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Magic: The Gathering Card Comments Archive

Metalworker

Multiverse ID: 15246

Metalworker

Comments (48)

DragonOfBlood
★☆☆☆☆ (1.6/5.0) (7 votes)
This card needs to be taken off the Legacy banned list. There is no reason for it, and there are ample answers to him.
Fade_To_Black
★★★☆☆ (3.3/5.0) (6 votes)
It is far too powerful to be used with the new cards that have been released, it makes sense that it's banned.
Jenss
★★☆☆☆ (2.9/5.0) (10 votes)
entirely correct to ban this card... Way too easy to abuse
metalworker
★★★★★ (5.0/5.0) (13 votes)
I love this guy, he can bring out your entire hand by one tap.
PaladinOfSunhome
☆☆☆☆☆ (0.5/5.0) (6 votes)
Handy card but dies easyly and will be a target if played right.
3.5
Selez
★★☆☆☆ (2.9/5.0) (10 votes)
Stupid artifact excel. Stupid, stupid artifact mana excel.
raptorman333
★★★★★ (5.0/5.0) (10 votes)
this card is so broken!
izzet_guild_mage
★★★★★ (5.0/5.0) (6 votes)
Hahaha, and this card is acceptable how? That's just silly...but that's Urza's _____ for you.
Kryptnyt
★★☆☆☆ (2.8/5.0) (8 votes)
it looks like Don Hazeltine drew the art
faisjdas
★★★★★ (5.0/5.0) (20 votes)
Another balanced card out of Urza's block . . .
Kartakass
★★★★★ (5.0/5.0) (13 votes)
It seemed a good idea at the time...
bijart_dauth
★★★☆☆ (3.7/5.0) (3 votes)
@DrJones, WTF is the synergy with myr incubator
BestFriendNighthawk
★★★☆☆ (3.0/5.0) (1 vote)
Absurd nowadays. That one guy on the left looks like he really needs to go to the bathroom.
Tera_GX
★★★☆☆ (3.5/5.0) (3 votes)
I considered getting this, but the combo I'd use it in is far too unfair:
Metalworker + Voltaic Construct = infinite mana (if you have more than one artifact in your hand)
It is possible to get the same effect with Filigree Sages if you can produce at least Blue at the same rate.
Malnourished_Student
★★★★★ (5.0/5.0) (2 votes)
@Tera_GX
It's not as unfair as you'd think. Not only do you need this card, but you also have to have had it on the board for a whole turn to get over the summoning sickness. Then, you need to get a Voltaic Construct down too. Additionally, you still need at least 2 artifacts in your hand AND some way of using the mana. So you're talking a pretty card-intensive combo there!
To be fair, I use this combo in a Memnarch Control deck, and it's awesome when it goes off (still need blue mana though) and you take your opponents side of the board for yourself. It can work, but I assure you, keeping one of these alive long enough to fire it off is not so simple.
TheSwarm
★★☆☆☆ (2.8/5.0) (2 votes)
Exsqueeze me? Thats pretty broken.
AvatarOfHOE
★★★★☆ (4.1/5.0) (5 votes)
@Jenss
Since when is it banned?
dragonking987
★★★★☆ (4.7/5.0) (7 votes)
...Yes there is totally a power creep.
reapersaurus
★★★★★ (5.0/5.0) (1 vote)
After playing with this card in an UrzaTron deck with huge artifacts, this card is absolutely a joke.
Once it hits the table and is used, the amount of mana he generates is SO out-of-balance with the game of Magic, I'm shocked any Magic designer couldn't see this during the design phase, much less the playtesting phase.

If this card simply generated ONE mana per card revealed, he STILL would be broken, but it would be workable, and at least comparable to the other absurd mana-generating creatures and land (Tolarian Academy, Rofollos, and Gaea's Cradle excepted).
ClockworkSwordfish
☆☆☆☆☆ (0.5/5.0) (1 vote)
Mirrodin broke this; does this mean that they are going to have some kind of Ridiculous Shit Block that will break Wood Elemental and Break Open?
Superllama12
★★☆☆☆ (2.8/5.0) (2 votes)
Dear Wizards,
I have a really great activity for you guys! It ups tournament attendance, AND makes a really good block! Know what that activity is?
Playtesting, plain and simple.
Sincerely,
Players who are tired of 1st turn win combos that revolve around stuff from the Urza block
MasterOfEtherium
☆☆☆☆☆ (0.5/5.0) (2 votes)
Tolarian Academy & This Guy, Create So Much F U C K I N G Mana
DlCK
★★☆☆☆ (2.8/5.0) (2 votes)
it looks like a 5yr old drew the art.
Arachibutyrophobia
★★★★★ (5.0/5.0) (1 vote)
pff, and people think tolarian academy is broken.
silpheed_tandy
★★★★★ (5.0/5.0) (4 votes)
lol, does no one else thinks the artwork is delightfully amusing?? i can't help but make laser sounds whenever i see this card :D
Voltin
☆☆☆☆☆ (0.0/5.0)
Will be using this card with Freed from the Real and Staff of Domination. May use Whispersilk Cloak to protect it. Game over!
Ghostyman
☆☆☆☆☆ (0.0/5.0)
@LordRandomness
You're thinking too small! Without haste effects, you can drop that colossus by turn two easily with Metalworker.
DarthParallax
☆☆☆☆☆ (0.0/5.0)
This art reminds me of the old Superman cartoons......Superman would *** his pants if he ever went up against Urza block....xD
MTGFreak
☆☆☆☆☆ (0.0/5.0)
Turn 1
Mishra's Workshop
Metalworker
Turn 2
Revel whole hand for 14 colorless mana
Profit.
Doom_Lich
☆☆☆☆☆ (0.0/5.0)
@AvatarofHOE:

In commander. And it has been for a while.
Artyom2033
☆☆☆☆☆ (0.0/5.0)
I love the art
nunyaJs
☆☆☆☆☆ (0.0/5.0)
@ClockworkSwordfish
This was broken, and KNOWN to be broken Looooooong before Mirrodin ever came along.
(To be fair, though, the Metal Worker has many "Friends"
in Mirrodin block.)
Notanoob
★★★★☆ (4.0/5.0) (1 vote)
Metalworker + Staff of Domination in a artifact-heavy deck = Infinite Draw + Infinite Mana + Infinite Taping of their creatures + Infinite Life. Considering both are viable on their own, and each has a mana cost of only {3}, thats pretty damn good for a legacy legal 2 card combo.
talcumpowder0046
☆☆☆☆☆ (0.0/5.0)
Broken to the point of hilarity. The fulcrum of my semi-budget vintage artifact deck I call "Big Blue."
Ferlord
☆☆☆☆☆ (0.0/5.0)
The Metalworker itself looks like something from 2001: A Space Odyssey.

"What are you doing, Dave?"

"I'm revealing my hand to gain 14 mana."

"I can't let you do that, Dave."
Totema
☆☆☆☆☆ (0.0/5.0)
I reveal 7 Myr Superions! And then I will put them all into play!
tcollins
★★★★★ (5.0/5.0) (1 vote)
{T} him, then reveal the cards you were going to cast anyways! Seriously though, ridiculous mana acceleration at it's best...
TheWrathofShane
☆☆☆☆☆ (0.0/5.0)
@Malnourished_Student

What flawless logic. "Its not broken because you can just use a removal card before next turn." I bet you thought the urza's block was balanced and good for the game.
patronofthesound
☆☆☆☆☆ (0.0/5.0)
Real reason its not legacy banned is because tolarian academy is a bit better, and the two are antithetical to each other
J.RobertOppenheimer
☆☆☆☆☆ (0.0/5.0)
Top 5 favorite art.
tlwdssd
★★★★☆ (4.0/5.0) (1 vote)
Reasons for playing it: can be played in any color deck, produces an absurd amount of mana early on, and is very cute artwork.
Reasons its not banned in legacy: its a creature(swords), doesn't tap for blue mana, and is very cute artwork.
Fealuinix
☆☆☆☆☆ (0.0/5.0)
I remember first seeing this. I misread it as "discard any number of artifacts in your hand...." It still seemed pretty good, even then.
Doufeelthewindcoming
☆☆☆☆☆ (0.0/5.0)
I play four of these in my vintage colorless bullet catcher/eldrazi deck when facing off against two or three players. Tap Metalworker in phase two and reveal bullet catchers like Shield Sphere, Phyrexian Walker, and Ornithopter to help you cast $ colorless creature spells like Emrakul, the Aeons Torn earlier in the game. It doesn’t hurt to also control mana acceleration permanents like Cloudpost, Glimmerpost, Eye of Ugin, Eldrazi Temple, Vesuva, Tolarian Academy, Sol Ring, or Urza’s Incubator. Not to mention equiping Swiftfoot Boots, or casting Not of This World, to better protect Emrakul (who only has protection from COLORED spells). Then in phase four cast aforementioned bullet catchers for zero mana, as needed, to prevent damage during an opponent’s turn. Then experience your friends labeling you as a real jak@$$ for using Metalworker-a broken card.