The heavy hitter that lurks in the recesses of an otherwise (mostly) all-elf deck. Great for any mono-green deck though, with a base score of 6/6 and likely even more by the time you get it out. If you're not running a mono-green deck though, there are a few better cards you can play than this one. But for a mono-green deck, this card is the king.
Elysiume
★★★☆☆ (3.6/5.0)(7 votes)
That's insane by itself. 6 for a 6/6 with trample...that just gets better? Plus, non-legendary. So get out 2, and you have two 12/12s with trample.
Neojoe
★★☆☆☆ (2.9/5.0)(5 votes)
Huge Timmy card. And fortunately that's right up my ally. This guy along with the goat fella have made me fall in love with chroma. The lack of cards with that ability in print is a crime. It's incredibly fun.
DragonLord132
★☆☆☆☆ (1.5/5.0)(6 votes)
Another argument why green is the best competitive color.
BrutalJim
★★☆☆☆ (2.8/5.0)(4 votes)
A absolute monster in mono-green...
darkfury
★★☆☆☆ (2.2/5.0)(6 votes)
this dude Soul foundry any duplicator card, preferably followed footsteps Panoptic Mirror bow before the perfect union of nature and machine
Donovan_Fabian
★★★☆☆ (3.5/5.0)(3 votes)
I like it, I can see how it would be a major boon in a heavy green deck. Maybe with a liege to back it up. On the other hand, at the same time you could easily choose other green cards that are big and brawny without needing green mana symbols like deity of scars. Followed footsteps is a fun combo with this card, a few turns after you play it have 3, 18/18 tramplers.
Qazior
★★★☆☆ (3.6/5.0)(4 votes)
This card is absolytely Awesome! Dont have any myself, but some friends of mine do. It just owns
Btw, if you're playing against it use Mind Bend to change that green to anything else
Heheh, I love this guy. He's the central piece in a manipulative little green deck I have that starts with Mirri's Guile and Wild Growths and Magus of the Candelabras and uses all that to make Call of the Wild paired with Seedborn Muse and a lot of mana. Thrown in your favorite 5 green cmc semi-god creature (Deity of Scars, Deus of Calamity, Oversoul of Dusk, and, to a lesser degree, Overbeing of Myth) and watch the Primalcruxes hit the field on your opponent's end step (thanks to Mirri's Guile and Call of the Wild synergy) and swing as a 34/34 trampler. Excellent card, tons of fun.
darkcider
☆☆☆☆☆ (0.5/5.0)(1 vote)
...one word...
rite of replication...
PolskiSuzeren
★★★☆☆ (3.5/5.0)(3 votes)
casual fun bant deck using this, light from within, and using something to change the "white mana symbol" part of light from within to green mana symbol. now your primalcrux is a 12/12 by itself. add some clones and copies for fun times.
Cute-Hydra
★★★☆☆ (3.3/5.0)(3 votes)
Going to have to make a deck with 4 of this guy, 4 of the new Khalni Hydra and yeah.. a lot of green stuff, primal bellow as well :)
Beekhead
★★★☆☆ (3.2/5.0)(5 votes)
To DragonLord132: Green is not the best competitive color. All colors are equally competitive in their own particular ways. Green just happens to be unbridled power and beats the ever-living-crap out of you. Red, Blue, White, and Black are all a bit more strategic in the way that they win (in fact, I don't know of many Blue decks that actually have a way of winning, they just do). It is for this reason that many people mistake Green as the most powerful color. Sadly, I see Green as being the easiest color and least mentally challenging. That's right, all you mono-Green enthusiasts, exercise your brain a bit and come up with some strategy other than "Ooh, I've got a big trampler now."
As for the card, I do think that this is amazing. I got one of these in a lot and traded him (as my only green deck at the time was a saproling token deck) for a Sanguine Bond for my vamp deck. Good trade? I think so, but I have since been beaten with this card multiple times. Last time I played against my friend's deck with one of these in it, he killed me 5th turn with an 21/21 Primalcrux. A turn after he played Primalcrux, he threw a Mythic Proportions on it.
However, as for the text on this card, I don't ever see Primalcrux being "backed into a corner."
This card gets a 4.5 from me.
Zefaris
★★★☆☆ (3.5/5.0)(3 votes)
ultimate finisher in my mono green deck, my opponents look scared when i play him in my third turn...
I like his synergy with Leatherback Baloth. What's better than 4/5 for three? How about a 4/5 for three that gives +3/+3 to your win card?
Laguz
★★★☆☆ (3.0/5.0)(3 votes)
The best card with the worst flavor text.
18scsc
☆☆☆☆☆ (0.8/5.0)(2 votes)
ohohoh lots elfs then khalani hrydras a few laether back baloths and garuks campionin for fun pu this into play and to top it all off the new overwelming stampede
Rushwood Elemental would totally chill with this guy too.
ClockworkSwordfish
☆☆☆☆☆ (0.0/5.0)
Synergizes well with other green beatsticks; green LOVES to have many green mana symbols. I'm surprised that this is the only one of its kind in terms of caring about that.
GengilOrbios
☆☆☆☆☆ (0.0/5.0)
vigor himself? it is at least 6/6 trample for 6 mana which is quite good... but this guy even becomes heavier!!!
i run two of these in my green deck, and all the cards in the deck are green, except for lands and 4 artifacts. had both out, Khalni Hydra, Vigor, and Vorinclex, Voice of Hunger. the primalcruzes were both 25/25 trample. my opponent had used a ton of lifegain cards, and had an insane amount of life, nearing 100 if i remember correctly. he had to either take 50 damage in one attack, or block, stop some of the damage, and pump my primals up more thanks to vigor.
absolutely amazing in a mono-green deck. 6/6 trample for 6 cmc AT THE WORST
5/5
shotoku64
☆☆☆☆☆ (0.0/5.0)
I had a green/blue deck with Primalcrux as the win condition. Of course, he becomes stupidly powerful once you cast cards like Rite of Replication and Spitting Image. Six 36/36's with trample, anyone?
orthodoxyordeath
☆☆☆☆☆ (0.0/5.0)
I freaking love this card. Not many can top this for sheer force for cost.
Lord_of_Tresserhorn
☆☆☆☆☆ (0.0/5.0)
The epitome, the essence, the... CRUX of green stompy.
An utter beast!
Lief098
☆☆☆☆☆ (0.0/5.0)
Use with Nacatl War-Pride. The tokens copy everything about the original card, including mana cost. Thus, Primalcrux will get +3/+3 during combat for each creature your opponent controls and will be virtually unblockable, as the opponent will be forced to block the Nacatl War-Pride tokens.
If someone ever asks me what being a Timmy is, I'll show him this card
CorkBulb
☆☆☆☆☆ (0.0/5.0)
Primalcrux combos best with Leatherback Baloth, Terra Stomper, Khalni Hydra and other Primalcruxes, which are the best green creatures printed to date. I was very pleased to see all 4 creatures in DotP 2013 in Garruk's deck. You can throw in Molimo, Vigor, Pelakka Wurm and Elderscale Wurm for good measure.
As stated before, he is at least a 6/6 with trample for 6, and you have probably played more green creatures before him, so he is usually even bigger. He is outstanding cost for P/T and ability, but his 6 green mana cost restricts him to mono-green, unless you use a creature fetch-to-the-battlefield card, like good old Elvish Piper.
4.5/5 for an excellent mono-green synergy fatty creature
Destroy2777
☆☆☆☆☆ (0.0/5.0)
At minimum a 6/6 trample for 6 mana, and then buffed by every other green creature you have? This thing is DEADLY in a mono-green deck. This could easily two-shot an opponent that's unprepared.
SarcasmElemental
☆☆☆☆☆ (0.0/5.0)
They should print this with the old card frame, in some kind of undone/unstitched set perhaps....
Johny_Bones_Jones
☆☆☆☆☆ (0.5/5.0)(1 vote)
Primalsux
TitansFTW
☆☆☆☆☆ (0.0/5.0)
I run this guy in a casual Elf ramp deck and he's hilarious.
T1: Mana dork T2: Elvish Archdruid T3: Any number of mana dorks (as Archdruids give me more mana) and Primalcrux T4: Primal Surge puts my entire library onto the battlefield as it is the only nonpermanent in my deck. Attack with 84/84 Primalcrux for lethal.
Nytesdawn
☆☆☆☆☆ (0.0/5.0)
This gave me a Timmygasm.
...Anyone?
psychichobo
☆☆☆☆☆ (0.0/5.0)
I got one of these in foil.
My inner Timmy went nuts and I was very happy to use it forevermore in my mono-green stompy deck.
... still, it does look pretty naff in foil. It's a bit sad really.
ErectWizard
☆☆☆☆☆ (0.5/5.0)(1 vote)
GUYS! I FOUND A USE FOR Niall Silvain!!!!! 3 mana, +7/+7 :)
LordRandomness
☆☆☆☆☆ (0.0/5.0)
Hang on, tokens that are copies of something keep the same mana cost right?
Arachnos
☆☆☆☆☆ (0.0/5.0)
Coolest name ever, one of the coolest looks ever, and an awesome effect to boot.
@ErectWizard: no, check the rulings, it only gives +3/+3.
@ Qazior: Mind Bend won't change the number of green mana symbols on the card, just the color of the card. the Primalcrux may be blue, but it's still a 6/6 minimum.
I'm a little surprised this card wasn't errata'd to "Primalcrux's power and toughness are each equal to your devotion to green."
Not that I want it to read that way, it's just cleaner should there be a reprint in a duel deck or something.
jonrds
☆☆☆☆☆ (0.0/5.0)
@El_Pared
Mind bend does work on this. Read it again, it doesn't change the color of a card, it changes a color word. So you change the chroma to being towards black and suddenly Primalcrux is a 0/0 because its controller has no black mana symbols on permanents.
Comments (57)
Soul foundry
any duplicator card, preferably followed footsteps
Panoptic Mirror
bow before the perfect union of nature and machine
Btw, if you're playing against it use Mind Bend to change that green to anything else
Turn 2 Priest of Titania
Turn 3 Primalcrux.
Awesome.
rite of replication...
Going to have to make a deck with 4 of this guy, 4 of the new Khalni Hydra and yeah.. a lot of green stuff, primal bellow as well :)
Green is not the best competitive color. All colors are equally competitive in their own particular ways. Green just happens to be unbridled power and beats the ever-living-crap out of you. Red, Blue, White, and Black are all a bit more strategic in the way that they win (in fact, I don't know of many Blue decks that actually have a way of winning, they just do). It is for this reason that many people mistake Green as the most powerful color. Sadly, I see Green as being the easiest color and least mentally challenging. That's right, all you mono-Green enthusiasts, exercise your brain a bit and come up with some strategy other than "Ooh, I've got a big trampler now."
As for the card, I do think that this is amazing. I got one of these in a lot and traded him (as my only green deck at the time was a saproling token deck) for a Sanguine Bond for my vamp deck. Good trade? I think so, but I have since been beaten with this card multiple times. Last time I played against my friend's deck with one of these in it, he killed me 5th turn with an 21/21 Primalcrux. A turn after he played Primalcrux, he threw a Mythic Proportions on it.
However, as for the text on this card, I don't ever see Primalcrux being "backed into a corner."
This card gets a 4.5 from me.
... oh, stupid Khalni Hydra.
Well, it's still greener.
Leatherback Baloth
Deity of Scars
Primalcrux
Khalni Hydra
Canopy Cover
Vines of Vastwood
did i miss anything?
Otherwise, running Llanowar Elves and Arbor Elf's, mabye together with Joraga Treespeakers or Elvish Archdruids really helps on mana accel.
Turn 2: Leatherback Baloth.
Turn 3: Elvish Piper.
Turn 4: Your Elvish Piper brings in Rushwood Elemental. Cast Khalni Hydra.
Turn 5: You may now hardcast Primalcrux as a 24/24 with Trample.
I know it's too optimistic to ever work, but it's fun to imagine.
had both out, Khalni Hydra, Vigor, and Vorinclex, Voice of Hunger.
the primalcruzes were both 25/25 trample. my opponent had used a ton of lifegain cards, and had an insane amount of life, nearing 100 if i remember correctly.
he had to either take 50 damage in one attack, or block, stop some of the damage, and pump my primals up more thanks to vigor.
absolutely amazing in a mono-green deck. 6/6 trample for 6 cmc AT THE WORST
5/5
An utter beast!
Is that so bad???
As stated before, he is at least a 6/6 with trample for 6, and you have probably played more green creatures before him, so he is usually even bigger. He is outstanding cost for P/T and ability, but his 6 green mana cost restricts him to mono-green, unless you use a creature fetch-to-the-battlefield card, like good old Elvish Piper.
4.5/5 for an excellent mono-green synergy fatty creature
T1: Mana dork
T2: Elvish Archdruid
T3: Any number of mana dorks (as Archdruids give me more mana) and Primalcrux
T4: Primal Surge puts my entire library onto the battlefield as it is the only nonpermanent in my deck. Attack with 84/84 Primalcrux for lethal.
...Anyone?
My inner Timmy went nuts and I was very happy to use it forevermore in my mono-green stompy deck.
... still, it does look pretty naff in foil. It's a bit sad really.
3 mana, +7/+7 :)
@ErectWizard: no, check the rulings, it only gives +3/+3.
Khalni Hydra
Rushwood Elemental
Leatherback Baloth
Deus of Calamity
Llanowar Elves and functional reprints
I really want to build around this.
...Just me? Whatever, I'm enough."
-Primalcrux
I'm a little surprised this card wasn't errata'd to "Primalcrux's power and toughness are each equal to your devotion to green."
Not that I want it to read that way, it's just cleaner should there be a reprint in a duel deck or something.
Mind bend does work on this. Read it again, it doesn't change the color of a card, it changes a color word. So you change the chroma to being towards black and suddenly Primalcrux is a 0/0 because its controller has no black mana symbols on permanents.