If any land deserved to me mythic, it was this one. Not sure why it isn't. It's legendary, has a powerful effect, and Eye of Ugin and Maze's End need to be shown just how awful they each are. That being said, this is easily one of the best cards in the set and a sure-fire way to reward mono-color decks after spoiling standard with three- and four-color mana bases with very little drawback. Looking forward to seeing how it's used and abused in the coming months.
NARFNra
★★★★☆ (4.7/5.0)(3 votes)
This land makes me really excited because it's amazingly cool. It's not broken, but has some really interesting interactions. Definitely deserving of legendary land status.
j_mindfingerpainter
★★★★☆ (4.5/5.0)(5 votes)
I was gonna say, "Can you say EDH?" and then I saw the first comment and I was like, Oh.
This may be the single best card that has been printed for mono decks. Ever. I especially like the interaction of being able to ramp and color filter with cards like Boros Reckoner and Nightveil Specter.
James_Kernaghan
★★★☆☆ (3.9/5.0)(4 votes)
I am so glad this isn't mythic. Every EDH deck under the sun will want to run one of these.
Zenzei
★★★★☆ (4.2/5.0)(3 votes)
Very playable in standard (and maybe even in modern). I imagine the foil versions will also end up being very expensive sooner or later, since this ought to appeal to casual players too.
BuffJittePLZ
☆☆☆☆☆ (0.0/5.0)
Subjectively, I love this card; an interesting ability and lovely artwork.
Objectively, taking into account the art, rarity, Legendary typing and effect, I gave it a 3/5. The problem I have with the card over-all, is that to profit from it at all you need 4 mana symbols of the same type, otherwise if you have 3 symbols, you could have just tapped the land and two others instead of using the ability. To increase your mana by 2, you would need 5 mana symbols. If you already HAVE 5 mana symbols, there is a good chance it is not still that early in the game and you have enough mana as it is.
This card could still be effective in a green deck where there are multiple creatures that have 3+ mana symbols all on their own. Otherwise, I think there are better options.
TheWallinator74
★★★★☆ (4.7/5.0)(3 votes)
Get 'em ASAP, before they become physically impossible to buy at a reasonable price.
Flyheight
☆☆☆☆☆ (0.0/5.0)
so. pretty. O.O =D
Ferlord
★★★★☆ (4.2/5.0)(3 votes)
So... One thing people should consider is Khalni Hydra for all Green devotion things.
But if people didn't, that'd be fine. I'd like my Hydra's to be somewhat affordable.
SyntheticDreamer
★★★★☆ (4.2/5.0)(5 votes)
If this weren't legendary, it'd be broken. This is that good.
RAV0004
☆☆☆☆☆ (0.5/5.0)(1 vote)
Not particularly a good EDH staple, because Board Wipe is a thing. Still... This helps Black a lot more than any other color. And Black already has this effect.
jerkoid
☆☆☆☆☆ (0.0/5.0)
This is a good reason for decks that play a color to continue playing that color.
pedrodyl
☆☆☆☆☆ (0.0/5.0)
And you get a Cabal Coffers effect! And you get a Cabal Coffers effect! Everybody gets a Cabal Coffers effect! @j_mindfingerpainter: You failed to mention Crypt of Agadeem in addition.
Arachnos
☆☆☆☆☆ (0.0/5.0)
Awesome card, priceless artwork.
Purplerooster
☆☆☆☆☆ (0.0/5.0)
Combos with itself. Use the ramp to cast something color intensive and then use that to go ham.
Cloudchaser.Kestrel
★★★☆☆ (3.5/5.0)(3 votes)
What colors have the largest board presences? White and green. What colors combined creates Selesnya - guild of devotion to something larger than one's self? You got it. I love how the devotion mechanic manages to make it possible for each color to participate, while still building on previous magic precedents and flavor. Blue, the color of logic and thinking for yourself is going to have trouble with devotion, just as it does in life. Red and black, can go either way, which again feels flavorful. On the one hand they're both selfish colors, but often willing to give themselves to something larger, be it evil or emotion. Again it works.
It's going to be interesting seeing how Devotion plays out. It's a good mechanic that really captures the flavor of magic. :D
DarthParallax
★★☆☆☆ (2.0/5.0)(3 votes)
What is FANTASTIC about this, unlike Many other ''color-helpers''-- you choose WHEN YOU USE THE ABILITY.....NOT WHEN IT ETB (locking it into a single color for the game). This is significant because it means you can activate it for *DIFFERENT COLORS*/Whatever Color you want/need! :O
Green has MANY ways to put any creature directly onto the Battlefield. I have a favorite Demon-Dragon-Angel lady I will be using this with of course :) Blue has...Dream Halls and Omniscience and Maelstrom Wanderer and is thoroughly stupid XD And those are just a few *OBVIOUS* choices, I'm sure there are some harder-to-find ones.
NOW Think just a *little* more outside the box than you already have! This is a Legacy Achievement that doesn't work in Commander:
1. PLAY NYKTHOS. 2. FIVE times. (Use a combination of Mirror Gallery and the usual culprits for copying Legendary land- the land itself, Vesuva, and Thespian's Stage!) 3. You have Devotion to All Colors 4. Using either Kaalia of the Vast + Legendary Dragon Cycles, or various other Spikier "cheat creatures into play without paying their mana costs/or onto battlefield from graveyard" combos, build up your Devotion Count in MULTIPLE colors, to 3 or more. 4. See how fast you can cast 4 Progenitus purely from Devotion. X.X
ahdamnit
★★★☆☆ (3.5/5.0)(2 votes)
Oops, make those 10/10 Emissaries.
Pigfish99
★★★★★ (5.0/5.0)(3 votes)
Mono decks will LOVE this card. Devotion is basically chroma on steroids. Elves will accelerate twice as fast. Khalni hydras and Primalcruxes will become mana machines. hell, imagine this with OMNATH and X spells.
this card will become broken. I can tell you, thats for sure.
This is actually the closest to a re-imagining of the old Gaea's Cradle... In most circumstances it will probably generate less mana, but cards like Elvish Archdruid will count for 2 instead of 1, and this will also get bonuses from green enchantments where the Cradle wouldn't.
Of course, it works in other colors, but Green and White will probably see the most benefit from it.
Stinga
☆☆☆☆☆ (0.0/5.0)
Nyxnyxnyxnyx For the glory of nyx. Ahahaha
DaMaster012
★★★★★ (5.0/5.0)(2 votes)
Saw this, and the Johnny/fanboy to a certain particular series(/worshiper of a side-story written pertaining to that series) in me had an instant overload.
This is now on my wishlist of cards I want to see whenever I open a Theros pack. Not just because land cards with awesome abilities tend to be worth mad masses of money, but because of the kind of utility this card has to offer.
Obviously, this works best in mono-color decks and/or decks built around utilizing chroma/devotion (Leatherback Baloth, Deity of Scars, Primalcrux, Khalni Hydra... DROP THAT GENESIS WAVE AND LET THE ROFLSTOMPING BEGIN). But if you're clever, you could get some decent use out of this in a multicolored deck, too.
If you build you multicolored decks like I do and stuff them with as many multicolored cards as possible, you can still pull some decent stockpiles of mana from Nykthos. Take for example. Having multicolored cards out like either Niv-Mizzet will help boost devotion to both colors, and even better would be split-mana cards, which boost both devotions simultaneously; Crag Puca, Mindwrack Liege and especiallyDominus of Fealty will help Nykthos pour out that mana for you to dump out those spells. Which will be handy, because sure does love it's spells. Epic Experiment, anyone?
But you know what? F*ck it; I'd play this card purely for the vague Past Sins reference alone.
Lay some hoof on me, bro(ny)s
GoodOldUncleIstvan
☆☆☆☆☆ (0.0/5.0)
Besides giving colors like blue and white some better mana acceleration without having to splash in some cases, i really like the interaction with the new legends rules.
play one, usue it, obviously.
now consider what you'd do normally if you drew another legendary land before.
nope. now use it, play the second, sacrifice the first, use the second to ramp again.
i like anything legendary that can combo with itself. with help of course.
Krysto
☆☆☆☆☆ (0.0/5.0)
This card is just beautiful in mono-standard. I see people running 2-ofs, but I see no reason to not run 4 instead - it really doesn't hurt to have a spare in the midgame, because you can either replace it if it gets broken, or drop a second one to ramp into from the first for massive stockpiles of mana.
What I especially love is that (and please correct me if I'm wrong) this is a mana ability, so your opponent can't respond to you by doom-blading your Boros Reckoner or something to drain you of your mana.
Watch closely, children. It's not often you see a card that makes any Magic player worth their salt drool rainbows, but isn't broken enough for people to complain about it. I really love Devotion. In terms of flavor, it makes the most sense of any mechanic I've ever seen. You are loyal to a color, and so that color rewards you. It prevents stuff from being splashed, because you can't splash something and then use devotion for that color, because there won't be enough of it, and splashing will take away from the devotion of the color you are using. Finally (and this is my favorite part), there is no colorless devotion so far, so ridiculously broken artifact decks (don't act like you don't have one) can't take advantage from this. This card exemplifies all of these things spectacularly.
I love this land, am currently using it in my green-blue legacy enchantress deck. I do have a question though. If i put a wild growth on nykthos and I use the second (mana-?)ability, does wild growth make an extra green mana or not? I'm not sure if this counts as "tapping for mana"...
Quite possibly the best mana-ramping land we've seen since Urza's Saga. I use it in an enchantment deck, where my devotion is always high and the mana output of this land is powerful to say the least. Even with the activation cost of 2 mana this land is simply amazing.
Mode
☆☆☆☆☆ (0.0/5.0)
"Get 'em ASAP, before they become physically impossible to buy at a reasonable price." --TheWallinator74
Damn, they had their first value spike from 3 to 9 bucks mid-October already. (Does anyone know what caused it? Some popular deck that the copycats loved to replicate maybe?)
I don't expect it to end up at dimensions as ridiculous as Gaea's Cradle, but I'm afraid they'll get another value boost eventually.
With Nightveil, I can access other colors of mana via the hybrid mana symbols in Frostburn Weird, Nightveil Specter, and Judge's Familiar to cast an opponent's cards of any color (except green).
With Curse of the Swine, the massive amount of mana it makes available allows me to just sweep the board of all of my opponents creatures (especially if I follow up with Cyclonic Rift).
Not to mention, of course, how phenomenal this card is at just ramping in any color you choose. 5/5
darkstorm332
☆☆☆☆☆ (0.0/5.0)
@jibyellin - Even if the boar tokens did add to your devotion, they are green and the opponent gets them so they still wouldn't help you.
Equinox523
☆☆☆☆☆ (0.0/5.0)
This is an incredibly powerful mana generator a la Gaea's Cradle, Cabal Coffers or Tolarian Academy (though not as broken as the latter). The sheer weakness of land destruction in recent times makes this completely capable of generating an obscene amount of colored mana early, and you can't even destroy it with your own copy now that the legend rule has been modified.
The fact that Voyaging Satyr exists in the same set is just icing on the cake. Get these while you can, they will be incredibly expensive.
mtg-fanatic
☆☆☆☆☆ (0.0/5.0)
I'm really surprised no one has fully abused the new legendary rule and Crucible of Worlds with this. Get your devotion up, tap Nykthos, Shrine to Nix make sure you keep 2 floating, then play another Nykthos, Shrine to Nix as your land for the turn and get out your big bomb or win con. Next turn, just keep cycling Nykthos, Shrine to Nix with Crucible of Worlds. Maybe I'm just thinking totally crazy here...
DeathFromAbove-1
☆☆☆☆☆ (0.0/5.0)
This + This + This+ This = WIN Surely it can be used in Mono or multi. I see this making it into my Blue Defender/Mill deck with Sands of Delirium.
Named_Tawny
☆☆☆☆☆ (0.0/5.0)
It's obvious just how good this card can be with mono decks. But what people seem to be overlooking is that this card is also very effective with multi-coloured decks.
As long as you have a devotion to any given colour of 2 or more, it's effective as a mana converter, if nothing else. Running a GW deck and want to pump up your Blessing? Even if you have no other white cards on the board, you can convert two Forest into white mana.
Definitely a great card with mono-devotion decks; but in Standard, I'm including this in my multicoloured as well.
Hunter06
☆☆☆☆☆ (0.0/5.0)
Get these while they are 'cheep' they will almost certainly go up*
This card could be the next 'Urza Land' from what I have seen playing it, and its far and away the most powerful land printed since Valakut, the molten pinnacle
5/5 Stars
*With my luck this thing will be 2 dollars a piece in a month :/
ElvisPriestley
☆☆☆☆☆ (0.0/5.0)
Nykthos: you don't deserve 4.
Narffet
☆☆☆☆☆ (0.0/5.0)
@j_mindfingerpainter Don't forget Deserted Temple and (with a splash of blue) Minamo, School at Water's Edge. Hell, even in my EDH I had all that plus Vesuva and Thespian's Stage copying Deserted Temple and I was making 40+ blue by turn 6-7. This card is totes breakable - I think the cracks are already present, just a matter of time before it all gets shattered.
Phelplan
☆☆☆☆☆ (0.0/5.0)
5/5 Well thought out. Rewards good deck building. And this could easily get just as silly as Gaea's Cradle for mana accel. I just placed an order for two and will probably pick up another two. The price on this may well do a good bit of climbing.
songmage
★★★★★ (5.0/5.0)(1 vote)
Benefits: *Can be used to transmute mana early-on (for those pesky dual/tri color costs). *Does not come into play tapped. *Potentially limitless supply of mana as the game progresses, depending on the deck. *Gives a colorless if you don't want to use its main ability. *Gives everybody a reason to add some land destruction into their sideboard. *Currently $cheaper than many contemporary "dual/multi" lands. *Universal for all colors. *after a few turns, its main ability would start to be beneficial even in multicolored decks *can possibly be abused by putting cards in your deck that have multiple mana symbols. *Can be used turn-1, unlike Cradle, or Academy. *Can take advantage of all permanents, unlike Crade, or Academy (cost vs. permanent type).
Disadvantages: *Legendary *Costs 2 mana to use vs. Cradle, or Academy (simply tap it). *Unlike cradle, it cannot take advantage of tokens *As others have mentioned, it cannot be used for artifacts. *You would expect maybe a 5-turn minimum to see a benefit in 4/5 color decks (sorry, slivers)
Personally, I think that every two-color deck or less should have one, but that doesn't mean you can expect it to increase much in value. Many of its limitations prevent it from being completely broken.
deep_shadow
☆☆☆☆☆ (0.0/5.0)
I built a deck with this and Gaea's Cradle, and this consistently gets me more mana by turn 3. Arbor Elf and cards like Utopia Sprawl and Garruk Wildspeaker provide faster mana acceleration in turns 2-3 than traditional dorks like Llanowar Elves. Nykthos synergizes with those cards. Gaea's Cradle doesn't. Throw all of them into the mix and you get absurd amounts of mana. Add a Nylea's Presence and your Nykthos becomes a forest, which can then be untapped with Arbor Elf. And if you're really looking to have some fun, run 4 Argothian Enchantress and suddenly all those enchantments that are adding to your devotion are turning into cantrips. It may not be the fastest way to bring out an Emrakul, the Aeons torn in Legacy, but the deck is incredibly fun to play, especially in a group game.
Rifts980
★★★★★ (5.0/5.0)(1 vote)
Ooo baby, get these while they are cheap, because this one does it all. It comes in untapped so you aren't behind on mana, it mana filters for the early game for dual and tri color, it mana ramps for mono and dual color. this land is a two or three of in any dual or mono deck easily. Auto include in any edh.
DmitryM
★★★☆☆ (3.0/5.0)(1 vote)
@SirLibraryEater That's not quite true. You can attain devotion while splashing easily. Many good black cards only have 1 black mana symbol in it's converted mana cost, and devotion wise, contribute as much devotion as cards that cost multiple colors. For example, Mogis's Marauder costs 2B, and contributes as much devotion to black as Lotleth Troll, Ashiok, Nightmare Weaver, and so on.
In addition, instants, sorceries are a major part of most decks, and since they are not permanents, you can splash for them easily.
Furthermore, With cards which have protection from color, devotion can find itself in a difficult place.
As for Nykthos, I ran it in my mono black devotion and It is so rare to find it doing anything significant that I think a scry land/swamp may actually be better.
Mazrodak
☆☆☆☆☆ (0.0/5.0)
Why is this only rated three stars? Sure in most Standard decks right now this doesn't do much good, and being legendary limits the potential, but in the right mono deck this is just absurd. I use this for alpha strikes in my dragon tribal and it's become so feared most of my friends drop an obscenity everytime I play it. Moonveil Dragon can easily exploit this to pump already powerful creatures for +10. That can easily end even five player games with only a few creatures. 5/5. In the right deck, this thing's terrifying.
EGarrett01
☆☆☆☆☆ (0.0/5.0)
I'm sure I'll get voted down, but this card is actually not very good at all in the eternal formats. I don't think people have realized it yet. "Add a bunch of mana to your mana pool when you already have a lot of stuff in play" just isn't something that swings games.
TheWrathofShane
☆☆☆☆☆ (0.0/5.0)
How the hell could they print this land without any kind of drawback? The tap for colorless is just to much for the kind of power it brings.
Its like they said, "Hey remember how strong Cabal Coffers was? I loved the power but hated its early game, lets make a new version that also taps for colorless. Its kay though because legendary"
Comments (56)
The artwork is just... beautiful... *stares, rapt*
As an astronomer, I will greatly enjoy the celestial subtheme inherent in Nyx.
Anyway, mono-black now has a 3-land supremacy: this, Urborg, Tomb of Yawgmoth, and Cabal Coffers
Objectively, taking into account the art, rarity, Legendary typing and effect, I gave it a 3/5. The problem I have with the card over-all, is that to profit from it at all you need 4 mana symbols of the same type, otherwise if you have 3 symbols, you could have just tapped the land and two others instead of using the ability. To increase your mana by 2, you would need 5 mana symbols. If you already HAVE 5 mana symbols, there is a good chance it is not still that early in the game and you have enough mana as it is.
This card could still be effective in a green deck where there are multiple creatures that have 3+ mana symbols all on their own. Otherwise, I think there are better options.
But if people didn't, that'd be fine. I'd like my Hydra's to be somewhat affordable.
@j_mindfingerpainter: You failed to mention Crypt of Agadeem in addition.
It's going to be interesting seeing how Devotion plays out. It's a good mechanic that really captures the flavor of magic. :D
Green has MANY ways to put any creature directly onto the Battlefield.
I have a favorite Demon-Dragon-Angel lady I will be using this with of course :)
Blue has...Dream Halls and Omniscience and Maelstrom Wanderer and is thoroughly stupid XD
And those are just a few *OBVIOUS* choices, I'm sure there are some harder-to-find ones.
NOW
Think just a *little* more outside the box than you already have! This is a Legacy Achievement that doesn't work in Commander:
1. PLAY NYKTHOS.
2. FIVE times. (Use a combination of Mirror Gallery and the usual culprits for copying Legendary land- the land itself, Vesuva, and Thespian's Stage!)
3. You have Devotion to All Colors
4. Using either Kaalia of the Vast + Legendary Dragon Cycles, or various other Spikier "cheat creatures into play without paying their mana costs/or onto battlefield from graveyard" combos, build up your Devotion Count in MULTIPLE colors, to 3 or more.
4. See how fast you can cast 4 Progenitus purely from Devotion. X.X
this card will become broken. I can tell you, thats for sure.
T2 forest Elvish Archdruid
T3 this llanowar elves elvish mystic elvish visionary
Khalni Hydra Concordant Crossroads Slate of Ancestry
T4 forest tap slate for 5 cards play Colossus of Akros
and make him a monster +10 and attack :)
now that is some mana excel
Of course, it works in other colors, but Green and White will probably see the most benefit from it.
For the glory of nyx. Ahahaha
This is now on my wishlist of cards I want to see whenever I open a Theros pack. Not just because land cards with awesome abilities tend to be worth mad masses of money, but because of the kind of utility this card has to offer.
Obviously, this works best in mono-color decks and/or decks built around utilizing chroma/devotion (Leatherback Baloth, Deity of Scars, Primalcrux, Khalni Hydra... DROP THAT GENESIS WAVE AND LET THE ROFLSTOMPING BEGIN). But if you're clever, you could get some decent use out of this in a multicolored deck, too.
If you build you multicolored decks like I do and stuff them with as many multicolored cards as possible, you can still pull some decent stockpiles of mana from Nykthos. Take
But you know what? F*ck it; I'd play this card purely for the vague Past Sins reference alone.
Lay some hoof on me, bro(ny)s
play one, usue it, obviously.
now consider what you'd do normally if you drew another legendary land before.
nope. now use it, play the second, sacrifice the first, use the second to ramp again.
i like anything legendary that can combo with itself. with help of course.
What I especially love is that (and please correct me if I'm wrong) this is a mana ability, so your opponent can't respond to you by doom-blading your Boros Reckoner or something to drain you of your mana.
And it works beautifully with Burning-Tree Emissary too!
I really love Devotion. In terms of flavor, it makes the most sense of any mechanic I've ever seen. You are loyal to a color, and so that color rewards you. It prevents stuff from being splashed, because you can't splash something and then use devotion for that color, because there won't be enough of it, and splashing will take away from the devotion of the color you are using. Finally (and this is my favorite part), there is no colorless devotion so far, so ridiculously broken artifact decks (don't act like you don't have one) can't take advantage from this.
This card exemplifies all of these things spectacularly.
There is always a Nyx assassin.
I do have a question though. If i put a wild growth on nykthos and I use the second (mana-?)ability, does wild growth make an extra green mana or not? I'm not sure if this counts as "tapping for mana"...
And don't worry about the tap four cost, Nykthos, Shrine to Nyx will get you there in no time.
T1 Forest, Elvish Mystic
T2 Nykthos, Burning-Tree Emissary, Burning-Tree Emissary, bestow Boon Satyr on one of the Emissaries
T3 Garruk, Caller of Beasts... and swing for six!
Damn, they had their first value spike from 3 to 9 bucks mid-October already.
(Does anyone know what caused it? Some popular deck that the copycats loved to replicate maybe?)
I don't expect it to end up at dimensions as ridiculous as Gaea's Cradle,
but I'm afraid they'll get another value boost eventually.
With Nightveil, I can access other colors of mana via the hybrid mana symbols in Frostburn Weird, Nightveil Specter, and Judge's Familiar to cast an opponent's cards of any color (except green).
With Curse of the Swine, the massive amount of mana it makes available allows me to just sweep the board of all of my opponents creatures (especially if I follow up with Cyclonic Rift).
Not to mention, of course, how phenomenal this card is at just ramping in any color you choose. 5/5
The fact that Voyaging Satyr exists in the same set is just icing on the cake. Get these while you can, they will be incredibly expensive.
Surely it can be used in Mono or multi. I see this making it into my Blue Defender/Mill deck with Sands of Delirium.
As long as you have a devotion to any given colour of 2 or more, it's effective as a mana converter, if nothing else. Running a GW deck and want to pump up your Blessing? Even if you have no other white cards on the board, you can convert two Forest into white mana.
Definitely a great card with mono-devotion decks; but in Standard, I'm including this in my multicoloured as well.
This card could be the next 'Urza Land' from what I have seen playing it, and its far and away the most powerful land printed since Valakut, the molten pinnacle
5/5 Stars
*With my luck this thing will be 2 dollars a piece in a month :/
Well thought out. Rewards good deck building.
And this could easily get just as silly as Gaea's Cradle for mana accel.
I just placed an order for two and will probably pick up another two. The price on this may well do a good bit of climbing.
*Can be used to transmute mana early-on (for those pesky dual/tri color costs).
*Does not come into play tapped.
*Potentially limitless supply of mana as the game progresses, depending on the deck.
*Gives a colorless if you don't want to use its main ability.
*Gives everybody a reason to add some land destruction into their sideboard.
*Currently $cheaper than many contemporary "dual/multi" lands.
*Universal for all colors.
*after a few turns, its main ability would start to be beneficial even in multicolored decks
*can possibly be abused by putting cards in your deck that have multiple mana symbols.
*Can be used turn-1, unlike Cradle, or Academy.
*Can take advantage of all permanents, unlike Crade, or Academy (cost vs. permanent type).
Disadvantages:
*Legendary
*Costs 2 mana to use vs. Cradle, or Academy (simply tap it).
*Unlike cradle, it cannot take advantage of tokens
*As others have mentioned, it cannot be used for artifacts.
*You would expect maybe a 5-turn minimum to see a benefit in 4/5 color decks (sorry, slivers)
Personally, I think that every two-color deck or less should have one, but that doesn't mean you can expect it to increase much in value. Many of its limitations prevent it from being completely broken.
In addition, instants, sorceries are a major part of most decks, and since they are not permanents, you can splash for them easily.
Furthermore, With cards which have protection from color, devotion can find itself in a difficult place.
As for Nykthos, I ran it in my mono black devotion and It is so rare to find it doing anything significant that I think a scry land/swamp may actually be better.
Its like they said, "Hey remember how strong Cabal Coffers was? I loved the power but hated its early game, lets make a new version that also taps for colorless. Its kay though because legendary"