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Magic: The Gathering Card Comments Archive

Avacyn's Collar

Multiverse ID: 262863

Avacyn's Collar

Comments (30)

ThisisSakon
★★★★☆ (4.5/5.0) (10 votes)
Beautiful. Turns every human into a Doomed Traveler. And we liked doomed traveler.
ichorNet777
★★★★☆ (4.8/5.0) (9 votes)
For flavor and style points, destroy this with Ancient Grudge!
Guest1741897132
★★☆☆☆ (2.8/5.0) (3 votes)
What cannot be destroyed must be bound.
majinara
★★☆☆☆ (2.1/5.0) (7 votes)
Commander review: I think that this card is just not having enough power to matter in the Commander format. +1/+0 is cute but doesn't do much any vigilance is one of the less important keywords. About the token: how many creatures in your decks are humans that you want to attack with and that you want to die as well? 0? 1? 2? Not enough anyway.
1/5 for Commander
DarthParallax
★★★☆☆ (3.2/5.0) (6 votes)
majinara appears to have decided to post under every card 'this thing sucks, don't play it in Commander', simply because it is not the next Cruel Ultimatum.

This thing uses a death trigger and makes tokens. And is a artifact. Commander has a massive card pool, really it's immense, and if you cannot break this card based on those three qualities (death, tokens, artifact) then you fail the Johnny Test.
RAV0004
★★★☆☆ (3.0/5.0) (3 votes)
Compare to Heavy Mattock
This is Good. This is really good. Vigilance is extremely useful, perhaps the second most important keyword (after haste) and the Flying spirit tokens are... excellent. This gives humans on innestrad undying and flying when they die. Obviously you aren't going to put it in a non-human deck, but then you probably aren't going to put archdemon of greed in a non human deck either.

The problem with giving stuff vigilance is your opponent likes to kill them once and for all. This flavorfully and mechanically punishes your opponents for even thinking of it. Good card.

The only problem is that in limited (where this will see most play) there will be less humans, since this /is/ Dark Ascension after all.
.Blaze.
★★☆☆☆ (2.7/5.0) (3 votes)
Great in the casual humen decks, maybe even FNM. Cool card.
ilovealara
★★★☆☆ (3.9/5.0) (5 votes)
@majinara
Stop rating every card in the set bad in commander. Yes, this is bad when you have no humans, but then why would you play it? If your commander is Mikaeus, the Lunarch or some other human-spirit supporting card, than this is and amazing card. It's like saying Olivia Voldaren sucks because you can't run it in your green-blue self mill deck.
Lord_of_the_Real
★★★☆☆ (3.8/5.0) (4 votes)
I do not like this card as it encourages humans to wear collars, and I find that demeaning. Good day!

Oh, @majinara
What if your General is a Human?

GOOD DAY AGAIN!
Hal_41n
★★★★☆ (4.1/5.0) (5 votes)
Play Xenograft. Name Human. Creature dies, get a Spirit. Equip to Spirit. Spirit dies, get another Spirit. Repeat.
TheGoodDoctor20
★★★★☆ (4.3/5.0) (7 votes)
This could see play in a WhiteBlue Human-Token deck. I imagine this paired with Moorland Haunt to produce twice as many evasive spirits may prove this to be golden in constructed.

Sidenote: Attach to Doomed Traveler and get into a philosophical debate over how one man could potentially produce three spirits.
movip1991
★★★☆☆ (3.5/5.0) (3 votes)
I loved playing with this card at the pre-release. It's easy to get out early, and it makes pretty much any equipped creature slightly more of a threat. Equip to Elder Cathar and attack with it while you have a Thraben Sentry hanging back and watch your opponent squirm.

Very reliable card in Limited. Looking forward to seeing how it's received in Constructed.
cybishop
★★★☆☆ (3.8/5.0) (3 votes)
This card plus Conspiracy (http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=108914) or Xenograft (http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=227544) set to Human could be used in all kinds of combos.

With either of those enchantments in play, the Spirit tokens made by this collar are Humans. If you can keep on equipping this to them, you can go infinite. Ashnod's Altar gives you two mana for sacrificing a creature, so those three cards give you an arbitrarily large number of effects that trigger off something dying, like Fecundity, Bitter Ordeal or Blade of the Bloodchief. With an Intruder Alarm or Midnight Guard out as well, this gives you an arbitrarily large number of untaps.

Alternately, you could reduce the cost to equip this equipment, like with Auriok Windwalker or Puresteel Paladin. Avacyn's Collar, Ashnod's Altar (or Phyrexian), Xenograft (or Conspiracy), and Puresteel Paladin give infinite mana. That's always nice.
dontmess17
★★★☆☆ (3.8/5.0) (5 votes)
Puresteel Paladin's new best friend. now if he gets killed, all that equipment you got out with him can go straight to your spirit token. awesome.
chiron123
☆☆☆☆☆ (0.5/5.0) (1 vote)
Mr. Doomed Traveler, I feel that something's bad going to happen to yah, Can you please wear this Avacyn's Collar?...

While walking down the path he get's doomed bladed...

At least doomed traveler would not be so lonely as there will be 2 spirits floating around....

Hi Ms. Mausoleum Guard, I feel that something's bad goint to happen to yah....... and the cycle continues.


========================================================================================

4x Mausoleum Guard
equipped with 4x Avacyn's Collar

With Intagible Virtue in Play....

Ask the opponent, would you like to cast DOJ? Or BSZ?.... must abuse Ratched Bomb / Steel Hellkite in Standard while they are still around.
boottspurr
★★★☆☆ (3.8/5.0) (4 votes)
Oh yeah, time for a new ridiculously complicated Standard-Legal combo! This card with Xenograft, Puresteel Paladin with metalcraft, and... I dunno... Falkenrath Torturer?
NeoKoda
★★☆☆☆ (2.8/5.0) (4 votes)
Majinara review: Don't play Commander with this guy. He only plays with Zur the Enchanter, and searches up Necropotence. If he doesn't win on turn four, he quits. And complains about how underpowered every card ever is.

0.5/5
MagnaLynx21
★★☆☆☆ (2.8/5.0) (2 votes)
Many would shrug this one off, however I would gladdy add it to my one mana curve next to Flayer Husk in a more human themed Puresteel Paladin build. Nice piece of utility to have around.
YawgmothsWish
★★★★★ (5.0/5.0) (2 votes)
This is a great for smaller limited/standard. Provides some resistance vs removal as well as card advantage and a bit of inevitability by basically giving all your creatures watered down persist.

I think it has potential to see play in larger formats such as Extended or Modern, especially if more powerful cards get banned.

Unlikely to see play in eternal formats as it has to compete with good equipment such as Umezawa's Jitte or Skullclamp, but most equipment don't.

Solid card all around though, especially in terms of flavor.
Tiggurix
☆☆☆☆☆ (0.0/5.0)
Cool card, but from a flavour standpoint, it's confusing. Aren't the followers of Avacyn supposed to seek the Blessed Sleep? In other words, not a restless afterlife? Shouldn't then an Avacynian relic ENSURE you R.I.P?
ayefightbears
★★★★★ (5.0/5.0) (1 vote)
As if the combo wasn't obvious enough already, artist John Stanko was kind enough to depict Thraben Doomsayer handing these out.
rawrinsanity
★★☆☆☆ (2.8/5.0) (2 votes)
@TheGoodDoctor20

Yes, I could see how a man producing 3 spirits could spark a debate;
Yet I've seen a Doomed Traveler yield 304 spirits:)

1 Doomed Traveler=1 Spirit
+4 Requiem Angel=5 Spirits
+4 Avacyn's Collar=9 Spirits
+4 Parallel Lives=144 Spirits
Then
1 Undying Evil so you can let him die again, and produce 144 more spirits=288 spirits; for a final goodbye with Moorland Haunt to get yourself 16 more spirits:D

((and this is just standard:D))
drpvfx
★★★★★ (5.0/5.0) (1 vote)
This is going to be a beast in W/U Human/Spirit Decks with Drogskol Captain.

Also, I'm *absolutely* going to build a just-for-fun deck with four of these, four Doomed Travelers, four Requiem Angels, as many clone cards as I can find, and Moorland Haunt.

I'm hoping to extract over ten souls from a single Doomed Traveler by the time he meets his ultimate end under the Moorland Haunt.

EDIT: Okay, looks like rawrinsanity kicked it up several notches... Shang Tsung would be jealous!
atemu1234
☆☆☆☆☆ (0.0/5.0)
@Hal_41n Add Anger when your opponent has Engineered Plague has selected spirits and you have Liege of the Tangle and Intruder Alarm.
Dabok
☆☆☆☆☆ (0.0/5.0)
Wow, I've finally found a good use for my Auriok Bladewarden.
It has yielded me fine results the other day on my equipment deck with the Bladewarden.
You have a 2/1 vigilance attacker which you can pump to a 4/3, or pump something else.
Morgaledh
☆☆☆☆☆ (0.0/5.0)
This didn't protect him from Victim of Night (look closely at Victim's artwork....)
Ligerman30
☆☆☆☆☆ (0.0/5.0)
see flavor text of ancient grudge.
u60cf28
☆☆☆☆☆ (0.0/5.0)
Tell me whether this combo is good:

Drogskol Captain and Avacyn's collar, in a W/U Human/Spirit deck
MCcreator
★★★★☆ (4.5/5.0) (1 vote)
@drpvfx @rawinsanity

Now for outside of standard it took me 30 minutes of number crunching and brain stretching to work out how many spirits one traveller could produce using these rules:
1) No returning Doomed Traveller from graveyard to hand.
2) No using things that could use infinite mana to win (No Fool's Demise or Nim Deathmantle).
3) No soul exchange, it just doesn't seem right from a flavour standpoint as if the soul is exchanged then it makes sense that the doomed traveller has another one as opposed to the nonsensical jillion soul traveller that we are trying to create.
So, I believe that one doomed traveller could create 3687497859072 (roughly three and a half thousand billion).

Then Anger.
Then Win.
:)

Please note that I didn't include Bloodband March because it made my head start to hurt.