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Magic: The Gathering Card Comments Archive

Increasing Confusion

Multiverse ID: 262856

Increasing Confusion

Comments (21)

JaFaR_Ironclad
★★★★★ (5.0/5.0) (6 votes)
"Increasing Confusion"

Your opponent's expression, as they watch you flashback this card from your graveyard and Increasing Vengeance out a copy of it, milling the rest of their library and winning you the game.
Aorpheat
★★★★★ (5.0/5.0) (5 votes)
I simply love this card because it's a mill card where you control the mill, and get double that in the Flashback!
NinaNinja
★★★★★ (5.0/5.0) (2 votes)
Seriously undead Alchemists, Jace Memory Adept, Sword of Body and Mind, Mind Twist and now this. Now the real question is. Mill yourself or mill them. Hmmm... personally I think milling them is more fun. Jace thinks so too as he watches his buddy Undead Alchemist swing with a Sword of Body and Mind. Great dynamics in this card. Amazing in Limited with Trepanation Blade
Narim
★★★★★ (5.0/5.0) (2 votes)
This is so brutal. I play mill deck for a long time and this is something I was expecting for a long time. Milling X cards is nice finisher, following 2X milling is just cruel.
The best thing about it is that it can be used for "opponent-milling" and even self-milling. You can unleash all your mana and finish them off, or spend like 3U, mill 6 cards of your library and keep rest of your lands for something else. I love this Increasing cycle.
RAV0004
★★★★★ (5.0/5.0) (2 votes)
Cast it on yourself, mill a second one from your library into the graveyard. Repeat for four turns, labratory maniac, win.

if you're going to mill your opponent and you already have a crap of mana, consider casting Increasing Confusion for U, then flashing it back from the Graveyard. No need to waste a turn on half of what it could be.
001010011100101110
★★★★★ (5.0/5.0) (2 votes)
Whether you believe it or not, this is a first pick in draft. Considering their "mill life" is only 33 after the initial seven cards, and that value diminishes each turn, you can see why.
C5r1a5z0y
★★☆☆☆ (2.9/5.0) (7 votes)
Seems like this should have been the card name for Ice Cauldron...

Anyway, this looks like a powerful effect, until you realize Glimpse the Unthinkable is a card. Spending 8 mana over two turns (2Blue + 4Blue) is way worse than spending BlackBlue.
raptorman333
★★☆☆☆ (2.2/5.0) (4 votes)
Let's be honest, the only reason why this is getting any decent ratings is because of the fact that it's one of the few decent mill cards in limited. The truth is this card sucks unless you decide to do the myr/galvanizer infinite mana loop to generate enough mana to make this worth while while you waste most of your turn on a spell that only gets useful when you play it for a second time only for it to get exiled.
3/5
To reiterate what C5r1a5z0y said (because he's absolutely right), When you realize you just spent 5 mana on a flashback cost for a sorcery when you could've spent that same mana on a Traumatize, you think twice about using Increasing Confusion over... basically anything better (e.g. Archive Trap, especially combo'd with Ghost Quarter; Sanity Grinding for mono blue; Glimpse the unthinkable for {B}{U})
ElMikkino
☆☆☆☆☆ (0.0/5.0)
Love the card in Limited, and love the art in general. Seriously, you should take a look at a larger version.
Totema
☆☆☆☆☆ (0.0/5.0)
The card is decent. It's a little under the curve for milling, but its Flashback and its huge versatility help make up for it enough. I might put it in my mill deck if I need another finisher.

The art is spectacular. It really captures a hectic moment where your opponent is losing all of his spells and he can't do anything about it.
MindAblaze
★★★★★ (5.0/5.0) (1 vote)
@NinaNinja

You're right, mill is primed to be awesome. The consistency with the sword of body and mind makes it awesome, if the swords trigger wasn't replaced by the alchemists it'd be even more awesome.
blindloyalty
☆☆☆☆☆ (0.0/5.0)
Non-creature opponent milling is coming back to Standard! I'm glad. I've always thought that if I need to hit my opponent with creatures to mill them, I might as well run a beat-down deck and kill them with creature damage.

Undead Alchemist is great and all, but I prefer my mill decks clean, creature-free, and fortified with control magic — unsummons and counters. Innistrad had Dream Twist, but we really needed heavy hitter sorceries like this one to make a mill control deck work.
Dragonoth
☆☆☆☆☆ (0.0/5.0)
From its name, I thought it would be "Tap X creatures. If you played this card from your graveyard, return those creatures to their owner's hand instead."
LordRandomness
☆☆☆☆☆ (0.0/5.0)
Obviously the point of this isn't to cast from hand then cast from 'yard to mill the opposition: it's far to inefficient for that (Even getting BOTH castings added together to match, say, Traumatize is tricky). Increasing Confusion shines in self-mill: it's tailored mill (which can be important if you have library manipulation) that loses very little of its effectiveness if you accidentally mill it (in fact, there's an argument for it GAINING effectiveness if that happens!)
WannabeJedi1337
★★★★★ (5.0/5.0) (1 vote)
I love how this is the background art for the Wizards of the Coast Terms of use page
http://company.wizards.com/tou
infinight
☆☆☆☆☆ (0.0/5.0)
I have no intention of ever using this against an opponent.
QuarterBack
☆☆☆☆☆ (0.0/5.0)
"Increasing Depletion"
TastetheJace
☆☆☆☆☆ (0.0/5.0)
lol it's a still frame shot of my deckbuilding process. Appropriate title, too!
gut.gemacht
☆☆☆☆☆ (0.0/5.0)
You can always just cast it the first time for zero, then recast for double the effect. Not bad.