I have a hilarious idea for a deck. Sacrifice six of these and search for a changeling and put it into play just to make your friends go "WTF?!". Worth.
blurrymadness
★★★★★ (5.0/5.0)(2 votes)
I'll be building an EDH deck with these :)
Also, I've been waiting for this guy for like.. 6 months. So cool for demon players
Layk
★★★★★ (5.0/5.0)(3 votes)
Good luck actually using his ability without a combo.
Fill it out with 'staple' EDH cards, and you've got a fantastically horrible deck. Just the way I like it. :D
Arachibutyrophobia
★★★★★ (5.0/5.0)(2 votes)
bonkers with shirei in commander.
TheWrathofShane
★★★★☆ (4.0/5.0)(2 votes)
I feel this is a terrible card. What kills it is sacrificing 6. While that might be a symbolic number, that is likely more of these guys then you will have in your starting hand, the definition of an all in strategy. Not only that imagine how terrible it would be for what your pulling to get removed instantly.
Sabisent
☆☆☆☆☆ (0.0/5.0)
I've just realized the obviously intentional combo with Shadowborn Demon.
Goddammit Wizards.
SAUS3
★★★★★ (5.0/5.0)(3 votes)
EDH deck with random 5-colour general. I like horde of notions cause he is cool.
Run a ton of these guys, bloodbond march, sphynx of chimes, thrumming stone, and all those types of cards, and then run scary demons that answer lots of situations. You're in all 5 colours so you can run literally any demon in the game.
Nucleon
★★★★★ (5.0/5.0)(3 votes)
I'm more interested in the fact that the number 6 is being spotlighted here rather than the traditional 7 that's used to represent demons in MtG. Game balance, or are they no longer shying away from Number of the Beast references?
I love cards with no deck inclusion limit. Which might be weird to say, since this is only the second card to get that treatment (or at least the third to be designed with that intention).
Unfortunately, the reason this one got the "basic" honorific is the reason why it's not that interesting at the same time.
Six creatures is a lot by itself, and it wouldn't even have been necessary to even require six times one very particular type of card at the same time to do that.
In comparison, Dark Supplicant does something similar and requires only two other sacrifices besides himself that share his creature type. He is restricted to summoning Scion of Darkness as opposed to Shadowborn Apostle, who, aside from the obvious choice, could visually summon any demon, Scion included. I see that Wizards wanted to change Dark Supplicant's formula since he becomes very powerful when you manage to sacrifice him with two other cheap clerics, but he still wasn't broken because of that.
Also it bugs me a bit that Shadowborn Apostle can only find Demons in your library. When you manage to pull his ability off, you should be allowed to search in the graveyard and even exile as well, as it is, again, with Dark Supplicant. Also, the activation cost seems unnecessary as well.
Oh well. Enough whining. Now how could we make use of this card itself? "Six creatures named Shadowborn Apostle" is just such a huge requirement. Tokens and Mirrorweave might be one way to pull it off more easily. But at that point, you probably have better chances of winning by targeting a moderately big creature instead of targeting the tiny Apostle to sacrifice them all for one big demon.
Since they're 1/1 one-drops, the trick might lie in simply swarming them on the battlefield by using effects that let you draw cards and add mana for each creature.
Surprisingly, some of the most useful cards seem to be white: - Proclamation of Rebirth seems like a great choice since it can get half of the Apostles you need. Since you can have any number of them in your deck, you might easily get three of them in the graveyard by milling yourself. Or simply by carelessly chump-blocking with them in the earlier turns. - Ranger of Eos. There are better uses with him, but he can get you two more apostles. Not that finding them should be hard, depending on how many your deck is using. - Citanul Flute. As with the Ranger, you only need this if your library doesn't brim with Apostles already.
There might be some instricate deck designs that can pull her off nicely, but i can't quite think of something convincing right now.
Cubozoan
☆☆☆☆☆ (0.0/5.0)
Bonkers with Bloodbond March: Whenever you play an Apostle, every one you've sacrificed, discarded, or dredged into your grave will come back to life, ready for another go. Likewise, if any copies of the demon you fetch are in your grave, they'll return too. Harvester of Souls would fit well in such a build, since every subsequent Apostle activation will draw you six cards. Odds are, one of those cards will be another Apostle, which when played will bring them all back again, and then you can sac them to draw six more cards, and...
SgtSwaggr
☆☆☆☆☆ (0.0/5.0)
Get this:
60 Swamps 20 Islands (probably a more sophisticated land base would be preferable) 140 Shadowborn Apostles 4 Rune-Scarred Demon 4 Battle of Wits
Search for Rune-Scarred, then search for Battle of Wits, then proceed to win.
Cygore
☆☆☆☆☆ (0.0/5.0)
Great combo with Grave Pact, Blood Artist, and Thrumming Stone. This also gives you something good to use to cheat Demon of Death's Gate out. Imagine, sac three creatures, pay six life. Well three creatures just died, so Blood Artist gets you three life back and lets you deal three damage to your opponent. Grave Pact triggers, your opponent has to sac three guys. That nets you three more life and you deal three more damage. Then your 9/9 flying, trampler hits. So with the perfect hand, turn 4 you delt 6 damage, killed three of your opponents creatures, and got a huge creature out with virtually no draw back. Epic.
Unlimited number, and only to cast it?!? Hmmmm... I can 30x of these and 26x swamps... and 4x Demon of Death's Gate. Draw/mulligan until I have just one Demon of Death's Gate in my hand, cast him on turn 2 ------> win.
Turn 1: Swamp, Shadowborn Apostle Turn 2: Swamp, 2x Shadowborn Apostle: sacrifice 3 Apostles and pay 6 life, 9/9 with flying and trample ----> cruise to a win.
And if you are really unlucky, having so many of these minions will bring you 6 rather quickly. And then you wouldn't even have to pay 6 life.
Of course there is risk, but isn't that the flavor of black cards anyway?
@sceadu: Shadowborn Apostle's first ability trumps 100.2a and 903.5b, but not 903.5c or 903.5a
Demonic_Math_Tutor
☆☆☆☆☆ (0.0/5.0)
Damn, this was a much needed addition. Now I can play an actual, working Demon deck (Thrumming Stone FTW)!
Satalic
☆☆☆☆☆ (0.0/5.0)
Someone tell me if I am correct the limit on a card played in a format does not determine format legality correct? A friend and I ate in conflict about the apostle above and he says you can only run 1 copy I say otherwise well because I've seen the rulings on the card and I've seen other forums say the supporting facts I have stated so someone please answer my question thanks
sceadu
☆☆☆☆☆ (0.0/5.0)
You can't run more than one in commander. I've been playing it for years look up the rules of commander.
Edit* @6mortifer9 well in the old rules before EDH became a recognized and supported format there was a rule against having multiple relentless rats in your deck. I was unaware that they didn't keep that ruling. In my opinion though there should be a rule against because it was against the essence of Commander(EDH).
SirLibraryEater
☆☆☆☆☆ (0.0/5.0)
Why can't this be a Basic Creature?
kinghydra510
☆☆☆☆☆ (0.0/5.0)
I know how to not only beat this deck, but make into an easy kill for your opponent.
Come_in_my_Mud_Hole
☆☆☆☆☆ (0.0/5.0)
I love this card. All you have to do is have a Shirei, Shizo's Caretaker and like 40 of these guys. Take your favorite demon, a Thrumming stone, and some desperate research and you have a stew.
sonorhC
☆☆☆☆☆ (0.5/5.0)(1 vote)
Check the rulings, people: "Shadowborn Apostle’s first ability lets you ignore only the “four-of” rule. It doesn’t let you ignore format legality." In other words, you can only have one of this in EDH, just like any other card. Which makes it useless in that format.
DukeofDellot
☆☆☆☆☆ (0.0/5.0)
Okay... The EDH question is obnoxious, but...
The first ruling on the card's page is a shortened version of rule 112.6m, which states:
112.6m: An ability that modifies the rules for deck construction functions before the game begins. Such an ability modifies not just the Comprehensive Rules, but also the Magic: The Gathering Tournament Rules and any other documents that set the deck construction rules for a specific Constructed format. However, such an ability can’t affect the format legality of a card, including whether it’s banned or restricted. The current Magic: The Gathering Tournament Rules can be found at Wizards.com/WPN/Events/Rules.aspx.
If you have trouble with that, let me explain: The rule of four is a deck construction rule set up in the comprehensive rules, and this card has an ability to negate that, we all know this part.
In a tournament that uses Singleton rules, such as Commander, the rule of four is modified (replaced) by the tournament rules for that event. The first ability of the card also negates the "rule of one", you can play as many as you want.
However, if your format doesn't allow m14 cards, humans, clerics, creatures, cards with cmc 1, black cards, or specifically bans this card (and likely also relentless rats) then the first ability doesn't negate this ruling, you can still play no more than zero.
In short: EDH relentless rats has been a thing for a while now, and it's never going away.
Any hope of hitting someone using this setup with Memoricide or Shimian Specter? Maybe a card with similar or "named card cannot be played" mechanics? I think it would result in massive lol's.
yuvalg
★★★★★ (5.0/5.0)(1 vote)
Get a Rune-Scarred Demon, use its ability to grab Immortal Servitude, then cast Immortal Servitude for 1 to get all your Apostles back. Wash, rinse, repeat.
Might be fun to try and combo with Lord of The Void and at that point as long as you have a way to protect him from any spells you can start using your opponents deck against them. Then throw in an elixir of immortality to go through and repeat the process for other demons. Sounds awesome to me.
SWFTWLF
☆☆☆☆☆ (0.0/5.0)
I hear a train a'comin', and his name is Abhorrent Overlord in a mono-black deck + 12-18 of these ladies minimum.
Comments (50)
Oh, yeah, all the Human support cards that are rotating out of Standard really soon. Ah well, at least we have Xathrid Necromancer and sac outlets.
The demon thing is fringe. I doubt it'll ever happen much. It's just card disadvantage.
Shadowborn Apostle x60
Also, I've been waiting for this guy for like.. 6 months. So cool for demon players
90 Swamps
30 Islands
4 Battle of Wits
4 Rune-Scarred Demon
Add dual lands and whatever other cards you want(Sphinx of Chimes, anyone?) and see how it goes.
Shirei, Shizo's Caretaker as the general
Around 30 of these guys
A lot of sweet Demons
Thrumming Stone
Fill it out with 'staple' EDH cards, and you've got a fantastically horrible deck. Just the way I like it. :D
Goddammit Wizards.
Run a ton of these guys, bloodbond march, sphynx of chimes, thrumming stone, and all those types of cards, and then run scary demons that answer lots of situations. You're in all 5 colours so you can run literally any demon in the game.
4 demon of death's gate
3 lightning greaves
1 tragic slip
4 dark ritual
20 swamps
Which might be weird to say, since this is only the second card to get that treatment (or at least the third to be designed with that intention).
Unfortunately, the reason this one got the "basic" honorific is the reason why it's not that interesting at the same time.
Six creatures is a lot by itself, and it wouldn't even have been necessary to even require six times one very particular type of card at the same time to do that.
In comparison, Dark Supplicant does something similar and requires only two other sacrifices besides himself that share his creature type.
He is restricted to summoning Scion of Darkness as opposed to Shadowborn Apostle, who, aside from the obvious choice, could visually summon any demon, Scion included.
I see that Wizards wanted to change Dark Supplicant's formula since he becomes very powerful when you manage to sacrifice him with two other cheap clerics, but he still wasn't broken because of that.
Also it bugs me a bit that Shadowborn Apostle can only find Demons in your library. When you manage to pull his ability off, you should be allowed to search in the graveyard and even exile as well, as it is, again, with Dark Supplicant. Also, the
Oh well. Enough whining. Now how could we make use of this card itself?
"Six creatures named Shadowborn Apostle" is just such a huge requirement.
Tokens and Mirrorweave might be one way to pull it off more easily.
But at that point, you probably have better chances of winning by targeting a moderately big creature instead of targeting the tiny Apostle to sacrifice them all for one big demon.
Since they're 1/1 one-drops, the trick might lie in simply swarming them on the battlefield by using effects that let you draw cards and add mana for each creature.
Surprisingly, some of the most useful cards seem to be white:
- Proclamation of Rebirth seems like a great choice since it can get half of the Apostles you need. Since you can have any number of them in your deck, you might easily get three of them in the graveyard by milling yourself. Or simply by carelessly chump-blocking with them in the earlier turns.
- Ranger of Eos. There are better uses with him, but he can get you two more apostles. Not that finding them should be hard, depending on how many your deck is using.
- Citanul Flute. As with the Ranger, you only need this if your library doesn't brim with Apostles already.
There might be some instricate deck designs that can pull her off nicely,
but i can't quite think of something convincing right now.
60 Swamps
20 Islands (probably a more sophisticated land base would be preferable)
140 Shadowborn Apostles
4 Rune-Scarred Demon
4 Battle of Wits
Search for Rune-Scarred, then search for Battle of Wits, then proceed to win.
Turn 1: Swamp, Shadowborn Apostle
Turn 2: Swamp, 2x Shadowborn Apostle: sacrifice 3 Apostles and pay 6 life, 9/9 with flying and trample ----> cruise to a win.
And if you are really unlucky, having so many of these minions will bring you 6 rather quickly. And then you wouldn't even have to pay 6 life.
Of course there is risk, but isn't that the flavor of black cards anyway?
While he will never be very competitive, he is a very fun card has nice flavour.
5/5
"Shadowborn Apostle’s first ability lets you ignore only the “four-of” rule. It doesn’t let you ignore format legality."
Pretty sure this means no EDH...
...
Griselbrand: Sup.
@sceadu: Card rules overwrite other rules. Basic rule of Magic.
@nod1409: By "format legality", they mean which formats it's legal in (for example, you can't use this in SoM block constructed).
Edit*
@6mortifer9 well in the old rules before EDH became a recognized and supported format there was a rule against having multiple relentless rats in your deck. I was unaware that they didn't keep that ruling. In my opinion though there should be a rule against because it was against the essence of Commander(EDH).
All you have to do is have a Shirei, Shizo's Caretaker and like 40 of these guys.
Take your favorite demon, a Thrumming stone, and some desperate research and you have a stew.
"Shadowborn Apostle’s first ability lets you ignore only the “four-of” rule. It doesn’t let you ignore format legality."
In other words, you can only have one of this in EDH, just like any other card. Which makes it useless in that format.
The first ruling on the card's page is a shortened version of rule 112.6m, which states:
112.6m: An ability that modifies the rules for deck construction functions before the game begins.
Such an ability modifies not just the Comprehensive Rules, but also the Magic: The Gathering
Tournament Rules and any other documents that set the deck construction rules for a specific
Constructed format. However, such an ability can’t affect the format legality of a card,
including whether it’s banned or restricted. The current Magic: The Gathering Tournament
Rules can be found at Wizards.com/WPN/Events/Rules.aspx.
If you have trouble with that, let me explain: The rule of four is a deck construction rule set up in the comprehensive rules, and this card has an ability to negate that, we all know this part.
In a tournament that uses Singleton rules, such as Commander, the rule of four is modified (replaced) by the tournament rules for that event. The first ability of the card also negates the "rule of one", you can play as many as you want.
However, if your format doesn't allow m14 cards, humans, clerics, creatures, cards with cmc 1, black cards, or specifically bans this card (and likely also relentless rats) then the first ability doesn't negate this ruling, you can still play no more than zero.
In short:
EDH relentless rats has been a thing for a while now, and it's never going away.
Turn 2 - Swamp, Shadowborn Apostle, Shadowborn Apostle
Turn 3 - Swamp, Shadowborn Apostle, Shadowborn Apostle, Shadowborn Apostle
Turn 4 - Mountain, Sac 6 Shadowborn Apostle: Get Griselbrand. Lightning Mauler, Soulbond to Griselbrand
Attack for 7. Gain 7, pay 7, draw 7. Repeat. :D
Ob Nixilis, the Fallen would just be so great in standard.
Tutor Rune with Apostles, and then tutor Battle with Rune.
Game.