The new efficient beater in . Taking a 5-damage bite out of your opponent straight away, while tapping down their flying blockers, is a sweet deal - and it's cheap for what it does! Unfortunately, this big dragon is afraid of spiders...
Nah but in all seriousness he's pretty ridiculous, and I kinda wanna soulbound it with Deadeye Navigator
DragonsRCool
★★★★☆ (4.5/5.0)(11 votes)
The best dragon in some time. It actually brings a tear to my eye.
Flyheight
★★☆☆☆ (2.0/5.0)(1 vote)
I already have a spot in a currently made dragon blitz deck ready and waiting for him. Just gotta get my hands on him.
.Blaze.
★☆☆☆☆ (1.5/5.0)(1 vote)
So, this heard that some souls that were lingering and has come to take care of them.
DoubleTarget
★★★★☆ (4.4/5.0)(8 votes)
The actual quote about mythic rares is "they will not just be a list of each set's most powerful tournament-level cards." There are tournament playable cards at every rarity. See Delver of Secrets, Lingering Souls, and Cavern of Souls for recent examples.
Lord_of_Tresserhorn
★★☆☆☆ (2.0/5.0)(1 vote)
Praise the Angelslayer Dragon!!!
Man, dragons are actually becoming good!
Arachibutyrophobia
★★☆☆☆ (2.0/5.0)(1 vote)
could top out the curve of rdw
I wish it did 2 damage though so it could kill delvers. 1 damage is so...underwhelming
bowlofgumbo
★★☆☆☆ (2.0/5.0)(1 vote)
Baneslayer Angel just got reprinted as a Dragon. I'd be way more excited if it weren't so egregiously expensive.
SocialExperiment
★★★☆☆ (3.7/5.0)(7 votes)
TimmyForever, please stop making all the other Timmy players look like tremendous retards.
For the card itself, it's nice to see a dragon that actually merits putting in a deck. Red had to sit through so many "it's big, flies, and breathes fire" dragons that were generally kind of pointless and same-y. I'm probably going to hate this guy, since my deck runs a lot of flying creatures, but that does kind of mean he gets the job done like he's supposed to.
It would be hilarious if TimmyForever and MasterOfEtherium were actually the same person pulling a Gatherer-wide multi-troll.
Cyberium
☆☆☆☆☆ (0.0/5.0)
Haste creatures are common, but a haste creature that taps blockers is not, it's almost a straight kill against planeswalkers with 5 or less loyalties (then a burn spell to end them if more).
Gcrudaplaneswalker
★★★★☆ (4.4/5.0)(9 votes)
@ TimmyForever If you can't appreciate a good card like this, then don't play Magic... Because every comment on every card you leave makes you look retarded.
Falgorn
★★★☆☆ (3.5/5.0)(3 votes)
Gcrudaplaneswalker: "@ TimmyForever If you can't appreciate a good card like this, then don't play Magic... Because every comment on every card you leave makes you look retarded."
TimmyForever: "@Gcrudaplaneswalker: Your comments are what MTG players actually believe."
OH NO, SELF-TROLLING INITIATED! INFINITE LOOP IMMINENT! KILL IT, KILL IT WITH FIRE NOW!
This guy just has to be MasterofEtherium...
As for the card in Constructed, I can only see it in a R/G ramp-like deck, as a pressing threat that will soak up early removal... These stats, haste and removal-like unblockability the turn it's summoned make it perfect for this role.
RageOfTempus
★★★☆☆ (3.9/5.0)(4 votes)
This is rated around 4.25 atm (just prior to its actual release) and I think this is still to low. Comparing it to the classic Rorix Bladewing he seems at least even in overall power to me not being legendary and tapping/killing blockers. And his cmc is only 5 which makes it much more playable as many other powerful dragons like e.g. Bogardan Hellkite or the mighty Hellkite Overlord. In addition he has 5 P/T with this cmc, is mono-colored and more splashable than quite a few other dragons/(red) creatures comparable to him in general. On the other side he doesn't seem downright overpowered to me like Baneslayer Angel or perhaps Wurmcoil Engine. Also on the subjective side I much like the art and style of this card. The main downside of this card is its rarity which leads to a high price (around 15€ here in the M13 presale). This will perhaps be the only reason for many players with a suitable deck not to get it (includíng me ;(). For me, this is definitely one of the most powerful and useful dragons and red cards in general up to now and a overall very well designed card. It gives some long deserved love to one of the most iconic fantasy creatures in this game.
Asmodi0000
★★★★☆ (4.9/5.0)(24 votes)
Well, you can go ahead and call me Ben Franklin, cause I'm definitely about to fly me some kites through some storms.
General_Naga
★★★☆☆ (3.5/5.0)(3 votes)
Best. Dragon. Ever.
Kaalia weeps with joy at this Alpha Strike enabler.
coyotemoon722
★★☆☆☆ (2.8/5.0)(2 votes)
Oh cool, they managed to fit Lava Axe into the core set this year. Too bad it's mythic...
blindthrall
☆☆☆☆☆ (0.5/5.0)(4 votes)
@TimmyForever: I believe you'd rather shove a cactus up your ass than do just about anything. But way to make me laugh talking about retarded Hebrews.
Shadoflaam
★★★☆☆ (3.9/5.0)(4 votes)
After pulling one in my sealed pool, I have revised my definition of this card from "Awesome but too expensive" to "OMGWTFBBQ MUST GO IN UR DELVER DECK!!!" 5/5. This is psychotically good and just seems to look a bit weak at first glance.
Also, TimmyForever, now you're being hateful against the mentally challenged and my people. MasterOfEtherium, you are off the hook if you can help me get this kid.
Rokukel
★★☆☆☆ (2.8/5.0)(2 votes)
This dragon is friggin awesome! Do i even need to explain why?
Okuu-chan
★★★☆☆ (3.5/5.0)(3 votes)
When I saw the spoiler, I immediately wanted this in my Karrthus EDH deck.
Thanks to the Spikes who are willing to spend $25 on this beast, that may never happen within my lifetime. Thanks for driving up the secondary market price, guys. I'll just have to cry in a corner and hope Worldfire doesn't get banned in EDH.
Fenix.
★★☆☆☆ (2.8/5.0)(4 votes)
I'd like this card a lot more if it wasn't so in-your-face. Mythic Rare who's a Mythic Rare by having a shaved off its mana cost :/
Lash_of_Dragonbreath
☆☆☆☆☆ (0.0/5.0)
I don't like Baneslayer Angel knockoffs, but I can't really complain at red getting a fattie on par with other colors.
Crosserenti
☆☆☆☆☆ (0.0/5.0)
An all around good red card. Mixed with enough burn or some black for kill, keeping reachers out of the way. Even better with white flyers, burn, O-rings, and Cloudshift. Hands down, 5/5
alphagprime
☆☆☆☆☆ (0.0/5.0)
This may sound entirely out of left field but Tibor and Lumia EDH would rock with this. Tibor hates ground pounders forcing the enemy into the air and this making it pointless.
Korbl
☆☆☆☆☆ (0.0/5.0)
I have to retract my previous comment on the value of this card after evaluating how quickly you can get this out & do massive damage turn four with Restoration Angel while clearing out small flying threats.
Turn 1 - Land, Creature Turn 2 - Land, Searing Pain 1R, Creature(s), Wild Guess RR Turn 3 - Land, Infernal Plunge (funny card) --> Thundermaw Hellkite! Turn 4 - Land, Restoration Angel _______ Around 15 damage, not including the potential of Vexing Devil (4 damage), Goblin Arsonist (1 damage on sacrifice)...close to 16-20 damage turn 4.
This card is absolutely crazy. it comes out on turn 5, swings on turn 5, sweeps tokens, or at the very least taps down all their fliers so it's nearly impossible to block this guy at least once, AND it's a dragon, which counts at least as much as the other stuff.
Hugo1
☆☆☆☆☆ (0.0/5.0)
I just noticed it said "Each creature" and not "Target creature". Holy crap.
Layk
★★☆☆☆ (2.3/5.0)(3 votes)
WHOA WHOA WHOA, ok a 5/5 Dragon for 5???? Ok what's the catch?
Has flying, no surprise there
HASTE TOO? Ok then that HAS to mean this last wordy paragraph is the drawback
WTFFFFFFFFFFFFFFFFFFFFFFFFFFFF?!?!?!?!?!
Totema
☆☆☆☆☆ (0.0/5.0)
I've heard my local comic shop owner call this "possibly the best dragon ever". And he could be right. Red has a hard time getting P/T equal to casting cost, which not only this has, but with flying and haste on top of it. Combine that with a neat ETB ability that can help tie down the field, along with no drawback, and you have a nice and efficient red beatstick.
Hancocky
★★★☆☆ (3.5/5.0)(3 votes)
Arrgh, another OP card :-/ Also, a new card that shows that many mythics haven't no mythic feeling abilities for what they should get this rarity, but instead are simply too strong cards. Make this shit card cost 2 more and a rare ;-)
Axelle
★★★★☆ (4.9/5.0)(15 votes)
MasterOfEtherium is not TimmyForever.
MoE actually likes Magic.
TimmyForever hates Magic.
Eternal_Blue
★★☆☆☆ (2.0/5.0)(6 votes)
Where others may see an exceptional dragon I see a changing landscape wherein all creatures are undercosted and overpowered; a Standard where the best creature removal still just isn't good enough to deal with the fury of a 5-mana hasted dragon; and a game that races ever closer to oblivion and obscurity while it tries to entice its players with golden carrots in a false bid to stay relevant in a world where other games are cropping up, and other developers are realizing that to be good a game doesn't need to speed toward the ever-increasing aggro turn 2/3 Standard deck win.
This is a good creature--but so were many other creatures that were undercosted and overpowered. But I'm sorry: for me, the game isn't about rushing toward the finish line--and it's never been. Therefore, if a creature comes along that blurs the lines between 'chase mythic' and 'RDW staple' then we reach a point where decks must have this, or any card like it, to compete.
This card is good, but I don't want good. I want intelligent. I want creative. I want skill. What I don't want is more mindless creature-turning and luck draws. But it will sell packs; that it will indeed. But to what end? To prove this is what we want? To allow us, the players, to be the ones who drive that final nail in the MTG coffin? Well, not this time. Not me.
*sigh* Another one of those mythics that do not feel mythic to me. I'm sorry, perhaps I'm just an incurable Timmy, but this dragon impresses me a lot less than, say, Furyborn Hellkite, even though this one may be competitively better.
DarthParallax
★★★☆☆ (3.2/5.0)(5 votes)
"Seriously misunderstood creatures"
My Ass, Hagrid. I understand this beautiful beastie PERFECTLY.
"CRIKEY what a tail this thing has got! It'll whip ya if ya try an' grab it, but I think, If I approach in a nonthreatening way, it might just let me ride her!"
Mr. Erwin, I assign you to remedial Care of Your Own Safety in the Presence of Magical Creatures with Mr. Hagrid.
"I made the Kessel Run in less than 12 parsecs"
Oh yeah? Norin the Wary made it in TWO after I set this thing on him! >:D
This thing is death. It has no master. No motivations you can take advantage of. It just wants to kill and eat you. Point in the direction of your enemies.
Kyreau
☆☆☆☆☆ (0.0/5.0)
Pulled this guy recently in a pack. Really want to hang onto him for my casual dragon deck (a couple of my friends play flying weenies and he would DESTROY) but also wouldn't mind $15-$20 for my $4 investment. First world problems.
ericsweb
☆☆☆☆☆ (0.0/5.0)
It's a great card. This dragon is going to see play because it can tap all flying creatures and make it seem like it's unblockable. But there is one glaring weakness to Thundermaw Hellkite that is commonly seen in today's standard decks, Restoration Angel.
MightySqueeth
☆☆☆☆☆ (0.0/5.0)
Probably a really really stupid question, and this card is so powerful already there's almost no point tying to break it further, but if you cast this and as it hits the battlefield you pair it with Nightshade Peddler (don't know how to auto-card sorry) would it kill all your opponent's fliers?
donjohnson
☆☆☆☆☆ (0.0/5.0)
Thanks a hell of a lot, Wizards. Ive been waiting for another perfect red dragon and you finally bring it out only to make sure I'll never get any of them because of the damned cost. I wish you had never come up with that rarer than rare crap because its ruining the chance that some of us will ever buy cards we like and want.
The dragon is five star, the Mythic thing rots dog rump.
K1nG_0f_Sh0v3l5
☆☆☆☆☆ (0.0/5.0)
@donjohnson
Seriously man? Blaming Wizards because you can't afford to play this card? Even if they had made it a rare it wouldn't change it's price by much - it would be just as good and people would be willing to spend as much to get their hands on one. The fact that it's mythic is a good thing - as a player who regularly drafts m13 i'm glad i don't have to face one of these down every week.
Promethial
☆☆☆☆☆ (0.0/5.0)
He'll get nerfed in the next patch, don't worry
(I'm sorry, he just looks too much like Deathwing)
MyrBattlecube
☆☆☆☆☆ (0.0/5.0)
See, I think this guy will tank in price when he rotates out. If he rotates out. If he gets reprinted the price will definitely drop a good ways. If that happens I'm going to come right back here and laugh at donjohnson and Okuu-chan. I'll try to work in a quip about foresight.
rollinsclone
★★★★☆ (4.9/5.0)(5 votes)
This is an amazing card. Basically the red Baneslayer Angel, complete with price tag.
It's almost too powerful though. I can see a lot of tournaments being won by the person with 4 of this guy in his deck, just because he had the disposable income to afford it. Hopefully I'm wrong, because it's stuff like that that makes me not want to play standard.
Dragasm
☆☆☆☆☆ (0.0/5.0)
"You mean I get a 5/5 flying dragon for 5...with haste?! Whoa that's just...wait what? It deals damage to other fliers when it comes into play? Wow this is just cr...wait you mean to tell me it does something else too????" A powerful dragon, it hits hard when it comes out, and isn't a bad target for flicker effects. This thing can win games the turn he comes out.
WokeUpDead
☆☆☆☆☆ (0.0/5.0)
With the lack of almost any control decks running around in Standard right now, people are missing the true effect of what this card will do to Lingering Souls(on a more minor note, Moorland Haunt). No one in their right mind will double up on the initial and flashback cost to put 4 Spirit tokens -ever- again on one turn against a deck playing red.
People may think of that as being altogether too utilitarian. I've heard people rail against this card "not feeling mythic", but come on. It crashes onto the battlefield, bringing a storm so fierce that all of the creatures are disoriented or forced to land, lightning strikes downright electrocuting Birds of Paradise and other fragile denizens out of the sky, all while charging relentlessly at your opponent.
Don't let the constructed applications, the cost, and the lack of flavor text sap the flavor of this card away from you. It's got plenty of -spice-.
Noishe
☆☆☆☆☆ (0.0/5.0)
I really want to make a control deck using this, Cobbled Wings, and something to blink it with. Really good despite the fact that it can't kill Storm Crows. 5/5
DarkShinobi93
☆☆☆☆☆ (0.0/5.0)
A sudden pain in the ass to all angel decks. Or anything else that flies.
4/5 simply 'cause i run Angels :D
TheJord01
★★★☆☆ (3.0/5.0)(2 votes)
In response to his ETB I am going to activate my Vault of the Archangel... all for just 10 mana!
EKraj
☆☆☆☆☆ (0.0/5.0)
It's a 5/5 haste flier for 5.
Haters, die.
Lotsofpoopy
★★★☆☆ (3.5/5.0)(3 votes)
One of the best cards in the set and quite possibly one of the best dragons ever.
newbiephanthum
★★★☆☆ (3.5/5.0)(2 votes)
my first mythic!!!!! now I'm wondering if I should sell it????
DoragonShinzui
★★☆☆☆ (2.8/5.0)(2 votes)
Stupid, stupid, stupidly powerful card. Wizards needs to stop printing Mythics that require no thought. This is a 5/5 with Flying and Haste for 5 with an insane ability that basically makes it unblockable, and is strictly better than one of my personal favorite dragons around, Volcanic Dragon.
Whoever at Wizards is responsible for making Mythics, I implore you: Stop. Just stop. Forever. Remove the rarity and just get back to printing rares. You've proven you can't handle the responsibility of balancing mythics time and time again, and those of us with actual budgets are fed up with it.
OmegaReborn
☆☆☆☆☆ (0.0/5.0)
Card is really good. Playing it in Jund as my 5 drop finisher (the only other 5 CMC card in the deck is Vraska). It essentially means everything after your turn one can have haste:
Turn one: Rakdos Cackler, Unleashed Turn two: Rakdos Shred-Freak (suprisingly great card, imo), swing 4 Turn three: Dreg Mangler, swing 7 Turn four: Hellrider, Swing 10, with an extra four unblockable damage Turn five: Thundermaw Hellkite, swing 15, with an extra 5 direct damage
In a perfect game, it would be over turn four, but since this is reality, they probably blocked a lot turn 4 (if they could). Hellkite honestly seals the deal, and it makes getting in there for that last bit of damage super easy. Not only is it super hard to block, but it rips apart spirit tokens, bird tokens, and smashes in for at least 5, which is 1/4th of the opponent's health, which is really good. It even makes slower games go your way. It single-handedly can beat Delver, since it taps their Abberations, and their Sublime Archangels, and with Cavern of Souls calling Dragons, it's uncounterable (not that counters are heavy this format anyways).
To the person who compared this to Baneslayer Angel: I approve. I played in the Baneslayer era, and I remember how they felt. The price tag limited the play it saw (slightly), just like this here Dragon. The only difference between the two is that this Dragon is flavorfully Red, which is kick ass.
5/5. Anyone who voted lower than 4.5 is crazy.
swords_to_exile
☆☆☆☆☆ (0.0/5.0)
o_0 A playable dragon? In Magic? What sorcery is this?
Trillenium
☆☆☆☆☆ (0.0/5.0)
Definitely a fun looking card. I still don't know if I would fit this into any of the decks I would play, but I can see the power of this card in the right kind of deck. Here is an article that further discusses this card, what it can do, and ways to sideboard against it...
I see that this is definitely a great card, but everyone really seems to be fapping too hard.
Lord_Ascapelion
☆☆☆☆☆ (0.0/5.0)
I really, really want one of these suckers- hands down the most tournamnet-playable dragon ever printed, but me mostly playing casual really makes it hard to justify buying one right-out. I pretty much have to get lucky opening M13 boosters. Sad day. :(
Cazaric
★★☆☆☆ (2.8/5.0)(2 votes)
This card seemed.... unnecessary.
icedtea6881
☆☆☆☆☆ (0.0/5.0)
5/5. Wins games, beast of a card.
ArcaJeth
☆☆☆☆☆ (0.0/5.0)
Thundermaw seems to have made dragons a competitive option now. Very exciting!
Keiya
☆☆☆☆☆ (0.0/5.0)
This guy heard about how almost every dragon printed recently was unplayable in a competitive format, so he comes storming in with stats that make it so well above the curve, it's currently the most expensive card in Standard. Awesome card for Red, and a really strong finisher.
WarioMan
☆☆☆☆☆ (0.0/5.0)
This is the first dragon I've seen to hit $40 while it was in Standard, and not counting promo editions, the first dragon I've seen to hit $40 ANYWHERE. This thing is a house wherever it hits the field.
Kaleidostorm
☆☆☆☆☆ (0.0/5.0)
I like to visualize what a battle between this and Silklash Spider would look like.
Radagast
★★★★☆ (4.7/5.0)(16 votes)
While nobody can question it's power level - it is basically a red Baneslayer Angel - or how nice it is to have a tournament level Dragon, I really do question the design choices made in this card just as I questioned Baneslayer Angel. A 5/5 flyer with a few other abilities and no drawbacks should cost 6 mana. That's been established for years and has worked fine. Making a creature cost 1 less for no reason at all and then putting at Mythic rarity so it can conveniently jump to $30 in price is just a simple money-grab. I guess it worked for Baneslayer Angel, so they may as well do it again for a different color, and I bet we'll see something equivalent in black, blue, and green eventually. But is it good for the game to make a card clearly overpowered with the only balance being "Well, you have to spend a lot of money to get these?!" With that "logic," Time Walk is "balanced."
Phage123
★★★★☆ (4.9/5.0)(4 votes)
I love how this is going for $40 on scg and its not even rated 4 stars...
Ligerman30
★★★★☆ (4.0/5.0)(2 votes)
It's the red baneslayer angel in form and function, it really is. Cards like this are beautiful. It's extremely sad how expensive it is though.
mdakw576
☆☆☆☆☆ (0.0/5.0)
Remember when thundermaw hellkite was like $15? Then people realized that 5 mana 5/5 flying haste damage (and was almost unblockable the turn it was played) in a durdly mid-range metagame, where people were relying too much on sorcery speed removal, was amazing?
This will eventually go back down IF ultimate price becomes the removal of choice in the metagame (or some other instant speed removal). Otherwise I don't really see this dropping.
dhinge
★★★★☆ (4.5/5.0)(4 votes)
If it's Mythic, it can have a bunch of powers at a cheap cost.
SubstantiaNigra
★★☆☆☆ (2.4/5.0)(4 votes)
Wizards is completely destroying Standard. Cards like this, Thragtusk and formerly Baneslayer Angel make me want to quit playing Magic altogether. The game used to be play-to-win, but has now turned into PAY-to-win. In other words, 10 years ago, you would get great cards across all rarities (who could forget commons like Wild Mongrel, Mogg Fanatic, Trinket Mage, Disciple of the Vault and Lantern Kami?), and players would really need to think on which cards to incorporate and what combos to create, often making pretty competitive decks with a low budget. Nowadays, that is no longer the case. Commons are generally awful and completely unplayable in tournaments, and uncommons often fail to impress too (Wizard's latest, Gatecrash, is a shining example of this, with just a handful of commons and uncommons raising an eyebrow). Nowadays, if you want to build a competitive deck in Standard, look no further: Go to the Rares and Mythics, spend $30 a piece, and give your thank you's and good-bye's.
DacenOctavio
☆☆☆☆☆ (0.5/5.0)(1 vote)
It was hilarious when my friend thought it was a good idea to sideboard Akroma's Memorial against a Naya deck and then got his guys tapped every turn when his opponent kept spamming Cloudshifts and Restoration Angels on this dragon.
GlintKawk42
☆☆☆☆☆ (0.0/5.0)
...are people hate-rating this? a 5/5 flyer for 3RR with haste and basically attacks for free the turn it comes out and kills spirits/birds, and it has less than a 4/5. FIVE/FIVE is my vote. oh yeah; and, can you say "power-creep?"
psychichobo
★☆☆☆☆ (1.0/5.0)(4 votes)
5/5? Naah, 5/5 is for things that are so good they destroy games and are also ridiculously cool and universally loved to boot. This is definitely in the 4-star bracket mind, absolutely brilliant card.
Could've been 1 less, but all it does is come in, kill a few 1/1's, disable some blockers, and most likely get its 5 damage through. Very effective, very good, but reachers can still stop it and after its initial attack it just sort of hangs around being a big efficient stick (unless you cloudshift or ghostly flicker it).
Baneslayer could attack every turn, give you life, and whittle away an opponent's defences, and was also ridiculously hard to deal with in combat. Both were killable, but this is just an ETB effect with a nice beatstick. Baneslayer continues being a pain long after it's played.
TheDragonPlainswalkr
★★☆☆☆ (2.3/5.0)(5 votes)
I love it... I want one... why dose it have to be so expensive? Anyway... 5 from me. still i wish it was cheaper. i need one in my dragon deck. Who thinks it should AT LEAST be $10+ cheaper. 5 this if you agree.
TheWrathofShane
★★☆☆☆ (2.5/5.0)(5 votes)
Yeah this cmc was shaved down by because its a mythic.
Its stronger then baneslayer angel, because it can easily do some damage without going out of your way to protect it. With baneslayer at least they have a chance to remove it before any damage is done.
EdgarPoeAllen
☆☆☆☆☆ (0.0/5.0)
Seriously though, its good but.....Yeva + any green flyer or reacher. Chancellor of the tangle anybody?
and that's just a few of the very good cards from the most recent block; all competing in popularity with Mythics and rares, and beating *many* of them; but being maybe a 50 cents to a dollar to get.
Have I made a point yet? Just because some cards are format warping, doesn't mean they don't appear at all rarities (Delver (common), Lingering Souls (uncommon), Thragtusk(rare), Thundermaw(mythic)), I didn't have to even leave standard to find all of those.
SAUS3
☆☆☆☆☆ (0.0/5.0)
Quite undercosted. At least it has a more interesting ability than baneslayer angel. 4/5
Sabisent
☆☆☆☆☆ (0.5/5.0)(1 vote)
@j_mindfingerpainter
Congratulations, you managed to name all of two cards.
However, this list would be longer (by one whole card!) had you actually read the card. This guy only does damage to creatures with flying. And even if he did do damage to cards with reach, he would also tap them.
Some spike you are.
Flyinpenguin117
☆☆☆☆☆ (0.0/5.0)
Use this in my Kallia EDH deck- works nicely with Aurelia and another scary dragon.
-Attack with Kaalia and Aurelia -Drop this, tap enemy creatures, sail through for damage -Untap all, attack again, this time dropping Balefire Dragon and burning everything they own.
Viridiandragon
☆☆☆☆☆ (0.0/5.0)
Played my first FNM ever and went 4 - 0. It was thanks to the best dragon for standard ever printed here for a couple of those games. Great for when your red/x deck needs that final push to win.
henchman00
☆☆☆☆☆ (0.0/5.0)
Stupidly overpowered. what happened to game balance? rathi dragon, now there is a perfect dragon.
j_mindfingerpainter
☆☆☆☆☆ (0.5/5.0)(1 vote)
EDIT: @Sabisent: Clearly you somehow figured out how to make an account on Gatherer without being able to read or count.
"This guy only does damage to creatures with flying." What? He also taps them, making himself unblockable the turn he comes down except to creatures with reach.
There are 13 cards with reach that can kill this by blocking it. 2 =/= 13.
There are 3 cards with reach and deathtouch and 2 cards that have those abilities conditionally. What I meant was there is a $0.25 common that kills a $14 mythic rare that also comes down 3 turns earlier in the same expansion.
SekEtogaur
☆☆☆☆☆ (0.0/5.0)
I don't understand why everyone is crazy over this card. Is it good? yes very. But its not over powered and neither is ThragtuskSelesnya Charm takes out both, along with a ton of other removal spells. If they had Hexproof, THEN they would be overpowered. Voice of Resurgence is also overrated and WAY overpriced, is he a great two drop?YES but does he really change a game? well against a control deck he does, but Mana Leak and counter magic exists. So I don't know what all the fuss is about, These "Overpowered" cards do NOT have hexproof OR protection from anything. A good player AT LEAST sideboards removal in their deck, stop bitching and play the game.
myztikrice
☆☆☆☆☆ (0.0/5.0)
@ SekEtogaur Nobody plays those cards. Paraselene is good against hexproof, a lot of cards no one plays are good against certain cards.
Sironos
☆☆☆☆☆ (0.0/5.0)
I've tried games where my deck is not doing so well, and it seems the opponent is going to win, then I draw this and play it, and it wins the game basically on its own, decimating his lingering swarm, doing 5 damage to the face the same round he is cast, should have cost 6, I'm looking forward to him and craterhoof rotating out, will give a greater creature bomb diversity in standard.
JaxsonBateman
☆☆☆☆☆ (0.5/5.0)(1 vote)
@SekEtogaur - you clearly don't understand competitive Magic. While when comparing otherwise equivalent cards the ability to not just die to removal steers players towards the card, the "dies to removal" argument in no way discounts a creature card. From the cards you mentioned:
Thundermaw Hellkite's combination of abilities means that you'll almost certainly take at least 5 damage, if not more. It's more or less a better Hell's Thunder with half a Sleep attached for 2 extra mana, except it doesn't die at the end of the turn. A red/x deck curving into it should do well, and if your opponent has been playing enough removal to keep up with your turn 1-4 drops, they'll have trouble having enough removal for this guy on turn 5.
Thragtusk *doesn't* die to removal (protection and hexproof aren't the only things that stop a creature dying to removal - leaving a 3/3 behind is another method of doing so), and provides a significant life swing when it enters, all without requiring much green in the deck at all. Furthermore, because the Thrag beast token trigger is on leaving the battlefield and not dying, it's open to shenanigans with blink effects, like Restoration Angel.
Voice of Resurgence is not only on curve, and not only doesn't die to removal for a similar reason to Thragtusk (at least, it doesn't die to all removal), but it greatly inhibits a players freedom of playing spells, usually forcing them to play everything at sorcery speed. It can be devastating against a control deck - if they decide to counter one of your spells, you'll get a free creature for it which could well be the best on the board.
If removal were the only thing that mattered, then control would always win. If these cards weren't good enough to be played, they wouldn't be seen in virtually every deck that runs their colors. Don't spout nonsense when it's clear you don't have a clue about what makes a card competitively viable.
Also, I'd be very curious to see what you consider to actually be the best cards in standard if you don't rate these ones very highly.
And if you're just a troll, then thankyou for allowing me to educate anyone who didn't realise why these cards are so good. ^^
Thundermaw_Hellkite
☆☆☆☆☆ (0.0/5.0)
Only have one in my EDH dragon deck, but I always get AC/DC:s Thunderstruck playing in my head when I play this....
I could tell why I love this card, but seriously, we all already know it :3
5/5
RamenAwesome
☆☆☆☆☆ (0.0/5.0)
Lmao, we ask for a playable dragon and now that we've got one most of us can't afford it.
DIRTYCAMBO
☆☆☆☆☆ (0.0/5.0)
I don't have this card, but I don't understand y people say its op. it's a good card but if I had it, I would assume it would stay in play for one turn or not even see the battlefield. You have this red card but other colors have stuff like this. Doom blade. Mana leak. Counter creature spells. Pacifism oblivion Ring. Reach and deathtouch. The list goes and and on.
tpkatsa
☆☆☆☆☆ (0.0/5.0)
this is a great dragon. if it was just 5/5 flying haste for 5 cmc I'd play it. need a solid card for my 5 slot. but that having been said yes it is overpowered. this should cost 6, thats why I give it 4 out of 5.
SirLibraryEater
☆☆☆☆☆ (0.0/5.0)
Truth be told, I've never liked red flying-hate this much.
Every time my buddy plays this he yells "WHATS UPBITCHEEEEEEEEESSS!!!"
The_AC
☆☆☆☆☆ (0.0/5.0)
At first, I didn't get the big deal.
Then it occurred to me that this is Lava Axe, but with "Put a 5/5 token with flying into play" added on.
BongRipper420
☆☆☆☆☆ (0.0/5.0)
It's probably because I'm not really too into standard, but I've just never seen why people complain about this. Is it aggressively costed in a color that tends to have well costed damage producers already? Yes. Is it overpowered? Not particularly.
I'm not the biggest fan of , but I always like seeing a playable dragon. I like the design here.
Moxxy
☆☆☆☆☆ (0.0/5.0)
@bongripper420
The reason this card was hated was because in Innistrad standard many decks revolved around using swarms of 1/1 flying tokens and this just hosed them.
fooligan
☆☆☆☆☆ (0.0/5.0)
Hahaha it's 8 bucks on CF now you whiners. and @Radagast there is a reason those 5/5s with a couple of abilities for 6 weren't "tournament level dragons" the problem wasn't fixed. The reason things are expensive now is because of economics and the boom in playership, not because wizards has made a shift to make creatures more playable. Most players have no interest in 5-6 drops that aren't doing a lot of work or really well positioned in a metagame. Do you have any idea what a commitment it is to bank on cards that expensive in real play or what a liability that card is?
Thundermaw may not be able to damage Baneslayer, but he can still tap her down for a turn.
Mazrodak
☆☆☆☆☆ (0.0/5.0)
Why is this only four stars? This guy is just crazy. If you run him with Crucible of Fire he's essentially a T5 8 damage to your opponent if they don't have any instant removal or creatures with reach. Hands down a 5/5 in my book.
raginglittepycho
☆☆☆☆☆ (0.0/5.0)
Huh you think one of these is expensive try getting a Russian one it cost as much as some ABUR dual lands LMFAO
Comments (106)
Unfortunately, this big dragon is afraid of spiders...
Nah but in all seriousness he's pretty ridiculous, and I kinda wanna soulbound it with Deadeye Navigator
Man, dragons are actually becoming good!
I wish it did 2 damage though so it could kill delvers. 1 damage is so...underwhelming
For the card itself, it's nice to see a dragon that actually merits putting in a deck. Red had to sit through so many "it's big, flies, and breathes fire" dragons that were generally kind of pointless and same-y. I'm probably going to hate this guy, since my deck runs a lot of flying creatures, but that does kind of mean he gets the job done like he's supposed to.
TimmyForever: "@Gcrudaplaneswalker: Your comments are what MTG players actually believe."
OH NO, SELF-TROLLING INITIATED! INFINITE LOOP IMMINENT! KILL IT, KILL IT WITH FIRE NOW!
This guy just has to be MasterofEtherium...
As for the card in Constructed, I can only see it in a R/G ramp-like deck, as a pressing threat that will soak up early removal... These stats, haste and removal-like unblockability the turn it's summoned make it perfect for this role.
Also on the subjective side I much like the art and style of this card.
The main downside of this card is its rarity which leads to a high price (around 15€ here in the M13 presale). This will perhaps be the only reason for many players with a suitable deck not to get it (includíng me ;().
For me, this is definitely one of the most powerful and useful dragons and red cards in general up to now and a overall very well designed card. It gives some long deserved love to one of the most iconic fantasy creatures in this game.
Kaalia weeps with joy at this Alpha Strike enabler.
Also, TimmyForever, now you're being hateful against the mentally challenged and my people. MasterOfEtherium, you are off the hook if you can help me get this kid.
Thanks to the Spikes who are willing to spend $25 on this beast, that may never happen within my lifetime. Thanks for driving up the secondary market price, guys. I'll just have to cry in a corner and hope Worldfire doesn't get banned in EDH.
Turn 1 - Land, Creature
Turn 2 - Land, Searing Pain 1R, Creature(s), Wild Guess RR
Turn 3 - Land, Infernal Plunge (funny card) --> Thundermaw Hellkite!
Turn 4 - Land, Restoration Angel
_______
Around 15 damage, not including the potential of Vexing Devil (4 damage), Goblin Arsonist (1 damage on sacrifice)...close to 16-20 damage turn 4.
Has flying, no surprise there
HASTE TOO? Ok then that HAS to mean this last wordy paragraph is the drawback
WTFFFFFFFFFFFFFFFFFFFFFFFFFFFF?!?!?!?!?!
Also, a new card that shows that many mythics haven't no mythic feeling abilities for what they should get this rarity, but instead are simply too strong cards. Make this shit card cost 2 more and a rare ;-)
MoE actually likes Magic.
TimmyForever hates Magic.
This is a good creature--but so were many other creatures that were undercosted and overpowered. But I'm sorry: for me, the game isn't about rushing toward the finish line--and it's never been. Therefore, if a creature comes along that blurs the lines between 'chase mythic' and 'RDW staple' then we reach a point where decks must have this, or any card like it, to compete.
This card is good, but I don't want good. I want intelligent. I want creative. I want skill. What I don't want is more mindless creature-turning and luck draws. But it will sell packs; that it will indeed. But to what end? To prove this is what we want? To allow us, the players, to be the ones who drive that final nail in the MTG coffin? Well, not this time. Not me.
My Ass, Hagrid. I understand this beautiful beastie PERFECTLY.
"CRIKEY what a tail this thing has got! It'll whip ya if ya try an' grab it, but I think, If I approach in a nonthreatening way, it might just let me ride her!"
Mr. Erwin, I assign you to remedial Care of Your Own Safety in the Presence of Magical Creatures with Mr. Hagrid.
"I made the Kessel Run in less than 12 parsecs"
Oh yeah? Norin the Wary made it in TWO after I set this thing on him! >:D
This thing is death. It has no master. No motivations you can take advantage of. It just wants to kill and eat you. Point in the direction of your enemies.
Ive been waiting for another perfect red dragon and you finally bring it out only to make sure I'll never get any of them because of the damned cost. I wish you had never come up with that rarer than rare crap because its ruining the chance that some of us will ever buy cards we like and want.
The dragon is five star, the Mythic thing rots dog rump.
Seriously man? Blaming Wizards because you can't afford to play this card? Even if they had made it a rare it wouldn't change it's price by much - it would be just as good and people would be willing to spend as much to get their hands on one. The fact that it's mythic is a good thing - as a player who regularly drafts m13 i'm glad i don't have to face one of these down every week.
(I'm sorry, he just looks too much like Deathwing)
If that happens I'm going to come right back here and laugh at donjohnson and Okuu-chan. I'll try to work in a quip about foresight.
It's almost too powerful though. I can see a lot of tournaments being won by the person with 4 of this guy in his deck, just because he had the disposable income to afford it. Hopefully I'm wrong, because it's stuff like that that makes me not want to play standard.
People may think of that as being altogether too utilitarian. I've heard people rail against this card "not feeling mythic", but come on. It crashes onto the battlefield, bringing a storm so fierce that all of the creatures are disoriented or forced to land, lightning strikes downright electrocuting Birds of Paradise and other fragile denizens out of the sky, all while charging relentlessly at your opponent.
Don't let the constructed applications, the cost, and the lack of flavor text sap the flavor of this card away from you. It's got plenty of -spice-.
Really good despite the fact that it can't kill Storm Crows. 5/5
4/5 simply 'cause i run Angels :D
Haters, die.
Whoever at Wizards is responsible for making Mythics, I implore you: Stop. Just stop. Forever. Remove the rarity and just get back to printing rares. You've proven you can't handle the responsibility of balancing mythics time and time again, and those of us with actual budgets are fed up with it.
Turn one: Rakdos Cackler, Unleashed
Turn two: Rakdos Shred-Freak (suprisingly great card, imo), swing 4
Turn three: Dreg Mangler, swing 7
Turn four: Hellrider, Swing 10, with an extra four unblockable damage
Turn five: Thundermaw Hellkite, swing 15, with an extra 5 direct damage
In a perfect game, it would be over turn four, but since this is reality, they probably blocked a lot turn 4 (if they could). Hellkite honestly seals the deal, and it makes getting in there for that last bit of damage super easy. Not only is it super hard to block, but it rips apart spirit tokens, bird tokens, and smashes in for at least 5, which is 1/4th of the opponent's health, which is really good. It even makes slower games go your way. It single-handedly can beat Delver, since it taps their Abberations, and their Sublime Archangels, and with Cavern of Souls calling Dragons, it's uncounterable (not that counters are heavy this format anyways).
To the person who compared this to Baneslayer Angel: I approve. I played in the Baneslayer era, and I remember how they felt. The price tag limited the play it saw (slightly), just like this here Dragon. The only difference between the two is that this Dragon is flavorfully Red, which is kick ass.
5/5. Anyone who voted lower than 4.5 is crazy.
A playable dragon? In Magic?
What sorcery is this?
http://www.mtgnoob.com/2012/11/card-discussion-thundermaw-hellkite.html
This will eventually go back down IF ultimate price becomes the removal of choice in the metagame (or some other instant speed removal). Otherwise I don't really see this dropping.
Could've been 1 less, but all it does is come in, kill a few 1/1's, disable some blockers, and most likely get its 5 damage through. Very effective, very good, but reachers can still stop it and after its initial attack it just sort of hangs around being a big efficient stick (unless you cloudshift or ghostly flicker it).
Baneslayer could attack every turn, give you life, and whittle away an opponent's defences, and was also ridiculously hard to deal with in combat. Both were killable, but this is just an ETB effect with a nice beatstick. Baneslayer continues being a pain long after it's played.
Anyway... 5 from me.
still i wish it was cheaper. i need one in my dragon deck.
Who thinks it should AT LEAST be $10+ cheaper. 5 this if you agree.
Its stronger then baneslayer angel, because it can easily do some damage without going out of your way to protect it. With baneslayer at least they have a chance to remove it before any damage is done.
I disagree; how many good cards have we seen lately in various rarities?
Sin Collector
Dryad Militant
Rakdos Cackler
Burning-Tree Emissary
Wojek Halberdiers
and that's just a few of the very good cards from the most recent block; all competing in popularity with Mythics and rares, and beating *many* of them; but being maybe a 50 cents to a dollar to get.
From inistrad, the *entire block*, the second highest rated creature is a common:
Doomed Traveler, also see
Lingering Souls (banned for being too good)
Delver of Secrets (format warping
or M13:
Augur of Bolas
Void Stalker
Vampire Nighthawk
Deadly Recluse
Flinthoof Boar
Have I made a point yet? Just because some cards are format warping, doesn't mean they don't appear at all rarities (Delver (common), Lingering Souls (uncommon), Thragtusk(rare), Thundermaw(mythic)), I didn't have to even leave standard to find all of those.
4/5
Congratulations, you managed to name all of two cards.
However, this list would be longer (by one whole card!) had you actually read the card. This guy only does damage to creatures with flying. And even if he did do damage to cards with reach, he would also tap them.
Some spike you are.
-Attack with Kaalia and Aurelia
-Drop this, tap enemy creatures, sail through for damage
-Untap all, attack again, this time dropping Balefire Dragon and burning everything they own.
"This guy only does damage to creatures with flying." What? He also taps them, making himself unblockable the turn he comes down except to creatures with reach.
There are 13 cards with reach that can kill this by blocking it. 2 =/= 13.
There are 3 cards with reach and deathtouch and 2 cards that have those abilities conditionally. What I meant was there is a $0.25 common that kills a $14 mythic rare that also comes down 3 turns earlier in the same expansion.
Nobody plays those cards. Paraselene is good against hexproof, a lot of cards no one plays are good against certain cards.
Thundermaw Hellkite's combination of abilities means that you'll almost certainly take at least 5 damage, if not more. It's more or less a better Hell's Thunder with half a Sleep attached for 2 extra mana, except it doesn't die at the end of the turn. A red/x deck curving into it should do well, and if your opponent has been playing enough removal to keep up with your turn 1-4 drops, they'll have trouble having enough removal for this guy on turn 5.
Thragtusk *doesn't* die to removal (protection and hexproof aren't the only things that stop a creature dying to removal - leaving a 3/3 behind is another method of doing so), and provides a significant life swing when it enters, all without requiring much green in the deck at all. Furthermore, because the Thrag beast token trigger is on leaving the battlefield and not dying, it's open to shenanigans with blink effects, like Restoration Angel.
Voice of Resurgence is not only on curve, and not only doesn't die to removal for a similar reason to Thragtusk (at least, it doesn't die to all removal), but it greatly inhibits a players freedom of playing spells, usually forcing them to play everything at sorcery speed. It can be devastating against a control deck - if they decide to counter one of your spells, you'll get a free creature for it which could well be the best on the board.
If removal were the only thing that mattered, then control would always win. If these cards weren't good enough to be played, they wouldn't be seen in virtually every deck that runs their colors. Don't spout nonsense when it's clear you don't have a clue about what makes a card competitively viable.
Also, I'd be very curious to see what you consider to actually be the best cards in standard if you don't rate these ones very highly.
And if you're just a troll, then thankyou for allowing me to educate anyone who didn't realise why these cards are so good. ^^
I could tell why I love this card, but seriously, we all already know it :3
5/5
Swamp, Black Lotus
Crack the Lotus for a Seething Song. (5 mana)
Play Thundermaw Hellkite. (5/5 flying)
Pay 4 life for a pair of Mutagenic Growths. (+4/+4, 9/9)
Drop Tainted Strike. (10/9 infect)
Swing.
Then it occurred to me that this is Lava Axe, but with "Put a 5/5 token with flying into play" added on.
I'm not the biggest fan of
The reason this card was hated was because in Innistrad standard many decks revolved around using swarms of 1/1 flying tokens and this just hosed them.
and @Radagast there is a reason those 5/5s with a couple of abilities for 6 weren't "tournament level dragons" the problem wasn't fixed. The reason things are expensive now is because of economics and the boom in playership, not because wizards has made a shift to make creatures more playable. Most players have no interest in 5-6 drops that aren't doing a lot of work or really well positioned in a metagame. Do you have any idea what a commitment it is to bank on cards that expensive in real play or what a liability that card is?
he's essentially a T5 8 damage to your opponent if they don't have any instant removal or creatures with reach. Hands down a 5/5 in my book.
http://sales.starcitygames.com/search.php?substring=Thundermaw+hellkite&go.x=-576&go.y=-76&go=GO&t_all=All&start_date=2010-01-29&end_date=2012-04-22&order_1=finish&limit=25&action=Show%2BDecks&card_qty%5B1%5D=1