Teferi! Standard needs you too kill all the faeries!
UltimaCenturion
★★★★☆ (4.1/5.0)(4 votes)
Now they need more blue stuff like this in M10.
OutlawD1
★☆☆☆☆ (1.9/5.0)(5 votes)
He would be dead by now on the timeline....unless they made him regain his spark
SwordSkill
★★★☆☆ (3.2/5.0)(3 votes)
This is my first rare as a Magic player. (Yes. I began Magic on Time Spiral)
TheGoldenWombat
★★☆☆☆ (2.8/5.0)(2 votes)
This could be pretty fantastic in an Ally deck.
GrimjawxRULES
★★★★☆ (4.1/5.0)(8 votes)
Teferi is soo sweet in the Blue mirror match. Your opponent's cant play Counterspells or Mistbind Cliques as long as Teferi is in play xD On top of that, he's a 3/4! Lightning Bolt can't kill him alone. Teferi is practically a must in all blue casual decks.
The anti-Counterspell ability is cool, but the best thing about Teferi is, that he lets you save all your mana for counterspells. Even if your opponents didn't play anything on his or her turn, fear not; you can still play your creatures on his end step! No longer will you have to go through the headache of deciding whether it's wise to save mana for a counterspell, or to play a creature - If he didn't play anything to counter, you can still play the creature without losing anything ! xD
Teferi is awesome, and every blue casual deck should have one. The amounts of benefits he produces while on the battlefield are mindblowing.
True_Smog
★★★★☆ (4.8/5.0)(15 votes)
Damn ! he is so powerful. He is the best example how legendary creatures should look like.
KrosanGardener
★★★☆☆ (3.1/5.0)(5 votes)
Are those leviathans in the background?
Llandner
★☆☆☆☆ (1.2/5.0)(7 votes)
worst thing ever.....my friend played this on me and i still hate him -_-;;
Ritius
★★★★☆ (4.4/5.0)(5 votes)
He's just too much in a blue on blue battle. Too much in general, gives such a hardcore advantage for just five mana. And with 4 toughness, he's no easy kill. Especially since you know there will be no surprises when you have him on the board.
Combos very well with Mystical Teachings, get to snatch whatever creature you want from your deck.
mtganimemiikefan
★★★★☆ (4.0/5.0)(2 votes)
does this card somehow interrupt cascade?
Fictionarious
★★★★☆ (4.8/5.0)(18 votes)
The mascot legend of blue. Teferi is equal parts surprising, enabling, and controlling, with a body that can beat the snot out of a hill giant and artwork that makes him look like the main character of an epic movie. Every counter deck deserves him, every wizard deck deserves him, every counter-wizard deck needs him, and every other blue casual deck should seriously consider him.
Eltervag
★★★☆☆ (3.2/5.0)(3 votes)
4.5 out of 5. Shuts down some decks.
CatsAreCthala
★★☆☆☆ (2.8/5.0)(2 votes)
You can make any deck a full-blown draw-go with any creatures, this guy and classic draw-go fare. Great card.
Tommy9898
★★★★☆ (4.6/5.0)(6 votes)
He is the reason I ran mouth of ronom. There is always an answer.
wait. if my friend was borrowing my deck, and i had this out, would all of the creature cards in that deck also have flash?
HairlessThoctar
★★★★☆ (4.7/5.0)(14 votes)
After a decade, Teferi gets a card worthy of his status. Absolutely perfect.
Sorin__Markov
★★★★☆ (4.2/5.0)(3 votes)
Eveyr blue CASUAL deck should have one?! yeah right! this is tournament status! MY FAV Card
infernox10
★☆☆☆☆ (1.1/5.0)(4 votes)
I can't help but feel that Teferi would aspire to be a Planeswalker.
Then again, I thought the same thing about Phage...
SocialExperiment
☆☆☆☆☆ (0.0/5.0)
@daemonfrog--No, they wouldn't. The "owner" is the person that is playing the deck the card came from, regardless of who is the actual owner of the cards. As far as the game is concerned, your friend "owns" the cards for the duration of the game.
Nate_Prawdzik
☆☆☆☆☆ (0.0/5.0)
He turns an Opposition / Squirrel Nest soft-lock into a scoop.
skew
★★☆☆☆ (2.0/5.0)(1 vote)
I totally agree with True_Smog, he's everything legend should be.
Well, maybe he could be only 1/4, as all the abilities are damn strong. Even getting a surprise 3/4 blocker is nothing to **** with, and still it''s what bothers you the least.
allmighty_abacus
★★★☆☆ (3.5/5.0)(3 votes)
Now this is a worthy legend. I hope you are taking notes, entire kamigawa block.
dberry02
☆☆☆☆☆ (0.0/5.0)
Teferi is broke with Seedborn Muse. I'm just going to flash in creatures at the end of each turn and you can't respond with spells, ok? Thanks.
Breaks the symmetry of Rule of Law / Arcane Laboratory effects by allowing you to play n times as many spells as your opponents, where n is the number of opponents.
Add spell burst and that's a lock (in one-on-one, at least).
He also meets the criteria of supreme tournament tech, in that he is an efficient answer to himself, in much the same way that Jace TMS, Tarmogoyf, and Jitte are.
The flavor text on this, combined with the poster-esque art, make it look like he should be the main character of a movie.
I love how he gives every creature card you own - even those outside the game - flash. The lock against counterspells and burn is awesome as well. He does have a high mana cost, but it is worth every bit of it.
nimzo
★★★★☆ (4.5/5.0)(8 votes)
30 November 2010: The highest blue creature rating among 1179 blue creatures...
OpenSeasonNoobs
★★★★☆ (4.5/5.0)(8 votes)
OK... There are two comments I'd like to clear up. Story-wise, Teferi gave up his planeswalker's spark. He will never be a planeswalker card. Second of all, among the first few comments, someone said he would be dead. This is not true. Powerful wizards/magi live a very long time, one of the most documented cases being Yawgmoth, he lived for ~10,000 years and he never had a spark or any kind of planeswalker abilities.
That being said, we've never seen a planeswalker regain a lost spark, but we did see Glissa's spark transferred to Slobad for a brief period. So it's obviously possible for Teferi to regain his spark, but it's not very likely. MTG's storyline is one where dead people stay dead and sacrifices are permanent.
MasterOfEtherium
☆☆☆☆☆ (0.5/5.0)(4 votes)
The Metal Sleeves This Guys Got Are Bad Ass. His Whole Outfits Kickin. Plus Giving Baneslayer And Vizzedrix Flash Is FUN. And Their Mana Leaks Now Being Sorcery Speed Even Better
Gatherer confirms what we all knew, Teferi is the best card in the set- next to plains and swamp.
Demonic_Math_Tutor
★★★☆☆ (3.0/5.0)(2 votes)
Thankfully, teferi himself doesnt have phasing like all of teferi's other cards
Kryptnyt
★★★★☆ (4.2/5.0)(8 votes)
He's so good I bet they had him with Phasing up until they decided to cut Phasing from the set entirely lol.
Lateralis0ne
★★★☆☆ (3.9/5.0)(8 votes)
So. He's in From the Vault: Legends.
And he looks like friggin' Morpheus from Matrix.
Coincidence? I think not.
Shit's gonna get real, folks. Shit's gonna get friggin' real.
Void_Elemental
★★★★☆ (4.5/5.0)(3 votes)
What's with the FTV alt art? Why is he almost smiling, he just lost his spark? That aside, instead of his broken staff, he's holding club-looking things (with finished ends) that look like they should be his staff, looking like he's going to beat something. TS art is so much more suitable.
Superllama12
★★★★☆ (4.7/5.0)(9 votes)
Impervious from Bolt, incredible ability, incredible mana cost...for some reason this reminds me of Arcanis the Omnipotent, especially the art
6/5
Binaural
★★☆☆☆ (2.8/5.0)(2 votes)
IMO the best creature card of the last 8 years.
fateprince
★★☆☆☆ (2.0/5.0)(1 vote)
hey can teferi be used as a counter on ur own turn? since it says that opponents can play(not cast) spells only any time he or she could play a sorcery?? so if he resolves then.. ur opponent's spell would not enter the play??
Enchantment_Removal
★☆☆☆☆ (1.0/5.0)(5 votes)
I hereby diagnose this card with....
TEH PREAETOR SYNDORM!!1111
Out of the Praetors that have been spoiled so far, it seems that the would be Jin-Gitaxias should be very similar to Teferi. Or maybe Jin-Gitaxias is really Teferi. Whatever the case, seems convincing, no?
So I now have a name for the phenomena, The Praeaetor Syndrome. It is a condition of a card that makes it so that when an opponent takes possession of this card, the original caster loses horrifically.
Teferi has always, in my opinion, been the poster child for this syndrome. A run of the mill control deck, chock full of counters, would play him- at the end of your turn. They have a full grip of cards; you're running low on gas. Then, all of the sudden, their full grip of counters are completely dead- save their Cryptic Command and maybe a kill spell if they're in another color. All the person playing Take Possession needs to do is wait until they have even the stupidest response to Teferi's owner trying to remove their Teferi the turn after it got stolen. If the rescue attempt doesn't happen before the thief untaps, then the game rapidly goes downhill.
If I were asked to sum up everything that is blue in a single card, I would simply show this card to the person asking and walk away silently for dramatic effect...That is how perfect this card is...
Zetan
★★★★☆ (4.3/5.0)(3 votes)
I love the term "own" on cards like this. That's right, while he's in play, every card in my trade binder has flash.. I do own them, and they aren't in play, after all.
umumwhatshisname
★★☆☆☆ (2.8/5.0)(2 votes)
this ertai, arcane laborabtory
Salient
★★★★☆ (4.5/5.0)(2 votes)
I love the clubs he's carrying (will they ever see printing as Equipment?), and his resolute facial expression -- screams power 3, toughness 4 in a way that plenty of creatures in the 3/4 range don't. He looks like a guy who could live through a Lightning Bolt by sheer force of will, take a moment to recover, and swing hard enough to kill a souped-up Wild Nacatl without breaking a sweat.
@fateprince "hey can teferi be used as a counter on ur own turn? since it says that opponents can play(not cast) spells only any time he or she could play a sorcery?? so if he resolves then.. ur opponent's spell would not enter the play??"
I'm almost positive that that won't work. "Play" means putting the card on the table (edit because that's really not specific enough: it means paying the cost or alternate cost to cast a spell from your hand; as Daijin6 points out, this was oracled to "cast" with the 10th edition rules changes). If you cast Teferi when your opponent's spell is on the stack, he resolves (obviously) after they've played the card, so his ability won't do anything.
I know that they wrote it as "creatures you own that aren't in play have flash" instead of "you may play creatures as if they had flash" so you can combo it with thing like Mystical Teachings, but it gave me an idea for one of the most fourth-wall-breaking, seediest, combos ever. Observe:
1) Before you play a really serious match, play a casual warm-up of sorts with an opponent with the agreement that you both just let each other build up.
2) Get Teferi on the table.
3) Put that game on hold.
4) All cards that you own have flash, so start up your serious game and have fun. And since Teferi is in a different game altogether, your opponent will have a hard time removing him. (The only think I can think of that would work is Chaos Orb/Chaos Confetti)
Yeah, I know Wizards would NEVER actually sanction that since it uses a deliberate misinterpretation of the rules, and if anyone tried it in a tournament they'd probably have a split-second errata text ready for it, but man. I'd just love to see someone try. Especially since the ruling reads:
"400.10c Cards outside the game can't be affected by spells or abilities, except for characteristic-defining abilities printed on them (see rule 604.3) and spells and abilities that allow those cards to be brought into the game."
which, if I understand correctly, means exactly that: the cards outside the game can't be affected by spells or abilities (no removal on the other-game Teferi) but he can still grant his characteristic-defining ability (flash). So look! Even Wizards said it will work!
On a more serious note, wow. This is a monster. Yeah, 4 is no longer the magic number with the introduction of Flame Slash and the M12 reprinting of Goblin Grenade, but still. Wow. I'm very glad that Wizards did him the justice of not making him a 1/1 like so many other Wizard Legends (understandably) are. The guy's a former planeswalker and one of the biggest badasses in the Multiverse. He's no 1/1.
In terms of usefulness, I can't say much that hasn't already been said about how excellent this guy is, but I do see one other combo that works quite well; appropriately, that cards is Teferi's Veil. Admittedly it's no Isochron Scepter/Orim's Chant/Teferi combo, but it doesn't make your friends hate you and God kill kittens. And it keeps every one of your creatures – or at least those you attack with – safe from burn, safe from removal, and safe from bounce. Since you're in blue already, why not throw down an Evacuation during your opponent's end step and watch them scream?
Also, even though the early spoiler art from Teferi's new From the Vault: Legends reprint is pretty nice (if most any card had art that nice I'd welcome it), I just can't get behind it. This has to be one of the nicest looking cards in recent memory, and I really think they'd have been better off leaving it with the original art. Still, that's a minor nitpick, and does nothing to tarnish the excellence of this card.
Anathame
☆☆☆☆☆ (0.0/5.0)
I cast all the merfolks in my deck.
djflo
☆☆☆☆☆ (0.0/5.0)
Would he not also stop rebound cards?
Russian.Thunder
★★★☆☆ (3.0/5.0)(2 votes)
I think giving him some wacky and awesome phasing effects would have been more sensible, being the super-awesome master of phasing and what have you, but I can understand why they didn't bring phasing back.
All in all, this card is absolutely fantastic in both form and flavour.
Now just MAKE HIM INTO A PLANESWALKER!!! You already killed off poor Venser. He was my favorite T_T
5/5
SynaptoGenesis
☆☆☆☆☆ (0.0/5.0)
He gives ALL creature cards I own that aren't in play have flash! that means as long as i'm playing and he is on the feild even *** creatures in the shoebox under my bed i.e vizzerdrix have flash! Creature cards I own at my parents home have flash. Even cards my friends are borrowing have flash. So as long as he is on the field I can call my friend playing a different game and the titan he is borrowing has flash, I own the card, and thats what it says! :)
Pigfish99
☆☆☆☆☆ (0.5/5.0)(1 vote)
Terezi is basically one of the best legends blue can have. once you pull him out, your creature summoning becomes near perfect. not only do you become un counterable, but once your oppoment's turn is near done, you can summon your creatures then and there.
I can imagine anyone who casts this will be going "H3 H3 H3".
Daijin26
☆☆☆☆☆ (0.0/5.0)
@Lyocet:
You're not fully correct. "Play a spell" means the same as cast a spell. Which is why now in current Magic wording, all past cards with the phrase "play a spell" now have been Oracled to read as "cast a spell" because they decided to use the players'' term for playing spells, since we most times say we're casting the spell during gameplay. Keep in mind that "cast a spell" means the same as "play a spell/card" because cards like Null Profusion that say "Whenever you play a card" (they did not Oracle the wording when "cast" started being used), counts both the casting of a spell and the playing of a land. You can read the rulings for that card to see for yourself.
However, you are correct that Teferi cannot be used as a counter because once the opponent plays/cast his spell and its on the stack, it's too late for Teferi's ability to do anything because the spell as already been played/cast.
DarthParallax
★☆☆☆☆ (1.2/5.0)(2 votes)
Karn regained his spark. I vote Teferi should get his back next- especially since, while I have already thought of how they could bring back Urza as far as story writing goes, there's literally zero reason to do it from a game-designer's perspective. Bring back Urza and Nicol Bolas loses his Fear Factor. Which immediately makes the game stupid. BUT between TS block, From the Vault series, Premium Deck series, and some other choice subtle touches to the story here and there, MTG players like callbacks to the good ol' days. So if, in order to preserve the integrity of game balance, we just CAN'T be allowed to have Urza (srsly. dude would break Vintage. He'd claim it was 'a sacrifice I had to make to destroy New Phyrexia.') then AT LEAST let us have Teferi! And just to be clear, @Urza: all your brilliant plans involving 'sacrificing' things to destroy Phyrexia...those worked out great din't they? :S So expecting us to believe breaking Vintage is a noble cause, that makes sense to you? See, this is why MaRo fired you from the story.....-_-
Teferi, Troll Planeswalker UUUUU
Flash +1: U mad bro? -3: What? 0: I accidentally the everything ^_^
A Planeswalker with Flash? Seems legit -.-
SirZapdos
☆☆☆☆☆ (0.0/5.0)
Whoever designed this card deserves a raise. Everything about this card is perfect. Name, casting cost, abilities, power, toughness, flavor text and of course the AMAZING art. One of my favourite Magic cards ever. If this card was printed today, it would definitely be mythic.
@Russian.Thunder: Teferi can't be a Planeswalker, he gave up his PW spark to repair the time rifts in Dominaria. He was actually a Planeswalker before TS block, When PWs were much badder dudes than they are now (so powerful they couldn't be made into cards) and they made him a creature because he loses his spark.
Good thing he's still a badass without the PW title though right?
Missile_Penguin
★★★★☆ (4.8/5.0)(10 votes)
Each Time Spiral card was an homage to at least one previously printed card.
This card represents Teferi (http://wiki.mtgsalvation.com/article/Teferi), a former student of Urza and the Tolarian Academy. During the events of Urza's Legacy, Urza's time travel experiments using Karn, Silver Golem backfired causing a massive catastrophe on Tolaria, spreading temporal rifts all over the island and starting the events that would lead to Time Spiral. Teferi was unfortunately caught in a pocket of ultra-slow time from which he wasn't able to escape for decades. When he emerged, his new found fascination with chronomancy, the magic of time itself. He developed Suspend spells, ascended to being a planeswalker and played a key role in the events of Prophecy and Invasion block. During Time Spiral, Teferi voluntarily exchanged his planeswalker spark to heal a time rift. This version represents him after giving up his spark, still a master chronomancer.
Anzu-chan
★★★★☆ (4.7/5.0)(3 votes)
Teferi is Yeva's teacher. :p
DacenOctavio
☆☆☆☆☆ (0.0/5.0)
Just like Vendilion Clique, you may cast him when your opponent reveals a card with Miracle to lock them out of casting it.
Hunter06
☆☆☆☆☆ (0.0/5.0)
Teferi is such a boss, almost the epitimy of a control build creature. 5/5 Stars
I can't stop thinking about "Flash" by Queen when I look at this guy. Savior of the universe, indeed.
absreim
☆☆☆☆☆ (0.0/5.0)
Mostly good against other blue decks by blanking all of their counterspells. Making your creatures all have flash and searchable with Mystical Teachings is another huge plus.
Even against non-blue decks, he is still useful for protecting your man lands from spot removal if you animate them during your turn.
Comments (66)
The anti-Counterspell ability is cool, but the best thing about Teferi is, that he lets you save all your mana for counterspells. Even if your opponents didn't play anything on his or her turn, fear not; you can still play your creatures on his end step! No longer will you have to go through the headache of deciding whether it's wise to save mana for a counterspell, or to play a creature - If he didn't play anything to counter, you can still play the creature without losing anything ! xD
Teferi is awesome, and every blue casual deck should have one. The amounts of benefits he produces while on the battlefield are mindblowing.
Combos very well with Mystical Teachings, get to snatch whatever creature you want from your deck.
Teferi is equal parts surprising, enabling, and controlling, with a body that can beat the snot out of a hill giant and artwork that makes him look like the main character of an epic movie.
Every counter deck deserves him, every wizard deck deserves him, every counter-wizard deck needs him, and every other blue casual deck should seriously consider him.
if my friend was borrowing my deck, and i had this out, would all of the creature cards in that deck also have flash?
Absolutely perfect.
Then again, I thought the same thing about Phage...
Well, maybe he could be only 1/4, as all the abilities are damn strong. Even getting a surprise 3/4 blocker is nothing to **** with, and still it''s what bothers you the least.
Add spell burst and that's a lock (in one-on-one, at least).
He also meets the criteria of supreme tournament tech, in that he is an efficient answer to himself, in much the same way that Jace TMS, Tarmogoyf, and Jitte are.
Just watch out for Sudden Death.
I love how he gives every creature card you own - even those outside the game - flash. The lock against counterspells and burn is awesome as well. He does have a high mana cost, but it is worth every bit of it.
That being said, we've never seen a planeswalker regain a lost spark, but we did see Glissa's spark transferred to Slobad for a brief period. So it's obviously possible for Teferi to regain his spark, but it's not very likely. MTG's storyline is one where dead people stay dead and sacrifices are permanent.
And he looks like friggin' Morpheus from Matrix.
Coincidence? I think not.
Shit's gonna get real, folks. Shit's gonna get friggin' real.
6/5
TEH PREAETOR SYNDORM!!1111
Out of the Praetors that have been spoiled so far, it seems that the would be Jin-Gitaxias should be very similar to Teferi. Or maybe Jin-Gitaxias is really Teferi. Whatever the case, seems convincing, no?
So I now have a name for the phenomena, The Praeaetor Syndrome. It is a condition of a card that makes it so that when an opponent takes possession of this card, the original caster loses horrifically.
Teferi has always, in my opinion, been the poster child for this syndrome. A run of the mill control deck, chock full of counters, would play him- at the end of your turn. They have a full grip of cards; you're running low on gas. Then, all of the sudden, their full grip of counters are completely dead- save their Cryptic Command and maybe a kill spell if they're in another color. All the person playing Take Possession needs to do is wait until they have even the stupidest response to Teferi's owner trying to remove their Teferi the turn after it got stolen. If the rescue attempt doesn't happen before the thief untaps, then the game rapidly goes downhill.
Opponents can't resolve spells.
"hey can teferi be used as a counter on ur own turn? since it says that opponents can play(not cast) spells only any time he or she could play a sorcery?? so if he resolves then.. ur opponent's spell would not enter the play??"
I'm almost positive that that won't work. "Play" means putting the card on the table (edit because that's really not specific enough: it means paying the cost or alternate cost to cast a spell from your hand; as Daijin6 points out, this was oracled to "cast" with the 10th edition rules changes). If you cast Teferi when your opponent's spell is on the stack, he resolves (obviously) after they've played the card, so his ability won't do anything.
I know that they wrote it as "creatures you own that aren't in play have flash" instead of "you may play creatures as if they had flash" so you can combo it with thing like Mystical Teachings, but it gave me an idea for one of the most fourth-wall-breaking, seediest, combos ever. Observe:
1) Before you play a really serious match, play a casual warm-up of sorts with an opponent with the agreement that you both just let each other build up.
2) Get Teferi on the table.
3) Put that game on hold.
4) All cards that you own have flash, so start up your serious game and have fun. And since Teferi is in a different game altogether, your opponent will have a hard time removing him. (The only think I can think of that would work is Chaos Orb/Chaos Confetti)
5) This gets even weirder if you use Brand.
Yeah, I know Wizards would NEVER actually sanction that since it uses a deliberate misinterpretation of the rules, and if anyone tried it in a tournament they'd probably have a split-second errata text ready for it, but man. I'd just love to see someone try. Especially since the ruling reads:
"400.10c Cards outside the game can't be affected by spells or abilities, except for characteristic-defining abilities printed on them (see rule 604.3) and spells and abilities that allow those cards to be brought into the game."
which, if I understand correctly, means exactly that: the cards outside the game can't be affected by spells or abilities (no removal on the other-game Teferi) but he can still grant his characteristic-defining ability (flash). So look! Even Wizards said it will work!
On a more serious note, wow. This is a monster. Yeah, 4 is no longer the magic number with the introduction of Flame Slash and the M12 reprinting of Goblin Grenade, but still. Wow. I'm very glad that Wizards did him the justice of not making him a 1/1 like so many other Wizard Legends (understandably) are. The guy's a former planeswalker and one of the biggest badasses in the Multiverse. He's no 1/1.
In terms of usefulness, I can't say much that hasn't already been said about how excellent this guy is, but I do see one other combo that works quite well; appropriately, that cards is Teferi's Veil. Admittedly it's no Isochron Scepter/Orim's Chant/Teferi combo, but it doesn't make your friends hate you and God kill kittens. And it keeps every one of your creatures – or at least those you attack with – safe from burn, safe from removal, and safe from bounce. Since you're in blue already, why not throw down an Evacuation during your opponent's end step and watch them scream?
Also, even though the early spoiler art from Teferi's new From the Vault: Legends reprint is pretty nice (if most any card had art that nice I'd welcome it), I just can't get behind it. This has to be one of the nicest looking cards in recent memory, and I really think they'd have been better off leaving it with the original art. Still, that's a minor nitpick, and does nothing to tarnish the excellence of this card.
All in all, this card is absolutely fantastic in both form and flavour.
Now just MAKE HIM INTO A PLANESWALKER!!! You already killed off poor Venser. He was my favorite T_T
5/5
I can imagine anyone who casts this will be going "H3 H3 H3".
You're not fully correct. "Play a spell" means the same as cast a spell. Which is why now in current Magic wording, all past cards with the phrase "play a spell" now have been Oracled to read as "cast a spell" because they decided to use the players'' term for playing spells, since we most times say we're casting the spell during gameplay. Keep in mind that "cast a spell" means the same as "play a spell/card" because cards like Null Profusion that say "Whenever you play a card" (they did not Oracle the wording when "cast" started being used), counts both the casting of a spell and the playing of a land. You can read the rulings for that card to see for yourself.
However, you are correct that Teferi cannot be used as a counter because once the opponent plays/cast his spell and its on the stack, it's too late for Teferi's ability to do anything because the spell as already been played/cast.
So expecting us to believe breaking Vintage is a noble cause, that makes sense to you? See, this is why MaRo fired you from the story.....-_-
Teferi, Troll Planeswalker UUUUU
Flash
+1: U mad bro?
-3: What?
0: I accidentally the everything ^_^
A Planeswalker with Flash? Seems legit -.-
Teferi, Mage of Zhalfir
Sleep
Mana Vapors
Then, sit back and practice your maniacal laugh.
Good thing he's still a badass without the PW title though right?
This card represents Teferi (http://wiki.mtgsalvation.com/article/Teferi), a former student of Urza and the Tolarian Academy. During the events of Urza's Legacy, Urza's time travel experiments using Karn, Silver Golem backfired causing a massive catastrophe on Tolaria, spreading temporal rifts all over the island and starting the events that would lead to Time Spiral. Teferi was unfortunately caught in a pocket of ultra-slow time from which he wasn't able to escape for decades. When he emerged, his new found fascination with chronomancy, the magic of time itself. He developed Suspend spells, ascended to being a planeswalker and played a key role in the events of Prophecy and Invasion block. During Time Spiral, Teferi voluntarily exchanged his planeswalker spark to heal a time rift. This version represents him after giving up his spark, still a master chronomancer.
5/5 Stars
similarly, isochron scepter + counterspell with arcane laboratory.
@TheInfinitePet:
why not just put it on one card and use Time Stop?
Even against non-blue decks, he is still useful for protecting your man lands from spot removal if you animate them during your turn.