Well, you need a third card to sacrifice your black creatures, in order to make a loop! :-) Teysa's #1 ability removes creatures from the game (unfortuneatly)
But, there's plenty of creatures able to do so.. Nantuko Husk, as a great example.. Sacrifice a creature: Nantuko Husk gets +2/+2 until end of turn.. Infinite power, toughness and minions to abuse to the fullest! ;D
Titobaube
☆☆☆☆☆ (0.6/5.0)(4 votes)
Hello Jenss,
If you got Darkest Hour in play and Teysa, you can sacrifice three white creature to remove another creature from the game and put three white creature into play that you can sacrifice again to remove another creature from the game and so forth. When you're done you still have almost all your creature and your opponents have nothing! Who needs an infinite loop when you can whipe your opponents board.
And if you want to go infinite you can still do it with those 2 cards because You activate the first ability by sacrificing 3 creature, which triggers the effect of putting three other creature into play before the "remove target creature from the game" (Exile) effect resolve. You can activate it again and again before letting any of them resolve!
Rainyday2012
★★★★☆ (4.8/5.0)(6 votes)
With Darkest Hour in play, there will be no white creatures for Teysa to sacrifice; all creatures are black. So yes, you will need a third card to make a loop. Unless you just use your guys as infinite blockers, which works quite well too.
Dark_Raider
★★★★☆ (4.0/5.0)(2 votes)
Darkest Hour may be useful for making pretty much unkillable tokens (kill one = spawn one), but still, you can't use it clear the board. If you wanted that, it should have said "Every creature is black in addition to its other colors."
Balhaza
★★★★☆ (4.2/5.0)(4 votes)
What you are looking for is Painter's Servant. Couple with Spectral Procession, you have a specific removal function there until Teysa or the crazy artifact is remove from the battlefield.
Zoah
★★★★☆ (4.2/5.0)(5 votes)
Combo or no, She's a fantastic card. Cost wise, she is very low for a card like this.
Already she's a three cost for a 2/3 which isn't bad...
Also, neither of her ability require her to tap and one of them is a triggered ability. I could start listing ideas for decks to put her in, but that would take too long.
So advantages: her cost and color weight allows her to be played early and easily, Her first ability is easily triggered and produces an excellent effect, and her second ability is fueled by her first and also produces an excellent effect. Both abilities allow room for combos (with each other or not) and even outside of a deck build for her, she is still great.
Also, if the right creature dies (something like Bile Urchin) it may wind up better than before!
Why is the ghost counsel of Orzhovah rated higher than her? By themselves they are virtually useless. There grunts, for attacking and defending, and little else. They provide little chance for combos and serve little purpose but to sit there and not die.
So:
Base ranking: ***
slightly off in reference to manna vs stats: -*/2 slight color requirements: -*/2 Activated ability: +* Triggered ability: +**
Final ranking: *****
Exuberance
★★★★☆ (4.0/5.0)(5 votes)
This + Darkest Hour + Altar of Dementia = mill your opponent's library. Next turn, they lose! Have a friend who loves to use this combo, especially in big group games - "okay, so... all four of you put your libraries in your graveyard."
Exuberence, Titobaube, you need more than that to complete the combo. She can only sacrifice creatures who are white, and darkest hour makes them black and ONLY black. She also can't increase the number of spirit tokens there are on the field, which you would need to do to be able to sac more than three to Altar of Dementia. He would be better off running Altar of Dementia in a Rhys the Redeemed deck with a lot of infinite mana combos (one of the elves that tap for a mana per elf along with Sword of the Paruns would work.) Or, even better, just run grinding stone and Painter's Servant. Of course, Painter's Servent is banned in EDH, so you wouldn't be able to run it in every game format. Sadly, I run her as a general, and she isn't that great. I rarely feel like playing her, and I don't have enough white creatures to run with her, or anything to really synergize with her. (Shirei would work. All you would need is 3 1 or less power white creatures that aren't tokens (as tokens are RFGed when they hit the grave.) Throw in Twilight drover for a hideously enormous monster!)
Cyberium
★★★★★ (5.0/5.0)(3 votes)
Combos well with Twilight Drover.
Mirvana
★★★★★ (5.0/5.0)(1 vote)
Edit: Actually goofed on my Turn 3 idea, Ornithopter won't mill anything when its sac'd to the Altar first time (0 power), but it does get you the 1/1 spirit which you can then sac to start the milling.
dragonking987
★★★★★ (5.0/5.0)(4 votes)
good card and even better art.
Vedalken_Arbiter
★★★★☆ (4.4/5.0)(4 votes)
combo with Swirl the Mists.
Set it for blue just for the fun of it.
XTwistedsoulX
★★★★☆ (4.3/5.0)(3 votes)
Cauldron Haze is fun with her out. Shes also a hottie, so bonus points for that.
aPulseRemains
★★★☆☆ (3.0/5.0)(2 votes)
This card with 2 Nether Traitor and a Phyrexian Altar. Probably one of the simplest infinite token combos in the game.
Dark Ritual up a Traitor turn one, play the second one on turn two, play Teysa on turn 3, and a Phyrexian Altar on turn 4. You probably just won the game.
Or, if you're feeling especially twisted, use that extra mana from the turn 1 Ritual to play a Blood Pet, then sac it turn 3 for another Dark Ritual and the Altar on turn 3 instead of turn 4.
cats_and_me
★★★★★ (5.0/5.0)(2 votes)
Even without infinite combos, you receive pretty much for your three mana! :) Obviously, you want to create many black creature tokens, but unfortunately, this is not easy because black creature tokens are usually larger and require much effort, just take a look at Zombie Infestation.. My two suggestions are Skirk Ridge Exhumer, who creates little black 1/1 creature tokens that really want to leave play, and Worm Harvest, also one of the most potent creature token engine cards! :) Together with this card right here and Twilight Drover, of course..
melancholie
★★☆☆☆ (2.8/5.0)(2 votes)
Combo with to spawn tokens for sacking.
themlsna
★★★★☆ (4.2/5.0)(2 votes)
My favorite EDH deck.
Kindulas
★★★☆☆ (3.9/5.0)(4 votes)
@Vedalken_Arbiter: that's genius because everyone here is trying to change the color of the creatures, but with swirl the mists, we can change the requirements,
Also, I love the hair, all in all one of the more impressive character designs i've seen in Magic.
In the full art it looks like that guy's gonna 'get some'... knife
Seriously when you see the way she holds that knife the look on her face goes from unreadable to "touch me and i will stab you so hard your ghost will bleed out"
KikiJikiTiki
★★★★☆ (4.2/5.0)(2 votes)
Tombstone Stairwell seems like a good combo. Add in Black Market and you'll never be lacking black mana. Sadly, that mana can only be used during your main phase and won't help you keep Tombstone Stairwell.
MyrBattlecube
★★★★☆ (4.7/5.0)(30 votes)
Stare at her chest long enough and you'll eventually see the Orzhov emblem.
CrispusAllen26
★★★★☆ (4.2/5.0)(2 votes)
this card works well with Painter's Servant. You choose black when Painter's Servant enters the battlefield and produce three spirit tokens and you can exile every creature your opponent controls.
Just1Micky
★★★★☆ (4.1/5.0)(4 votes)
I love the whole mechanic behind this card - enemy summons a powerful card that starts killing off your creatures, you get 1/1 white creature tokens as a result, which you then sacrifice to get rid off the creature killing your creatures. Problem occurs, problem gets solved.
Lavrant
★★★★★ (5.0/5.0)(1 vote)
Great fun with Hero of Bladehold. You can declare that you're attacking with the Hero, whereupon you get the white soldier tokens, then use those tokens as part of the sacrifice to knock out a big defender.
The main character of the Guildpact novel. Equal parts ambition and execution. With a few well-chosen words and a couple of well-planned smiles, she can make practically anyone dance to her tune. She is an Orzhov advokist (lawyer), but retires early to become the baroness of the Utvara region. She also makes an appearance in the Dissension novel. (Card:Teysa, Orzhov Scion)
I know it comboes with just about every other card that has a color in its name, but I see an infinite creature-destroying engine with Painter's servant
DarthParallax
★★★☆☆ (3.0/5.0)(3 votes)
Needs this enchantment:
Angels of the Night: 2BW
Sprit tokens you control are black.
:)P
Feralsymphony
☆☆☆☆☆ (0.0/5.0)
Definitely one of my favorite cards and characters in all of Magic.
@dlgn Not really. You'd need another black mana for each time you bring back the skeleton.
milez0
☆☆☆☆☆ (0.0/5.0)
Combos pretty nicely with Skeletal Vampire. One spirit and one bat for 5 repeatable. A little costly, but it's worth it considering you need not fear the death of the vampire after doing it once or twice.
ajolt151
☆☆☆☆☆ (0.0/5.0)
One of my favorite commanders. I have a fun token deck built around her with some fun synergies: Necromancer's Covenant, Cathars' Crusade, and combining Persist (in Shadowmoor b/w cards) and Undying for reusable, sacrificed creatures. The combination of colors and abilities of this commander makes a very creative and random game :)
pyrotempestwing
☆☆☆☆☆ (0.0/5.0)
I have Teysa as my EDH general, Ashnod's Altar, and plenty of token generators, including 4-5 with X in their cost. Flooding the field with tokens feels so good with her by my side.
DemoniChris
☆☆☆☆☆ (0.0/5.0)
Teysa + Gravecrawler + Phyrexian Altar + Zombie = put Infinite 1/1 flying tokens into play and exile target player's battlefield.
Goatllama
☆☆☆☆☆ (0.0/5.0)
The new Teysa has absolutely no mercy. But she's not racist anymore, her spirits come in biracial splendor.
AirborneRendy
☆☆☆☆☆ (0.0/5.0)
What about Infernal Genesis sure your opponent gets tokens too,but that shouldnt be a problem since you can block them with your and make that feeding for Teysa's first ability )
Works surprisingly well with Teysa, Envoy of Ghosts. Kind of like the two Kamahls working together all over again!
CrazyChucky
☆☆☆☆☆ (0.0/5.0)
I don't know if anyone else has mentioned this yet, but if you combine this with Darkest Hour, your spirits are all invincible!
Enelysios
☆☆☆☆☆ (0.0/5.0)
I had her as a general for a while, because I love her character, but she was terribly unfun for my opponents. The amount of removal she alone provides is annoying. Opponent plays their general? (Most cost more than 3 mana) Remove it. Opponent plays a big fatty? Remove it. Your creatures about to die in combat? Sacrifice them. On top of her, white and black have the game's best removal spells. The deck ended up being very non-interactive.
Of course Teysa is a great card and I won't hold my deck against her. She just encourages some annoying play.
Cast a creature. Get X black Thrull tokens equal to it's CMC. Sacrifice all the Thrulls. Get that many Spirits. Profit even more.
Plays well with Endless ***roaches and Phyrexian Altar.
GrayWizard
☆☆☆☆☆ (0.0/5.0)
This plus Trait Doctoring, replacing all instances of White with Black - the card reads:
Sacrifice three black creatures: Exile target creature. Whenever another black creature you control dies, put a 1/1 black Spirit creature token with flying onto the battlefield.
(Sacrifice three black creatures, get three more black creatures, then kill something).
JimmyNoobPlayer
☆☆☆☆☆ (0.0/5.0)
Why not run her with lots of white and black creatures? Sacrifice three creatures to her ability, get three Spirits, do it again. Beckon Apparition makes Spirit tokens, for example. Just don't mix up the two token types.
Comments (56)
But, there's plenty of creatures able to do so.. Nantuko Husk, as a great example.. Sacrifice a creature: Nantuko Husk gets +2/+2 until end of turn.. Infinite power, toughness and minions to abuse to the fullest! ;D
If you got Darkest Hour in play and Teysa, you can sacrifice three white creature to remove another creature from the game and put three white creature into play that you can sacrifice again to remove another creature from the game and so forth. When you're done you still have almost all your creature and your opponents have nothing! Who needs an infinite loop when you can whipe your opponents board.
And if you want to go infinite you can still do it with those 2 cards because You activate the first ability by sacrificing 3 creature, which triggers the effect of putting three other creature into play before the "remove target creature from the game" (Exile) effect resolve. You can activate it again and again before letting any of them resolve!
Already she's a three cost for a 2/3 which isn't bad...
Also, neither of her ability require her to tap and one of them is a triggered ability. I could start listing ideas for decks to put her in, but that would take too long.
So advantages: her cost and color weight allows her to be played early and easily, Her first ability is easily triggered and produces an excellent effect, and her second ability is fueled by her first and also produces an excellent effect. Both abilities allow room for combos (with each other or not) and even outside of a deck build for her, she is still great.
Also, if the right creature dies (something like Bile Urchin) it may wind up better than before!
Why is the ghost counsel of Orzhovah rated higher than her? By themselves they are virtually useless. There grunts, for attacking and defending, and little else. They provide little chance for combos and serve little purpose but to sit there and not die.
So:
Base ranking: ***
slightly off in reference to manna vs stats: -*/2
slight color requirements: -*/2
Activated ability: +*
Triggered ability: +**
Final ranking: *****
He would be better off running Altar of Dementia in a Rhys the Redeemed deck with a lot of infinite mana combos (one of the elves that tap for a mana per elf along with Sword of the Paruns would work.) Or, even better, just run grinding stone and Painter's Servant. Of course, Painter's Servent is banned in EDH, so you wouldn't be able to run it in every game format.
Sadly, I run her as a general, and she isn't that great. I rarely feel like playing her, and I don't have enough white creatures to run with her, or anything to really synergize with her. (Shirei would work. All you would need is 3 1 or less power white creatures that aren't tokens (as tokens are RFGed when they hit the grave.) Throw in Twilight drover for a hideously enormous monster!)
Set it for blue just for the fun of it.
Dark Ritual up a Traitor turn one, play the second one on turn two, play Teysa on turn 3, and a Phyrexian Altar on turn 4. You probably just won the game.
Or, if you're feeling especially twisted, use that extra mana from the turn 1 Ritual to play a Blood Pet, then sac it turn 3 for another Dark Ritual and the Altar on turn 3 instead of turn 4.
Also, I love the hair, all in all one of the more impressive character designs i've seen in Magic.
In the full art it looks like that guy's gonna 'get some'... knife
Seriously when you see the way she holds that knife the look on her face goes from unreadable to "touch me and i will stab you so hard your ghost will bleed out"
xD making a black/white again
Somewhat flimsy combo, but it's a little bit of a pain to have things you can never kill until you get rid of something..
The main character of the Guildpact novel. Equal parts ambition and execution. With a few well-chosen words and a couple of well-planned smiles, she can make practically anyone dance to her tune. She is an Orzhov advokist (lawyer), but retires early to become the baroness of the Utvara region. She also makes an appearance in the Dissension novel. (Card:Teysa, Orzhov Scion)
http://en.m.wikipedia.org/wiki/List_of_Magic:_The_Gathering_characters:_T#section_35
Other useful token generators:
Storm Herd
White Sun's Zenith
Twilight Drover
Sengir Autocrat
Angels of the Night: 2BW
Sprit tokens you control are black.
:)P
Necromancer's Covenant, Cathars' Crusade, and combining Persist (in Shadowmoor b/w cards) and Undying for reusable, sacrificed creatures. The combination of colors and abilities of this commander makes a very creative and random game :)
Alternate between letting persist resolve and letting undying resolve for fun. However, people may really dislike you after.
Edit: After reviewing creatures, Restless Apparition might be fun.
Of course Teysa is a great card and I won't hold my deck against her. She just encourages some annoying play.
+
Endrek Sahr, Master Breeder
+
Any Sacrifice Engine
=
Absolute token insanity.
Cast a creature.
Get X black Thrull tokens equal to it's CMC.
Sacrifice all the Thrulls.
Get that many Spirits.
Profit even more.
Plays well with Endless ***roaches and Phyrexian Altar.
Sacrifice three black creatures: Exile target creature. Whenever another black creature you control dies, put a 1/1 black Spirit creature token with flying onto the battlefield.
(Sacrifice three black creatures, get three more black creatures, then kill something).
As it so happens, Teysa's the reason Orzhov's Shrine is Godless.