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Magic: The Gathering Card Comments Archive

Yawgmoth's Will

Multiverse ID: 5629

Yawgmoth's Will

Comments (106)

Leftconsin
★★☆☆☆ (2.8/5.0) (9 votes)
Sea Rit Rit Lotus DTutor Yawgwin Rit Rit Lotus DTutor Tendrils! Good times.
bark_at_the_moonn
★★★☆☆ (3.7/5.0) (12 votes)
The strongest spell in the game. It just wins on resolution. Other cards deserve a paragraph discussing them. This kills you before you type the whole thing out... Actually, it takes a while, as you have to resolve what's left of your 10-spell quota before you kill your opponent with Tendrils of Agony.

Also, you want a broken interaction? This + Gush + Fastbond. Created some of the biggest blowouts Vintage has ever seen.
Syvanis
★★★☆☆ (3.0/5.0) (10 votes)
Not quite a Black Lotus or Ancestral Recall, but should replace Timetwister in the Power Nine.
WotC_Scott
★☆☆☆☆ (1.8/5.0) (13 votes)
Type your comment here.
stygimoloch
★☆☆☆☆ (1.5/5.0) (9 votes)
Yay for Yawgmoth's Will! It's... um... not the most powerful card in the game. There's a limited number of decks it works in, regardless of how well it works in those decks. Unlike, say, Black Lotus...
TheMonadNomad
★★★☆☆ (3.5/5.0) (5 votes)
I agree 100% with Syvanis (and I don't even know the person!) - "Not quite a Black Lotus or Ancestral Recall, but should replace Timetwister in the Power Nine".
TheFrostReaper
★★★☆☆ (3.5/5.0) (2 votes)
This card just wins on resolution, ESPECIALLY late game. You really don't even need a storm count to win once you play this.
CadaverousBl00m
★★★★☆ (4.7/5.0) (12 votes)
Game winner of the highest order. If you're a newbie who doesn't understand how good YawgWin is, slap it in a deck full of Corrupt, Drain Life, a playset of Dark Ritual and all sorts of other nasty black things (especially a couple of Kokusho, the Evening Stars if you have them). People will stop every rude thing you try throughout the game. And then you'll drop Yawgmoth's Will, and you can suddenly play every single one of those again. In one turn. At your opponent's face. Usually, that's "good game".

Was at one point the key card in a tourney-worthy deck with Oath of Druids and no creatures. It put your library in your graveyard, and then YawgWinned for a winning Drain Life thanks to all the mana sources you'd just dumped. Second turn.

Yeah, it really is that good.
Dragon_Whelp
★★★☆☆ (3.4/5.0) (9 votes)
Uber-broken combo with Chimney Imp. I mean, Chimney Imp is powercreep on its own, but with this and twenty mana, you can get your whole playset of Imps out of the grave in no time.
Drecon84
★★★★☆ (4.2/5.0) (8 votes)
Yawgmoth's WIN!
Mutt_Monster
★★★★☆ (4.6/5.0) (7 votes)
I don't understand how this card isn't a 5.0. I demand a recount!
ArashikageClan
★★★☆☆ (3.7/5.0) (3 votes)
My favorite, but somehow my Suicide Black doesn't have one... how strange lol.
cajackson
★☆☆☆☆ (1.6/5.0) (4 votes)
correct me if i'm wrong, but don't you are still limited by the amount of mana you can play in a turn, thus you relies on a great number of dark rituals and the like

just wanting some clarification
trooperofdoom
★★★★☆ (4.8/5.0) (10 votes)
Wins on resolution if you play it right.
Mindbend
★★★☆☆ (3.7/5.0) (6 votes)
Its good , but its got to be in the right deck. and you need a lot of mana to really do anything that impressive . for which you need dark rituals , and at best your going have what 2 in you graveyard by turn 20 .

however yeah sick combo possibilty for those in the know


its like a regrowth on crack
megabug
★★★★☆ (4.0/5.0) (2 votes)
Why is this banned in mtgo classic its not even printed on there?
faisjdas
★★★★☆ (4.8/5.0) (20 votes)
Ah, Urza's block.

Looking back it seems like R&D was on some serious drugs.
GainsBanding
★★★★☆ (4.4/5.0) (7 votes)
Promo versions of this are coming to mtgo in Feb. and then Urza's block comes out in March. Cla.ssic is gonna go craaaazy!
StuartHamilton
★★★★☆ (4.6/5.0) (12 votes)
Incredibly powerful. Effectively acts like a tremendous, mono-black draw spell. The only difference is that you draw from your graveyard. All of it. And with that kind of card advantage, you can't help but win. Barring some kind of nerf, or player error, you get to do everything you just did, but instead of playing Yawgwin again, you get to play Tendrils of Agony, Banefire, or, if you feel particularly cruel, you can tutor up the Time Vault/Voltaic Key combo.
Lord_Ascapelion
☆☆☆☆☆ (0.5/5.0) (3 votes)
I really think this should go back into one of my decks... it's just sitting in a box... a travesty. :(
uberschveinen
★★★☆☆ (3.0/5.0) (1 vote)
This is the first card I ever 'figured out'. Back when I first started playing I remember almost getting angry that I'd got something that crappy instead of something better like a Gaea's Cradle. And then, I drew it against a mill deck. It was only a short step from that to becoming 'the jerk with Consultation and Will'.
Ryvenge
★★★☆☆ (3.8/5.0) (2 votes)
"This card says you "play them as though they are in your hand". You still have to pay their costs. This is definitely a very good card, but the ability is not crazy broken. It just needs to be a bit more expensive for it to be fair.

Black Lotus. Now that is crazy broken. Until a card is made that rivals Black Lotus, just shut up."

Yawgwin is much better than Black Lotus.

Proof?

http://www.starcitygames.com/magic/vintage/10071_Fine_Just_Ban_It_Already.html

Black Lotus is definitely broken, but it's an awful top-decker most of the time. Yawgwin is and instant-win, unless countered, but Black Lotus is just as susceptible...
spectermonger
★★★☆☆ (3.0/5.0) (1 vote)
You know all those black lotuses and dark rituals you loaded up your graveyard with? Yeah...

This would be funny in dredge though...
freedomman
★★☆☆☆ (2.0/5.0) (3 votes)
im obviously missing something here. how is this so good? ok, so its like your hand is 15+ cards, but you need mana to play them. so, as far as i can see, this is an instant win if you play it on the tenth turn. even then though, you can only play two good spells, and usually the game is over by then.

what am i missing here? why is this card awesome?
Cute-Hydra
☆☆☆☆☆ (0.5/5.0) (5 votes)

Should have draw a card on it, still only playable in casual or limited. I mean it loses to liquify
pixieCrack
★★★★☆ (4.8/5.0) (5 votes)
was comboed with Psychatog and oath of druids or necropotence. Was also comboed with many other now banned/restricted cards; games would consistently end turn 3 for those that were wondering.
apollogod
★★★★☆ (4.1/5.0) (5 votes)
Freedomman, this is how I can get a turn 2 Yawgmoth's Win (turn 1 with a better starting hand):
Starting hand:
Dark Ritual, Ornithopter, Diabolic Intent, Shield Sphere, Cabal Ritual, Swamp, Swamp

Turn 1: Swamp, Dark Ritual, Ornithopter, Diabolic Intent (Sac ornithopter), tutor up the Yawgmoth's Will (it's restricted, so it's probably not in my opening hand), Pass.

Turn 2: Let's say I draw another Dark Ritual or a Cabal Ritual, both of which are 4-of in the deck. Swamp, Dark Ritual, Shield Sphere, Cabal Ritual, Yawgmoth's Will, Dark Ritual (from graveyard), Dark Ritual (from graveyard), Cabal Ritual (from graveyard), Ornithopter (from graveyard), Diabolic Intent (from graveyard, sac ornithopter, tutor up a Tendrils of Agony).

At that point in the turn, I would have cast 9 spells, and I have enough mana (thanks to the rituals), to cast Tendrils of Agony. It storms 9 times plus it's original iterations, so that's 9*2 + 2 = 20 damage.

The game would be over turn 1 if I started with another Diabolic Intent or a Dark Ritual.
Lateralis0ne
★★★☆☆ (3.5/5.0) (3 votes)
This card romped me in a recent Vintage tournament I went into. Foolishly, I did not plan on seeing it too much, expecting to see Ichorid, Vault/Key decks, and the like. I didn't think to reflect on the fact that Vault decks can work wonders with this. There was even a Tendrils deck there, but I never went against it.

Fact is, I know many newer players out there won't understand this. "You still need mana to play those spells! You can only really use it late in the game, when you should have already won! The cards are exiled afterward! This is a stupid card!"

Sorry. I really wish someone were there to teach you about this card...I find that newer players can gain a larger understanding of--and thus appreciation for--the game of Magic if they could be exposed to older cards, rather than immediately jumping into the Standard scene of Esper, Planeswalkers and Blightning decks. There should be some sort of Wizards-run workshop that will teach players about these, or settings where players can go to learn from older, more experienced players of old formats. Maybe it's in place on a small scale...but it pains me to see so much ignorance around these old powerhouse cards.

Maybe one day.
Lionhawk
☆☆☆☆☆ (0.0/5.0)
If there was ever a card worthy enough, to make the case for an additional "Power Nine + 1"...this be it! 5/5
LarsBM
☆☆☆☆☆ (0.0/5.0)
Granted you need some mana sources to really make it work, but once you have some dark rituals it's definately a gamewinner. Hell, you could cast it using a dark ritual and then use that same ritual from your graveyard with your other ones to power up your extreme overkill.

Also, goes well with Necropotence (but then again, what doesnt).
Test-Subject_217601
★★★☆☆ (3.5/5.0) (3 votes)
Me: Urza, what does the scouter say about this card's broken-ness level?
Urza: IT'S OVER NINE THOUSAND!
djbon2112
☆☆☆☆☆ (0.0/5.0)
To the people missing WHY this card is good: You're falling into the scrub trap of looking at it too broadly.

A Yawgmoth's Will on the 10th turn is a casual dream, because then you can bring back all your dead dudes etc. and have the mana for it. Good finish.

BUT, the competitive goodness of this card is its use in letting you use one or two spells twice in a turn when you otherwise could not, or reusing that really good spell from last turn again. See: the dark ritual-enabled 2nd turn win Apollogod posted. You don't need a ton of mana to do that. Plus, it's Vintage anyways so you are GOING to be running Dark Rituals! That's why this card is so freaking good: it basically says "Put your graveyard into your hand, discard all those cards at end of turn," for one mana with Rituall. If you can't see why that's good, then there's no hope ;-)
count_dorku
★★★☆☆ (3.9/5.0) (8 votes)
Yawgmoth's Will:

Karn: A huge barrel of Phyrexian oil. I'll have to be very careful with this st...oops.
Sheoldred: "The Art of H.R. Giger". This'll come in handy for that Skinrender design I'm working on!
Gix: A pair of gloves. Ha-ha-ha. Frak you very much, boss.
Variable ColorlessTapEnergyPhyrexianBlueGreenEnergy: The job of Father of Machines...sweet! Mirrodin's hosed!
Atali
★★★☆☆ (3.0/5.0) (3 votes)
One of the few cards that really deserves to be called "power" I would go so far as to say this card is better than Timetwister.
jon9797
★★★☆☆ (3.5/5.0) (3 votes)
OK, i see why this card is at 4.9 rating, it's such a combo card, and black is just loaded with graveyard-based infinite combos. I play black quite often, but i am personally not a fan of playing turn 1/turn 2 decks that involve an infinite combo. I believe this game isn't about that. It may be fun to play, but some people can't stand to see infinite combos. I understand in a tournament, you have to do whatever you have to do, but still, i believe the game isn't about infinite combos. I'm not a heavy tournament player, so i like to see who has better deckbuilding skills, and being original, not whoever has more $$$ in cards, and copies a deck idea with big money cards, just saying. Card is awesome by the way, but get's abused :D
no_body
★★☆☆☆ (2.8/5.0) (2 votes)
um...this is rated higher than the power 9 and library of alexandria
PhyrexianAdvocate
★★★☆☆ (3.9/5.0) (4 votes)
A member of the best possible hand in all of Magic.

Turn 1:

Black Lotus for blue (Card 1)

Black Lotus for black (Card 2)

Traumatize targeting myself (Card 3)

Dark Ritual of the remaining black mana into (Card 4)

Yawgmoth's Will (Card 5)

Recast both Lotuses, the Ritual, and any other crazy broken free ramp that you dumped with the Traumatize. Followed by Tendrils of Agony. Good game. Every game. All the time. Forever.

The other two cards are both Pact of Negation (Card 6 & 7) just any case anyone dares to try and disrupt your combo.

Ridiculously expensive. Totally absurd. Completely restricted. Absolutely flawless.
Shiny_Umbreon
☆☆☆☆☆ (0.0/5.0)
@dragonking987: Mostly because of spells that add mana and card advantage or storm. Of course, there are many other ways you can abuse this card.
.Blaze.
★★★☆☆ (3.0/5.0) (2 votes)
Combos with Swamp
Raedien
☆☆☆☆☆ (0.0/5.0)
Delightfully simple (provided you have a workable knowledge of Magic), devilishly powerful, Yawgmoth's Will is a card unmatched at the low cost of 2B. As for the health of the game and its design, a higher cost would be more appropriate.
Hugomanen
☆☆☆☆☆ (0.0/5.0)
@ apollogod: That tactic doesnt work, since all cards played while Yawgmoth's Will is in effect gets exciled rather than entering the graveyard you can only play each card one during that turn. You would run out of damage sources way before the opponent is dead. You'd still have acces to quite a bit of mana early on, but not unlimited nor the damage.


Incredible how many turn 1/2 kills/infite mana loops that are based on a part of a central card being read wrong.
land_comment
☆☆☆☆☆ (0.0/5.0)
Yawgmoth? Ahhh!
SlackWareWolf
☆☆☆☆☆ (0.5/5.0) (7 votes)
I love how many people on here have said it's an instant win unless countered... And one moron who said it should replace Timetwister. Yea...Right... Let's see here, I live in Michigan where almost everyone uses Tormod's Crypt, and pops that out, and then of course once this gets casted you react by popping it and make it totally useless since anything AFTER it won't even hit the graveyard.

It's a good card, and played properly CAN end the game assuming you've got a bunch of Mana to work with, but saying that it's better than a Black Lotus or whatever else, just shows that we have a LOT of people here who aren't going to ever win at worlds.
Detritus88
★★★☆☆ (3.6/5.0) (5 votes)
A great card but it mostly belongs to the type of win condition I don't like in magic: If I have card A,B,C,D,E and another E and this in my hand I win the game. For the rest of the cases I wait until I draw the other cards or play Yawgmoth's Will with a rather weak effect. If you want to win on turn 1 or 2 you can play for yourself drawing seven cards from your deck and say: "Hey, this time I win" or "Shit, no first turn kill this time". Sounds like fun.
dragonking987
☆☆☆☆☆ (0.5/5.0) (4 votes)
scumbling1 this card coasts 15$ nothing that sees as heavy vintage play as you claim this card dose goes for 15$ and you didn't even make a real argument about this cards power. You basically said that this one other card is restricted in vintage so their for this is broken.
You've consistently shown yourself ignorant of how anything works in Eternal Formats. Compare the frequency of use between Time Twister and Yawgmoth's Will, and tell me which one turns up more often. Your group isn't the only Vintage metagame that features graveyard hate; you just seem to be the only group who can't figure out how to play around it.
If people who dont think Yawgmoth's Will is borken are so ignorant please inlighten us. How is this so broken.

Shiny_Umbreon than you for trying to explain but even with that and what everyone else has said I still dont see why this is so good I mean dose it win you the game every time you have 3 mana? I mean their are great combos but compare it to say entomb drop it on the first turn then on the secant turn drop Reanimate/Exhume/Animate Dead and then you should pretty much win and its only for one mana or Painter's Servant it is part of a two card third turn win combo. From the comments I have herd here you would think Yawgmoth's Will is part of a dozen two card secant or third turn win combos and yet I dont see any that I am overly impressed by here. I looked at PhyrexianAdvocate and for starters its a 6 card combo it is not even legal. You can not even have more then one black louts in a deck. And the others are all smiler they all involve a million card combos that tend to feature Tendrils of Agony. To me so far it seems to be the most overrated card in magic.
scumbling1
★★★★☆ (4.4/5.0) (13 votes)
This does NOT belong in the Power Nine. It's a fairly common misconception that the Power Nine is some sort of running tally of the best nine cards in the game. This is not true. While the they probably were the best cards very early on, it's no longer the case. Yawgmoth's Will, Library of Alexandria, Tinker, Mishra's Workshop, and Sol Ring could all be argued to be better than Time Twister nowdays. But the Power Nine is now much more a symbol for nostalgia and desirability to collectors. None of these other cards are restricted to just an Alpha, Beta, and Unlimited printings. None have the history, nor the notoriety.

@ dragonking987: Look at Regrowth: it's Restricted in Vintage. Now look at Yawgmoth's Will -- it is much the same as casting Regrowth on your entire grave (albeit for a turn). Praetor's Counsel's also does this, but Wizards decided it was better to place it at eight mana, rather than three. Yawgmoth's Will let's you draw your entire graveyard for a turn, and with sufficient mana, it's like doubling all you've done so far in the game. Storm decks are best equipped to do this, as they have a lot of Rituals and other fast-mana cards to deposit in their grave. The whole deck is geared to make a ton of mana and then cast ten spells in a single turn, and Will does just that. In any scenario where you have mana available to you, Will is pretty much game over.

@ slackjaw: "I love how many people on here have said it's an instant win unless countered... And one moron who said it should replace Timetwister. Yea...Right..."

You've consistently shown yourself ignorant of how anything works in Eternal Formats. Compare the frequency of use between Time Twister and Yawgmoth's Will, and tell me which one turns up more often. Your group isn't the only Vintage metagame that features graveyard hate; you just seem to be the only group who can't figure out how to play around it.

"just shows that we have a LOT of people here who aren't going to ever win at worlds."

You should work on that whole hypocrisy thing.

@ dragonking: "this card coasts 15$ nothing that sees as heavy vintage play as you claim this card dose goes for 15$"

Just a cursory glance at any Vintage top eight will probably show at least one decklist running Will. It's one of the pillars of modern Vintage, and it you can't even accept that it's not really worth talking to you. The facts are out there, should you be willing to look them up. But I won't be holding my breath.

"If people who dont think Yawgmoth's Will is borken are so ignorant please inlighten us. How is this so broken."

Several people have tried to explain it to you, yet you just don't get it. At this point, it seems it's really just your lack of an ability to comprehend what is being said. I'd suggest you look up a Vintage storm decklist to aid in your understanding, but that seems like it would most likely go against your unwillingness to learn about anything that's outside your immediate experience.

Also, please learn at least grade-school level spelling and grammar.
Phantom_of_the_FNM
★★★★☆ (4.0/5.0) (1 vote)
As a matter of interest, how would you fix this card?
If it were limited to creatures, they could probably actually reprint it. It would give Aggro decks an out against Day of Judgement in Standard and Extended, and maybe see some kind of combo with Blasting Station and 0-cost guys, but nothing high-tier.
MtFrostM
★★★★☆ (4.4/5.0) (7 votes)
Why don't you scrubs who pretends to know what you're taking about take a look at this article, straight from WoTC about why burning wish was restricted.

http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtgcom/daily/rb102

And you know what's funny about will? It scales. It can only get better because the more broken stuff WoTC prints, the more you can reuse once you resolve it (and with T1's mana production capabilities, probably on turn 1). Do you know how many spells you need to play to hit 20 with tendrils? Only 9. That counts those 0 to cast, mana-making artifacts such as black lotus, lotus petal, the moxen (you'll need a sac outlet but who's ever short on those), and whatnot, as well as dark ritual, ancestral recall, and plenty of other broken cards that nets you more of the same thing than you invested. Racking up a storm count is already cake in vintage, and here we're talking about something that's essentially: "3: double your storm count and probably mana generated".

What the hell is turn 1 exhume? what, you revive your X/X humongous creature? My turn. Innocent Blood, GG.

We're talking vintage here, not "scrubby reanimator legacy with 4x ritual and entomb." If you cannot wrap your head around the power level of this card compared to entomb, you're the one that's not going to win anything other than your kitchen table with your 6 year old brother who can't comprehend the difference between lost life and damage.

Also, this card doesn't fetch hundreds because:

*It's not a collector's card, Urza's saga had a much bigger run than ABU. I can still find urza's saga boosters in my local game shop for $20. A beta starter pack fetches 1 grand on ebay.
*It's banned everywhere but vintage, and you only need one.
*It's not the cornerstone of every deck. Things like fish doesn't need it.
*Vintage is already pretty much dead, there's not many that can afford to play it, so demand is low.

Using card cost to analyze a card's power is the stupidest argument I've ever heard. It would only be legitimate if every card's supply is equal and demand is purely based on card power, which is clearly not the caseby any stretch of imagination. Primeval Titan fetches 25 bucks on starcity. If you played that instead of this in vintage you'll get laughed out of every serious playgroup you'll meet even though it costs 1.5x the price as this.

Seriously, stop posting.
Combolulz
★★★★☆ (4.0/5.0) (1 vote)
I faced a guy who made a deck that revolved around this card
He would put Cabal Rituals , Dark rituals , any kind of tudor , any card that costs 0 mana (Lion's eye diamond , ect.) and a Tendrils of agony , with all the mana gained from his cabal and dark rituals , he would use a Yawgmoth's will to repeat the process of using most of his deck's spells , then when he's finished he would play a Tendrils of agony that he got from all the black tudors and storm my face for 20+ damage in turn 2 at the least....and then he would laugh as he won the game with 40ish life.
Drewsel
★★★★★ (5.0/5.0) (17 votes)
Remember all those Dark Ritual's I played? They're ba-aaack.
Shadoflaam
★★★★☆ (4.4/5.0) (9 votes)
Ask Wizards for the ultimate combo with this card, so broken that it was nearly never made:



Whetstone.
I am not making this up.
http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtgcom/daily/af2
Thanato5
★★☆☆☆ (2.8/5.0) (2 votes)
YAW WIN
SniperJolly
☆☆☆☆☆ (0.5/5.0) (1 vote)
Step one: get infinite mana
Step two: THIS
Step three: ?
Step four: SUCCESS!
divine_exodus
★★★☆☆ (3.5/5.0) (1 vote)
You'd think a card like this would be in Alpha, Beta, and Unlimited. Back when crazy cards were understandable.
DarthParallax
★★★☆☆ (3.7/5.0) (7 votes)
@JFM2796

ummm, yes. yes, I would put this in my mono-black aggro deck. and my half-black aggro deck come to think of it. Imagining it as a very bad regrowth at is ABSOLUTE worst, it is not too hard to find some black cards that are near auto-picks in the first place for this card. Dark Ritual and Tutors to start. Then Necro. Cabal Coffers and Candelabra. Black Fetch-Dual Suite. Then throw in whatever degenerate combo-finisher critter you want, and pick your SB depending on the meta. Best Deck Ever Ever? Nope. Insanely Good Deck that should still win some/lots? Hell yeah. Carnophage & Friends for aggro, Hynoptic Specter & Friends for control.

One of the better power-to-dollar ratios out there. How many Jace the Mind Sculptors to Yawwgy for equivalent deck strength? How many Yawwgy's to a Jace in dollars? Not a bad find for the budget deck builder looking to break some faces.
Arachibutyrophobia
★☆☆☆☆ (1.2/5.0) (6 votes)
FUCKTHISCARD black lotus is better, and yet this has a higher rating
thepillow
★★★★☆ (4.5/5.0) (2 votes)
swamp,Dark Ritualx2,Carrion Feeder,Ornithopter(or any 0 drop creature)(sac the creatures to carrion feeder),Yawgmoth's Will,(play everything again),Tendrils Of Agony.
You win on the first turn. Awesome card.
LlanowarEmissary
★★★★☆ (4.4/5.0) (7 votes)
Yawgmoth's Will. What can I say about this card that hasn't been mentioned? It's broken beyond all belief and I love it to pieces for what it can do.

It's a no-brainer to give this card 5 stars.

Also: Urza's Saga (...)
Nucleon
★★★★☆ (4.4/5.0) (8 votes)
A great newbie test is to show them this card and Emrakul, the Aeons Torn and ask them which is better. Once they understand all the reasons why this card is so powerful, they will no longer be newbies.
LordRandomness
★★★★☆ (4.1/5.0) (5 votes)
The main reason people fail to see the potential of this card is lack of familiarity with mana producers. I first saw this and went "okay, great, I play this and have 4 mana left to cast whatever I want to, and that's late game. Why is this good again?"

Then I realized that you just throw around a couple Dark Rituals and use them to fuel practically any few cards you want...reanimators, multiple low cost cards, the works. I've never actually seen it in action, mind you, but there are a lot more possibilities once your 'yard has mana producers in it.
brbrcket
★★★☆☆ (3.5/5.0) (3 votes)
Has won me every single game the same turn I resolved it. I simply cannot say the same for any other card I've ever used in the game of Magic. This card embodies everything I love about black perfectly, 9/10 times , I resolve Pox for 2 times in a game, its a slow horrible painful death with Mishra's Factory, nothing worse than being a blue white deck that topdecks tap lands and Mana Leaks while I beat them with a topdeck Obliterator or Bloodghast. When I first teach people the game of Magic, I show them my well worn copy and ask them what they think about it. You will always get 1 of two responses:

Future PT Qualifier: "That's.. That's the best card I've ever seen! What cards CAN'T combo with this?"

OR

Future FNM 19th place finisher: "Pfffh. A land drop and a Terror for five mana??? Pass."

Simply the best Noob trap ever. 5/5, 10/10 if they ever go up that high.
Superllama12
★★★★☆ (4.5/5.0) (1 vote)
One time, my friend said that this is great because he could replay Whitesun's Passage. Ten life from two cards? Count me in!

He is still in the lifegain stage of new players :(

Oh yeah, this is incredibly powerful, and should go in every Vintage deck you own, and NOT in casual.
CammyWhite
★★☆☆☆ (2.8/5.0) (2 votes)
If someone Force of Will'd this in a game, the universe would explode.
Enelysios
★★★★☆ (4.4/5.0) (4 votes)
This is one of a few cards I tell new players about. I tell them that this is probably the best black card ever printed and arguably one of the best dozen or so cards around and people nod and whatnot but they don't get it for a while. Same with Black Lotus and Ancestral Recall. Sol ring too.

I have noticed that many new players, especially players form a certain other card game (no offense to that game, these people probably aren't good at it either) come in with the attitude that a card has to more or less say 'You win' on it to be good. You become a good magic player when you can look beyond each card in a vacuum and see the interactions between cards that really win games. I don't just mean combos, but the way cards and decks have to work together as a whole.

Recursion is very dangerous. So is card draw, so is fast mana. The developers didn't see it at first either, but now they have a firm grasp on why cards like this are so scary.
Trygon_Predator
★★★★★ (5.0/5.0) (2 votes)
At the very worst, you can cast this to recur a kill spell you absolutely need. Most times, you can play this late game and recast a bunch of things your opponents thought they had dealt with. And at best, you've got a deck built to milk this nightmare for all it's worth, complete with infinite mana combos and whatnot.
This card is unbalanced and overpowered and can only be rated 5 stars.
GraemeGunn
☆☆☆☆☆ (0.5/5.0) (1 vote)
I don't get it. Doesn't R&D playtest what they make?

"Hey guys, look what I can do."

"Ok, get rid of that card."
Hivis_of_the_Scale
☆☆☆☆☆ (0.0/5.0)
I use this to bring back my storm crow


@TimmyForever - U Mad Bro?
Ferlord
★☆☆☆☆ (1.5/5.0) (1 vote)
You could also play like a sir and play Yawgmoth's Will from the graveyard using Yawgmoth's Will.

Sure, it isn't banned in EDH, but since each game consists of twenty or more turns where you played something, or your plan was foiled, or your creatures were destroyed, or your Damnation is in need again, there will rarely be a time when you'll think, "Playing this won't benefit me".

You will certainly think "It'd be best played later", however.

But, in conclusion, this is perhaps the second best card in Magic, only beaten by Island. It takes the restriction of the graveyard and throws it away for 1 turn.
Salient
☆☆☆☆☆ (0.0/5.0)
Doomsday's big brother.

Restricting this but not restricting Infernal Tutor is just asking for trouble.

"I asplode my hand to get a bunch of mana, cast Infernal Tutor snagging Yawgmoth's Will, I asplode my graveyard to get a bunch of mana, recast Infernal Tutor for Tendrils..."

Competitive? "Not yet. ... Soon."
Dubbios
☆☆☆☆☆ (0.0/5.0)
Probably the most powerfull card in MTG.

If you dont like this is 'cause you dont understand power.
MassiveMassive
☆☆☆☆☆ (0.0/5.0)
To most experienced Magic players, this is the best card ever printed (it is always a tie between Yawgmoth's Will, Ancestral Recall and Contract from Below). For three mana, your graveyard becomes your hand for one turn. Broken.
5/5
Arachnos
★★☆☆☆ (2.0/5.0) (3 votes)
"Look mo-fo, lets see your pansy-ass, white-trash YawgFAIL deck against my buddies Elvish Piper and Emrakul, the Aeons Torn, THEN we can talk about who is the REAL noob!"

TimmyForever: true to his name.
DoragonShinzui
☆☆☆☆☆ (0.0/5.0)
By itself, a fairly powerful card that allows for surprises late game.

Used correctly? Instantaneous winning. Throws the entire game in a single fell swoop.
zenitramleirdag
☆☆☆☆☆ (0.0/5.0)
i'm a black mage at heart but i have to admit this one is a little over the top..

they don't call it yawgmoth's win for nothing..

wins games upon resolution..
RecurringMemories
☆☆☆☆☆ (0.0/5.0)
Amzing card; I'm going to run it in a Reanimator just to be able to recast my Rituals and animate spells...or my Rituals into a kicked Rite of Replication targeting Kokusho, the Evening Star.

I say this knowing it's a very inferior way of using the card, but I love it and I play casual so I'm allowed to do stupid sh!t. Also, it'll put the card into my collection for when I build a deck that can use it properly.

Moving on...

@atemu1234; Well said my friend, well said. You beat me to it by a day (I just read his post today). I also have read some of "his" posts and you are on right on the money. I'd give my own opinion but it would basically be copy and pasting yours.

@TimmyForever; I don't have the time or patience to explain everything that's wrong with what you said. Please just go away.

@All (minus TimmyForever); Does anyone else think he's just some troll trying to p!ss everyone off?
atemu1234
☆☆☆☆☆ (0.5/5.0) (1 vote)
@timmyforever I've seen all your comments. You hate good cards, and whenever someone comments asking you to either stop or correcting some of your idiotic points, you badmouth them with completely irrelevant information. Now, I'll be polite. Please stop. Please. If you hate the best cards in magic, then why do you play it? Why don't you just be polite and courteous like the vast majority of players in MTG (I'm looking at you, Darthparallax) and don't be either a troll (Like MoE) or an jerk (Like MoE's copycats.) Also, as to your Piper+Emrakul combo, I have but one word for you. Counterspell. Please go, like every other timmy on the face of this planet, cry about it.
@arachnos Only if his name has suddenly changed to racistforever.
TheWrathofShane
☆☆☆☆☆ (0.0/5.0)
Cant believe I missed the combo with dark ritual....

What if this was reprinted in a format with no dark ritual type instant/sorcerys and 0 cmc artifacts?

Remember, people thought Lotus Petal was a bad card, before urza saga. Its the cards around a card that defines if its good or not.
surewhynot
★☆☆☆☆ (1.2/5.0) (2 votes)
This card is a sort of litmus test for a player's experience with the game. Ask them what the most powerful card in the game is. If they just started playing, they'll say "I dunno". If they're a bit of a newbie, but have figure some stuff out, they'll say "Black Lotus". BUT! If they're experienced, they'll say "Yawgmoth's Will"

BeaverDonut
☆☆☆☆☆ (0.5/5.0) (1 vote)
I was trying to build a monoblack casual storm deck on my phone, thinking, its pretty good... THEN I SAW THIS AND MY MIND WAS BLOWN! It suddenly turns a deck that could win on turn 3 or 4 (with an amazing opening hand) into a deck that DOMINATES on turn 3 or 4 (if not sooner)... I love casual monoblack because of all the crazy sh!t like this , Necropotence, and Phyrexian Obliterator... this card looks amazing too, and it's relatively cheap ($$$ and manawise) for its effect. 5/5
Anzu-chan
☆☆☆☆☆ (0.0/5.0)
I do not know crazy comboes that can be done with it, but recycling old cards you used is always good.
TheKazu
☆☆☆☆☆ (0.0/5.0)
Could somebody quickly inform me how this card is so cheap. Its on the reserved list, on Power 9 power levels, and was originally printed as a rare (and will never be printed again). Oh, and it was printed in Urza's Saga, so its already quite old.

I don't know about you, but I think buying this card isn't a half bad investment. I've got a playset sleeved up and ready to wait 20 years right here :)
pedrodyl
☆☆☆☆☆ (0.0/5.0)
So fun, and so abusive.
3rd Highest rated card on Gatherer
Necr0lyte
☆☆☆☆☆ (0.0/5.0)
@PhyrexianAdvocate
Leyline of the Void and/or Leyline of Sanctity
... U mad bro? :P
PlanetEarth
☆☆☆☆☆ (0.0/5.0)
Yawgmoth's Win
5/5
RedAtrocitus
☆☆☆☆☆ (0.0/5.0)
It's so sad this card is insanely broken, the concept is so awesome! Past in Flames does it, and in a format that wasn't set to be cracked wide open by it. AKA a format without Dark Ritual.
FourEx
☆☆☆☆☆ (0.0/5.0)
i don't even play black, and in my opinion this is the single best card in all of magic.

it's like tim tebow. IT JUST. WINS. GAMES.
Aquillion
★★★★★ (5.0/5.0) (4 votes)
Leave it to WoTC to make a spell that makes Black Lotus even more broken.

Another amusing observation: When this card was printed, Regrowth was restricted (and it stayed restricted until very very recently.) Yes, that's right, WotC looked a card that brought back one card from your graveyard, realized it was overpowered... and then made a card that could bring back every card from your graveyard for one mana more.
MagicCritic
★★★★★ (5.0/5.0) (1 vote)
Yawgmoth is probably the most powerful protagonist in MTG history. So no joke is one of his cards incredibly overpowered.
5/5
kronos1225
☆☆☆☆☆ (0.0/5.0)
i started playing on innistrad block.with all that undying and flashback i quickly understood that death and grave is far from gone.but the game used to have cards like this ...who is this yawgmoth anyway? all his cards are sick.
Lifegainwithbite
★★★★★ (5.0/5.0) (2 votes)
@MagicCritic: Actually, ALL yawgmoth's cards are ridiculous. Bargain, Agenda, Will. It's all insanely broken.
JimmyNoobPlayer
☆☆☆☆☆ (0.0/5.0)
@ kronos1225: If you played standard in Innistrad, you must have seen Phyrexian cards. Yawgmoth is the original Father of Machines, the guy that started the race of mechanical zombies and enslaved multiple planes of existence (including Elspeth's home plane). It took a team of the most powerful planeswalkers to kill him, back when a single planeswalker was more powerful than the average pantheon of gods.
DeaTh-ShiNoBi
★★★★★ (5.0/5.0) (1 vote)
Some of you are missing the nail a little bit for the reason why this card is so strong. I mean, sure, being able to cast what you've already casted throughout the game is good and all, but what really makes the card broken beyond dreams is its combination with Dark Ritual, Demonic Tutor (+other similar cards), Black Lotus, Mind's Desire, and Tendrils of Agony, plus other supporting cards, to consistently win the game on turn 3 or sooner (with turn 1 wins being relatively common), even in the face of counterspells. Yawgmoth's Will can do a similar thing with High Tide, and works well with Oath of Druids decks, and also works as a support card in almost any Vintage deck.
DrJack
☆☆☆☆☆ (0.0/5.0)
Some say Yawgmoth's Will is the most powerful card ever printed in the entire history of Magic. That might be true, and there are some good arguments here in support of that statement. However, in my opinion the Black Lotus edges it out slightly. There is just nothing better to have in your opening hand than a Lotus, for the incredible acceleration it provides to your early game. I see lots of people claiming that Dark Ritual is the most "broken" card ever (hardly a credible statement), but if that's true, what does that say about Black Lotus? Oh, and it deserves to be mentioned that nothing powers up a Yawgmoth's Will better than, guess what? Yep. Everyone's favorite zero-cost artifact. Once again the lovely little flower proves its timeless worth.

I would say that Black Lotus is the best card you can have in the early game, and Yawgmoth's Will is the best thing you can get in the late game. Nothing beats a Yawgmoth's Will in your hand, when you've got powerful stuff in your graveyard and mana sources of some kind to kick off the fun. Even with nothing more than an Ancestral Recall and a Time Walk in your graveyard, playing Yawgmoth's Will is already worth it.

All of us exerpienced players here can at least agree that Yawgmoth's Will deserves a slot in the power 9.
Phelplan
☆☆☆☆☆ (0.0/5.0)
"I just know I left all those used scrolls in this pile of entrails! HRAAAAAAAAAAAAH!!!"
Lazrbeams
★★★★★ (5.0/5.0) (2 votes)
I honestly think this card is better than a couple power 9 cards. Seriously, Time Walk will get you another turn to win the game, Timetwister gets you a nice new hand (but it will obsolete any yawgwill you draw). This card wins the game on resolution every single time if you played it right. For 1 more mana.
OlvynChuru
☆☆☆☆☆ (0.0/5.0)
Dies to Shaman's Trance.

(I know that that card won't actually be sufficient to stop a deck using Yawgwill)
Yodha
☆☆☆☆☆ (0.0/5.0)
Having played this card with black lotus, dark ritual and tendrils of agony, I fail to see how one could win the game, even playing with a nasty reanimator Jin-Gitaxias deck. Oh wait. It's because demonic tutor. That's why.
mbarker1776
☆☆☆☆☆ (0.0/5.0)
5/5. Arguably the best black card in the game, and one of the most powerful cards printed overall. The list of possible abuses is endless...
kdraphael
☆☆☆☆☆ (0.0/5.0)
N3wtn
★★★★★ (5.0/5.0) (1 vote)
@MagicCritic
You consider Yawgmoth a protagonist? What do you have against flesh, man?
SuicideBlackGuy
☆☆☆☆☆ (0.0/5.0)
I could make a joke about how amazing this card is and say something like this is what happen when you divide by 0 in magic the gathering. However, I have a story that does a better job of explaining the awesomeness of this card. I knew one guy that ran 4 of these and winning was so common for him, and he was so sure of himself that he attempted to create "strip magic" which is exactly what it sounds like. He went on to give up on the plan when it occurred to him that everyone he played with was rocking the "Y" chromosome and he had no desire to see them naked but the point is this card is so powerful and wins so many games that he attempted to use that to see women naked, that my friends is power.