Amazing with blue draw/discard spells. And Pandemonium and Saproling Burst (The deck is called 21, because once you bring both of those into play you do 21 points of damage to your oppoent. If they gained life, just Replenish again!)
Also fun with Opalescence, Attunement, and Parallax Wave/Tide!
@Mythwind: As per the Champions of Kamigawa FAQ, the flip side of flip cards only matters if the card is in play and flipped. Sorry, no bringing back Erayo as an enchantment, it's broken enough already. ^_^
keeds4
★★★★☆ (4.0/5.0)(2 votes)
Wow. What a card! Expensive to buy, as well.
scumbling1
★★★★☆ (4.7/5.0)(6 votes)
"How does this card affect Erayo Essence?"
There are four characteristics of permanents: tapped / untapped, phased in / phased out, face up / face down, and flipped / unflipped. Unless something says otherwise, a permanent entering any zone begins untapped, phased in, face up, and unflipped. Whenever your Erayo's Essence changes zones from the battlefield to the graveyard, it ends up there unflipped and as a consequence is a creature card. Replenish will not return Erayo to play.
You know, this kind of tutor+ effect, especially when it gets its fingers into the graveyard, is pretty much always undercosted and makes broken cards, not so much because RnD are trying to destroy Magic with combo decks, but because you are setting to make a card that has an inherently uncostable effect: you want to do something that really shouldn't even be getting done in the first place. That's what designing cards for Johnny often entails. :p
However, this card I think is actually fine as is and I'd enjoy seeing a reprint. Sometimes, not always, but sometimes, the enablers are not really to blame and the targets really are just too dumb-good. In this case, it's the 2nd-degree enablers- the ones that let you land whatever stuff into your graveyard you want, that are to me the more dangerous cards, in the long scheme of things, than Replenish itself.
zenitramleirdag
☆☆☆☆☆ (0.0/5.0)
play this and smile after your opponent casts anarchy....
@ Scumbling, isn't there more like 5 characteristics and counting? What about exiled and in play or is that considered a different component of the game?
sarroth
☆☆☆☆☆ (0.0/5.0)
@Mike-C: First of all, "exiled" is not a characteristic of a permanent, because once a permanent becomes exiled it becomes a card, not a permanent. Second of all, do you really expect him to update his post every time a new characteristic comes out, say now that transformed cards come into play sunny-side-up?
This card is amazing, and goes a long way towards making fun auras as powerful as equipment. However, it is a little overpowered, hence Open the Vaults having everyone do it.
I remember when this ruled Standard. Those were the days. Legacy was a lot of fun.
SkyknightXi
☆☆☆☆☆ (0.0/5.0)
If this isn't on the Reserved List, then Phenax will be throwing everything he's got to keep this out of Journey into Nyx, Magic 2015, and the block after Theros.
Comments (19)
Also fun with Opalescence, Attunement, and Parallax Wave/Tide!
This is by far my absolute FAVORITE deck to play.
Bring back my Hatching Plans? Yes Please!
There are four characteristics of permanents: tapped / untapped, phased in / phased out, face up / face down, and flipped / unflipped. Unless something says otherwise, a permanent entering any zone begins untapped, phased in, face up, and unflipped. Whenever your Erayo's Essence changes zones from the battlefield to the graveyard, it ends up there unflipped and as a consequence is a creature card. Replenish will not return Erayo to play.
Aura EDH deck, here I come!
However, this card I think is actually fine as is and I'd enjoy seeing a reprint. Sometimes, not always, but sometimes, the enablers are not really to blame and the targets really are just too dumb-good. In this case, it's the 2nd-degree enablers- the ones that let you land whatever stuff into your graveyard you want, that are to me the more dangerous cards, in the long scheme of things, than Replenish itself.
This card is amazing, and goes a long way towards making fun auras as powerful as equipment. However, it is a little overpowered, hence Open the Vaults having everyone do it.
I use four copies of Gamekeeper and Greater Good/Martyr's Cause to mill my deck into my graveyard, then use Replenish to get all my enchantments out and onto Yavimaya Enchantress. It's a risky deck, but It's awesome when it turns out the way I want it to.