This card utterly destroys all rules it comes across and feeds upon their tears.
mrredhatter
★★☆☆☆ (2.9/5.0)(8 votes)
U-B-E-R I run this in my Auramancer/Fading deck. Among other thing it allows me an infinate combo with three Parallax Waves.
Mr_Hendry
★★★☆☆ (3.8/5.0)(7 votes)
I'm glad they did away with the global enchantment wording. I never liked explaining the difference between world and global enchantments. The wording is more intuitive now.
VampireChild85
★☆☆☆☆ (1.8/5.0)(3 votes)
After turning into a creature, does an enchantment's sub type (eg. Honden of Cleansing Fire's is 'Shrine') count as a creature type?
Mudbutt_on
★★★★☆ (4.1/5.0)(7 votes)
the oracle rule text hurts my head ><
tenkaze
★★☆☆☆ (2.6/5.0)(7 votes)
mrredhatter, I'm really glad you have a ton of decks. But please, we all know how to spell uber, so no need to remind us.
PjotrV
★★★★☆ (4.3/5.0)(5 votes)
After turning into a creature, does an enchantment's sub type (eg. Honden of Cleansing Fire's is 'Shrine') count as a creature type?
Probably not. Dryad Arbor's 'forest' subtype isn't a creature type either (likewise its 'dryad' subtype isn't a land type.) Also consider the tribal spells (e.g. Tarfire); 'goblin' isn't an instant subtype just because it appears on an instant.
Also, Opalescensce doesn't remove the enchantment type.
littlebeast
★★★☆☆ (3.2/5.0)(4 votes)
Aura complains he can't attack even with this. But you know what he CAN attack with? Mycosynth Lattice and March of the Machines. Just like everything else.
chinkeeyong
★★★★☆ (4.0/5.0)(4 votes)
@littlebeast: And then Aura is forcibly unattached by state-based actions and sent squealing into the graveyard. Poor Aura gets the short stick all the time.
arcept
★★☆☆☆ (2.8/5.0)(2 votes)
I hope this gets printed soon in magic the gathering online... it would make it easier for people to understand whats going on...
jsttu
★★★★☆ (4.7/5.0)(7 votes)
Allows a ridiculous turn one win if comboed with serra's sanctum and five leylines. The combo is totally impractical, requires an almost perfect draw and shouldn't even be considered for a legit deck, but imagine the look on the face of your opponent as you win before he can even do anything. priceless.
Saikuba
★★☆☆☆ (2.8/5.0)(4 votes)
So hey guys, what happens when I play this and Humility is in play?
Mike-C
★★★☆☆ (3.8/5.0)(2 votes)
I had sook much fun testing this card in a w/g deck. I ramped w/llanowar & slowly but surely ended up with 2 elf's & 4 (soon to be) 3/3, 4/4, 5/5 & 6/6 creatures. Turn 7 I made them all unblockable & swung for the win. Guessing it doesn't always work that amazing but hard to be mad at the outcome & the look on my buddy's face =)
Pontiac
★★☆☆☆ (2.8/5.0)(2 votes)
There are many fun ways to break this broken card, Dance of Many and Concordant Crossroads or Mass Hystaria are by far the funniest, no one expects it
drop the crossroads and say "Many Dance of Many's now dance on your face" Godlin Bombardment is also fun.
bay_falconer
★★★★☆ (4.8/5.0)(3 votes)
This card and Parallax Wave were the basis of, well, not my first infinite combo (which was just playing with two Seekers of Skybreak), but certainly my next dozen.
Nagoragama
★★★★☆ (4.8/5.0)(4 votes)
One of several cards that can cause peoples' heads to explode upon coming into play.
Doubling Season and Followed Footsteps? That's pretty much the only non-infinite combo that can feasibly get you over a googol of anything.
You start with a 5/5 creature (Opalescent Doubling Season with Followed Footsteps) Next turn you have 3 5/5 creatures. Then you have 11 5/5 creatures. Then you have 2059 5/5 creatures. Then you have over a googol 5/5 creatures.
Jsttu, I've seen it done. I wasn't in the game, but my brother was playing against a guy, he actually drew the sanctum for his turn(it was multiplayer, so he drew for his first turn, but that also meant he wasn't able to technically "win", just knock someone out on his first turn, and nobody had anything to stop him.
oh dear god. That "current interaction between Humility and Opalescence" rules clarification is the closest thing to "how much wood could a woodchuck chuck if a woodchuck could chuck wood" that'll ever appear in Magic rules.
@littlebeast (comment on 2010/6/9) Auras can't attack, even with Mycosynth Lattice and March of the Machines in play. According to rule 303.4d: "An Aura that's also a creature can't enchant anything. If this occurs somehow, the Aura becomes unattached, then is put into its owner's graveyard."
ignaeon
☆☆☆☆☆ (0.0/5.0)
Not the most practical combo, but wouldn't this, confusion in the ranks, and 3 oblivion rings be a combo which would let you swipe your opponant's field?
CJM2
☆☆☆☆☆ (0.0/5.0)
Type your comment here.
KikiJikiTiki
★★★★★ (5.0/5.0)(2 votes)
Attacking with True Conviction is both appropriate and amusing, but the interactions this card has with Bludgeon Brawl are absolutely hilarious.
JovianHomarid
☆☆☆☆☆ (0.0/5.0)
Over at Dance of Many there are some excellent suggestions for this card.
Lord_of_Tresserhorn
☆☆☆☆☆ (0.0/5.0)
Hmmm... The Doubling Season + Followed Footsteps combo creates an interesting mathematical construct. I'm not sure if you can analytically describe it.
The key is a semi-exponential 2^X + X function.
You begin with 1 Doubling Season.
Next turn, you get two more, so in total 1 +2^1 = 1 + 2 = 3.
Then 3 + 2^3 = 11, and then the big jump, 11 + 2^11 = 11 + 2048 = 2059.
The next step is still doable on your calculator of your computer, it gives you 2059 + 6.6 x 10^619 (!!!!!) 5/5 creatures. That's not just a bit over a Googol (10^100), it's 10^519 times larger.
You start with your Opalescence-animated Doubling Season enchanted with Followed Footsteps. Followed Footsteps will trigger at the beginning of your next upkeep and will attempt to put a token copy of Doubling Season onto the battlefield. Your original Doubling Season's replacement effect will modify this and you will instead end up getting two token copies of Doubling Season.
On your next upkeep, the replacement effects from your multiple copies of Doubling Season start chaining together, and the crazy exponential growth begins. This time, Followed Footsteps will trigger and your three copies of Doubling Season will each act on the trigger, each one doubling the previous amount. The first trigger will result in two copies, the second four, and the third eight; 2 ^ 3 = 8. You will put eight token copies of Doubling Season onto the battlefield.
Now, there's an easily followed pattern. Each of your upkeeps you will put 2 ^ X token copies of Doubling Season onto the battlefield, where X is the number of Doubling Seasons you control. This results in you having X + (2 ^ X) Doubling Seasons. The trouble with this is that the numbers quickly get impossibly huge after this point. Just to demonstrate...
... and so on. The pattern in steps 6, 7, and 8 likely continues, but Mathematica got mad at me and wont tell me any more answers.
EGarrett01
☆☆☆☆☆ (0.0/5.0)
This card is always funny to me because it sounds like the last sentence nullifies everything before it. As though the text says "each other enchantment is a creature with power and toughness equal to their converted...nah screw it, they're still enchantments."
MagicJohn
☆☆☆☆☆ (0.0/5.0)
Great with mass removals, Replenish and a lot of good enchantments like Crusade in that time.
Aquillion
★★★★★ (5.0/5.0)(1 vote)
Combo: Play Humility and Opalescence. After your opponent tries to parse the errata and has their brain explode, you win by default. Whatever you do, though, be careful not to read the errata or start to think about how the cards interact yourself!
I propose an alternative errata: "If a player deliberately causes Humility and Opalescence to be in play simultaneously, their opponent may punch them in the face."
More serious combo: Opalescence + Enchanted Evening turns all permanents into creatures with P/T equal to their casting cost... and then destroys all lands, because they're 0/0. And continues to destroy any new lands that enter play, forever. 0cc artifact mana dies, too. For extra fun, combine with Parapet or Layline of Vitality so you can save your lands.
HotHit
☆☆☆☆☆ (0.0/5.0)
Opalescence, doubling season, followed footsteps. After 5 turns, there's more than a googol doubling season tokens.
I wonder how this card is going to work with the new enchantment creatures from theros such as Thassa, God of the Sea
MostlyLost
☆☆☆☆☆ (0.0/5.0)
My new favorite deck: this, Serra's Sanctum, and thirty-something Leylines. Swing on turn 1 (even on the play) with a bunch of 4/4s.
SevesDariku
★★★★★ (5.0/5.0)(1 vote)
This has some really amusing interactions with the Theros enchantment creatures. Near as I can figure, if you play this down AFTER a god, devotion basically becomes meaningless, as all the gods are made into creatures ANYWAY, but their P/T gets nerfed.
If you play this BEFORE a god comes into play, they seem to still require devotion, but will have their P/T nerfed to their casting cost as well.
As far as other enchantment creatures go, P/T gets replaced by CMC/CMC, which is nice for any of them that spend mana on fancy keywords. Still does not affect bestowed creatures, as Opalescence does not apply to auras.
Whenever I see ridiculous rulings like the ones on this card, I always imagine there's some Magic player that called a 1-800 magic rules hotline or something.
Kodanshi
☆☆☆☆☆ (0.0/5.0)
Since everyone seems to have said all there is about this card’s effects、let me say I love that it looks like they’re doing some groovy dancing in the art。
Tribor
☆☆☆☆☆ (0.0/5.0)
I like how the ruling of this card mostly talks about it's interaction with Humility.
Yodha
☆☆☆☆☆ (0.0/5.0)
I pulled this off a guy in a casual match... and he thought I was ***ting him when I warned him against his elf ramp deck 'on the next turn there will be 2059 parallel lives'. 'Where the elf did the number 2059 come in from?'
Then I showed him the comments on here. He reluctantly approved, having realized the situation, and proceeded to ramp with everything he could do to beat me before Parallel lives went critical mass. And he just barely succeeded. Good game indeed, good game.
Comments (45)
I run this in my Auramancer/Fading deck. Among other thing it allows me an infinate combo with three Parallax Waves.
Probably not. Dryad Arbor's 'forest' subtype isn't a creature type either (likewise its 'dryad' subtype isn't a land type.)
Also consider the tribal spells (e.g. Tarfire); 'goblin' isn't an instant subtype just because it appears on an instant.
Also, Opalescensce doesn't remove the enchantment type.
drop the crossroads and say "Many Dance of Many's now dance on your face" Godlin Bombardment is also fun.
You start with a 5/5 creature (Opalescent Doubling Season with Followed Footsteps)
Next turn you have 3 5/5 creatures.
Then you have 11 5/5 creatures.
Then you have 2059 5/5 creatures.
Then you have over a googol 5/5 creatures.
Yikes.
Turn 0: Leylines
Turn 1: Forest; Use Crop Rotation to find Serra's Sanctum; Opalescence;
Turn 2: ???
Turn 3: Profit!
Note: on Turn 2: Swing for 16-40 if four Leyline of the Meek are in play.
@littlebeast (comment on 2010/6/9)
Auras can't attack, even with Mycosynth Lattice and March of the Machines in play. According to rule 303.4d:
"An Aura that's also a creature can't enchant anything. If this occurs somehow, the Aura becomes unattached, then is put into its owner's graveyard."
The key is a semi-exponential 2^X + X function.
You begin with 1 Doubling Season.
Next turn, you get two more, so in total 1 +2^1 = 1 + 2 = 3.
Then 3 + 2^3 = 11, and then the big jump, 11 + 2^11 = 11 + 2048 = 2059.
The next step is still doable on your calculator of your computer, it gives you 2059 + 6.6 x 10^619 (!!!!!) 5/5 creatures. That's not just a bit over a Googol (10^100), it's 10^519 times larger.
The next step is probably impossible to compute.
You start with your Opalescence-animated Doubling Season enchanted with Followed Footsteps. Followed Footsteps will trigger at the beginning of your next upkeep and will attempt to put a token copy of Doubling Season onto the battlefield. Your original Doubling Season's replacement effect will modify this and you will instead end up getting two token copies of Doubling Season.
On your next upkeep, the replacement effects from your multiple copies of Doubling Season start chaining together, and the crazy exponential growth begins. This time, Followed Footsteps will trigger and your three copies of Doubling Season will each act on the trigger, each one doubling the previous amount. The first trigger will result in two copies, the second four, and the third eight; 2 ^ 3 = 8. You will put eight token copies of Doubling Season onto the battlefield.
Now, there's an easily followed pattern. Each of your upkeeps you will put 2 ^ X token copies of Doubling Season onto the battlefield, where X is the number of Doubling Seasons you control. This results in you having X + (2 ^ X) Doubling Seasons. The trouble with this is that the numbers quickly get impossibly huge after this point. Just to demonstrate...
T1: 1 Doubling Season
T2: 3 Doubling Seasons
T3: 11 Doubling Seasons
T4: 2059 Doubling Seasons
T5: 6.619 x 10 ^ 619 Doubling Seasons (620 decimal digits long, MUCH larger than a googol)
T6: 10 ^ 10 ^ 10 ^ 2.79 Doubling Seasons (larger than a googolplex)
T7: 10 ^ 10 ^ 10 ^ 10 ^ 2.79 Doubling Seasons
T8: 10 ^ 10 ^ 10 ^ 10 ^ 10 ^ 2.79 Doubling Seasons
... and so on. The pattern in steps 6, 7, and 8 likely continues, but Mathematica got mad at me and wont tell me any more answers.
I propose an alternative errata: "If a player deliberately causes Humility and Opalescence to be in play simultaneously, their opponent may punch them in the face."
More serious combo: Opalescence + Enchanted Evening turns all permanents into creatures with P/T equal to their casting cost... and then destroys all lands, because they're 0/0. And continues to destroy any new lands that enter play, forever. 0cc artifact mana dies, too. For extra fun, combine with Parapet or Layline of Vitality so you can save your lands.
Thromok the Insatiable, I attack you with my googol^2 / googol^2.
Yes I could use a far more efficient tactic for infinite tokens. But there's just something exceptionally delicious about eating Doubling Season.
And Replenish was printed in the same block. Wow! Who ever guessed the Urza block was epic?
If you play this BEFORE a god comes into play, they seem to still require devotion, but will have their P/T nerfed to their casting cost as well.
As far as other enchantment creatures go, P/T gets replaced by CMC/CMC, which is nice for any of them that spend mana on fancy keywords. Still does not affect bestowed creatures, as Opalescence does not apply to auras.
Then I showed him the comments on here. He reluctantly approved, having realized the situation, and proceeded to ramp with everything he could do to beat me before Parallel lives went critical mass. And he just barely succeeded. Good game indeed, good game.