@ liir007 Top 10 most popular on the gatherer auras you mean. :) They are not the top 10 best auras. I'd put stuff like necromancy, griffin guide or confiscate (just as examples) in my decks 10 times over spirit link or soul link.
Regarding soul link: it's ok if you have some kind of combo with it (ie a creature that deals tons of damage to everything including itself). However, the "receives damage" part is often rather irrelevant, since when that creature receives damage it's likely to die. And when a creature of yours dies on which you placed an aura, then you're in trouble anyway. :)
2.5/5
achilleselbow
★★★★★ (5.0/5.0)(1 vote)
@majinara: Not true. In the case that the creature you placed this on is killed in combat, you will still gain life equal to its power and the power of the creature that killed it. This is likely to be something like 8 lifegain at the least, which is still a pretty decent one-time effect for 3 mana. And this is in the absolute worst-case scenario. Of course, you should almost always play it on your opponent's creature; otherwise, they could just kill your creature with non-damage-dealing removal.
Kryptnyt
★★★★★ (5.0/5.0)(9 votes)
Here we see Urza has wounded Dennis Leary.
Qazior
★★★★☆ (4.6/5.0)(4 votes)
I smell Stuffy Doll here: 3 life for {T} and killing your opponent. Not the very best synergy though
I usually prefer taking this card over lifelink. I'm running an Oros, The Avenger deck, and when I plop down this card on it the lifegain gets pretty sick.
Thing is, some of my friends run these white nightmare decks where they spam a gazillion tokens and then cast Phyrexian Rebirth. Oros is usually indestructible so suddenly I'm up against a 1000/1000 Horror token. Gaining a 1000 life when Oros blocks is pretty damn sweet.
rexfelis
☆☆☆☆☆ (0.0/5.0)
for my Crypt Rats-Pestilence deck that I often play in multiplayer
Blackworm_Bloodworm
★★★★★ (5.0/5.0)(1 vote)
Dear Wizards, Please reprint this card.
Sincerely, Blackworm
CORRBentOrgy
★★★★★ (5.0/5.0)(1 vote)
I sense majinara has lost to too many lifegain decks. Shutting down a creature is never a bad thing; ever. Neither is constantly thwarting you opponent's ability to kill you, over, and over, and over. The only things that ruin lifegain are poison counters and the fact that sometimes, you can't establish a lead fast enough. Any deck running things like this that are worth anything are dedicated to their theme, and hence can survive long enough to gain momentum.
End of story.
ShoklinEcho
☆☆☆☆☆ (0.0/5.0)
I have a question. My opponent had soul link on 2 different creatures, one on crypt rat and the other on wall of resistance, and hits everyone for 1 with the rat. How much life does he get and why?.
Nebulium
☆☆☆☆☆ (0.0/5.0)
@ShoklinEcho It depends on how many other creatures and players there were, but assuming it was just those two creatures and just the two of you playing, he would gain 6. 4 for dealing one damage to the 4 targets (the two creatures and two players) 1 for the one damage dealt to the rats and 1 for one damage dealt to the wall.
Quotations
☆☆☆☆☆ (0.0/5.0)
lets call this super lifelink
MechaKraken
☆☆☆☆☆ (0.0/5.0)
This seems way too good to be a common. For example, imagine slapping it on a Palace Guard or Taunting Elf and then playing Undying Evil on it? Or even better, enchant the creature with another enchantment called Blessing of Leeches.
Seems like a pretty cool life gain trick, even without regenerating a creature for it.
Comments (19)
1. Rancor 2. Pacifism 3. Treachery 4. Blanchwood Armor 5.Armadillo Cloak 6. Faith's Fetters 7. Spirit Link 8. Control Magic 9. Pillory of the Sleepless 10. Soul Link
These are in no particular order. Also, they have garnered at least 4 star ratings.
Regarding soul link: it's ok if you have some kind of combo with it (ie a creature that deals tons of damage to everything including itself). However, the "receives damage" part is often rather irrelevant, since when that creature receives damage it's likely to die. And when a creature of yours dies on which you placed an aura, then you're in trouble anyway. :)
2.5/5
Thing is, some of my friends run these white nightmare decks where they spam a gazillion tokens and then cast Phyrexian Rebirth. Oros is usually indestructible so suddenly I'm up against a 1000/1000 Horror token. Gaining a 1000 life when Oros blocks is pretty damn sweet.
Please reprint this card.
Sincerely,
Blackworm
End of story.
It depends on how many other creatures and players there were, but assuming it was just those two creatures and just the two of you playing, he would gain 6. 4 for dealing one damage to the 4 targets (the two creatures and two players) 1 for the one damage dealt to the rats and 1 for one damage dealt to the wall.
Seems like a pretty cool life gain trick, even without regenerating a creature for it.