I believe this is decent addition to lets say - aura decks. They kill your enchanted creature but with this card you bring it back with all auras (only you have to attach them to another creature)
I absolutely loved the concept of Sunny Side Up - a very original non-storm combo deck - although it kind of bothered me that the deck's engine relied on a very clutch effect (indiscriminantly returning multiple permanents to the BATTLEFIELD).
Now that a second card with this effect is printed, I feel a bit more comfortable with the deck.
I think R&D should be careful about this type of effect, though, because it simultaneously violates both card-advantage and mana-advantage - the two key restrictions that keep many potential infinite combos in check.
Fibonacci
Addeneum - the fact that it requires only one white makes it very combolicious, too.
Hancocky
★★☆☆☆ (2.5/5.0)(1 vote)
You cannot escape the death, Idrus! Oh, wait...
Radagast
★★★☆☆ (3.5/5.0)(1 vote)
Combos with other white cards that blow everything up.
Funny with effects that destroy everyone's lands, too.
RevShad
★☆☆☆☆ (1.0/5.0)(2 votes)
few ideas for combos Worldfire and Quicken Planar Cleansing
0ba4152840ef9b1725fd
★★★★☆ (4.0/5.0)(1 vote)
Strictly sideboard? Are you serious?
Use a little imagination here. It's definitely something you don't want to pass up in draft; it's a really cute trick that can give you that edge in board control. You block the attack and clear up as many creatures as you can, your opponent taps out for his second main phase, and then you play this... or you attack "wreckessly" and your opponent blocks and clears stuff up only to have it come back at the end of the turn.
In standard, I would definitely try to play this with a black/white sacrificing deck. Throw in a few Blood Artists, a Killing Wave, rinse and repeat. It's alst a good way to bring your Thragtusk out again if you've used up all your Cludshifts.
There are better cards but all around, it's a great way to be aggressive with your weenies that have "enters the battlefield" or "this creature dies" clauses that don't have other abilities. So calling it strictly sideboard? I don't know. You can do things with this. It's not a bad card.
Eggs! It should have been obvious! It always seems like that...
occamsrazorwit
★★★★★ (5.0/5.0)(4 votes)
Based on Cifka's recent Modern Pro-Tour win, this deserves higher than a 3.5. This card pushes Eggs decks over the top.
Ferlord
★★★★☆ (4.5/5.0)(2 votes)
Ok. Ok.
Ok guys, here's ANOTHER way to look at it.
: Return target Planeswalker that was put in the graveyard this turn to the battlefield
Now, imagine Ultimating with Ajani Goldmane (pooping out a Serra Avatar) which kills him, then bringing him back to give your Avatar Vigilance and a +1/+1 counter.
"OH DAMN, I DIDN'T SEE IT LIKE THAT!"
I'm getting a playset before this becomes realistic.
Playing this following massive board wipes is always fun.
NO CREATURES
NO LANDS
FOX ONLY
FINAL DESTINATION
MostlyLost
★★☆☆☆ (2.0/5.0)(1 vote)
@Continue If they banned this too, Eggs decks would be completely gone. They just wanted to make it so they weren't utterly dominant (now they're back to just having 1 reanimator spell rather than 2)
Awesome. I really love the flavor of this card. I feel that WotC give us a lot of fan-service, and as a player I for one appreciate it greatly. I like finding what I call "flip-book cards" where two or more cards with similar effects or synergy have artwork that links them together. This card for example when viewed next to Worldslayer seems to show a knight shoving the sword into the earth destroying everything in it's wake, or (more likely mechanic-wise) pulling it out again. Thank you WotC.
I've only been playing Magic a little over a year now, and haven't gotten much past just playing casual with some buddies, but one of my favorite combos with this card is catastrophe. I have actually never been as cruel as to destroy everyone else's lands while keeping my own, but many times have my friends known that I could do that and are forced to wait for a counter or some other savior such as Avacyn or Terra Eternal. Very, very useful card for 4 mana. I'll gladly negate someone's Hex or even worse, such as Plague Winds (which one of my buddies loves). To be able to return permanents you lost one turn to the battlefield is incredible. This card can save your game if you are the biggest threat and get teamed up on or someone tries to wipe the board with any number of tricks, barring blue's trademark manipulation such as Cyclonic Rift or Devastation Tide. The word permanent on this card, just remember that... 4.5/5
also, @Ferlord I already have Ajani and Avatar in my WG lifegain deck, which I run this card in. And you know what, I don't lose Ajani too often, but TWO Avatars with vigilance sounds like a hell of a lot of fun.
Comments (36)
3+3B+1W / 7CC: Discard your hand, target player loses 5 life.
I hope your permanents have some pretty impressive leaving/entering battlefield triggers...
Now that a second card with this effect is printed, I feel a bit more comfortable with the deck.
I think R&D should be careful about this type of effect, though, because it simultaneously violates both card-advantage and mana-advantage - the two key restrictions that keep many potential infinite combos in check.
Fibonacci
Addeneum - the fact that it requires only one white makes it very combolicious, too.
Funny with effects that destroy everyone's lands, too.
Worldfire and Quicken
Planar Cleansing
Use a little imagination here. It's definitely something you don't want to pass up in draft; it's a really cute trick that can give you that edge in board control. You block the attack and clear up as many creatures as you can, your opponent taps out for his second main phase, and then you play this... or you attack "wreckessly" and your opponent blocks and clears stuff up only to have it come back at the end of the turn.
In standard, I would definitely try to play this with a black/white sacrificing deck. Throw in a few Blood Artists, a Killing Wave, rinse and repeat. It's alst a good way to bring your Thragtusk out again if you've used up all your Cludshifts.
There are better cards but all around, it's a great way to be aggressive with your weenies that have "enters the battlefield" or "this creature dies" clauses that don't have other abilities. So calling it strictly sideboard? I don't know. You can do things with this. It's not a bad card.
Ok.
Ok guys, here's ANOTHER way to look at it.
Now, imagine Ultimating with Ajani Goldmane (pooping out a Serra Avatar) which kills him, then bringing him back to give your Avatar Vigilance and a +1/+1 counter.
"OH DAMN, I DIDN'T SEE IT LIKE THAT!"
I'm getting a playset before this becomes realistic.
2 Archaeomancer
1 Faith's Reward
1 Supreme Verdict
I stuck this card in there as an afterthought, not realizing its true power.
NO CREATURES
NO LANDS
FOX ONLY
FINAL DESTINATION
Imagine the look on his face when right after they all died i cast this spell and it's effect turned into
{3}{W}: target player mills 204 cards.
note: i had 4 Halimar Excavator's and 4 Jwari Shapeshifter's in play at the time he pulled out his supreme verdict
Also, look at Wrath of God, Day of Judgment and Planar Cleansing. In that order.
'nuff said.
also, @Ferlord
I already have Ajani and Avatar in my WG lifegain deck, which I run this card in. And you know what, I don't lose Ajani too often, but TWO Avatars with vigilance sounds like a hell of a lot of fun.