Even if you drew this and didn't cast its miracle cost, it's not like it's an unreasonable cost, like Thunderous Wrath or something (not that T.W. is bad)
I wouldn't feel sour having this in my open hand, unlike... well, Thunderous Wrath...
Enelysios
★☆☆☆☆ (1.0/5.0)(1 vote)
I am a big fan of miracle, even if I am not the biggest fan of all of them, but this works so well in green aggro its not even funny. The best miracles are the ones that aren't stupidly overpriced if you can't cast them for the miracle cost. Six mana is a lot, but I am running a play set of these in my infect deck, and I have played it for its full cost and was not too unhappy with the result.
At the miracle cost though? This can suddenly land four or more infect counters onto an opponent on turn two or three, along with wiping their board of creatures. On Phyrexian Crusader? You probably win that turn. (You do win that turn if your opponent is playing white or red) I don't think this will see any real tournement play, but I kind of doubt any miracles will. (Maybe bonfire of the damned?) It is super fun though!
MANABURNWASGOOD
★★☆☆☆ (2.8/5.0)(2 votes)
I like this card. It's great in green beatdown, and in an EDH aggro, it's also great. The one thing I'm not a big fan of is the lure part of it, BUT, I can totally understand how that ability adds a nice level of strategy when attacking with two creatures. Not the best miracle card, but it can help win some games if played right.
MaDaZi
★★☆☆☆ (2.8/5.0)(2 votes)
Draw it early, and you get a nice chunk of their life gone.
Draw it late, and you could bypass everything with your other creatures and win.
possibly
Totema
★★★☆☆ (3.0/5.0)(2 votes)
All that I care to say about this right now is that the artwork somehow reminds me of Dave Chapelle's impression of Rick James. "F*CK YO CASTLE, VAMPIRE! BUY ANOTHER ONE, YOU RICH MOTHAF*CKAH!"
Zazzles_88
☆☆☆☆☆ (0.5/5.0)(1 vote)
4 words: Champion of the Lambholt
gatorjunkie
☆☆☆☆☆ (0.5/5.0)(1 vote)
In before anyone autocards Phyrexian Obliterator, and I will completely LOL when I play this on Glissa, the Traitor, destroy my opponents entire army, and bring back an army of artifacts from my graveyard.
This is a great card, and i think that the most interesting thing about it is that it really can act as mass removal more than regular buff. Because of the lure, the creatures all have to block, and the buff gives you the power to kill several of them, possibly at the price of a creature. Plus, with deathtouch you can just deal 1 damage to each creature and kill all of them, and whatever power remains would be trample damage.
TastetheJace
☆☆☆☆☆ (0.0/5.0)
Miracle this; activate Inkmoth Nexus's ability; cast this for its miracle cost, targeting the Nexus.
7/7 flying trampler with infect that must be blocked.
This is only good in block. For two green mana you can do much more in legacy.
Primal Bellow plus Rancor can pump for way over +6/+6 and hell, play two Bellows while you're at it for a complete blowout. Could be GG for three mana.
Dracula: "What is a man? A miserable little pile of..--OOOOH SHIT"
shotoku64
★★☆☆☆ (2.8/5.0)(2 votes)
The flavor of this card is a little more subtle than many cards. "revenge of the hunted", the "hunted" is the creature you target, then it goes out and takes its revenge out on your opponents creatures. The flavor isn't "this guy got +6! Hurry stop him before he gets through!" It is actually your own creature exacting his revenge by hunting down all the other creatures that once hunted him. Even more flavor as a miracle trigger when you think about it.
Elnshaw7
★★★☆☆ (3.2/5.0)(2 votes)
This card will have to see more play soon, it's just too good, especially for its miracle cost...turn one, any one drop for one green. Turn two, flip this, punch your opponent in the face for 6+? 5/5
Mindbend
★★★★☆ (4.2/5.0)(2 votes)
There is a mono green deck about to happen with this card , chuck it on a predator ooze and go to town , or if your feeling ambitiuos a wild beastmaster . Yeah this is better than a onsided wrath in the right deck.
or to go old skool put it on this guy :) Ærathi Berserker
For style points, I want to put this on a Hunted Troll, attack the player that got the faeries and trample over them all (as well as pretty much everything else they control). Damn it, now I need to buy 4 of each...
If it's bonded, one damage to each opponent's creatures, no matter how big would be the end of them. (and trample whatevers left ;))
Moxxy
☆☆☆☆☆ (0.0/5.0)
In green you're probably drawing cards one at a time anyways so excluding opening hand or other colors you're probably going to always be able to play this for its miracle cost.
Dream_Twist
★★★★★ (5.0/5.0)(1 vote)
You know what's nuts? This almost playable without it's miracle cost. While it's not really on the level of something like terminus, it's pretty damn good.
Myrs
★★★★☆ (4.2/5.0)(2 votes)
I used to have 4 of these in my w/b standard. Made some pretty awesome early game plays, actually. T1: Overgrown Tomb, Diregraf Ghoul T2: Forest, this (on diregraf), Giant growth Swing for 11 damage on T2.
Trouble is, miracle is quite unpredictable, and sometimes it can screw you over (say, if its in your opening hand, or you draw it without having any creatures in play).
3.5/5
MICKEY.KNOX
☆☆☆☆☆ (0.0/5.0)
To me, this card is the definition of 'Stompy Time'. So much so that i forget its real name sometimes cuz that's what I've always called it. Brutal every time it resolves... try it with deathtouch for Super Stompy Time!
A_Real_Travesty
☆☆☆☆☆ (0.0/5.0)
Don't see anyone else saying it, so... Stuffy Doll. My friend was not happy with me.
psychichobo
☆☆☆☆☆ (0.0/5.0)
@Dream_twist: Of course it's playable without it's miracle cost. It's green! NOTHING IS EXPENSIVE IN GREEN =D
SirLibraryEater
☆☆☆☆☆ (0.0/5.0)
Combos with Gruul. I like how "COME AT ME BRO" this is. Put this on stuffy doll for absolute silliness. Put it on a 1/1 to distract all the blockers and get a bunch of more damage in unblocked. The combo possibilities simply do not stop. I need more of these.
somegeek
☆☆☆☆☆ (0.0/5.0)
Casting this on a Typhoid Rat and swinging would be comical. A 7/7 rat with trample and deathtouch... you only need to deal lethal damage to each creature blocking, which in this case would be one. Could wipe someone's board clean.
Comments (45)
EDIT: Lost an entire army to this card at prerelease. TWICE. Getting this for its miracle cost is almost unfair.
...I want one. Or ten.
seriously, bring those vapor snags.
Berserk.
TIMMY SMASH!!!!!!!
I wouldn't feel sour having this in my open hand, unlike... well, Thunderous Wrath...
At the miracle cost though? This can suddenly land four or more infect counters onto an opponent on turn two or three, along with wiping their board of creatures. On Phyrexian Crusader? You probably win that turn. (You do win that turn if your opponent is playing white or red) I don't think this will see any real tournement play, but I kind of doubt any miracles will. (Maybe bonfire of the damned?) It is super fun though!
Draw it late, and you could bypass everything with your other creatures and win.
possibly
EDIT: Oh, hey. Revenge of the Hunted Wumpus!
7/7 flying trampler with infect that must be blocked.
Turn 2: Draw revenge of the hunted, swing for game.
Primal Bellow plus Rancor can pump for way over +6/+6 and hell, play two Bellows while you're at it for a complete blowout. Could be GG for three mana.
"revenge of the hunted", the "hunted" is the creature you target, then it goes out and takes its revenge out on your opponents creatures. The flavor isn't "this guy got +6! Hurry stop him before he gets through!" It is actually your own creature exacting his revenge by hunting down all the other creatures that once hunted him. Even more flavor as a miracle trigger when you think about it.
or to go old skool put it on this guy :) Ærathi Berserker
If it's bonded, one damage to each opponent's creatures, no matter how big would be the end of them.
(and trample whatevers left ;))
T1: Overgrown Tomb, Diregraf Ghoul
T2: Forest, this (on diregraf), Giant growth
Swing for 11 damage on T2.
Trouble is, miracle is quite unpredictable, and sometimes it can screw you over (say, if its in your opening hand, or you draw it without having any creatures in play).
3.5/5
I like how "COME AT ME BRO" this is. Put this on stuffy doll for absolute silliness. Put it on a 1/1 to distract all the blockers and get a bunch of more damage in unblocked. The combo possibilities simply do not stop.
I need more of these.