Wow. An instant 5 from me. Great removal in two colours known for spot removal.
.Blaze.
★★★☆☆ (3.0/5.0)(1 vote)
"Destroy target planeswalker." Those words just go together.
Cyberium
★★★★☆ (4.4/5.0)(8 votes)
Sadly, the one planeswalker I want to shred, Jace TMS, is within the color of counterspells.
SyntheticDreamer
★★★★☆ (4.2/5.0)(5 votes)
I'm the guy who color-corrected this thing when it was spoiled at PAX. And I still can't believe I'm seeing "destroy target planeswalker", but there it is. Jund, anyone?
Marlo12345
★★★★☆ (4.0/5.0)(3 votes)
Terminate in sorcery form and you gain the ability to nuke a planeswalker
red/black must have.
SirMalkin
★★★★☆ (4.6/5.0)(8 votes)
What is it with the Rakdos and drill-shaped stuff? Are they all Gurren-Lagann fans?
Narim
★★★☆☆ (3.8/5.0)(9 votes)
This is so brutal... it does not have color restriction and even mighty planeswalkers will tremble.
I forsee reign of "Dies to Dreadbore" comment from now on...
Darsidian
★★★★☆ (4.9/5.0)(7 votes)
@Vakyoom No. Nope. You're using "strictly better" completely wrong. Abrupt decay is not strictly better, as it does some things differently instead of just doing them the same but better/cheaper. It can destroy more types of cards and cannot be countered, yes. But for one thing, it can only target a permanent with a CMC of 3 or less. Consider the number of planeswalkers that fall under that category... you have 4. Out of 33 (you will get 34 results if you search for planeswalker cards but one of them is a flip card). Yeah.
Further, consider that abrupt decay, while it has the same CMC as Dreadbore requires green mana instead of red. This alone would be enough to disqualify calling it "strictly better".
Looks like some fun spot removal for red/black. Would be a 5 at instant speed. 4.5/5
Lotsofpoopy
★☆☆☆☆ (1.0/5.0)(5 votes)
It is good to see that we are getting more ways to deal with planeswalkers. I don't need help dealing with planeswalkers, I am a pro, but there are many non-pros who will need this card. I want it , but don't need it. I just want it very, very badly, but that is not the same as needing it.
Goatllama
★★★☆☆ (3.6/5.0)(5 votes)
As opposed to running out of loyalty counters and the planeswalker just leaving, this actually does kill them. Wonderful!
RPGfan
★★★☆☆ (3.0/5.0)(3 votes)
Just amazing. A triumph of game design. A fresh spin on Doom Blade and Terminate, but doesn't make them pointless.
DarthParallax
★★★★☆ (4.1/5.0)(5 votes)
It's not quite Avada Kedavra- that goes to Abrupt Decay.
But it's Dark Side-colored. I'll let this one be called Force Choke, because it destroys things that breathe. :)
ravenclaw567
★★☆☆☆ (2.8/5.0)(2 votes)
Wait a second...aren't players plainswalkers?
Shadoflaam
☆☆☆☆☆ (0.0/5.0)
This actually kills planeswalkers.
Not 'removes loyalty' or ' bounces' or 'shuffles'.
STRAIGHT UP KILLS.
That's a first, and a lot more terrifying than anything in NPH.
Gcrudaplaneswalker
☆☆☆☆☆ (0.0/5.0)
Dies to Doomblade or Murder? Not today.
rollinsclone
☆☆☆☆☆ (0.0/5.0)
"Destroy target plainswalker" is some of the scariest text I have ever seen on a card. Wish it was an instant but at the same time I'm really, really glad it's not.
CORRBentOrgy
☆☆☆☆☆ (0.0/5.0)
I'm torn really; the ability to kill, with no strings attached, creatures and 'Walkers for two mana is nothing to scoff at. However, as many people have done already, I can't help but notice Terminate, a common kill spell with an identical cost at instant speed.
Dreadbore should have been an uncommon; its versatile, but not that much. I'd love to say it should be an instant as well, but people would probably scream "Overpowered" in a heart beat. Despite the fact that B/R has little to play with aside from kill spells and burns to make it an effective combination.
Demento_Recraves
★★★★★ (5.0/5.0)(26 votes)
Bored to death? Sounds more Azorius.
pedrodyl
☆☆☆☆☆ (0.0/5.0)
"Destroy target planeswalker" is not sufficient reasoning to make this rare IMO, because it also says "Destroy target creature" and creatures are vastly more common obviously. Therefore the planewalker is just like an added bonus to what could have been a really good uncommon removal spell for limited. But I digress. 5/6 stars
AmericanVigor
☆☆☆☆☆ (0.0/5.0)
At last, a card that directly targets a planeswalker for destruction. Instead of the indirect methods of destruction (resolving another walker with the same subtype, removing all loyalty counters as per methods such as Vampire Hexmage or Hex Parasite) we now have a way to punch Jace, the Mind Sculptor directly in the face.
While the downsides of Dreadbore in comparison to Terminate are that it is not an instant and the destroy creature option for Dreadbore does not have the "it can't be regenerated" clause, the upside of having the option of destroying a planeswalker for the same mana cost, in my humble opinion, makes Dreadbore a preferential and more versatile inclusion than Terminate.
Gamma_Guy
☆☆☆☆☆ (0.0/5.0)
I hate when we get rares that should be uncommons, but are too powerful.
Lord_of_Tresserhorn
☆☆☆☆☆ (0.0/5.0)
My Lol Troll laugh at your Dreadbore!!
Anyway, best thing to kill with Dreadbore?
Rakdos, Lord of Riots! :D
miilkshake
☆☆☆☆☆ (0.5/5.0)(2 votes)
This was pretty disappointing at the pre-release. Sorcery-speed creature removal is just bad, guys. That said, really good sideboard tech against Planeswalkers. (Obviously.)
nopemx6
★★★★☆ (4.2/5.0)(2 votes)
"It's just been revoked!"
ToAsTy42o
☆☆☆☆☆ (0.0/5.0)
DESTROY PLANESWALKER! HAH!
GruesomeGoo
☆☆☆☆☆ (0.0/5.0)
Really? 4 stars? This thing is top-tier removal. The only reason it's not absurdly broken is the Sorcery speed.
LordOfGraves
☆☆☆☆☆ (0.0/5.0)
@darsidian true, however it should be noted that abrupt decay DOES deal with the back half of Garruk Relentless. since the veil cursed has no mana cost, it by definition has a CMC of zero
slydragoon
★★☆☆☆ (2.8/5.0)(2 votes)
@Asdfq, I hope you're just being a troll and actually realize that when you buy singles, you are not supporting Wizards of the Coast directly. Stores do not buy their singles directly from Wizards; they buy boxes at a much lower bulk price. Some of those boxes are opened by the store and sold as singles (they also buy singles from players that they sell again). Either way, it's not Wizards that sets the price for a card, it is the players who need it with such a demand as compared to its supply.
Radagast
☆☆☆☆☆ (0.0/5.0)
Nasty - anything that can erase a walker deserves consideration.
This would get a 5/5 from me if it were instant speed. Can't do this in response to anything or on your opponents turn, so you may not be able to get this card through counterspells and the like. Abrupt decay is the same cost but strictly better. This vs abrupt decay makes me scratch my head at wotc... This is so not wizard you guys.
Good card but it wont see high legendary prices like abrupt decay already has.
@darsidian. Yea.... Normally you'd be right but since CMC means more than color right now, with everyone playing 2-4 colors right now plus chromatic lanterns helpfulness.... Green vs red mana is a moot point since these cards are designed to take care of similar problems.
"can not be countered" and "instant" make abrupt decay immensely better, since you don't like the word "strictly". People will run murder and ultimate price over dreadbore because they're instant speed. Not being able to bait a counterspell onto something, then dreadbore in response lost people games at the prerelease.
People will realize, this is not a good card for standard. I ignored every planeswalker I saw all weekend anyway, never lost when one of them was on the field. My dreadbore netted me one win, every other time it saw play the card got overridden or countered or sat in my hand while I lost on their turn.
This card leaves too much of a gap between itself and abrupt decay, you have to wait til your opponent is tapped out or out of cards to ensure you get accomplish what you want. And forget taking care of hasted creatures to keep yourself alive.
When you consider the utility and situationality of this card vs abrupt decay or even terminate/vindicate... I'd pay one extra mana or lose the planeswalker clause for instant speed any day. Even dark banishing was instant ffs... Maybe ill make a deck out of dreadbore and hypersonicdragon, pew pew!
Purplerooster
☆☆☆☆☆ (0.0/5.0)
This makes me less sad about not having many planes-walkers.
Splizer
☆☆☆☆☆ (0.0/5.0)
Named after the sense of dread my opponents get before I bore them to death.
....BUGGER, someone did that joke! *Stomps off for more prey*...
EDIT: also @DacenOctavio White mages still have O-Ring. I agree, it's certainly no Swords to Plowshares but still.
djflo
★★★★☆ (4.2/5.0)(2 votes)
@slydragoon, of course you support WotC when you buy singles. The more singles people buy, and the more they're prepared to pay for them, the greater the incentive for store owners and individuals to buy more boxes. High priced cards DO sell more packs.
I wouldn't mind so much for this, but there's just very little good quality removal at common or even uncommon right now. Victim of Night? Searing Spear? Ultimate Price? At least there's still O-ring.
I'm no WotC hater, I just bought an RTR box. But to suggest they aren't trying to sell progressively more cards is naive.
wholelottalove
★★★★☆ (4.5/5.0)(2 votes)
Planeswalker removal for two mana? This card belongs in the sideboard at the very least in every deck with these colors. Hell you could even run it in your deck just for creature removal.
DacenOctavio
☆☆☆☆☆ (0.0/5.0)
We still need more ways to nuke planeswalkers. I'm surprised White doesn't have a Swords to Plowshares variant for them yet.
@ Hunted0Lesser:
My point was that UW had a monopoly on ways to effectively deal with planeswalkers. Not anymore. Green has 4-mana solutions, they just suck and don't give you a lot of value.
HowardTreesong
☆☆☆☆☆ (0.0/5.0)
Great card in itself, only drawback is the sorcery status rather than instant speed. But it kills any creature or planeswalker for two mana, and that's better a poke in the eye any day.
The rarity is an issue... the closest relative to this card is the common Terminate which doesn't kill planewalkers but does prevent regenerate and is also instant. Swings and roundabouts but apparently the lost of both anti-regenerate and instant speed to be replaced with the ability to target planeswalkers bumps it up to a rare. It should be an uncommon at most, it's a simple piece of removal that should be a staple of red-black decks. The fact that it's currently commanding a high trading value reflects this fairly essential need for it to be in such decks, it isn't interesting, overpowered or broken, it's slow and has a very specific mana costing attached. If they had printed Murder as a rare you would have the same problem, an ordinary card for which the supply is far too low.
Good solid removal, shame they distorted the value of this card making it a rare.
roastbeefaweefs
★★★★☆ (4.5/5.0)(3 votes)
Someone had Taco Bell for lunch.
Continue
★★★★☆ (4.1/5.0)(5 votes)
"Destroy target creature or planeswalker." Mother of God.
D.human
☆☆☆☆☆ (0.0/5.0)
Price on one of these currently makes me cry a little...
icedtea6881
☆☆☆☆☆ (0.0/5.0)
Deserves a 4/5, easy.
IamjustnotCreative
★★★★☆ (4.6/5.0)(8 votes)
"In the Magic game, you play the role of a planeswalker—a powerful wizard who fights other planeswalkers for glory, knowledge, and conquest. Your deck of cards represents all the weapons in your arsenal. It contains the spells you know and the creatures you can summon to fight for you." ~What is Magic: The Gathering?
Dreadbore=instant win?
ThePantsAreDead
☆☆☆☆☆ (0.0/5.0)
@ IamjustnotCreative
On the off chance that you're not joking, no. The thing about players being planeswalkers is just part of Magic's flavor. In the actual game, "planeswalker" refers specifically to planeswalker permanents, which are not players.
Argionelite
★★☆☆☆ (2.2/5.0)(9 votes)
ROFL wizards "You are a Planeswalker."
Pie. That is all.
psychichobo
☆☆☆☆☆ (0.0/5.0)
I remember back when Radha stabbed Teferi through the face and he lived. Oh Planeswalkers, you're just not what you used to be...
JovianHomarid
☆☆☆☆☆ (0.0/5.0)
This should have been common. Amazing effect, but simple answers being common have been a good way to keep the game balanced since the beginning. Sure, the guy with the largest collection and flashiest rares will have the better deck, but the pauper can still come up with answers in the form of Terror, Swords, Bolt, Reprisal etc.
kor6sic6
★★★☆☆ (3.5/5.0)(3 votes)
I open up a RTR fat pack, I flip through the little foldout booklet that comes with it. First words in it, "You are a planeswalker."
I open up my booster packs, seeing what treasures I've attained... "What's this? Dread...bore?" Reads the card text. "Wait a minute..." Grabs the foldout again...
motherofgod.jpg
Totema
★★★★☆ (4.0/5.0)(2 votes)
So, this is the power of the spiral... Not bad, not bad at all.
Diachronos
☆☆☆☆☆ (0.0/5.0)
My reaction to this card:
Look at the card's effect: Holy crap, {B} and {R} actually have a good answer to Planeswalkers now! And it kills creatures too!
Look at the cost: And it only costs {B}{R}!
Look at the speed: ...Okay, not as good, but we can use it to instantly kill most things in standard!
Look at the rarity: .....................................WHY?????????
Really, the problem lies with the speed and rarity. On their own, speed and rarity aren't the issue; lots of good removal have been either rares (Abrupt Decay, Hero's Demise) or sorcery speed (Revoke Existence, Oblivion Ring and its siblings), but all of the good ones that were rares AND Sorceries had the advantage of being considerably more powerful than other removal, with most of them being complete field nukes.
Dreadbore should've been either an uncommon or an Instant (maybe costing 1{B}{R} in either case if it was still too imbalanced), not a high-priced rare that is almost always outclassed by "bad" removal like Murder.
@Diachronos: Why should this be strictly better if it's rare? I mean, if you're going to pull fewer of them, you should be happy that it isn't that awesome, no? Rarity does not mean a card should just be plain better.
My problem with the rarity is that this is a staple utility card for any RB deck, so I don't want to have to shell out for it. Rares should be bombs, threats, interesting cards; not answers, and especially not simple answers like this.
JaxsonBateman
☆☆☆☆☆ (0.0/5.0)
Sorcery speed means that in most competitive environments, you'd rather be running Terminate. Sure it can't hit walkers, but in those colors you're probably running Lightning Bolt or similar anyway. And you'd certainly be running creatures which can - y'know, bash into walkers.
Oh Dreadbore, if you were an instant you'd be so in.
Smoke_Stack
☆☆☆☆☆ (0.5/5.0)(2 votes)
Love when my friend gets his Jace one counter away from ultimate, laugh like a lunatic, drop this, stand up and yell
"GET YO WEAK $#!* OUTTA HERE!"
zidanemaxout
☆☆☆☆☆ (0.0/5.0)
Man, Sean Penn's got some real heart burn there...
Winhert
☆☆☆☆☆ (0.0/5.0)
Player is a special type of planeswalker that is reffered to as "player". Sorry brah.
Subtle_Kay
☆☆☆☆☆ (0.5/5.0)(2 votes)
You wouldn't believe the number of people who think this is an instant. Why didn't WotC just make it one?
RamenAwesome
☆☆☆☆☆ (0.0/5.0)
And a Dreadbore for Jace, The Mindsculptor...and a dreadbore for Nicol Bolas...and a dreadbore for Karn...
SAUS3
★★★☆☆ (3.8/5.0)(2 votes)
@Subtle_Kay First off, it would kind of step on terminate if it was instant. It's not strictly better (if it were instant), but it is a lot better. Not that much stuff regenerates, and not many creatures that are actually threats have regenerate.
Another thing about instant speed planeswalker removal is that it is kind of a rules nightmare. It's simple to explain, but to some people, it makes absolutely no sense.
If I play a planeswalker and it resolves, I have 'priority'. This means it is my turn to do something and you can't do anything until I do something (or pass priority since I am not doing anything at the time). This means that unless I 'give' you priority, you can't do anything to my planeswalker, and I can use an ability. This is all rather complicated and players who play casually will likely do it wrong all the time.
DM3921
☆☆☆☆☆ (0.0/5.0)
After seeing the new Garruk card and his ability to play any green creature from your hand right off the bat...
Dreadbore is nice, but if the planeswalker in question has a pretty nasty move right off the bat, you're kinda screwed and blue still reigns supreme on its counterspell status (why bother having the threat enter the field at all?).
Still, removal for one black and red of any creature or planeswalker ain't half bad. If it was INSTANT, I could reason why its gold. But as a sorcery, serviceable.
K00lDudE1_
☆☆☆☆☆ (0.0/5.0)
i was playing someone and they played nicol bolas, the planeswalker and said that they won, i played this and killed it and never stopped laughing at them
TheWrathofShane
☆☆☆☆☆ (0.0/5.0)
Sorcery speed is sorcery speed.
RAV0004
☆☆☆☆☆ (0.0/5.0)
Players are planeswalkers. Obviously, this is a 2 turn win condition. >_> <_<
I like that apparently Rakdos and his minions run around slaughtering planeswalkers like they're normal people.
docstorm
☆☆☆☆☆ (0.0/5.0)
Destroy target creature or player.
FlashCaster
☆☆☆☆☆ (0.0/5.0)
Simply an amazing card.
The thing about Dreadbore is that you about have to put it head to head with Terminate in a direct comparison.
Obviously you are trading instant speed and no regen for the ability to kill Planeswalkers, so they aren't exactly the same card. They are more alike than not though, and often serve the very same function.
The edge does go to Terminate just barely due to the speed difference, at least when you look at them in the overall context of Magic as a whole.
Dreadbore is obviously slicker Sideboard tech due to its ability to nuke PW as well.
4.5/5 because it's not quite Terminate.
SirLibraryEater
☆☆☆☆☆ (0.0/5.0)
Sorcery speed is still sorcery speed at two mana. This gets rid of problem 1 and 2-drops, like Deathrite Shaman and Scavenging Ooze. The thing I like most about this is even though it's slow, it's useful whether you draw it turn 2 or turn 10. There will almost always be a threat to eliminate, big or small.
jonrds
☆☆☆☆☆ (0.0/5.0)
I get that killing planeswalkers at instant speed is confusing since they can still activate their abilities right when they come into play, but isn't that true of any artifact removal and cards like Birthing Pod, which have a sorcery speed ability (and creature removal on hasted creatures for that matter)? I'm really not sure about the rules there, although I would assume its the same.
Additionally, what happens if you somehow flash one of those cards into play when the stack already has something? Then they can't activate their sorcery speed ability until the stack is empty, so you could destroy them right after they enter the battlefield, before they activate their ability, right?
sweetgab
☆☆☆☆☆ (0.0/5.0)
Objectively, this card actually compares favorably against Hero's Downfall - for most kind of spells, costing 1 less is better than having instant speed. The reason why this doesn't see as much play as Hero's Downfall is a combination of lack of successful Rakdos decks, and the fact that some of the scariest creatures in Standard has protection from red (Master of Waves) or protection from black (Blood Baron).
Comments (73)
red/black must have.
I forsee reign of "Dies to Dreadbore" comment from now on...
Further, consider that abrupt decay, while it has the same CMC as Dreadbore requires green mana instead of red. This alone would be enough to disqualify calling it "strictly better".
Looks like some fun spot removal for red/black. Would be a 5 at instant speed. 4.5/5
But it's Dark Side-colored. I'll let this one be called Force Choke, because it destroys things that breathe. :)
Not 'removes loyalty' or ' bounces' or 'shuffles'.
STRAIGHT UP KILLS.
That's a first, and a lot more terrifying than anything in NPH.
Dreadbore should have been an uncommon; its versatile, but not that much. I'd love to say it should be an instant as well, but people would probably scream "Overpowered" in a heart beat. Despite the fact that B/R has little to play with aside from kill spells and burns to make it an effective combination.
But I digress.
5/6 stars
While the downsides of Dreadbore in comparison to Terminate are that it is not an instant and the destroy creature option for Dreadbore does not have the "it can't be regenerated" clause, the upside of having the option of destroying a planeswalker for the same mana cost, in my humble opinion, makes Dreadbore a preferential and more versatile inclusion than Terminate.
Anyway, best thing to kill with Dreadbore?
Rakdos, Lord of Riots! :D
Good card but it wont see high legendary prices like abrupt decay already has.
@darsidian. Yea.... Normally you'd be right but since CMC means more than color right now, with everyone playing 2-4 colors right now plus chromatic lanterns helpfulness.... Green vs red mana is a moot point since these cards are designed to take care of similar problems.
"can not be countered" and "instant" make abrupt decay immensely better, since you don't like the word "strictly". People will run murder and ultimate price over dreadbore because they're instant speed. Not being able to bait a counterspell onto something, then dreadbore in response lost people games at the prerelease.
People will realize, this is not a good card for standard. I ignored every planeswalker I saw all weekend anyway, never lost when one of them was on the field. My dreadbore netted me one win, every other time it saw play the card got overridden or countered or sat in my hand while I lost on their turn.
This card leaves too much of a gap between itself and abrupt decay, you have to wait til your opponent is tapped out or out of cards to ensure you get accomplish what you want. And forget taking care of hasted creatures to keep yourself alive.
When you consider the utility and situationality of this card vs abrupt decay or even terminate/vindicate... I'd pay one extra mana or lose the planeswalker clause for instant speed any day. Even dark banishing was instant ffs... Maybe ill make a deck out of dreadbore and hypersonicdragon, pew pew!
....BUGGER, someone did that joke! *Stomps off for more prey*...
I love you Rakdos.
EDIT: also @DacenOctavio
White mages still have O-Ring. I agree, it's certainly no Swords to Plowshares but still.
I wouldn't mind so much for this, but there's just very little good quality removal at common or even uncommon right now. Victim of Night? Searing Spear? Ultimate Price? At least there's still O-ring.
I'm no WotC hater, I just bought an RTR box. But to suggest they aren't trying to sell progressively more cards is naive.
@ Hunted0Lesser:
My point was that UW had a monopoly on ways to effectively deal with planeswalkers. Not anymore. Green has 4-mana solutions, they just suck and don't give you a lot of value.
The rarity is an issue... the closest relative to this card is the common Terminate which doesn't kill planewalkers but does prevent regenerate and is also instant. Swings and roundabouts but apparently the lost of both anti-regenerate and instant speed to be replaced with the ability to target planeswalkers bumps it up to a rare. It should be an uncommon at most, it's a simple piece of removal that should be a staple of red-black decks. The fact that it's currently commanding a high trading value reflects this fairly essential need for it to be in such decks, it isn't interesting, overpowered or broken, it's slow and has a very specific mana costing attached. If they had printed Murder as a rare you would have the same problem, an ordinary card for which the supply is far too low.
Good solid removal, shame they distorted the value of this card making it a rare.
Mother of God.
Dreadbore=instant win?
On the off chance that you're not joking, no. The thing about players being planeswalkers is just part of Magic's flavor. In the actual game, "planeswalker" refers specifically to planeswalker permanents, which are not players.
Pie. That is all.
I open up my booster packs, seeing what treasures I've attained... "What's this? Dread...bore?" Reads the card text. "Wait a minute..." Grabs the foldout again...
motherofgod.jpg
Look at the card's effect: Holy crap, {B} and {R} actually have a good answer to Planeswalkers now! And it kills creatures too!
Look at the cost: And it only costs {B}{R}!
Look at the speed: ...Okay, not as good, but we can use it to instantly kill most things in standard!
Look at the rarity: .....................................WHY?????????
Really, the problem lies with the speed and rarity. On their own, speed and rarity aren't the issue; lots of good removal have been either rares (Abrupt Decay, Hero's Demise) or sorcery speed (Revoke Existence, Oblivion Ring and its siblings), but all of the good ones that were rares AND Sorceries had the advantage of being considerably more powerful than other removal, with most of them being complete field nukes.
Dreadbore should've been either an uncommon or an Instant (maybe costing 1{B}{R} in either case if it was still too imbalanced), not a high-priced rare that is almost always outclassed by "bad" removal like Murder.
Also, compares to Terminate.
My problem with the rarity is that this is a staple utility card for any RB deck, so I don't want to have to shell out for it. Rares should be bombs, threats, interesting cards; not answers, and especially not simple answers like this.
Oh Dreadbore, if you were an instant you'd be so in.
"GET YO WEAK $#!* OUTTA HERE!"
First off, it would kind of step on terminate if it was instant. It's not strictly better (if it were instant), but it is a lot better. Not that much stuff regenerates, and not many creatures that are actually threats have regenerate.
Another thing about instant speed planeswalker removal is that it is kind of a rules nightmare. It's simple to explain, but to some people, it makes absolutely no sense.
If I play a planeswalker and it resolves, I have 'priority'. This means it is my turn to do something and you can't do anything until I do something (or pass priority since I am not doing anything at the time). This means that unless I 'give' you priority, you can't do anything to my planeswalker, and I can use an ability. This is all rather complicated and players who play casually will likely do it wrong all the time.
Dreadbore is nice, but if the planeswalker in question has a pretty nasty move right off the bat, you're kinda screwed and blue still reigns supreme on its counterspell status (why bother having the threat enter the field at all?).
Still, removal for one black and red of any creature or planeswalker ain't half bad. If it was INSTANT, I could reason why its gold. But as a sorcery, serviceable.
>_>
<_<
I like that apparently Rakdos and his minions run around slaughtering planeswalkers like they're normal people.
The thing about Dreadbore is that you about have to put it head to head with Terminate in a direct comparison.
Obviously you are trading instant speed and no regen for the ability to kill Planeswalkers, so they aren't exactly the same card. They are more alike than not though, and often serve the very same function.
The edge does go to Terminate just barely due to the speed difference, at least when you look at them in the overall context of Magic as a whole.
Dreadbore is obviously slicker Sideboard tech due to its ability to nuke PW as well.
4.5/5 because it's not quite Terminate.
Additionally, what happens if you somehow flash one of those cards into play when the stack already has something? Then they can't activate their sorcery speed ability until the stack is empty, so you could destroy them right after they enter the battlefield, before they activate their ability, right?