Bleaching your lands doesn't seem to be very powerful, but somebody out there has probably found some nasty combo with this.
Nagoragama
★★★★★ (5.0/5.0)(4 votes)
What's up with his feet?
Daikoru
☆☆☆☆☆ (0.0/5.0)
It's half a Painter's Servant. You modify your own cards, but not your opponent's. Which you prefer is up to you, if you want cards that powers up from your own white permanents or cards that can only hate white. Or you could play both of them and double the chances to change all your stuff to white color!
Master-Crimson
☆☆☆☆☆ (0.5/5.0)(1 vote)
What happens if you have this card on the battlefield along with Prismatic Omen?
Magnor_Criol
★★★★☆ (4.4/5.0)(4 votes)
@Nagoragama - It took me a while to notice this, but it's showing a transformation thing. Outside the circle it's rough and Red-looking creatures, like dragons and what seems to be goblin or ogre legs. Everything in the circle is light and happy and nice, and the dragons and goblin/ogre turn into...something with butterfly wings and a human.
EpicBroccoli
★★☆☆☆ (2.8/5.0)(3 votes)
The Whitest Card U Know
klieb
☆☆☆☆☆ (0.0/5.0)
For every one who needs a use for this I use it in my sen triples Edh deck. For your turn you control his "cards" so you can them even if your opponent is green- red.
armogohma
★★★★★ (5.0/5.0)(2 votes)
The ultimate mana fixer. I can't wait to see it break.
LTJZamboni
☆☆☆☆☆ (0.0/5.0)
I thought this was a combo with Emeria, the Sky Ruin, but then I realized that it turns Emeria into a Plains as well. Still a fun card and I have two of them!
Nathreet
☆☆☆☆☆ (0.0/5.0)
White-red deck without any plains. Blue not required thanks to this card's color fixing. Donate or bazaar trader away celestial dawn then cast flashfires.
Japicx
☆☆☆☆☆ (0.0/5.0)
For budget players like me, this is a good replacement for Prismatic Omen.
scumbling1
★★★☆☆ (3.1/5.0)(4 votes)
I've never been a fan of cards such as Celestial Dawn and Prismatic Omen, for much the same reason I'm not a fan of Mana Cylix. All the aforementioned cards fix your mana, but they still require a whole card out of your deck to do only that. They don't actually give you access to more mana, which playing something like a Cultivate or a Signet would (and these cards could simultaneously help gain access to additional colors of mana while doing so). You can just get around color screw by simply using a combination of a solid mana base along with running accelerants. Outside of decks with Sen Triplets, if you need this level of color-fixing you probably should rethink the cards in you're using.
Buderus
★★☆☆☆ (2.0/5.0)(3 votes)
What a racist card... :P
Razbot
★★★★☆ (4.8/5.0)(6 votes)
Really funny/mean to play this in Commander, and use Zedruu the Greathearted it over to someone not playing a white commander; completely denies them access to any colored spells
Amnesigenic
★★★★★ (5.0/5.0)(2 votes)
I have this in the Zedruu deck along with Muse Vessel and Ornate Kanzashi, it allows me to play any card I exile, regardless of color. Also, as has been pointed out, a fun donation for anyone not running white.
RexManningDay
★★★★★ (5.0/5.0)(6 votes)
To prevent confusion, it's probably worth noting that (as far as I know) the Donate shenanigans with this card only work in EDH. In other formats, giving this away turns the other player's lands into Plains, which now produce white mana, which can be used as any color. So the other player isn't really hurt by it, unless they're relying heavily on non-land mana.
I guess it would make summoning stuff like Child of Alara easier.
endersblade
☆☆☆☆☆ (0.7/5.0)(7 votes)
Contrary to what people seem to think, this card does jack squat against your opponent in EDH. You give this to him, and all his stuff becomes white, and all his lands tap for white. If anything, you just helped someone running multiple colors make their deck extremely mana efficient.
You aren't allowed to add mana to your mana pool as any color other than what color(s) your general are. Ok, cool, guess what, he just became white. On top of that, as this card clearly states, you can use the mana produced while this enchant is in play as ANY COLOR.
Actually, I can't see a use in donating this period, be it EDH or otherwise. It's good for mana fixing, as it makes all of your lands essentially tap for . It does ruin any non-basics that have useful abilities, like Mikokoro, Center of the Sea, Gaea's Cradle, etc, which is a definite pain. But if you're running this card in a deck, you'd be extremely stupid to be running cards like that in the first place.
AFolcon
★★★★☆ (4.6/5.0)(7 votes)
@endersblade Actually, it does work in EDH. The rules state, "A deck may not generate mana outside its colours. If an effect would generate mana of an illegal colour, it generates colourless mana instead." Also, "A card's colour identity is established before the game begins, and cannot be changed by game effects."
So if you give this to someone and their general isn't white, their general becomes white and their lands become Plains. But since the deck's colour identity can't be changed, all those Plains will produce colourless mana, leaving them unable to cast coloured spells.
You're right about not wanting to donate it in any non-EDH game, though.
Psychrates
☆☆☆☆☆ (0.0/5.0)
@Scumbling: Uhhh, really? A white wash for Zur the enchanter is broken.
TPmanW
★★★★★ (5.0/5.0)(3 votes)
If only it was in the same colors as donate or bazaar trader. Sigh, a man can dream. It is however one of the colors of Zedruu...
Ragamander
★★★★★ (5.0/5.0)(2 votes)
I could echo all the sentiments raised here by everyone else, OR I could mention that it turns Protective Sphere into an almost better version of Forcefield. The caveat being that colorless (i.e. most) artifacts go through Protective Sphere, but colored spells/abilities go through Forcefield.
s8n8ataco
★★★★★ (5.0/5.0)(2 votes)
It's a shame Unglued isn't legal in any format because this puppy and Gerrymandering is too much fun.
Yozuk
☆☆☆☆☆ (0.0/5.0)
if only this was blue. But then maybe it would be too good.. Probably not. Blue doesn't have much more mana fixing then white does.
LordRandomness
★★★★★ (5.0/5.0)(2 votes)
There's little point using it as a pure fixer; just run Prismatic Omen. Except, of course, in Sen Triplets EDH.
blazestudios23
☆☆☆☆☆ (0.0/5.0)
I was thinking about running this in a G/W EDH deck, but then I saw it said all lands, for some reason I thought it said all basic lands, that would kill my non basic lands abilities. Anyone know a card that turns all things white? Especially creatures? It has a lot of "if creature is white", buffing.
Arachnos
☆☆☆☆☆ (0.0/5.0)
"Bleaching your lands doesn't seem to be very powerful"
It does when the white mana you produce is essentially any color. With this, a mono-white deck can play multicolored cards.
And no, it does NOT open you up to Grindstone because the lands remain colorless, they're just plains. It doesn't make them white.
raptorman333
☆☆☆☆☆ (0.0/5.0)
for further reference, this will mess up the abilities on your non-basic lands. check the updated ruling on Contaminated Ground where it changes your land to Swamp.
RAT666
☆☆☆☆☆ (0.0/5.0)
From what I take about this card I should be able to build A blue/white deck with just plains in it. Play celestial dawn that way all the blue cards can be played using plains right?
ToXiCaTiOnS
☆☆☆☆☆ (0.0/5.0)
Okay, I hate reading the rulings!
9/25/2006 "Enters the battlefield" triggered abilities of lands you play won't trigger since the lands will enter the battlefield as Plains. Effects that modify how those lands enter the battlefield, however, will still work. For example, if you play a Dimir Aqueduct, it will enter the battlefield tapped as a Plains, but you won't return a land to your hand.
Wow this card is so powerfull!... I gotta have it! I'm getting Scorched Ruins like 50 times in my deck, with the whole eldrazi annihalator family! Frick yeah! Ulamog FTW!!!
What does the rest of the rulings say?
9/25/2006 Land cards you own that aren't on the battlefield aren't changed to Plains.
LAAAAAAME!!!!!
Technetium
☆☆☆☆☆ (0.0/5.0)
It makes everything easier to play in 5-color. Prismatic Omen does an even better job of that, though (perhaps too good).
gentry89
☆☆☆☆☆ (0.0/5.0)
how about annex plus celestial dawns?
NARFNra
☆☆☆☆☆ (0.0/5.0)
@ToXiCaTiOnS
...Even IF the card changed them to Plains at all times, how would using Scorched Ruins help at all? They'd be plains unless your deck was designed to remove the enchantment.
mdakw576
☆☆☆☆☆ (0.0/5.0)
In EDH, if you have Zedruu as your commander and you donate this to a player whose commander isn't white, they can only make colorless mana because of how the commander rules work. It's a super dick move that would basically lock that player out of the game. I did it once to a douchebag player and it felt great, but I feel dirty donating it to my friends.
Fantastic card for confusing your enemy. Suddenly you can cast Counterspell, Phyrexian Obliterator, Ball Lightning, and anything else you have the mana to cast, because your Plains are now prismatic.
Also allows a very simple combo to be run because of the color fixing. Run Black and White with a lot of color hate for white, then drop this and cast donate (As it can produce blue mana) and have fun with you Stromgald Cabal and Marauding Knight locking down the opponent and beating them senseless.
Ryabede
☆☆☆☆☆ (0.0/5.0)
how does celestial dawn and devotion work? would it make Gray Merchant of Asphodel devotion to white? im assuming not... just making sure
casual_melvin
☆☆☆☆☆ (0.0/5.0)
@ryabede
Celestial dawn does not change color words in the rules text of a card. (it will change the color of things like transguild courier, which no longer has any rules text)
Comments (45)
I guess it would make summoning stuff like Child of Alara easier.
You aren't allowed to add mana to your mana pool as any color other than what color(s) your general are. Ok, cool, guess what, he just became white. On top of that, as this card clearly states, you can use the mana produced while this enchant is in play as ANY COLOR.
Actually, I can't see a use in donating this period, be it EDH or otherwise. It's good for mana fixing, as it makes all of your lands essentially tap for
So if you give this to someone and their general isn't white, their general becomes white and their lands become Plains. But since the deck's colour identity can't be changed, all those Plains will produce colourless mana, leaving them unable to cast coloured spells.
You're right about not wanting to donate it in any non-EDH game, though.
It is however one of the colors of Zedruu...
It does when the white mana you produce is essentially any color. With this, a mono-white deck can play multicolored cards.
And no, it does NOT open you up to Grindstone because the lands remain colorless, they're just plains. It doesn't make them white.
9/25/2006 "Enters the battlefield" triggered abilities of lands you play won't trigger since the lands will enter the battlefield as Plains. Effects that modify how those lands enter the battlefield, however, will still work. For example, if you play a Dimir Aqueduct, it will enter the battlefield tapped as a Plains, but you won't return a land to your hand.
Wow this card is so powerfull!... I gotta have it! I'm getting Scorched Ruins like 50 times in my deck, with the whole eldrazi annihalator family! Frick yeah! Ulamog FTW!!!
What does the rest of the rulings say?
9/25/2006 Land cards you own that aren't on the battlefield aren't changed to Plains.
LAAAAAAME!!!!!
...Even IF the card changed them to Plains at all times, how would using Scorched Ruins help at all? They'd be plains unless your deck was designed to remove the enchantment.
Mana & Card Draw:
Keeper of Progenitus, Pearl Medallion, Stormscape Familiar, Thornscape Familiar, Grand Arbiter Augustin IV, Sky Hussar
Life:
Staff of the Sun Magus, Martyr of Sands, Shining Shoal,
Creature Stats:
Quirion Dryad, Honor of the Pure, Crusade, Jihad, Divine Sacrament, Celestial Crusader, Crovax, Ascendant Hero
Anti-non-white:
Crackdown, Oros, the Avenger
Also allows a very simple combo to be run because of the color fixing. Run Black and White with a lot of color hate for white, then drop this and cast donate (As it can produce blue mana) and have fun with you Stromgald Cabal and Marauding Knight locking down the opponent and beating them senseless.
would it make Gray Merchant of Asphodel devotion to white?
im assuming not... just making sure
Celestial dawn does not change color words in the rules text of a card. (it will change the color of things like transguild courier, which no longer has any rules text)
Therefore Gray Merchant of Asphodel still has devotion to black,
Prior to 2004 it would have changed the mana symbols of your permanents to white, thus making devotion to black pointless.
It no longer changes mana symbols, just color, land types and the ways mana can be used to pay costs
Therefore Gray Merchant's works just as well with this as without it.