆☆ (0.0/5.0)
Such a {G}{W} card in terms of flavour it's ridiculous... also a very good card too!
AnnoyingFogGuy
★★★★★ (5.0/5.0) (7 votes)
Ah, Emmara, what you could have been...
PlanesMoyza
★★★★★ (5.0/5.0) (3 votes)
Here's a good example of why I like so much to play EDH. I only need to spend a fortune on one copy, not four.
blurrymadness
☆☆☆☆☆ (0.0/5.0)
I love how people complain about the price of legacy and this guy is still $40+

Anyway, he's quite the pub-stomper and tows a nice set of effects but even with an entire paragraph of triggered abilities and a giant pricetag but most would rather just run Qasali Pridemage (less than $0.50) I'd wager.
tylertheannihilator
☆☆☆☆☆ (0.0/5.0)
Hey mdakw576... There is this thing WG has called populate. Ever heard of it? No? It's this neat little thing that lets you take ANY creature token, for example, that convenient little wayfaring temple elemental token left behind by that 2 drop up there... and makes a copy of it. So, in other words, you can constantly replicate your wayfaring temples. Lets see grand abolisher do that.
mattrva77
☆☆☆☆☆ (0.0/5.0)
Look guys -- this card is great, period. By that I mean, incredibly useful without being utterly broken. There is NO reason for anyone to whine about this card being unfair or about "control Magic sucking right now" when there are regularly Esper control decks top-8'ing in Standard at the moment. There are a million ways to get rid of this card altogether, and a million ways to board wipe ALL creatures, or quickly and easily get rid of ALL your tokens (i.e. Ratchet Bomb). Don't hate because it's part of a deck type you don't prefer to play.
Mythikdawn
☆☆☆☆☆ (0.0/5.0)
If only this could be played in a Bant deck with Master of Waves...
RamenAwesome
☆☆☆☆☆ (0.0/5.0)
Ewww, why does every block have to have that one card that's grossly overpowered...
IndubitableSalmon
☆☆☆☆☆ (0.0/5.0)
Modern GreenWhite is blowing up to some ridiculous powerlevel lately;
From the one-drop, over that gal with her pony or lil' toots here up to the populatable 4 mana 5/5 with flash and trample.

But yeah.
On my cap, this moose here earns the title big cheese of cheesiness by a quite a bit.
Feel free to put some effort into counters and instant-speed point removal - even if you swing for the board swipe you hand me a Scion of Wilderness that I can populate my field with - all as an extra for a 2 mana 2/2.


And no, mdawk567, a */* on creatures on my board is typically not gonna stop growing at 3/3 in a GreenWhite aggro and token populate pile.
Toss your Supreme Verdict at me if you must, my Loxodon Hierarch was trained just for the case Gaddock won't make it in time - he probably will, though.

@mdawk567
I didn't mean to say that you get some kind of a beast of a deck upon simply clutching together all of the above cards; I was merely trying to point out that GreenWhite is getting quite some pumping from the last few sets.
For iconic examples of some of the synergy I talked about, feel free to check out any Birthing Pod-deck there is in Modern, or any of the Junk, Naya/Bant/Selesnya-Aggro ones you find in Standard; you'll see this moose-guy's face in next to every single one of the decks of these archetypes that managed to rank high. And I'd see him as a pretty viable potential choice for one of Maverick's 2-drop slots in Legacy. Yes, VoR flourishes in a niche, but at least on my cap, not every Mythic has to be an auto-include for every deck that as much as splashes its colors.
kyotawuskers
☆☆☆☆☆ (0.0/5.0)
Putting one of these in a Bant deck is pretty fun.

What I like to do is have one of these out, along with a Trostani. I will then copy it with a Progenitor Mimic, then copy that Progenitor Mimic with another Progenitor Mimic.

As turns pass without any suitable response (mostly against control decks that missed the punch so to speak) you will see an army of VoR's that can easily give you MASSIVE board control the instant an opponent feels the need to counter one of your spells.

On top of the massive amounts of tokens you will receive, you will also gain life equal to the total toughnesses of the tokens you just got. Broken? Not really (because of mana curve required) but damn good considering it's in a limited format such as Standard.
mdakw576
☆☆☆☆☆ (0.0/5.0)
Grand Abolisher outright said "No you can't cast spells on my turn" and had the added "Also your creatures, artifacts, and enchantments can't activate abilities either" and only saw play in certain aggro decks.

VoR has a punisher mechanic, which means that players will either:

A. Ignore it because they don't care about the tokens, in which case grats on your grizzly bears for GW
B. Not play instants because they can't deal with the tokens right now, in which case it's just Grand Abolisher

Granted, the death trigger is better than Abolisher's wider range of hate, but with the punisher mechanic it's certainly not significantly better than Grand Abolisher was and the tokens still die to Supreme Verdict. Also unless your board is really big, the token will not be bigger than a 3/3, in which case your 2/2 VoR became a 3/3 token, so grats on your GW haste-less strangleroot geist.

The only real reason why this card is still so expensive is that there's basically no supply at all. No one wants to buy packs of DGM because the rest of the set blows dick and the return on your money is god awful unless you open voice (XMFD imagine a set in standard where only 2 cards in it break $10 and they're both mythic). It's also not drafted much because modern masters cut into the DGR draft set, so that's also less packs of DGM. Voice of Resurgence's "dominance" in the metagame is nowhere close to Thragtusk at its peak was, or Sphinx's Revelation ever, etc.

Is it a good card? Yes.
Should it have been mythic? No, because it's a dorky value creature, just like Thragtusk was (and Thragtusk was rightfully not a mythic). At least Lotus Cobra, which was also a 4-of mythic in every green deck in its standard, was a reference to the Black Lotus (arguably the most iconic card in magic's history) so it had some kind of excuse, while Voice is a glowing deer with a giant wall of text.
Is it better than Grand Abolisher? This is metagame dependent, and when most things are cast at sorcery speed the Voice is better because of the token it makes since there are fewer things cast at instant speed (Grand Abolisher would utterly destroy any draw-go control deck, but those don't exist anymore because countermagic sucks now).
Is it worth $30+? No. If DGM didn't suck and people wanted to actually open packs of the set, it would not be anywhere near $30. once DGR rotates out, Voice will probably see play in birthing pod decks in modern and that'll be about it.


Rarely have I seen some be as wrong, in hind-sight, as mdakw576 is.

How many popular/good decks right now in RTR-THS standard use this card other than selesnya aggro?


Hey mdakw576... There is this thing WG has called populate. Ever heard of it? No? It's this neat little thing that lets you take ANY creature token, for example, that convenient little wayfaring temple elemental token left behind by that 2 drop up there... and makes a copy of it. So, in other words, you can constantly replicate your wayfaring temples. Lets see grand abolisher do that.

Selesnya/junk token decks are a pretty minor part of the metagame. I don't even know if this archetype even top 8'd a big tournament. So who cares if it's a bonus for a fringe deck in the metagame.


And no, mdawk567, a */* on creatures on my board is typically not gonna stop growing at 3/3 in a GreenWhite aggro and token populate pile.
Toss your Supreme Verdict at me if you must, my Loxodon Hierarch was trained just for the case Gaddock won't make it in time - he probably will, though.


Call me when your deck makes a top 8 at any major tournament.