You will NOT make it in time to cleanse anything if a smart player uses this card. It's just that kind of "I win" card. Amazingly powerful.
sir_dwar
★★☆☆☆ (2.5/5.0)(3 votes)
CheloniaMania... Sure, you got rid of this card, but you've also knocked out all of your creatures, and, unless I'm mistaken, you're opponents creatures weren't.
mkniffen
★★☆☆☆ (2.3/5.0)(3 votes)
this card in a white soldier deck...honor of the pure, captain of the watch, martial coup and the new soldier token producer? Seems top-tier to me. And I thought kithikin was broken
godmetal101
★★☆☆☆ (2.2/5.0)(4 votes)
This would actually be sick in my Angel deck. I wouldn't really care about the flying tidbit since practically all Angels have flying, but indestructibility is always a good thing. Couple that with token generators like Luminarch Ascension and Sigil of the Empty Throne, and you're pretty much set.
SocialExperiment
★★☆☆☆ (2.4/5.0)(4 votes)
This card works in literally every deck type I can think of, except for the rare no-creatures deck. It's just that good.
Nighthawk42
★★★★☆ (4.4/5.0)(6 votes)
In the Pre-release I had to wait for an alpha strike opportunity before being willing to play it with the drawback of sacrificing creatures...even at that, if it hit the table it was game over. In that environment the +1/+1 and Flying are generally enough and the Indestructability is bonus.
In constructed the Indestrucatiblity is the key and the others are bonus. Either way it can be game over quickly.
Adren
★★☆☆☆ (3.0/5.0)(10 votes)
"Gods don't die. They merely slumber." best flavor ever
blastingcap0
★☆☆☆☆ (1.8/5.0)(2 votes)
gonna be fun to play this one especially with roil elemental
Enigma
★★★☆☆ (3.8/5.0)(10 votes)
Lol what if it spelled "GOOD GAME" on the blocks...
Eschonic
★★☆☆☆ (2.4/5.0)(4 votes)
Lifeline anyone? goes well with that, or just use a zombie combo (festering goblin and lord of the undead) anything that producing tokens seem to be good with it.
MilfHunter
★★★☆☆ (3.1/5.0)(6 votes)
Bloodghast was made for this card...
MrPink343
★★★☆☆ (3.2/5.0)(3 votes)
This+Conqueror's Pledge=6 or 12 turns of flying, pumped indestructible creatures.
rubber
★★★☆☆ (3.9/5.0)(9 votes)
Reminds me of Akroma's Memorial. This is better, with the reduced cost. Indestructibility instead of pro. red and black, good deal. Absence of trample and vigilance might be important, and the sacrifices... It might be even, but this can be used in speedier and more interesting decks. Either one, it's rare that for it to not finish an opponent immediately. They need to have a counterspell, or worse, instant artifact destruction.
JarathWulfenstein
★★☆☆☆ (2.5/5.0)(2 votes)
+ Mycoloth or Mirror-Sigil Sergeant
or Warp World into it with a ton of other creatures
JaxsonBateman
★★☆☆☆ (2.8/5.0)(2 votes)
I've slotted it into my artifact deck now, and it works pretty well. Put it in during your turn, enjoy all the benefits, and just before the end of your opponent's turn transmute it back out so you keep all your creatures. Repeat each turn.
Of course, if your opponent 'forces' your transmutes during their turn (ie. to avoid combat damage or destruction spells), you can just take the sacrifice and rez your artifact with a Sanctum Gargoyle or Sharuum - or not if you've sacrificed something weak like a Thopter token. It isn't surprising that such a powerful artifact works well in an artifact deck.
flzooman
☆☆☆☆☆ (0.5/5.0)(1 vote)
I absolutely love this card! its insanely awesome wen u hit this card at the very beginning. love it! the only problem with it is that people start to get mad at u :P
Ava_Adore
☆☆☆☆☆ (0.5/5.0)(1 vote)
i want one with march of the machines! a 66 indestructible flier for 5!
Dingo777
☆☆☆☆☆ (0.0/5.0)
this is made for emeria, sky ruin, sac some whimp with this, and bring it back with the ruins, and you know your guys will survive with indestructability, only way to beat this is land/artifact blow up
Duffey
☆☆☆☆☆ (0.5/5.0)(1 vote)
why do i have a feeling this is going to very useful in the zendikar expasions simply based on the favor text and its name ? world wake and rise of the eldrazi
If you have a Eldrazi Monument on the field and somebody plays something like an akromas vengence does that blow the entire field or does it just take out the eldrazi monument?
Silex_Flint
☆☆☆☆☆ (0.5/5.0)(1 vote)
If there is one thing that interests me about this card, is how awesome the elrazi will be in Rise of the eldrazi.
coyotemoon722
☆☆☆☆☆ (0.0/5.0)
Eldrazi Elves ftw
HairlessThoctar
☆☆☆☆☆ (0.0/5.0)
If you play a blow the world up card like Akroma's Vengeance, your creatures will be unscathed, the creatures were indestructible at the time.
Naturalize is a risk I'm willing to take. If you don't win the game by the turn after you cast this; you're not playing right.
This is a mythic in every way.
U-caster
☆☆☆☆☆ (0.0/5.0)
I like this card, I really do. The only problem I have with it is the sac a creature at upkeep. Of course, there are some cards that can get past that little problem, but I just haven't found a use for it yet.
Duddits
☆☆☆☆☆ (0.0/5.0)
Very nice in combination with Plague Boiler.
Etregan
☆☆☆☆☆ (0.0/5.0)
I use this with Slivers.
applecorn
☆☆☆☆☆ (0.0/5.0)
@Gezus82 Read errata.
This could make some endless loops with enchantments like Goblin A.ssault or Bitterblossom. Verdant Force, if looking for another creature. Good combo with this is Mudslide.
Reins
☆☆☆☆☆ (0.0/5.0)
I like the art. Some explorers assailing into this weird place, probably thinking "wtf mate?"
Gaussgoat
★★★☆☆ (3.7/5.0)(5 votes)
This card is so epic... I don't even know what to say about it. I saw it played for the first time a couple of days ago and did a double-take while reading it. Holy smokes.
This card and Vedalken Shackles make a disgusting combination worthy of curses from your opponent.
Needless to say, keeping it alive will be your top priority. Bounce spells and effects will be of huge assistance here... Boomerang and Master Transmuter are both good candidates at a low cost. If someone does blow it up, a simple Reconstruction will take care of things.
5/5, a true game changer.
MuffinMafia
☆☆☆☆☆ (0.0/5.0)
if im not mistaken those cubes look alot like doubling cube mark tedin drew my favorite card Predator, Flagship. I'm glad hes still drawing and making awesome pictures like this. Good card specialy if u got the token generators to feed its cheap cost. Green has em ;)
Hibron
☆☆☆☆☆ (0.0/5.0)
this, field of souls, and grave pact
Ryu_Dragontis
☆☆☆☆☆ (0.0/5.0)
I think G/W Eldrazi Allies is awesome. With Turntimber Ranger to produce the wolf tokens to sac and your allies to get even bigger and indestructible with Join the ranks too....
Ventrisor
☆☆☆☆☆ (0.0/5.0)
Ok, this is a killer card. If you play this with yawgmoth's agenda you are bound to win. Just sacrifice a low casting cost creature, and in your next turn, play it from your graveyard.
noobmaster911
☆☆☆☆☆ (0.0/5.0)
The card that started the whole Eldrazi block.
solaris1302
☆☆☆☆☆ (0.0/5.0)
Add Horobi, Death's Wall in a deck with creatures that have targeting abilities.
Delphideck
☆☆☆☆☆ (0.0/5.0)
I run this in my elf pumper deck. Presence Of Gond + Coat of Arms + this card. It's devastating. With Rise of the Eldrazi having so many 0/1 blockers coming out, this card will become a very sought-after card.
thornraven
☆☆☆☆☆ (0.0/5.0)
Obviously T2 material since there's an entire deck built around it. 5/5 for quality, usability and actually being used. Hopefully Eldrazi-Green will reign supreme in T2. That's dreaming, though.
And that's just in Type 2. I don't play 1.X, 1.5, or 1, but I'm sure the possiblities are endless. Yes, this card is just stupid how broken it is.
SleetFox
☆☆☆☆☆ (0.0/5.0)
+1/+1 from Kozilek, flying from Emrakul and indestructible from Ulamog? That's pretty clever. Sure, they plan way in advance, but it's still neat to see this line up 6 months before Rise of the Eldrazi.
OrzhovGhostCouncil
★★★★☆ (4.9/5.0)(15 votes)
"In his house at R'lyeh dead Cthulhu waits dreaming."
Doom_Lich
☆☆☆☆☆ (0.0/5.0)
The artwork here is quite clearly one of Ulamog's liniage. So everything but the flying makes sense in this case.
KayoCasari
☆☆☆☆☆ (0.0/5.0)
Use Nuisance Engine for fuel and put them in any deck, of any color.
jetzine
☆☆☆☆☆ (0.0/5.0)
There is nothing fun about this card.
Kitry
☆☆☆☆☆ (0.0/5.0)
This card makes you so indestructible, you can even win to mill decks. I was playing this with a mill deck, I milled + ravenous trap all of his Eldrazi (Except for the one of the field and the one in his hand). We say good game, he sacs his Eldrazi on the field to the monument... and then it gets shuffled and he draws it. This time he plays Emrakal, so I can't counter it, uses the extra turn to sac it and draw it, and then proceeds to take me from 20 to zero with his other two creatures. It was so annoying to see an infinite turn loop because of something I did.
@ TDL: how does +1/+1 translate into Kozilek, his big thing is draw 4 cards... awesome card though, i run it in my eldrazi deck and my 1/2 flying indestructible spawn become a major thorn in the side of my opponents
With Sun Titan you'll bring back the creature you sac every turn
TDL
★★★★☆ (4.3/5.0)(19 votes)
Let's look at the abilities this card grants, shall we? +1/+1: Kozilek, Butcher of Truth Flying:Emrakul, the Aeons Torn Indestructible: Ulamog, the Infinite Gyre So it seems that the three Legendary Eldrazi were in mind when this card was made. The +1/+1 is from Kozilek because he's a 12/12 that costs 10. It's a stretch, I know.
Sironos
☆☆☆☆☆ (0.5/5.0)(3 votes)
Boring card, winning with this doesn't feel like a victory.
Flyheight
☆☆☆☆☆ (0.0/5.0)
@MrBarrelRoll
I hope you didn't intend to use your lands after that...
i run token poopers. this card would run great with an army of indestructable flying wolves lol
Superllama12
☆☆☆☆☆ (0.0/5.0)
Saw this a long time ago, but didn't think much of it, probs b/c I was new and didn't like the creature distruction...still, with Awakening Zone, you can keep this alive for a long time, and with a second, you still get 1 mana each turn...
dragonking987
☆☆☆☆☆ (0.0/5.0)
"Gods don't die. They merely slumber." Something I plan to prove wrong. -Gideon Jura
Exclaimer999
☆☆☆☆☆ (0.0/5.0)
Boring?
How can you be bored when you suffer at the hands of Doom Blade and play this?
Its ****ing hilarious!
ROBRAM89
★★★★☆ (4.7/5.0)(14 votes)
That is not dead which can eternal lie, and with strange aeons even death may die.
fanofmagic
☆☆☆☆☆ (0.0/5.0)
like this card. When u have a lot of cheap creatures (like tokens or so) this is óne good bomb. +1/+1 and flying may appear dead bad compared to indestructibility, but they come réally handy: flying = almost unblockable when u have many tokens (or so) and since tokens mostly are 1/1, this doubles their destructive effect!
SwordOfKaldra
☆☆☆☆☆ (0.0/5.0)
Awakening Zone is good, Dominus of Fealty is better. I can't believe no one has suggested it already. I'll bet if you can keep DoF alive you'll win before you have to sacrifice one of your own creatures.
The awkward moment when you realize this was made in Zendikar and not Rise of the Eldrazi.
Anyways, good card.
Ulixes_Pyr
☆☆☆☆☆ (0.0/5.0)
Great card. I use this in a knight deck with 3 Hero of Bladeholds in it. Once this hits the field i can attack every turn to replenish my supply of token creatures.
DaMaster012
☆☆☆☆☆ (0.0/5.0)
Seriously, why has Mycoloth only been mentioned ONCE in this forum? The king of token generators, and JarathWulfenstein is the only other person whose thought of him?
If I had the money, I'd start investing in three or four of these for the Jund deck that I built for my youngest brother (Along with some Nest Invaders to replace the Sprouting Thrinaxes, Brood Birthing to trade up from Spore Burst, Growth Spasms to toss out the Nature Charms, and Awakening Zones as an improvement to Necrogenesis... not even having enough money to get Christmas presents for my brothers sucks), after my younger brother (I have two younger brothers) insisted that the three Coat of Arms be removed. Though wrecking faces with an armada of 24 24/24 saprolings when I was still testing the deck was always fun, I do see the wisdom in that proposition; the buff provided by the monument, while miniscule compared to the one you can get from the coat, only goes for your creatures, goes for all your creatures, and even gives them a form of evasion and one of the best forms of protection that there is. It'd also be a great way to help keep any Mycoloths he'd cast on the battlefield, because that fungal factory will eat kill-spells faster than you can say "I end my turn," and the Monument will help keep it alive just in cast one of the decks' four Asceticisms isn't on the field yet; it won't protect Mycoloth from a Path to Exile or an Unmake, and you'd have to dig through the deck for one of its Gleeful Sabotages if it got hit with an Oblivion Ring, but being able to withstand most forms of spot removal and even world effects like Blasphemous Act, Day of Judgement and even the almighty and fearsome Wrath of God is massive. Even before a mighty Mycoloth hits the field, that Jund deck can whip out so many tokens when it's working properly that sacking one per turn would just be a drop in the bucket.
Come to think of it, with a Mycoloth and an Eldrazi Monument out, so long as the number of tokens alloted per turn equated to 2x-1≥7, that set-up could annul an Emrakul, the Aeons Torn... DAMN. Any combo of cards that can say to an opponent "Not even an Emrakul can help you now" is truly awesome.
Even in non-token, non-recursion decks, this card still has incredible potential. Making all your creatures stronger, flight-worthy, and indestructible for the cost of one of them per turn is massive; just pray they don't have a Smash/Naturalize/DIsenchant... or if you're facing me, that I haven't side-boarded in my SHattering Sprees....
5 out of 5 for, while not outright giving you insurmountable creature advantage, making sure you keep it.
Deaderpool
★★☆☆☆ (2.8/5.0)(2 votes)
"With strange eons," and all that. This is broken and I hate it. Then again, I thought everything the Eldrazi touched turned to stupid, so maybe I'm just not getting it.
Goatllama
☆☆☆☆☆ (0.0/5.0)
I'm pretty sure none of us knew what to expect or what was being foreshadowed when this card was released. Good God we were so unprepared for the Rise.
cioskookycards
★★★★☆ (4.2/5.0)(2 votes)
This card insinuates Ryleh soo oviously and the Eldrazi are ,in NAME and function nearly the same as Lovecraft's Cthulu .The Eldrazi sounds alot like Old Olds (but the "neutral" Elder Gods fight them because they seek the end to everything . Actually , the Eldrazi are most like one Old One in particular ,Cthulu ,who wishes to just destroy things with out any sort of emotion or purpose ( prehapts the POINT of Cthulu is that he HAS no motive or logic ). The other Old Ones from the Necronomicon have a little more ....intelligence and tact in their evil so they are more like intelligent demons . The King in Yellow uses intellect to bring terror as well as the Black Pharoh ,
Anson409
☆☆☆☆☆ (0.5/5.0)(1 vote)
I simply love this card I put it in a B/W sacrifice deck and it pwned.
DarthParallax
★★★☆☆ (3.4/5.0)(6 votes)
This card makes me really wish we DIDN'T have internet spoilers, actually.
As Mythic Rares, only a few people would have had this and Eye of Ugin (provided we also decide that only store proprietors can buy anything larger than a Fat Pack)
I know, I know- ultimately, the game is so awesome everyone wants as much of it as possible, and those ideas will never happen- but the cat is out of the bag, and can't ever be put back in, and because of that, some moments of AWESOME are lost to us forever-
Can you IMAGINE what Rise of the Eldrazi would have been like if it was ACTUALLY A SURPRISE?
Oh good god....the first time anyone saw Emrakul, the Aeons Torn in a world without spoilers.....they would literally shit. their. pants. Vendors would insist on checking for signs of Eldrazi being fakes. It would have been COMPLETELY. INSANE.
They're still pretty nuts....but I wish it had been a surprise. I really do. It would have been epic.
If you feel like destroying everyone at the EDH tables, run this with Concerted Effort in Kaalia of the Vast. Good times, Good times :)
imsully2
☆☆☆☆☆ (0.0/5.0)
@Flyheight: Lol, you're only right if they play march and the lattice before this card otherwise as creatures they already have the +1/+1 boost from the monument, people often make the mistake you're referring to as demonstrated on those card's pages
crazysnake111
☆☆☆☆☆ (0.0/5.0)
put this in a zombie deck not the best idea because it kills you creature and zomies dont go on the bord fast enough for it so it sucks in my deck
j_mindfingerpainter
☆☆☆☆☆ (0.0/5.0)
This + Martial Coup with a huge {X} + Commander = GG
Amazing card in Commander token decks. No more destroy-sweepers :)
Lifegainwithbite
☆☆☆☆☆ (0.0/5.0)
I use this with Trading Post to put out a goat to slaughter every turn.
TPmanW
★★★★★ (5.0/5.0)(4 votes)
Oh back in the day, eh? Back before we new the Eldrazi were reality devouring monstrosities beyond the comprehension of man, and just assumed they were a lost race with a penchant for ginormous statues. I slept much better back then.
Leitmotiv
☆☆☆☆☆ (0.0/5.0)
Pet peeve, but the rappeller's center of gravity is totally off. The weight is shown in his hand holding the rope/rack, when it should be right against his waist. In essence, the dude is literally holding himself out at 90 degrees with just his wrist.
Comments (85)
(loss of words due to drool)
This card makes me drool a bit.
Amazing.
In constructed the Indestrucatiblity is the key and the others are bonus. Either way it can be game over quickly.
especially with roil elemental
anything that producing tokens seem to be good with it.
or Warp World into it with a ton of other creatures
Of course, if your opponent 'forces' your transmutes during their turn (ie. to avoid combat damage or destruction spells), you can just take the sacrifice and rez your artifact with a Sanctum Gargoyle or Sharuum - or not if you've sacrificed something weak like a Thopter token. It isn't surprising that such a powerful artifact works well in an artifact deck.
I know a guy who does this, and he does it a LOT.
Naturalize is a risk I'm willing to take.
If you don't win the game by the turn after you cast this; you're not playing right.
This is a mythic in every way.
Read errata.
This could make some endless loops with enchantments like Goblin A.ssault or Bitterblossom. Verdant Force, if looking for another creature. Good combo with this is Mudslide.
This card and Vedalken Shackles make a disgusting combination worthy of curses from your opponent.
Needless to say, keeping it alive will be your top priority. Bounce spells and effects will be of huge assistance here... Boomerang and Master Transmuter are both good candidates at a low cost. If someone does blow it up, a simple Reconstruction will take care of things.
5/5, a true game changer.
Nissa Revane and Nissa's Chosen.
Awakening Zone.
Master of the Wild Hunt.
Ant Queen.
Nomads' Assembly
To make it stupidly amazing:
Day of Judgment.
Novablast Wurm.
Palace Guard.
And that's just in Type 2. I don't play 1.X, 1.5, or 1, but I'm sure the possiblities are endless. Yes, this card is just stupid how broken it is.
awesome card though, i run it in my eldrazi deck and my 1/2 flying indestructible spawn become a major thorn in the side of my opponents
Then pop off a Nevinyrral's Disk for good measure.
+1/+1: Kozilek, Butcher of Truth
Flying:Emrakul, the Aeons Torn
Indestructible: Ulamog, the Infinite Gyre
So it seems that the three Legendary Eldrazi were in mind when this card was made.
The +1/+1 is from Kozilek because he's a 12/12 that costs 10. It's a stretch, I know.
I hope you didn't intend to use your lands after that...
Downside? What downside?
-Gideon Jura
How can you be bored when you suffer at the hands of Doom Blade and play this?
Its ****ing hilarious!
Anyways, good card.
If I had the money, I'd start investing in three or four of these for the Jund deck that I built for my youngest brother (Along with some Nest Invaders to replace the Sprouting Thrinaxes, Brood Birthing to trade up from Spore Burst, Growth Spasms to toss out the Nature Charms, and Awakening Zones as an improvement to Necrogenesis... not even having enough money to get Christmas presents for my brothers sucks), after my younger brother (I have two younger brothers) insisted that the three Coat of Arms be removed. Though wrecking faces with an armada of 24 24/24 saprolings when I was still testing the deck was always fun, I do see the wisdom in that proposition; the buff provided by the monument, while miniscule compared to the one you can get from the coat, only goes for your creatures, goes for all your creatures, and even gives them a form of evasion and one of the best forms of protection that there is. It'd also be a great way to help keep any Mycoloths he'd cast on the battlefield, because that fungal factory will eat kill-spells faster than you can say "I end my turn," and the Monument will help keep it alive just in cast one of the decks' four Asceticisms isn't on the field yet; it won't protect Mycoloth from a Path to Exile or an Unmake, and you'd have to dig through the deck for one of its Gleeful Sabotages if it got hit with an Oblivion Ring, but being able to withstand most forms of spot removal and even world effects like Blasphemous Act, Day of Judgement and even the almighty and fearsome Wrath of God is massive. Even before a mighty Mycoloth hits the field, that Jund deck can whip out so many tokens when it's working properly that sacking one per turn would just be a drop in the bucket.
Come to think of it, with a Mycoloth and an Eldrazi Monument out, so long as the number of tokens alloted per turn equated to 2x-1≥7, that set-up could annul an Emrakul, the Aeons Torn... DAMN. Any combo of cards that can say to an opponent "Not even an Emrakul can help you now" is truly awesome.
Even in non-token, non-recursion decks, this card still has incredible potential. Making all your creatures stronger, flight-worthy, and indestructible for the cost of one of them per turn is massive; just pray they don't have a Smash/Naturalize/DIsenchant... or if you're facing me, that I haven't side-boarded in my SHattering Sprees....
5 out of 5 for, while not outright giving you insurmountable creature advantage, making sure you keep it.
The King in Yellow uses intellect to bring terror as well as the Black Pharoh ,
As Mythic Rares, only a few people would have had this and Eye of Ugin (provided we also decide that only store proprietors can buy anything larger than a Fat Pack)
I know, I know- ultimately, the game is so awesome everyone wants as much of it as possible, and those ideas will never happen- but the cat is out of the bag, and can't ever be put back in, and because of that, some moments of AWESOME are lost to us forever-
Can you IMAGINE what Rise of the Eldrazi would have been like if it was ACTUALLY A SURPRISE?
Oh good god....the first time anyone saw Emrakul, the Aeons Torn in a world without spoilers.....they would literally shit. their. pants. Vendors would insist on checking for signs of Eldrazi being fakes. It would have been COMPLETELY. INSANE.
They're still pretty nuts....but I wish it had been a surprise. I really do. It would have been epic.
If you feel like destroying everyone at the EDH tables, run this with Concerted Effort in Kaalia of the Vast. Good times, Good times :)
Amazing card in Commander token decks. No more destroy-sweepers :)
I slept much better back then.