This totally going into Red Deck Wins obviously. Another card that is going to shake up Legacy and Standard. Man, this set is rewriting the entire game of Magic....
Cyberium
★★★★☆ (4.6/5.0)(5 votes)
Technically speaking, you can disrupt opponent's top card too. You can put a worthless card on top of their library to delay him. If your opponent searches for cards with tutors you can also delay that. Of course, in most cases one would use it to retrieve their own cards but I like the option provided.
finalwolf
★★★★☆ (4.6/5.0)(7 votes)
Opponent's first turn: Swamp -> Dark Ritual -> Entomb -> Reanimate... You: in response, pay 2 life, put their creature that they entombed on top of their library. Feels good man.
This card has a lot of usages.
MasterOfEtherium
★★☆☆☆ (2.4/5.0)(5 votes)
Venus FlyTrap Kavu Fungus
Polychromatic
★★★★☆ (4.6/5.0)(4 votes)
Yeah... This definitely got better and better the more I read it.
Donovan_Fabian
★★★★☆ (4.8/5.0)(6 votes)
One thing that is actually really good about this card that a lot of people are missing.. it says any graveyard. How awesome is it to be on turn 7, needing to swing in for the win.. and you make them top deck their 1 mana llanowar elf by using this on their own creature on their end step.
Aun
☆☆☆☆☆ (0.0/5.0)
First Thought: Hmm, okay, nothing too special. No direct impact on the game.
Second: WAIT, WHAT THE F*UCK ARE THEY DOING?
Buridan
☆☆☆☆☆ (0.0/5.0)
This on a stick and a way to keep your opponent putting weak cards into his/her graveyard. Could than be fun with a land destruction.
Tetsu_tora
☆☆☆☆☆ (0.0/5.0)
Who doesn't like fishing in their graveyard. Thanks to Phi-mana symbols...we can all do it now.
Awesome card is awesome.
SIlverSkyz
☆☆☆☆☆ (0.0/5.0)
Neat, capitol P in brackets makes now how to colored...
rinoh20
☆☆☆☆☆ (0.0/5.0)
vorniculex vs jin-gaxitas: FIGHT
desolation_masticore
☆☆☆☆☆ (0.0/5.0)
This hosing reanimation feels very green, though I'm not sure I like the better than reclaim bit. Should have cost I think.
NocteMundi
☆☆☆☆☆ (0.0/5.0)
Amazing in Limited...saved me so many times at the prerelease.
GrimjawxRULES
☆☆☆☆☆ (0.0/5.0)
@Polychromatic: Couldn't agree more. The more you read it, the better it gets: It retrieves dead things from your graveyard, draw-step locks your opponents, stops reanimation and other graveyard shenanigans, it's an instant and finally, it's practically free and can be run in any color.
If reanimation is still being played in T1, I can see this becoming a very strong sideboard card. Other than that, retrieving dead fatties and strong spells in any color and draw-locking opponents for a turn is still really crazy. Demigod of Revenge among others comes to mind here.
This card may be the most underrated in the set. being able to manipulate both players graveyards and potential draws for one phyrexian green mana is awesome. May not seem flashy at first, but most players can easily think of many potential situations where this card is extremely useful. I also used it to seal my opponent's fate by putting a fetch land (or other situational-harmless card) on top of his deck before his draw phase. Awesome card. 5/5
roguepariah
★★★★☆ (4.0/5.0)(4 votes)
I have a feeling that is a mechanic that people are going to be complaining about for years to come. Circumventing the color wheel can provide all kinds of unintended, if not broken, results.
btw. bracket, parenthesis, color, slash, P, parenthesis, bracket, gets you a colored
thisisnotmyname
★★★★☆ (4.4/5.0)(7 votes)
One of the best blue cards ever printed. Yes blue.
BlackAlbino
★★☆☆☆ (2.8/5.0)(3 votes)
fun
ZEvilMustache
★★★☆☆ (3.6/5.0)(4 votes)
This might make my Djinn of Wishes deck viable. Provided no one else at the table is playing anything serious...
The_USAgent
★★★★☆ (4.7/5.0)(3 votes)
ummm... I think i want to use that Brainstorm.... again...
N1N7A
★★★★☆ (4.5/5.0)(4 votes)
it says: use again your best(dead) card or force your opponent to topdeck some shit
DacenOctavio
★★★★☆ (4.5/5.0)(2 votes)
What a hilarious answer to Surgical Extraction. This is just a versatile card all-round. I've played Reclaim in Sunny Side Up builds, so I can appreciate this strictly better version.
Combos with Pelakka Wurm! Opponent: I go for your wurm's throat. Me: K, let him die, and in response to drawing a card, bam! Looks like he's back in my hand for G or 2 life.
HairlessThoctar
★★☆☆☆ (2.4/5.0)(5 votes)
Type your comment here.
GoblinNaysayer93
★★★★☆ (4.5/5.0)(2 votes)
I love this card.
Retrieve a fatty or utility creature? Check.
Recur a destroy spell or burn spell? Check.
Screw up your opponent's reanimation strategy? Check.
Waste your opponent's turn by making them draw an irrelevant card? Check.
Do all of the above without actually playing green? Check.
Kitty_the_Kat
★★★☆☆ (3.0/5.0)(1 vote)
This is a very nice card, but I think it would've been much nicer if it put it back my hand rather than the top of my deck.
Still, very underrated. Of course the Instant speed is what makes this card, being free is just the icing on the cake. Reuse whatever bomb you happened to cast the first time, or an off chance would be giving them a dead draw. Either one is useful, though I would go for it on myself during the end step so I can draw whatever I wish to reuse.
mlanier131
★★★★☆ (4.5/5.0)(2 votes)
This card is godly. it also hoses players needing an answeras in "I must draw a land now"or "i must draw a removal card now" and accidently hoses reanimator. It is better than regrowth in vintage since it requires no mana cost and recurres ancestral recall.
These things are amazing; I am constantly using Noxious Revival to get these back.
Superllama12
★★★★☆ (4.5/5.0)(2 votes)
This is actually quite a good card. It can be played in any color to get stuff back (although it screws up your draw step, but in blue, this should not be a problem). However, my favorite use of the card was in a multiplayer game. One player was mana screwed, so he discarded a bomb card that he couldn't cast because of the 7-card hand limit. Another cruel player noticed the "target," and made him put it back on top, completely knocking him out of the game. So while it's not an amazing card that should go in every deck, it is pretty good and versatile
4/5
Justice1337
★★★★☆ (4.5/5.0)(2 votes)
I want to get this on an Isochron Scepter so bad. You sure you want to crack that fetch land?
Salient
☆☆☆☆☆ (0.0/5.0)
This is a surprisingly powerful card for 42 Lands decks. It lets you play Manabond and Exploration more aggressively and lets you Intuition for absolutely anything.
It's too bad Lands essentially died to a changing metagame before Phyrexia and Innistrad had their chance to contribute to its tech.
Phyrexian Regrowth Instant As an additional cost to play Phyrexian Regrowth, discard a card.
TheWrathofShane
☆☆☆☆☆ (0.0/5.0)
This is good. Instant speed to get anything important back in any color, or screw an opponents graveyard and stall them. All for the low low price of 2 life, with an optional discount to green mages.
Yeah. Shit just got real And both are in standard.
whitekurama
☆☆☆☆☆ (0.0/5.0)
Can I be the the first person to point out that this card just became NUTS with "miracle" in Avacyn Restored? It allows you to reuse any miracle card, except Temporal Mastery, at the cost of 2 life.
MindAblaze
★★★★☆ (4.2/5.0)(6 votes)
sweet. Long live Phyrexia!
repete
★★★★★ (5.0/5.0)(2 votes)
This card and Reclaim just got so much better with miracle. Thinking about how I can mill myself and then play a Snapcaster Mage in order to flash back this guy and throw Temporal Master on top of my library. AVR is gonna be sick.
Kindulas
☆☆☆☆☆ (0.0/5.0)
and like it wasn't already a pretty cool guy... Miracle. Now it doesn't afraid of anything.
tcollins
★★★★★ (5.0/5.0)(3 votes)
This will be amazing with the new miracle mechanic in Avacyn Restored. Also I enjoy that this card can be run in any colour of deck, provided you're willing to pay the life for it. Maybe run with in {G} {B} infect alongside Blessings of Nature. Could also work wonders with Revenge of the Hunted
sincarnation
★★★★★ (5.0/5.0)(4 votes)
Miracles will be plentiful and joyous
CarlosLiberated
☆☆☆☆☆ (0.0/5.0)
LOL. What's that, on the end of your turn and no ratchet bomb in play? This, Think Twice, Entreat the Angels, my turn, gg.
LordRandomness
☆☆☆☆☆ (0.0/5.0)
Paleopaladin: I'm afraid Gitaxian Probe is a sorcery.
This card will be a key player in my Miracle Worker deck if I ever actually build it...
GlassJoetheChamp
★★★★★ (5.0/5.0)(1 vote)
I think this goes along with Unsummon under "spells whose wide utility makes up for their card disadvantage". You can recover a vital card, cast a Miracle easily, get rid of a reanimation/flashback target, have fun with library shenanigans (cough Mindshrieker cough), or give your opponent a useless topdeck.
That's quite a lot for just two life. 4/5
Dream_Twist
☆☆☆☆☆ (0.0/5.0)
I could definitely see this making its way into sideboard against dredge and reanimator, and just straight up for the recursion in Legacy and Standard.
jstorrie
☆☆☆☆☆ (0.0/5.0)
One you get enough cards in your graveyard, this is essentially Vampiric Tutor with a Lotus Petal tacked on.
JackTheStripper
☆☆☆☆☆ (0.0/5.0)
@Kitty_The_Kat You do realize that what you just said would be better than regrowth... Which is already an obscenely powerful card... That would be unfun, unfair, and banned. Very, very banned. I truly hope that was sarcasm.
In the late game, you can cast it on a crappy card in an opponents Graveyard so that they have a dead draw.
You can also use it as a counterspell against Reanimation decks. Just target the creature they're targeting with the reanimation effect. This will resolve first and there will be no legal target for the spell they just cast.
Have I mentioned that you can cast it no matter what color your deck is? and that you can cast it even if you're tapped out?
Hell, I've even thought about running this in my mill deck just in case my opponent has a Surgical Extraction or a Tormod's Crypt. I could cast it to save my Emrakul, the Aeons Torn so I don't mill myself. Thankfully I don't run into many people who can deal with Emrakul's GY recovery, so I haven't had a need to use it this way... yet.
All of these bonuses are just gravy on top of the actual reclaim effect that you can use for your own spells in your graveyard.
Ferlord
☆☆☆☆☆ (0.0/5.0)
The "Put target card on top of that players library" is a very underrated way of slowing the game down and giving you some time to find a means to win.
Most people play things and don't expect to have to play it again. It's why Remand is more popular than Mana Leak: Although it goes back to their hand, they spent the mana, and now you know what they're going to play. Not only that, but there's no way to get around it. (Although I think people like the cantrip more).
So things like this can be a lot more trickier than you think. Obviously, they'd like to get their own stuff back. But that's why you have to think about what you're going to return to their deck.
If you have a creature out, returning a piece of removal may not be wise. If you can stop it or have just killed it, returning a weak creature may also be a good idea.
Be smart with it. If you use it wisely, you can have a game in the palm of your hands.
psychichobo
☆☆☆☆☆ (0.0/5.0)
Wat. No. Srsly, wat.
So... ANY colour... can get back ANY card... in exchange for skipping their draw step, effectively. For 2 life and no other cost (and you can use REAL mana if you have green!)
Alternatively, wreck someone's draw. Or help an ally out.
I'm starting to realise why people were so keen about this set. I never saw the potential aside from the few obviously mental rares, and often drew naff stuff, but there's so much more I didn't pick up on...
sincleanser
☆☆☆☆☆ (0.0/5.0)
For the low low cost of 8 life you too, can have eight Lightning Bolts.
blurrymadness
☆☆☆☆☆ (0.0/5.0)
Anything with card advantage is worth repeating; and this, in a long game, is effectively a tutor.
Gotta be careful with a card like this; it's card disadvantage for quality. Exceptional with Miracle costs, especially if you are tossing things in the graeyard with looter effects
MCcreator
☆☆☆☆☆ (0.0/5.0)
"To win he truly needs a miracle. It will be momentous if he draws one of the mira-" And I also cast Noxious Revival putting your Arid Mesa on top of your library. "Well that guy is just a dick."
Pipikako
☆☆☆☆☆ (0.0/5.0)
AMAZING CARD IS AMAZING CARD !!!!!
Continue
☆☆☆☆☆ (0.0/5.0)
"Draw a card."
I'm kidding, I'm kidding. This card is pretty bonkers as it is. Strictly better than Reclaim in two ways.
Petertracy
☆☆☆☆☆ (0.0/5.0)
Damnnn this card is a lot of fun. I wish I could justify running it in EDH, 4.5/5
For all the cool or powerful things people want to do with this, I say you can't beat the comedy of sheer dickery in multiplayer:
That Guy: I play Warp World! *Groaning around the table ensues, several minutes later the dozens of ETB triggers have resolved.* Me: I put the Warp World back on top of your- Player 3 to my left: *PUNCH.*
Comments (66)
You: in response, pay 2 life, put their creature that they entombed on top of their library. Feels good man.
This card has a lot of usages.
Second: WAIT, WHAT THE F*UCK ARE THEY DOING?
Awesome card is awesome.
If reanimation is still being played in T1, I can see this becoming a very strong sideboard card. Other than that, retrieving dead fatties and strong spells in any color and draw-locking opponents for a turn is still really crazy. Demigod of Revenge among others comes to mind here.
btw. bracket, parenthesis, color, slash, P, parenthesis, bracket, gets you a colored
Combos with Pelakka Wurm! Opponent: I go for your wurm's throat. Me: K, let him die, and in response to drawing a card, bam! Looks like he's back in my hand for G or 2 life.
Retrieve a fatty or utility creature? Check.
Recur a destroy spell or burn spell? Check.
Screw up your opponent's reanimation strategy? Check.
Waste your opponent's turn by making them draw an irrelevant card? Check.
Do all of the above without actually playing green? Check.
Still, very underrated. Of course the Instant speed is what makes this card, being free is just the icing on the cake. Reuse whatever bomb you happened to cast the first time, or an off chance would be giving them a dead draw. Either one is useful, though I would go for it on myself during the end step so I can draw whatever I wish to reuse.
4/5
It's too bad Lands essentially died to a changing metagame before Phyrexia and Innistrad had their chance to contribute to its tech.
Phyrexian Regrowth
Instant
As an additional cost to play Phyrexian Regrowth, discard a card.
Yeah. Shit just got real
And both are in standard.
Miracle.
Now it doesn't afraid of anything.
This card will be a key player in my Miracle Worker deck if I ever actually build it...
That's quite a lot for just two life. 4/5
You do realize that what you just said would be better than regrowth... Which is already an obscenely powerful card... That would be unfun, unfair, and banned. Very, very banned. I truly hope that was sarcasm.
In the late game, you can cast it on a crappy card in an opponents Graveyard so that they have a dead draw.
You can also use it as a counterspell against Reanimation decks. Just target the creature they're targeting with the reanimation effect. This will resolve first and there will be no legal target for the spell they just cast.
Have I mentioned that you can cast it no matter what color your deck is? and that you can cast it even if you're tapped out?
Hell, I've even thought about running this in my mill deck just in case my opponent has a Surgical Extraction or a Tormod's Crypt. I could cast it to save my Emrakul, the Aeons Torn so I don't mill myself. Thankfully I don't run into many people who can deal with Emrakul's GY recovery, so I haven't had a need to use it this way... yet.
All of these bonuses are just gravy on top of the actual reclaim effect that you can use for your own spells in your graveyard.
Most people play things and don't expect to have to play it again. It's why Remand is more popular than Mana Leak: Although it goes back to their hand, they spent the mana, and now you know what they're going to play. Not only that, but there's no way to get around it. (Although I think people like the cantrip more).
So things like this can be a lot more trickier than you think. Obviously, they'd like to get their own stuff back. But that's why you have to think about what you're going to return to their deck.
If you have a creature out, returning a piece of removal may not be wise. If you can stop it or have just killed it, returning a weak creature may also be a good idea.
Be smart with it. If you use it wisely, you can have a game in the palm of your hands.
No.
Srsly, wat.
So... ANY colour... can get back ANY card... in exchange for skipping their draw step, effectively. For 2 life and no other cost (and you can use REAL mana if you have green!)
Alternatively, wreck someone's draw. Or help an ally out.
I'm starting to realise why people were so keen about this set. I never saw the potential aside from the few obviously mental rares, and often drew naff stuff, but there's so much more I didn't pick up on...
Gotta be careful with a card like this; it's card disadvantage for quality. Exceptional with Miracle costs, especially if you are tossing things in the graeyard with looter effects
And I also cast Noxious Revival putting your Arid Mesa on top of your library.
"Well that guy is just a dick."
I'm kidding, I'm kidding. This card is pretty bonkers as it is. Strictly better than Reclaim in two ways.
That Guy: I play Warp World!
*Groaning around the table ensues, several minutes later the dozens of ETB triggers have resolved.*
Me: I put the Warp World back on top of your-
Player 3 to my left: *PUNCH.*