And the Satellite Laser seen in so many other board wipes makes a return! It's like the red ritual guy who shows up in the same pose. Magic has some subtle extra characters.
In terms of legacy, why would people ever run Wrath of God again? U/W control is going to make a return.
SkyknightXi
★★★☆☆ (3.5/5.0)(2 votes)
@Edword23: If, for whatever reason, they don't think they can afford to include blue, would be why. (Or they can, but don't expect it to be dependable enough to justify this over Wrath of God or Day of Judgment.)
Firesplitter.
★★★★☆ (4.8/5.0)(3 votes)
Best Sweeper ever printed. Uncounterable is a big deal for this kind of cards.
Totema
★★★★☆ (4.9/5.0)(8 votes)
Ahh, that flavor text. Classic Azorius dickery.
Cyberium
★★☆☆☆ (2.2/5.0)(2 votes)
Objection!
majinara
★★☆☆☆ (2.8/5.0)(2 votes)
Worse than Wrath of God, obviously. But it's mass removal, so it's ok.
Lord_of_Gelectrodes
☆☆☆☆☆ (0.0/5.0)
Well Leonos should have cast a Cloudshift.
General_Naga
☆☆☆☆☆ (0.0/5.0)
And this is why they didn't reprint Day.
drpvfx
★★★★☆ (4.5/5.0)(2 votes)
I wish it Exiled all creatures, as there are *plenty* of ways to dodge this, but what can you do?
It's still a great Control spell, with some of the best art I've ever seen on a Magic card.
Welcome back, usable sweepers! Terminus is great and all, but a reliable turn 4 wipe is something we pretty much always need in Standard.
LordZogar
★★★★☆ (4.0/5.0)(2 votes)
I feel like since Dovescape and Supreme Verdict are meant for each other since they are both Azorius. :)
I've always wanted a board wipe I can play with Dovescape. Most board wipes either get countered by Dovescape or will destroy Dovescape. Supreme Verdict is uncounterable and it only kills creatures, so it's perfect! This isn't an insane combo. After all, Dovescape makes the birds BEFORE the board wipe resolves (you won't get to keep the four birds you created by casting this spell). But I still want it!
Purple_Shrimp
☆☆☆☆☆ (0.0/5.0)
incredibly clumsy and heavy-handed flavour text, but we've come to expect that
1337vanguard
☆☆☆☆☆ (0.5/5.0)(3 votes)
Strictly a "win more" card.
Dabok
☆☆☆☆☆ (0.0/5.0)
"Oh shi---"
atemu1234
★★★★☆ (4.4/5.0)(5 votes)
@timmyforever You mean exactly like your comments?
To clear up whether this is better than Wrath of God, the answer is quite simple. Allow me to enlighten you with my wisdom, because I am a pro. If you are playing blue/white than it is better than wrath. If not, then it is not better. There you have it.
SyntheticDreamer
☆☆☆☆☆ (0.0/5.0)
At last, Wrath of Leknif got printed. Sort of. This is great, but Golgari Charm laughs at it.
TraRobins
☆☆☆☆☆ (0.5/5.0)(1 vote)
Someone said this card was bad when it was spoiled. I bet he wish he could have countered this when I decided to evict him from his home.
tenkaze
☆☆☆☆☆ (0.0/5.0)
Seems like whoever wrote this flavor text was a Hitchhiker's Guide fan.
Oshaserra
☆☆☆☆☆ (0.0/5.0)
Wrath of God is still better because everything dies and cant regenerate while creatures off'ed by this mass removal card can still be regenerated, which is bad if someone is play with the Golgari Charm for standard or is playing modern or legacy where there are alot more regenerators. Yes there is some regenerators in starndard but to activate it you have to spend 2 or more mana to do so. Still it is not a bad card and will see plenty of play. Just don't be mad when you play modern and use this, and see a riverboa and its ilk sticking around because of Verdicts inability restrict the regeneration ability from activating.
Radagast
☆☆☆☆☆ (0.0/5.0)
Splat!
I like it. It may be narrow in some ways because of the two colors, but having your boardwipe countered is depressing. At least good in Commander.
MechaKraken
☆☆☆☆☆ (0.0/5.0)
This will definitely see play in Azorius decks, or decks that specialize in blinking or regenerating their own creatures back to the field after this spell resolves. Creature combat may not be the best option anymore, as it was in Innistrad =/
Purplerooster
☆☆☆☆☆ (0.0/5.0)
Board sweep that can't be countered? Gotta love it. 4.5/5
Gcrudaplaneswalker
☆☆☆☆☆ (0.0/5.0)
Watch out for this one. "Uncounterable" means it will definitely see Standard play (as many Wrath cards) and the price is slowly rising.
People of Ravnica, your attention, please. This is Chief Justiciar Leonos of the Azorius Senate. As you will no doubt be aware, the plans for development of the outlying regions of Ravnica require the building of a guildgate. And regrettably, your district is one of those scheduled for demolition. The process will take slightly less than two minutes. Thank you.
... There’s no point in acting surprised about it. All the planning charts and demolition orders have been on display at New Prahv for 2 years now, so you’ve had plenty of time to lodge any formal complaint and it’s far too late to start making a fuss about it now. … What do you mean you’ve never been to New Prahv? Oh, for heaven’s sake, it’s only down the road, right next to the hallowed fountain, you know. I’m sorry, but if you can’t be bothered to take an interest in local affairs, that’s your own lookout. Energize the mizzium mortars.
Augustin_V
☆☆☆☆☆ (0.0/5.0)
Effect is great, art is great, flavor text is great.
The only thing is, why on earth isn't this named Final Verdict?
Diachronos
★★★★★ (5.0/5.0)(7 votes)
The argument that this is worse than Wrath of God because Wrath stops regeneration is a load of crap for two reasons: 1) There are a lot of other field nukes that don't stop regeneration that people still say are good. 2) How likely is it that your opponent will have the ability to regenerate his entire field after Supreme Verdict is cast? Not very, considering how many creatures don't get access to regeneration.
Really, the mana cost is the only thing that make it "bad."
VirusVescichetta
☆☆☆☆☆ (0.0/5.0)
How did Azorius get their hands on an ion cannon?
RedAtrocitus
★★★★☆ (4.8/5.0)(5 votes)
What's the verdict?
I've cast a lot of Wrath of Gods and Day of Judgements and I've never not used blue to cast them. Just saying. Strictly better for me.
NagrusD
☆☆☆☆☆ (0.0/5.0)
@ augustin_v because it doesn't exile everything. these cards can still return from grave. if it was "remove all permanents permanently from game" or something along those lines it would indeed be final
Wafer
☆☆☆☆☆ (0.0/5.0)
I know there's ways around it, but it's a great standard card with Day being cycled out.
Zylo-
☆☆☆☆☆ (0.0/5.0)
I'm confused by how everyone rates these cards. Wrath of God and Damnation are both rated 5 stars. Supreme Verdict can't be countered and gets a lower rating? What are you all smoking?
Someone mentioned a Golgari charm. Sure, that ONE card would screw this... But compare that to how many counterspell cards there are in magic.... Wrath and Damnation have far more common cards which could easily negate, rewind, deprive, cancel or dissipate them....
Once this rotates out of Standard and into Modern and extended, I think the value and power of this spell will surpass Wrath and Damnation.
CORRBentOrgy
☆☆☆☆☆ (0.5/5.0)(1 vote)
OBJECTION!
Kryptnyt
★★★★☆ (4.7/5.0)(3 votes)
Big, delicious atom bomb of safety.
psychichobo
★★★★☆ (4.5/5.0)(1 vote)
It might be lowly rated due to Golgari Charm and Rootborn Defenses being in the same block. So that's most decks splashing (W) and Golgari decks that have an answer to it.
Still stupid though. This is quite clearly mental and it's hardly going to be the case that there's always one of the aforementioned cards in the opponent's hand.
Bubmeister
★★★★☆ (4.0/5.0)(1 vote)
uncounterable day of judgement for w/u, looks good to me! 5/5
Definitely one of my favorite cards from Return to Ravnica. I always love multicolored wrath, or just wrath in general. Amazing artwork too.
Arachnos
☆☆☆☆☆ (0.5/5.0)(1 vote)
Independance Day.
azure_drake222222
☆☆☆☆☆ (0.0/5.0)
Day of Judgment and Wrath of God both cost 4 mana and are rare, just like this. This requires blue, but can't be countered, making this about equal to those.
masterpierround
☆☆☆☆☆ (0.0/5.0)
LOL thank you for that, trygon_Predator. Now we need 4 more, and we can call it a trilogy.
Keiya
☆☆☆☆☆ (0.0/5.0)
I always think of this card as "opening Pandora's Box" for some reason.
ParishInquisitor
☆☆☆☆☆ (0.0/5.0)
Apparently, all that's necessary to make Day of Judgment uncounterable is to convert to in the casting cost. Go figure.
This one should have been a Mythic. Yes, it would have seemed unfair to everyone, like a Wizards cash grab, but REALLY this seems like it's power level is Mythic, not Rare. This is in the same class as Cruel Ultimatum. If you showed Weissman Decks this card way back in the day, they'd shit themselves. @.@
Nacht1331
☆☆☆☆☆ (0.0/5.0)
Can't believe this card is rated lower than DoJ. Wrath or Damnation I can understand. Sure, golgari charm can regenerate through it. However, I hardly see why making you splash U would automatically make this card worse than DoJ. I say this card is strictly better.
I can't even count the number of times when I've gotten shut down HARD by Counterspells (FoW is the bane of my existence). This card also answers most of the big hitters in standard. Frontline medic? No problem. Since most jund decks don't main Golgari charm anyways, this can take out many of those big hitters as well.
They want to regen everything? Good thing dispel is in set alongside negate. It's beautiful against the standard bant builds as well. Who cares if there's one instant that can take it or two significant regenerators in set (Troll and experiment one)? You have 3 counters to their one instant (dispel, negate, rewind), 2 forms of O-ring, and 2 counters for the creatures, not to mention that you get Revelation access too, which slows down aggro to a crawl.
@DarthParallax: I completely disagree. Rarity shouldn't determine the power level of a card. Wizards promised us that mythics would "feel special" and be epic spells and legendary creatures. A simple boardwipe that's extra powerful because it can't be countered isn't mythic rare, just as Snapcaster Mage isn't a mythic rare. They don't feel special or epic, and they certainly aren't legendary - they're just extra powerful. I understand that rarity also has something to say about how complicated a card can be, but complicatedness doesn't always mean powerful. Rarity also helps balance limited, but there's a fine line between balancing limited and making overpowered cards justified by them being mythic rares.
fenixissoawesome
★★★★★ (5.0/5.0)(3 votes)
Trygon_Predator, I want to make you a cookie, you wonderful person you. <3
Also this card is wonderful lol.
u60cf28
★★★★★ (5.0/5.0)(4 votes)
Okay, so this is the true story behind Supreme Verdict and Maze's End
SV was actually used by Azor, the founder of the Azorius Senate. He created the Maze. The Maze was supposed to be a test to see if the guilds could work together. If they did (everyone making it to the end of the maze), the Guildpact would be restored. If they didn't the bailiff (manifestation of Azor's will) , would, in some way, enact the Supreme Verdict of Azor, destroying all of the Tenth District (the most important part of Ravnica), and perhaps the entire plane of Ravnice. Azor was, after all, a planeswalker.
This Information IS canon because I got it from the book that came out today, the third part of the RtR book series the Secratist. That was written by Doug Beyer who was told to do that by Wizards. So, It is canon
MrShinyObject
★★★★★ (5.0/5.0)(1 vote)
Can't be countered! But now the only way to save my creatures is with the Golgari charm, Boros Charm, Legion's initiative, Avacyn, Mikaeus the Unhallowed and who knows what else.
Aquillion
★★★★★ (5.0/5.0)(2 votes)
@Diachronos: I would go further and say that not stopping regeneration is actually a benefit to this card.
Who is more likely to have regenerating creatures and cards that can regenerate their creatures? Your opponent, playing whatever random deck they're playing? Or you, who put this in your deck and knew it was in there when you selected your other cards?
LordRandomness
☆☆☆☆☆ (0.0/5.0)
A classic, condensed, quintessential example of lawful neutral.
Tamerlein
☆☆☆☆☆ (0.0/5.0)
I like this more than Wrath of God a lot of the time. While yes you need blue to cast it, being uncounterable is very powerful. Plus, the great majority of creatures in Standard right now don't have Regeneration anyway.
4.5/5
ESPRcon
☆☆☆☆☆ (0.0/5.0)
Supreme Verdict is a pretty good wrath effect for legacy. The fact that it allows for regeneration is not that important in Legacy. Just being able to wrath against merfolk or Uxx tempo without worrying about Daze or Force of Will seems pretty good. It also pitches to Force against control or combo
Kontrah
☆☆☆☆☆ (0.0/5.0)
In theory this is not the best board sweeper, but in practice, it's great... after all, the worst thing that can happen to a sweeper is to be countered. Regeneration isn't a threat in every single deck you'll play against.
Technetium
★★☆☆☆ (2.0/5.0)(1 vote)
Not even sure it's worth it trying to use this card in Standard right now. Rootborn Defenses is seeing a lot of play, and, at best (for you), an opponent's RD functions like a counterspell to this card. At worst, you lose all your own creatures and your opponent keeps his and gets a bonus creature.
If your opponent's deck has white, this spell effectively costs 6-7 mana and requires you have a Negate or Dissolve or something like that to cast it.
FlashCaster
★★★☆☆ (3.9/5.0)(4 votes)
There is no sense comparing this to Wrath of God, because it's no contest.
This card is just plain underrated by quite a lot, and should be at the very least 4.7, and probably even closer to 4.9+ in reality.
There is obviously a significant misunderstanding of the power of this card by the community at large, and this is still true even when considering how dominant it has been at Pro Tour events. It wasn't uncommon to see multiples of it in 5 out of the top 8 decks.
Most people still can't see the true power of this card. Magic isn't just about Standard, and when you look at this card in the context of Magic as a whole it's damn near off the chart.
Blue is quite simply the best color in Magic, and the additional cost of U is fairly irrelevant since blue is so amazing at control as well. This can even be a plus since you can toss it to Force of Will, and you just can't do that with Wrath/Damnation.
Keep in mind as well that you may not need the can't be countered ability 9 times out of 10, but when it does pay off usually it pays off really big. Countering a wipe can be an unbelievably powerful play, and other than Mindbreak Trap and Time Stop you can't really stop this bad boy going off once it's cast.
Obviously where Wrath of God/Damnation outshine Verdict is when you want to defeat regeneration. I am not going to say that this couldn't be an important factor, but does anyone really think that it is anywhere near as important as an immunity to counters overall?
If you don't know the power of counters, then no offense but you really need to learn more about this game.
This card is an easy 5/5 from my point of view, and I can't see any reason someone would rate it less than that, and especially less than 4.5. Wrath/Damnation deserve 4.7 easy, and this is even better.
Just face it.
TexasDice
☆☆☆☆☆ (0.0/5.0)
OBJECTION OVERRULED
spartan7023
☆☆☆☆☆ (0.0/5.0)
Izzet member: Here is the cannon you ordered.
Azorius member: (smiles) FTW
Izzet member: What have we done.
Kanzen
★★★☆☆ (3.0/5.0)(1 vote)
One thing that makes this bad is actually a missing text " they cannot be regenerated". I had my Supreme Verdict reversed by a Golgari Charm.....
@LordRandomness: More like lawful evil, if you see the flavor on other Azorius cards. They were originally lawful neutral, but things have changed since the first block.
Syrtees
☆☆☆☆☆ (0.0/5.0)
Creatures being able to regenerate doesn't matter if the spell doesn't resolve.
Too say nothing else about this card's power, UW control players are willing to use this as a 1-for-1.
Drewskithelegend
☆☆☆☆☆ (0.0/5.0)
Amazing. I know of only a handful of cards that can regenerate the whole field and an even smaller handful that can affect spells on the stack in other ways. Compare this to mountains of counterspells and it's pretty obvious why this is pretty much the best possible version of a board wipe you will find (inb4: it doesn't handle indestructible creatures)
Comments (74)
but what can you do?
It's still a great Control spell,
with some of the best art I've ever seen on a Magic card.
Welcome back, usable sweepers!
Terminus is great and all, but a reliable turn 4 wipe is something we pretty much always need in Standard.
I've always wanted a board wipe I can play with Dovescape. Most board wipes either get countered by Dovescape or will destroy Dovescape. Supreme Verdict is uncounterable and it only kills creatures, so it's perfect! This isn't an insane combo. After all, Dovescape makes the birds BEFORE the board wipe resolves (you won't get to keep the four birds you created by casting this spell). But I still want it!
I like it. It may be narrow in some ways because of the two colors, but having your boardwipe countered is depressing. At least good in Commander.
4.5/5
... There’s no point in acting surprised about it. All the planning charts and demolition orders have been on display at New Prahv for 2 years now, so you’ve had plenty of time to lodge any formal complaint and it’s far too late to start making a fuss about it now. … What do you mean you’ve never been to New Prahv? Oh, for heaven’s sake, it’s only down the road, right next to the hallowed fountain, you know. I’m sorry, but if you can’t be bothered to take an interest in local affairs, that’s your own lookout. Energize the mizzium mortars.
The only thing is, why on earth isn't this named Final Verdict?
1) There are a lot of other field nukes that don't stop regeneration that people still say are good.
2) How likely is it that your opponent will have the ability to regenerate his entire field after Supreme Verdict is cast? Not very, considering how many creatures don't get access to regeneration.
Really, the mana cost is the only thing that make it "bad."
I've cast a lot of Wrath of Gods and Day of Judgements and I've never not used blue to cast them. Just saying. Strictly better for me.
because it doesn't exile everything. these cards can still return from grave. if it was "remove all permanents permanently from game" or something along those lines it would indeed be final
Someone mentioned a Golgari charm. Sure, that ONE card would screw this... But compare that to how many counterspell cards there are in magic.... Wrath and Damnation have far more common cards which could easily negate, rewind, deprive, cancel or dissipate them....
Once this rotates out of Standard and into Modern and extended, I think the value and power of this spell will surpass Wrath and Damnation.
Still stupid though. This is quite clearly mental and it's hardly going to be the case that there's always one of the aforementioned cards in the opponent's hand.
5/5
-_-
This one should have been a Mythic. Yes, it would have seemed unfair to everyone, like a Wizards cash grab, but REALLY this seems like it's power level is Mythic, not Rare. This is in the same class as Cruel Ultimatum. If you showed Weissman Decks this card way back in the day, they'd shit themselves. @.@
I can't even count the number of times when I've gotten shut down HARD by Counterspells (FoW is the bane of my existence). This card also answers most of the big hitters in standard. Frontline medic? No problem. Since most jund decks don't main Golgari charm anyways, this can take out many of those big hitters as well.
They want to regen everything? Good thing dispel is in set alongside negate. It's beautiful against the standard bant builds as well. Who cares if there's one instant that can take it or two significant regenerators in set (Troll and experiment one)? You have 3 counters to their one instant (dispel, negate, rewind), 2 forms of O-ring, and 2 counters for the creatures, not to mention that you get Revelation access too, which slows down aggro to a crawl.
This card should at least be 4/5
Very powerful. 5/5
I understand that rarity also has something to say about how complicated a card can be, but complicatedness doesn't always mean powerful. Rarity also helps balance limited, but there's a fine line between balancing limited and making overpowered cards justified by them being mythic rares.
Also this card is wonderful lol.
SV was actually used by Azor, the founder of the Azorius Senate. He created the Maze. The Maze was supposed to be a test to see if the guilds could work together. If they did (everyone making it to the end of the maze), the Guildpact would be restored. If they didn't the bailiff (manifestation of Azor's will) , would, in some way, enact the Supreme Verdict of Azor, destroying all of the Tenth District (the most important part of Ravnica), and perhaps the entire plane of Ravnice. Azor was, after all, a planeswalker.
This Information IS canon because I got it from the book that came out today, the third part of the RtR book series the Secratist. That was written by Doug Beyer who was told to do that by Wizards. So, It is canon
Who is more likely to have regenerating creatures and cards that can regenerate their creatures? Your opponent, playing whatever random deck they're playing? Or you, who put this in your deck and knew it was in there when you selected your other cards?
4.5/5
The fact that it allows for regeneration is not that important in Legacy. Just being able to wrath against merfolk or Uxx tempo without worrying about Daze or Force of Will seems pretty good.
It also pitches to Force against control or combo
If your opponent's deck has white, this spell effectively costs 6-7 mana and requires you have a Negate or Dissolve or something like that to cast it.
This card is just plain underrated by quite a lot, and should be at the very least 4.7, and probably even closer to 4.9+ in reality.
There is obviously a significant misunderstanding of the power of this card by the community at large, and this is still true even when considering how dominant it has been at Pro Tour events. It wasn't uncommon to see multiples of it in 5 out of the top 8 decks.
Most people still can't see the true power of this card. Magic isn't just about Standard, and when you look at this card in the context of Magic as a whole it's damn near off the chart.
Blue is quite simply the best color in Magic, and the additional cost of U is fairly irrelevant since blue is so amazing at control as well. This can even be a plus since you can toss it to Force of Will, and you just can't do that with Wrath/Damnation.
Keep in mind as well that you may not need the can't be countered ability 9 times out of 10, but when it does pay off usually it pays off really big. Countering a wipe can be an unbelievably powerful play, and other than Mindbreak Trap and Time Stop you can't really stop this bad boy going off once it's cast.
Obviously where Wrath of God/Damnation outshine Verdict is when you want to defeat regeneration. I am not going to say that this couldn't be an important factor, but does anyone really think that it is anywhere near as important as an immunity to counters overall?
If you don't know the power of counters, then no offense but you really need to learn more about this game.
This card is an easy 5/5 from my point of view, and I can't see any reason someone would rate it less than that, and especially less than 4.5. Wrath/Damnation deserve 4.7 easy, and this is even better.
Just face it.
Azorius member: (smiles) FTW
Izzet member: What have we done.
What are mono white players complaining about?
Still an excellent card. 5/5
Too say nothing else about this card's power, UW control players are willing to use this as a 1-for-1.