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Magic: The Gathering Card Comments Archive

Increasing Vengeance

Multiverse ID: 262661

Increasing Vengeance

Comments (37)

Kryptnyt
★★★★☆ (4.6/5.0) (5 votes)
BULLSEYE!
NICE.
Dolorosa
★★★★☆ (4.2/5.0) (5 votes)
So many Brimstone Volley's. I'm in tears just thinking about it. 5 mana, deal 10 damage to target creature or player. Oh god yes. 8 mana out of the graveyard with Volly, FINISH HIM.
Pick15
★★★★☆ (4.2/5.0) (2 votes)
This seems somewhat nuts with Reverberate...
Cyberium
★★★★★ (5.0/5.0) (2 votes)
Acts like a kicker, for two extra mana all your major spells have double the power, then you also get flashback. While this spell only copies your own, you have more control on what you cast than your opponent anyway.
puresightmerrow
★★★☆☆ (3.0/5.0) (2 votes)
Use this with Chandra, the firebrand's -2 for a total of 4 extra copies of your spell.
NinaNinja
★★★★★ (5.0/5.0) (4 votes)
Burning Vengeance and Increasing Vengeance hmmm.... they sound similar he he...
DarthParallax
★★★☆☆ (3.3/5.0) (8 votes)
"Because Riku of Two Reflections was not broken enough"
--Signed, Wizards of the Coast

"It's 2012. You KNOW what we're going to do with this.
So the real question is...why?"
--Signed, Johnnies

pedrodyl
★★★★★ (5.0/5.0) (3 votes)
This card is awesome.
RAV0004
★★☆☆☆ (2.2/5.0) (3 votes)
Reverberate has always been underwhelming whenever I cast it. This will prove no exception.
C5r1a5z0y
★★☆☆☆ (2.5/5.0) (3 votes)
First reading: "Hey, they reprinted Fork, but better"
Second Reading: "Oh wait, it only targets your spells. Lame."

It's not like Reverberate is that great anyway - a strictly better version wasn't going to hurt anything.

lorendorky
☆☆☆☆☆ (0.0/5.0)
I see this getting insane with Increasing Confusion.
manodungeon
☆☆☆☆☆ (0.0/5.0)
... legacy burn got recurrable forks?

the mana is a little hungry for its flashback, but it might help if you need to do 12 damage with that fireblast
Guest1983943284
★★★★★ (5.0/5.0) (2 votes)
I noticed that it was incorrectly labeled as mythic rare for Card of the Day - Friday, February 03, 2012.

Does what you want Fork/Reverberate to do in constructed settings, but feels kinda bad in Commander and multiplayer as being able to get a copy of someone's big spell is pretty fun. The most obnoxious thing I can think of is playing Time Stretch, Increasing Vengeance, flashback Increasing Vengeance. 11UURRRR to get 8 turns.
TherealphatMatt
★★★★☆ (4.1/5.0) (5 votes)
Y'know, when I first got into magic, red was my favourite colour.

This ... this ...

*weeps beautiful, manly tears*

The bolt isn't in standard right now, but just ... humour me. Assume you draw this and two bolts.

First go around: RRR for 6 damage to two targets.

Second: 3RRR for 9 damage to three targets.

'Course, you could just look at that and say "Why, that's 15 damage to the face, isn't it?" And you'd be right.

Of course that's just the start. How about, let's say ... Devil's Play?
Radagast
☆☆☆☆☆ (0.0/5.0)
Oh, good heavens... Yeah, okay, you can't Fork the other guy's spells, but this is is just... Wow... Combos with anything remotely useful. Adds delightful stupidity to Riku, as others have noted.
RCsamurai
★★★★☆ (4.3/5.0) (3 votes)
MaddAddams
☆☆☆☆☆ (0.0/5.0)
Chandra won't give you 4 copies, she'll give you three copies at most. You have to use Chandra at sorcery speed so her delayed trigger will happen when you play the spell you're planning to copy, not on the Increasing Vengeance. Multiple copies can combo on each other the way you want though.
S-r-ex
☆☆☆☆☆ (0.0/5.0)
@Guest1983943284: Instead, cast Time Stretch, flashback this on Time Stretch, Fork/Reverberate/Twincast/Rikucast to copy the original flashbacked IV twice, use those copies on the original FB'd IV again, and take infinite turns for 11Blue or RedBlue or RedBlueBlueRedRed. Or infinicast any other sorcery or instant you want this way. For 4Blue or RedBlue or RedBlueBlueRedRed you can infinicast Cackling Counterpart on Magmatic Force and just pass the turn.
NoobOfLore
☆☆☆☆☆ (0.0/5.0)
If you copy this spell when it was cast from your graveyard, would the copy of this spell also count as having been cast from your graveyard?

Does a copy of a flashbacked Increasing Vengeance also copy double? That's my question.

I think that copies of increasing vengeance can't have been cast from your graveyard, because they can't be cast at all, they just show up.
poprockmonster
☆☆☆☆☆ (0.0/5.0)
I had fun with this and Izzet Guildmage
Mohrpheus
☆☆☆☆☆ (0.0/5.0)
Hilarious in Kuldotha Red. 9 goblin tokens for 6 mana is nothing to sneeze at, especially if you happen to have Goblin Chieftain out already.
Lash_of_Dragonbreath
☆☆☆☆☆ (0.0/5.0)
One of my Timmy wet dreams is to someday flashback this on a kicked Rite of Replication or a huge Genesis Wave. 14 mana or more... But I guess that is what formats like Commander were made for, right? Luckily my commander is in-color (Intet, the Dreamer).
Stinga
☆☆☆☆☆ (0.0/5.0)
If you copy the flashbacked spell with another copy of it do you get infinite copies. The copy of the flashback gives you two copies which you use to copy the original flashbacked one twice giving you four copys. so on till you have infite copies and they clone your lightning bolt that you cast that turn 2000 times. Can someone explain this?
Ragamander
★★★★★ (5.0/5.0) (1 vote)
You CANNOT get infinite spells by copying a flashed-back Increasing Vengeance, because copies of spells aren't "cast" from anywhere (unless they a card specifically says otherwise, like Isochron Scepter). Copies are created on the stack; see the rulings for this card.

Still, though, powerful card. Fork and Reverberate are pretty good in the right deck, and you usually use them on your own spells anyways, so restricting Increasing Vengeance to spells you control in exchange for a reasonable flashback cost with twice the effect is a worthwhile trade. Unfortunately, you can't counter your opponents' Mana Leaks and Dissipates with it.
jstorrie
☆☆☆☆☆ (0.0/5.0)
Thunderous Wrath. Boom! Boom! Boom!
vampirecmb
☆☆☆☆☆ (0.0/5.0)
No longer standard, but as far as I know it makes all spells with Storm infinite combos
mlanier131
☆☆☆☆☆ (0.0/5.0)
You guys are not thinking big enough. End of turn 4 cast gifts ungiven for past in flames, increasing vengeance, seething song, and desperate ritual. If the person gives you the rituals you can ritual to 7 mana to flashback past flames and cast ritual for 3 mana seething for 5 then flashback manamorphose to make blue mana. Cast gifts and hold priority to cast increasing vengeance on it and get 3!! gifts into more rituals. From there grapeshot then and remand grapeshot with the storm trigger on the stack to win.
Neloht
☆☆☆☆☆ (0.0/5.0)
This is just Reverberate with flashback. Both are rare also, but I would rather run this in a red deck over Reverberate.
salfiert
☆☆☆☆☆ (0.0/5.0)
Turn 6 infinite damage combo in standard with Chandra the firebrand and geistflame, I'm not sure if this is how it works...but
Turn1-4. Burn burn get increasing vengeance into the graveyard.
Turn 5. Chandra the firebrand
Turn 6. Geistflame, increasing vengeance from graveyard, 2 copies of geistflame, Chandra's second ability, copy increasing vengeance, 2 copies to use, one targets geistflame, the second targets original increasing vengeance, repeat ad infinium targeting every creature, player, planeswalker on the field with a storm of geistflames, storm ain't got nothin.
Okuu-chan
☆☆☆☆☆ (0.0/5.0)
Urza's Rage. Kicked.
With a Doubling Cube, I was able to cast and Flash this back to copy the Rage in an EDH match.

I think 40 unpreventable damage for 13RedRedRedRedRedRed is hilarious.
DoragonShinzui
☆☆☆☆☆ (0.0/5.0)
Pity it limits it to spells you control. I'd gladly pay an extra 1 or even 2 on both fronts just to see the look on my opponent's face as his Banefire is suddenly toasting him. And his buddy.
fortehluls
★★☆☆☆ (2.5/5.0) (1 vote)
To those saying this card is better than reverberate, you are wrong to even compare the two for 1 simple reason, Increasing Vengeance targets an instant or sorcery spell YOU CONTROL. The most important thing about reverberate that makes it just as usefull as IV (if not than much much more) is the lack of that requirement. I run 2 of each in my red black deck, but i side the 2 vengeance out for 2 reverberate whenever i face a deck using blue, why? 1 word countermagic. Oh, you want to syncopate my card? Im gonna reverberate your syncopate, i pay 2 mana after you tap down all that mana and counter your counter. Reverberate is the closest thing to countermagic red has, and increasing vengeance has nothing on that.

Reverberate is one of my favorite underrated cards
orisiti
☆☆☆☆☆ (0.0/5.0)
@Ragamander:
I read the rulings, as you suggested...
If the spell Increasing Vengeance copies is modal (that is, it says "Choose one --" or the like), the copies will have the same mode(s). You can't choose different ones. (this same ruling is on every copy-spell)

Yes, the copies are not cast... but which mode of the spell goes on the stack is determined as you cast it. the spell on the stack essentially is "Copy target instant or sorcery spell you control twice." once you copy that...

Now for my fun, lets get a little weird with this infinite spell combo. At one point these spells are all on the stack, using it to make ninety million copies of lightning bolt is easy, but Nivmagus Elemental would love to eat them. If nothing else, if playing this combo, try to keep one on the board in case of counterflux or mindbreak trap.
Angelknight118
☆☆☆☆☆ (0.0/5.0)
I dont understand why people say you cant copy increasing vengeance from the graveyard and then just copy it again. I know HOW thats broken, but i dont see how the rules prevent it. The spell ON the stack is NOT the original increasing vengeance, the spell on the stack says "I copy a target spell 2 times" you dont copy the original spell that says "if it was played from a graveyard" your copying what is CURRENTLY on the stack, period. Same thing if you copy a spell that has an X cost. the X cost has already BEEN payed. you are NOT copying the original spell and REPAYING the cost. you are copying the spell ON THE STACK AS IT IS. So can a judge or someone who has been a high level judge explain to me how they can change those rules to make it illegal to do this? The card might be broken if your smart enough, but changing that rule would break a bunch more stuff.
Winhert
☆☆☆☆☆ (0.0/5.0)
This, then copy itself for infinite times, then Grapeshot for infinite damage. Am I right?
blurrymadness
☆☆☆☆☆ (0.0/5.0)
Holy crap.

Fireblast:
{3}{R}{R}, Sac' two mountains:
Deal 4 damage to target creature or player
Deal 4 damage to target creature or player
Deal 4 damage to target creature or player

(that's 12 damage!)