Not bad...not exactly good, but this card has a lot of potential for casual games.
You can activate it at instant speed, so it would go something like this:
1-Play Dreams of the dead
2-at the end of their turn, pay 2 to Resurect your Progenitus 3-Pay 2 mana to keep him (Her/it/Whatever) alive
4-Give your best evil villian cackle
5-Win!
rubber
★☆☆☆☆ (1.3/5.0)(3 votes)
Except that Progenitus doesn't stay in your graveyard, so you can't bring it back. Plus this is one of the most expensive reanimators there is, and it has a color restriction. Just bad.
TDL
★☆☆☆☆ (1.8/5.0)(2 votes)
It's reanimation at instant speed in blue. Considering that, I'd say it's not too bad. More mediocre, really.
BegleOne
★★★★☆ (4.5/5.0)(3 votes)
This is a great example of a card that got better with age. At the time of printing there just weren't too many great white and black targets to grab with it, nor was there that many ways to mill yourself that fast. Now you can build a fun deck using this with creatures that will end the game within two turns by themselves or that have powerful comes-into-play effects. Or combo with Liberate-type effects (of which there are a ton in white/ blue) and keep your reanimation targets forever.
Again, another case of someone who thinks they are so clever, like:"here's the best combo: do so and so..." but it just doesn't work because people don't take the time to read the cards in full, or just get too excited and stop thinking, therefore not remembering everything a card does.
Here's a suggestion: when you (and not only you, StuartHamilton, but everyone) think you got the most absolute, ridiculous combo, double check befor you post it; chances are it may bot work.
solidzaku
★★☆☆☆ (2.0/5.0)(2 votes)
Fantastic late-game card. By then you'll have the mana to spare, and you'll probably have dead supercreatures you'll need back. It's not quite as amazing as Rise from the Grave, but it works, certainly, if you're running a non black deck.
hedronMatrix
★★☆☆☆ (2.2/5.0)(2 votes)
By itself, not so amazing, mixed with Venser, the Sojourner quite devastating. And if you want an even better combo, put in some cards that make you discard, or since your playing blue, draw tons of cards so you can discard. Resurrect a creature, use Venser's first ability to bounce the resurrected creature, and when it re-enters play, it does not have the "C u mulative Upkeep {2}" (it wont let me type cumulative....see)
Blue graveyard resurrection? Oh Wizards, you did some crazy stuff back in the day. The upkeep is a steep price just keep a big body around so you'll definitely want use it as more of a combo piece. Too bad it skips the graveyard, but hey there's always enters and leaves the battlefield triggers. And if all else fails use it to make blockers you have no intention of paying the upkeep on. For some reason I just keep thinking Firemaw Kavu. Deadwood Treefolk would be good in a really good if the deck's main focus was the graveyard. Floodgate if you want to stay blue.
I kinda want to use this with things like Shriekmaw and Bone shredder and make a nifty control deck.
EDIT: I ended up making a deck using the combo with Necrotic Ooze and a dead Civilized Scholar, to return any oozes that died before I can use them and get out my kill conditions. Even just bringing a creature like Dimir House Guard for a turn to block something at instant speed is amazing, but then when you can get things like Magister Sphinx and Akroma... It's pretty nuts. I have not even felt the need to get around the upkeep with flicker effects.
A very underrated and overlooked enchantment. '-')b
Steelworker
☆☆☆☆☆ (0.0/5.0)
Another awesome and underloved Ice Age card! Now this is not the best use for it, but I used Alter Reality to run it in a monoblue deck. I once managed to Traumatize and dump 16 leviathans on the board in 1 turn with it. Super slooooowwww deck but I had the whole table cracking up, so it was worth it. :) Also: Great Whale or Palinchron and High Tide help pay for the upkeep if you don't go the flicker route. Oh, and don't forget to counter their Wrath of God with that Mystic Snake in your graveyard.
The_Jabberwocky
☆☆☆☆☆ (0.0/5.0)
The only thing I don't like about this card is the artwork.... not Heather Hudson's best piece. Other than that, I'm amazed its rated under 3 stars! Really? Sure you have to build around it a bit, but this card can be quite powerful when used correctly.
DacenOctavio
★★★★★ (5.0/5.0)(1 vote)
Dead-Eye Navigator resets your dudes and turns this into a card that says "{2UU}: pull a black or white guy out of your yard, lol."
jonrds
★★★★★ (5.0/5.0)(1 vote)
@StuartHamilton Progenitus doesnt go to the graveyard, so you cant reanimate him.
I have a feeling that the people who rated this so low simply looked at it, saw the color clause and the cumulative upkeep thing, and just assumed that a card with both of those HAD to suck. The great thing about Dreams of the Dead is that it can reanimate creatures in bulk. Cumulative upkeep doesn't matter if the opponent has no permanents left due to all the Dinrova Horrors and Angels of Despair you brought back. I've played this card, and it really is good.
Comments (18)
You can activate it at instant speed, so it would go something like this:
1-Play Dreams of the dead
2-at the end of their turn, pay 2 to Resurect your Progenitus
3-Pay 2 mana to keep him (Her/it/Whatever) alive
4-Give your best evil villian cackle
5-Win!
A true gem of a card.
Again, another case of someone who thinks they are so clever, like:"here's the best combo: do so and so..." but it just doesn't work because people don't take the time to read the cards in full, or just get too excited and stop thinking, therefore not remembering everything a card does.
Here's a suggestion: when you (and not only you, StuartHamilton, but everyone) think you got the most absolute, ridiculous combo, double check befor you post it; chances are it may bot work.
The upkeep is a steep price just keep a big body around so you'll definitely want use it as more of a combo piece.
Too bad it skips the graveyard, but hey there's always enters and leaves the battlefield triggers. And if all else fails use it to make blockers you have no intention of paying the upkeep on.
For some reason I just keep thinking Firemaw Kavu. Deadwood Treefolk would be good in a really good if the deck's main focus was the graveyard. Floodgate if you want to stay blue.
EDIT: I ended up making a deck using the combo with Necrotic Ooze and a dead Civilized Scholar, to return any oozes that died before I can use them and get out my kill conditions. Even just bringing a creature like Dimir House Guard for a turn to block something at instant speed is amazing, but then when you can get things like Magister Sphinx and Akroma... It's pretty nuts. I have not even felt the need to get around the upkeep with flicker effects.
A very underrated and overlooked enchantment. '-')b
Progenitus doesnt go to the graveyard, so you cant reanimate him.
@TPmanW
Firemaw kavu and deadwood treefolk are neither white nor black. You cant use this on them.
@ragamander
If you cant place counters on the mimeoplasm, you just made him pretty much useless.
Dont get too tricky people. You could use alter reality like others have suggested, but why when there are such good targets in white and black already? I'm looking at you, skinrender, massacre wurm, shriekmaw, ashen rider, OBZEDAT, fiend hunter, planar guide, restoration angel, and angel of serenity.
4.5/5