Always a fun card! Great with Sorcery speed draw, very sweet with some of the other odd sorcery speed things, such as Armageddon effects, discard effects, and similar.
Purplerooster
★★★★☆ (4.4/5.0)(15 votes)
Real men play this with no sorceries in hand by relying on the cantrip.
Hunter06
☆☆☆☆☆ (0.5/5.0)(1 vote)
Ergerd, Farseek at Instant speed for three months, UG Ramp is going to be a thing for three months... 4/5 Stars
ThisisSakon
★★★☆☆ (3.0/5.0)(2 votes)
The reprint no one expected, but everyone realized they wanted!
SyntheticDreamer
★★★★★ (5.0/5.0)(2 votes)
Now Esper decks can Supreme Verdict at pretty much any time!
Sonserf369
★★★☆☆ (3.0/5.0)(2 votes)
I can already think of uses for this. For one, all Overload cards are now instants for one U, and it cantrips. Awesome.
Sheoldreds_Chosen
★★★★★ (5.0/5.0)(1 vote)
There are some really insane things you can do with this card.
TheWrathofShane
★★★★★ (5.0/5.0)(1 vote)
Makes for some interesting plays, and replaces itself.
lilwolf2005
★★★★☆ (4.1/5.0)(5 votes)
Liliana Vess's second ability to tutor for a Wrath of God effect and put it on top of your library. Pass the turn over to them. After they declare their attackers, cast this and topdeck your Wrath and immediately play that. The expression on your opponent's face will be priceless.
I can imagine in an esper deck, playing lingering. Next turn, leaving mana open (Dissipate?), and when opponent attacks or end of turn, quicken, and flashback.
Surprising that no one has mentioned Cipher yet... I mean the possibilities are scary here.
My thoughts go to a Grixis deck with Guttersnipe and Young Pyromancer or something... Mix in something that gives you a nasty effect when it's blocked, Slate Street Ruffian comes to mind(although he doesn't synergize with the deck really)... Somberwald Vigilante is a better example i suppose, since you won't want to wait for multiple 3 drops to make this work.
Attack and when they choose not to block him, you cast Quicken, then cast Shadow Slice.... You get 3 procs from the Guttersnipe so that's 6 damage, plus the 6 from both Shadow Slice resolutions plus the 2 from your Ruffian... Nothing like ending the game turn 5-6 while they're sitting at a comfortable 14 life lol.
This is the card that should've been the blue instant/sorcery Rare from Dragon's Maze...
Sinicity
☆☆☆☆☆ (0.0/5.0)
Now I can take an extra turn on my opponents turn! :D
Vakyoom, I'm sorry to rain on your parade, but I'm afraid I have to deluge it.
The Overmaster, Quicken, and Savage Summoning cards are very good for their purpose, but their CMC is deceptive and makes most people not realize what they're doing.
It looks like a pretty Spiky card at 1 mana, doesn't it? Nope. It's a Timmy card, plain and simple. Quicken and its ilk are like the precursors of Fuse cards. You always have to Fuse them to the card you want to improve. The problem is that you are increasing the CMC of the card you actually want to play by 1. Increasing CMC is the least Spiky thing you can do. It's a very BOMBY thing to do.
And often enough, paying more mana gets you 'bang for buck'. I mean you *do* get to tack on great abilities for this extra mana. But it's still extra mana, and that's going to slow you down, not speed you up. EDH is the home for these puppies. That's the PERFECT place to play cards that make your cards pseudo-1 mana more-expensive in exchange for being Awesomer.
And I'm afraid that once you realize that these cards make your spells even more mana expensive, you have to admit Cipher is the Worst Idea Ever with them, because even though the Cipher effects are *Good*, they cost a Lot of mana. You don't need to be making them Cost More in the hopes that making them "Even Better" will finally make them "worth it".
Another interesting thing to see after looking at it like this: You probably never want to Quicken or Overmaster or Savage Summoning a card that you wouldn't already be willing to play if you DIDN'T have Quicken or Overmaster or Savage Summoning to add to it. That is, before you SAY you want to pay 5 mana to do something, make sure you look at what you get for 4 mana. Then, if 4 mana gets you something you already are pretty sure you want to be doing, by. all. means. supe it up with a 5th mana to make it a force to be reckoned with!
But if your 4 mana card does something you wish you could do for 3 mana, don't make the mistake of thinking that the effect of these 1 mana cards is so good that it makes it worth 5 mana. It just gives you a 5 mana play that you would pay 4 mana for.
just off the top of my head, something as simple as drawing three cards at the end of their turn for 4 mana..... (this + divination)
TheJord01
☆☆☆☆☆ (0.0/5.0)
Very soon, your draw step will look like this - Draw,Quicken, I draw, Thoughtseize
TheCountUWGRB
☆☆☆☆☆ (0.0/5.0)
More interesting than just using sorcery spells. it allows sorcery speed abilities until a sorcery is actually played (see the suspend ruling) meaning cards like Savageborn Hydra can be pumped at instant speed via this card and multiple times (or until either the end of the turn or until you actually cast a sorcery).
Megadog
☆☆☆☆☆ (0.0/5.0)
@TheCountUWGRB, I'm skeptical, but if that's true, this card is unimaginably good.
@TheCountUWGRB Doesn't work that way my friend. First of all, reading the actual card, it says "the next sorcery card". And in the ruling it specifically mentions the ability of suspending sorceries (which I don't think makes much sense either, by the way), it doesn't say anything about sorcery-speed abilities
I shudder at the thought of an instant-speed Balance.
MizziumSculptor444
☆☆☆☆☆ (0.0/5.0)
Just remember: Izzet is the ultimate force in the Multiverse.
SirLibraryEater
☆☆☆☆☆ (0.0/5.0)
I'd prefer something with uncounterability like savage summoning, but that doesn't make this any less of a fantastic addition to Izzet decks everywhere. I really think that Vindicate could either be reprinted, or melded together with this to make a "Destroy target permanent" card for {2}{W}{B} or something. I would love to see that.
Technetium
☆☆☆☆☆ (0.0/5.0)
This is my favorite card in Standard at the moment. It enables blue to leave mana untapped for counters, and play the sorceries at opponents EOT. A list of cards that could appear in various control decks that go well with Quicken: Supreme Verdict Divination Glare of Heresy Thoughtseize Duress Drown in Sorrow Whelming Wave Pilfered Plans Breaking (of Breaking//Entering)
JunkHarvester
☆☆☆☆☆ (0.0/5.0)
Love it!!! Even just having one in your deck will suprise your opponent once, then force him to play around it after that.
Well maybe not force, but at least make him think twice.
Comments (31)
4/5 Stars
I can imagine in an esper deck, playing lingering. Next turn, leaving mana open (Dissipate?), and when opponent attacks or end of turn, quicken, and flashback.
Sucks can only happen for a short amt of time :(
My thoughts go to a Grixis deck with Guttersnipe and Young Pyromancer or something... Mix in something that gives you a nasty effect when it's blocked, Slate Street Ruffian comes to mind(although he doesn't synergize with the deck really)... Somberwald Vigilante is a better example i suppose, since you won't want to wait for multiple 3 drops to make this work.
Attack and when they choose not to block him, you cast Quicken, then cast Shadow Slice.... You get 3 procs from the Guttersnipe so that's 6 damage, plus the 6 from both Shadow Slice resolutions plus the 2 from your Ruffian... Nothing like ending the game turn 5-6 while they're sitting at a comfortable 14 life lol.
This is the card that should've been the blue instant/sorcery Rare from Dragon's Maze...
The Overmaster, Quicken, and Savage Summoning cards are very good for their purpose, but their CMC is deceptive and makes most people not realize what they're doing.
It looks like a pretty Spiky card at 1 mana, doesn't it? Nope. It's a Timmy card, plain and simple. Quicken and its ilk are like the precursors of Fuse cards. You always have to Fuse them to the card you want to improve. The problem is that you are increasing the CMC of the card you actually want to play by 1. Increasing CMC is the least Spiky thing you can do. It's a very BOMBY thing to do.
And often enough, paying more mana gets you 'bang for buck'. I mean you *do* get to tack on great abilities for this extra mana. But it's still extra mana, and that's going to slow you down, not speed you up. EDH is the home for these puppies. That's the PERFECT place to play cards that make your cards pseudo-1 mana more-expensive in exchange for being Awesomer.
And I'm afraid that once you realize that these cards make your spells even more mana expensive, you have to admit Cipher is the Worst Idea Ever with them, because even though the Cipher effects are *Good*, they cost a Lot of mana. You don't need to be making them Cost More in the hopes that making them "Even Better" will finally make them "worth it".
Another interesting thing to see after looking at it like this: You probably never want to Quicken or Overmaster or Savage Summoning a card that you wouldn't already be willing to play if you DIDN'T have Quicken or Overmaster or Savage Summoning to add to it. That is, before you SAY you want to pay 5 mana to do something, make sure you look at what you get for 4 mana. Then, if 4 mana gets you something you already are pretty sure you want to be doing, by. all. means. supe it up with a 5th mana to make it a force to be reckoned with!
But if your 4 mana card does something you wish you could do for 3 mana, don't make the mistake of thinking that the effect of these 1 mana cards is so good that it makes it worth 5 mana. It just gives you a 5 mana play that you would pay 4 mana for.
Concentrate -> Jace's Ingenuity
Tidings -> Opportunity
Doesn't work that way my friend. First of all, reading the actual card, it says "the next sorcery card". And in the ruling it specifically mentions the ability of suspending sorceries (which I don't think makes much sense either, by the way), it doesn't say anything about sorcery-speed abilities
I really think that Vindicate could either be reprinted, or melded together with this to make a "Destroy target permanent" card for {2}{W}{B} or something. I would love to see that.
Supreme Verdict
Divination
Glare of Heresy
Thoughtseize
Duress
Drown in Sorrow
Whelming Wave
Pilfered Plans
Breaking (of Breaking//Entering)
Well maybe not force, but at least make him think twice.