If you don't realize the greatness of this card please take the time to figure it out.
Sacrier
★★☆☆☆ (2.3/5.0)(3 votes)
sorry here is the link Candelabra of Tawnos
Donovan_Fabian
★★☆☆☆ (2.0/5.0)(3 votes)
It combos with any enchanted land, even one enchanted land that only gives 1 mana back allows you to repeat the process infinitely for infinite mana. On the other hand there are like 100 infinite mana combos already, although no others that let you do it so easily. Also works with any non basic land that produces more than 1 mana, as said the ravnica bounce lands like selesnya sanctuary will be able to untap itself with the magus infinite number of times and still net gain 1 mana.
Conical
★★★★★ (5.0/5.0)(4 votes)
You can't untap a land that has trace on it, trace gives the land shroud.
Ritius
★★★★★ (5.0/5.0)(2 votes)
@ steepommel, The benefit in the beginning of the game is mediocre, for sure, but when you have two lands with enchants on them, that's two more mana, and so on until you get your gaea's cradle out. It's not a phenomenal creature, and is certainly not a bird of paradise, but a 1 drop that's a 1/2 with mana accel is pretty damn potent creature.
steelpommel
★★★☆☆ (3.5/5.0)(3 votes)
I don't understand, if you have a enchant land or whatever give off 2 mana you still have to tap magus. So one mana to untap magnus would give you three mana. at the resolve...not infinite. Or can you untap/tap land as much as you please?
Spell this out for me please
What I assume is say for instant you have wild growth giving you 2 mana for one tap.....you tap that 2 mana and pay 1 and tap magus , then you can untap that land again to tap for another 2 giving 3 in total, because you can't tap magus again. While good it's not the two card infinate set you would need a creature/spell that untaps magus and a multiple mana producer to make infinite combo, or use this for a multiple color deck to untap specific lands
Then again I could be blatantly wrong not sure.
update....yeah I see now. It isn't the infinite mana spewer some of these guys are saying unless you throw in a freed from the real and a double mana. Then that is the infinite loop
Kurhan
★★★★★ (5.0/5.0)(2 votes)
Best served with Sasaya's Essence....Supposing you have the deck to flip it.
HyuugaLord
★★★★★ (5.0/5.0)(2 votes)
LOL. I laugh at all you people going about this card all wrong. Just using this card with the Ravnica Dual Lands is already great as it is. However, the potential of this card to produce infinite mana is really true, you are all just going about it wrong. The Freed from the Real steelpommel mentioned is one answer, but there are other less risky methods...
A3Kitsune
☆☆☆☆☆ (0.0/5.0)
Heartbeat of Spring. Every land produces 1 extra mana, and if many of them, or more accurately many of yours already produce more then one mana, you're getting a lot of mana.
Once your mana-engine is in place, he combos with counterspells. Because with this much mana, you should have no problem ending your turn with enough lands untaped to play even the 5 or 6 mana counterspells.
Yes, you can play Time Stop. And that's Awesome.
ClockworkSwordfish
☆☆☆☆☆ (0.0/5.0)
All that and it doesn't die to Spark Spray!
Lateralis0ne
★★★★★ (5.0/5.0)(10 votes)
The flavor here makes me cry. All in all, this fifteen card cycle makes up 15 of the 25 or so cards I enjoy most in this game. 5 stars for that alone.
i just like to use it in 2 headed giant games and keep my other head several land-drops ahead of the competition, but your idea for infinite mana is pretty cheesy too.
Oh god, that flavor text... is beautiful... it's so nostalgic it almost made me shed a tear.
yuyu63
☆☆☆☆☆ (0.5/5.0)(1 vote)
2 lotus petals turn 1 and an island, sac a petal for magus and pass the turn next turn, draw island sack the other petal for high tide tap both islands for 4 use 2 on magus, to untap them, then tap them for 4 more for a total of 6, use 3 for freed from the real, and 1 to untap now use your last 2 to tap magus and untap your lands, tap land, then magus, untap, repeat, now add a treasure trove, and your out of cards that appear naturaly now draw your deck and win
There guys turn 2 infamana draw ext
sonorhC
☆☆☆☆☆ (0.0/5.0)
As others have said, it's good with multi-mana lands like the Ravnica bouncelands, Gaea's Cradle, or something with Wild Growth on it, and it's great with Mana Flare-type effects. But even without any of that, it's also color-filtering. If you have, say, two Forests and two Plains, you could use this to get or instead of just .
DarthParallax
★★★★☆ (4.9/5.0)(4 votes)
Candelabra of Tawnos plus Urzatron is probably the most broken thing Vorthos will ever actually play.
Salient
☆☆☆☆☆ (0.0/5.0)
This is surprisingly non-expensive, for a Magus. Heck, for vanilla 1/2 is not terrible.
13KmSpaceRock
☆☆☆☆☆ (0.0/5.0)
We all know this is for Mana Flare or Heartbeat of Spring.
SoulsDescend
☆☆☆☆☆ (0.0/5.0)
Obviously combos well with cards like Vernal Bloom and Mana Reflection in my Omnath deck, but would also mention that Magus can target any player's lands. My friends and I play multiplayer EDH almost exclusively, and with both Omnath and this card out my teammates can play just about anything.
If you had 2 forests, you can tap the 2 (), untap them with Magus(), tap the 2 again (), then untap the Magus with the Mantle(). You'll have a net-gain of each time. Repeat until you commander Kamahl, Fist of Krosa has stopped pooping himself with his Overrun ability or just attack with the infinite/infinite Magus.
Wizards, please bring me a new Simic general! I have so many things I wish to break in EDH.
Stinga
☆☆☆☆☆ (0.0/5.0)
I got this! This guy Life and Limb Xenograft on saproling Forest with a Overgrowth on it (or anything that taps for 3) Tap the forest for three mana. Use two of it with this guy's ability to untap himself (as he is now considered a land) and the forest. Repeat, skimming one green every time.
Rushdown, I think you added an unnecessary turn! Turn three, if you play an island instead of a forest, you can attach Freed from the Real, tap the magus, untap an island and another land, since it's ability cost is reduced by 2, and then produce an arbitrarily large amount of mana of the color the second land you untap produces (thus why I said to drop an island, that would give you either color you need.) Overall, I like this as much or more than Candelabra, but that's more because I'm a Johnny and this guy is just too combo-tastic.
JovianHomarid
☆☆☆☆☆ (0.0/5.0)
Bah! Why is this not searchable by name in gatherer? It doesn't show up when searchin either for it's full name or for "Name includes Magus", or "Name includes candelabra".
Tawnos was Urza's assistant during the events of the Brother's War, depicted in Antiquities and the Urza's Saga block.
swagtusk
☆☆☆☆☆ (0.0/5.0)
Yet another target for umbral mantle with a gaea's cradle out. Have at least 4 other creatures out other than your magus and cradle will pump for infinite mana. In Edh for a token deck or any deck running green this is not that far fetched.
Comments (37)
The benefit in the beginning of the game is mediocre, for sure, but when you have two lands with enchants on them, that's two more mana, and so on until you get your gaea's cradle out. It's not a phenomenal creature, and is certainly not a bird of paradise, but a 1 drop that's a 1/2 with mana accel is pretty damn potent creature.
Spell this out for me please
What I assume is say for instant you have wild growth giving you 2 mana for one tap.....you tap that 2 mana and pay 1 and tap magus , then you can untap that land again to tap for another 2 giving 3 in total, because you can't tap magus again. While good it's not the two card infinate set you would need a creature/spell that untaps magus and a multiple mana producer to make infinite combo, or use this for a multiple color deck to untap specific lands
Then again I could be blatantly wrong not sure.
update....yeah I see now. It isn't the infinite mana spewer some of these guys are saying unless you throw in a freed from the real and a double mana. Then that is the infinite loop
Once your mana-engine is in place, he combos with counterspells. Because with this much mana, you should have no problem ending your turn with enough lands untaped to play even the 5 or 6 mana counterspells.
Yes, you can play Time Stop. And that's Awesome.
Turn 1: Island, Tap Island, Training Grounds.
Turn 2: Island, Forest, Tap Forest, Magus of the Candelabra.
Turn 3: Island, Forest, Forest, Freed from the Real or Pemmin's Aura.
Turn 4: Island, Forest, Island, Forest, Tap Magus of the Candelabra and pay for 2 which untaps 4 lands. Untap and repeat? It is more durable with Pemmin's aura on.
There guys turn 2 infamana draw ext
Freed from the Real
Island
This guy.
See, there are many other spells that can untap a creature, and if you had the right amount of things, you could make infinite mana.
To stay in Green, let's use Caged Sun or Mana Reflection or Gauntlet of Power + Umbral Mantle.
If you had 2 forests, you can tap the 2 (
Wizards, please bring me a new Simic general! I have so many things I wish to break in EDH.
This guy
Life and Limb
Xenograft on saproling
Forest with a Overgrowth on it (or anything that taps for 3)
Tap the forest for three mana. Use two of it with this guy's ability to untap himself (as he is now considered a land) and the forest.
Repeat, skimming one green every time.
Overall, I like this as much or more than Candelabra, but that's more because I'm a Johnny and this guy is just too combo-tastic.
This card references Candelabra of Tawnos and is part of the "Magus" super cycle of rare creatures. The cards in Time Spiral all reference one of the most powerful artifacts ever; the others are Magus of the Disk, Magus of the Mirror, Magus of the Jar, and Magus of the Scroll.
The Planar Chaos part of the cycle focuses on powerful lands: Magus of the Tabernacle, Magus of the Bazaar, Magus of the Coffers, Magus of the Arena, and Magus of the Library. The Future Sight part of the cycle focuses on powerful enchantments: Magus of the Moat, Magus of the Future, Magus of the Abyss, Magus of the Moon, and Magus of the Vineyard.
Tawnos was Urza's assistant during the events of the Brother's War, depicted in Antiquities and the Urza's Saga block.