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Magic: The Gathering Card Comments Archive

Time Reversal

Multiverse ID: 205022

Time Reversal

Comments (60)

ICEFANG13
★★☆☆☆ (2.6/5.0) (7 votes)
They reprinted a power nine card at five mana, don't feel like its fair, oh wait it's a mythic so it's ok
DonRoyale
★★★☆☆ (3.9/5.0) (4 votes)
I don't see the applications of this, mostly because it's a card your opponent benefits from first.
dudecow
★★★★☆ (4.5/5.0) (2 votes)
Splash it in an aggro deck. Play all your threats and make aggresive trades, then get a new hand.
VirtueVsVice
☆☆☆☆☆ (0.0/5.0)
Another idea would be to mix blue with white to exile opponents good cards before you use Time Reversal. With their good cards out of the game your opponents will have crappier cards when TR is used.
UNBAN_SHAHRAZAD
★★★★☆ (4.2/5.0) (3 votes)
Not bad. There's too much hype around this card, though. It won't make as big a splash as its price tag would suggest.
Nikeyeia
★★★☆☆ (3.7/5.0) (11 votes)
*Looks at the power 9*

First, Time Warp as a mythic for 3UU. Then, Time Reversal as a mythic for 3UU. Now, why ain't Jace's Ingenuity mythic?
I get it, bad joke.
Cyberium
★★★☆☆ (3.9/5.0) (4 votes)
I'd use Time Spiral instead if format isn't an issue. As DonRoyale said there, your opponent got to use his seven new cards first. Time Twister was such a bomb partly because 1) You can reuse it, 2) It only costs three hence give much more room for your own combos. Time Spiral, for one extra, untap six lands you control. Time Warp gives you the extra turn, which means extra untap.

Time Reversal is still a good card, of course. Anything gives you seven new cards is potentially deadly. In late game, perhaps the five CMC would be more forgiving.

4/5
Mode
★★★★☆ (4.8/5.0) (6 votes)
If i'm not mistaken they already once tried to make a balanced version of Timetwister.
Yet the cost of 5BlueBlue for Temporal Cascade appeared to be a bit overcautious to me.
But then again, this card was possibly just inspired by Timetwister since both effects were seperated there and would only get combined by paying further 2 for the entwine cost.

However, this remake certainly appears more interesting and playable.

(On a side note, Evo Ragus seems to mix up pessimism and realism.)
UltimaCenturion
★★★☆☆ (3.5/5.0) (3 votes)
YAY this will hopefully hopefully hopefully make it into one of my EDH decks.
THIS DOES WHAT RARE (I refuse to acknowledge the Yu-Gi-Ohness that is Legendary rares) SHOULD. Which is, really weird things that aren't that useful in standard, competitiveness.
LTJZamboni
★★★☆☆ (3.8/5.0) (6 votes)
Most overhyped card in the set. Has no home, isn't aggressively costed, not really a chase mythic in my opinion. I wait for the day when I am proven wrong.
HairlessThoctar
★★☆☆☆ (2.8/5.0) (4 votes)
I've heard so many people complaining about this card giving their opponents cards, and to them I have to say: you just don't get it.
don_miguel
★★★☆☆ (3.0/5.0) (1 vote)
in standard at 5cmc i just see one use: bouncing
lorendorky
★★☆☆☆ (2.0/5.0) (3 votes)
IF you have used a ravenous trap recently on your opponent, say after atraumatize then this is a "chick-chik" reload of your milling shotgun. Same goes for a blue red deck with chandra ablaze. Combine it all ot make a "grixis" colored deck with liliana's caress
Rigorousbean
★★★★★ (5.0/5.0) (4 votes)
I have already attempted a blue/black control deck with this card. It pairs nicely with underworld dreams. With Mind Sculpter and Liliana out, this deck is bonkers. Time Reversal, opponent loses 7 life, Liliana's tutor to find Time reversal, rinse and repeat. The biggest trouble I have had with the proxy is RDW. Replacing cancel with wall of frost makes for lots of RDW sadness in Type II.
WaffleCop
★★★☆☆ (3.2/5.0) (3 votes)
A power 9 card for a fair mana cost, what more can you ask for?
Eternal_Blue
★☆☆☆☆ (1.0/5.0) (1 vote)
what was wrong with diminishing returns that they felt a need to print this?
TheWrathofShane
★★★☆☆ (3.0/5.0) (1 vote)
Ide love a playset but im not spending 25 dollars a card :(
apollogod
★★★☆☆ (3.5/5.0) (3 votes)
I don't understand the criticism. Maybe some of you haven't played enough vintage to understand the power of drawing 7 cards.

Yes, your opponent gets 7 cards as well. So what! If you're playing blue control (which is where this card belongs), you're going to draw fresh countermagic, new draw spells, bounce cards, etc. Using a majority of your control spells and then having the opportunity to draw and use all of those spells again (for just 5 mana!) is a ridiculous effect with powerful possibilities.

I welcome the chance to own a playset of this card. Mythic rare indeed.
LordCapulet
★★★★☆ (4.6/5.0) (11 votes)
Balanced Power 9 reprints/references are awesome, and some of the only appropriately mythic cards.
5/5
n00bmag1
★★★★★ (5.0/5.0) (3 votes)
Hrm, this with Selective Memory seem like they should combo in some way.
nammertime
☆☆☆☆☆ (0.0/5.0)
It's a fixed version of Timetwister, since it's more expensive and is exiled.

Edit: Btw, go check out Diminishing Returns and its history. It may help anyone trying to gauge the value of this card.
getz19
☆☆☆☆☆ (0.0/5.0)
Got one! Great card. It almost feals like i have a Power Nine card.
nineyears
☆☆☆☆☆ (0.5/5.0) (1 vote)
i admire the artwork on this card. it makes me wonder what the artist had in mind at the time :). as for the card itself i will say it goes great in way with mono blue control, blue/black mill, blue/white mill, blue white control, blue/red and even blue/green "turbon land" cheezz... this cards is better than i thought wow. i got 2 already :)
Evermint
☆☆☆☆☆ (0.0/5.0)
There is something incredibly tranquil about the artwork.
BigK42
☆☆☆☆☆ (0.0/5.0)
I was tempted to try this with some kinda weird Runeflare Trap or Jace's Erasure combo, but at $10, I think I'll pass. I really doubt this card will see any serious play. It's at the borderline of what competitive players will pay, and it helps your opponent as well as you.
benegade
☆☆☆☆☆ (0.0/5.0)
U/B control. 4 of these, 4 Bojuka Bog, plenty of countermagic, maybe some Liliana Vesses. Maybe not the best deck ever, but it would be fun.
cloneffect
☆☆☆☆☆ (0.0/5.0)
This card fundamentally proves that markets are not rational. It came out of the gate at 15 dollars, shot up to 30, and collapsed back down to 5. It was never worth that much and it isn't worth that little. The reality is that this is extremely powerful card that will be the all-star of a deck somewhere, but that deck doesn't exist right now, and the pieces may not even be completely available. A bit like Time Warp in Turboland. One thing is sure; that deck will not be blue-white control, because that archetype aims to establish card advantage and then keep it, not throw it away. People are going to have to broaden their horizons to find a home for Time Reversal. That will take time.
quadratine
☆☆☆☆☆ (0.0/5.0)
Has its uses but doesn't deserve a 'mythic' status and will fall in price.

I have one in my mass polymorph deck. Its good teamed up with Leyline of Anticipation.
Using as a sorcery is limited in effectiveness but play this at the end of your opponents turn you both get 7 cards and you get the first turn with a fresh hand of 7.

from a blue control point of view you get a fresh hand of counterspells and card draws

if you returned something to hand last turn they may not have it again and if they do you may be able to counter it

another use is that it clears both graveyards. bye bye Bloodghasts, Vengevines, Unearths, lord of extinctions (in play) knight of requilinary is now 2/2. and Good luck with getting counters on your pyromancers ascension!




Cheza
☆☆☆☆☆ (0.5/5.0) (1 vote)
I can't rate the card. I never really understood, why Time Twister was soo much more expensive than Wheel of Fortune, beside the fact, that is has the right color for Vintage and two of them are enough for repeatable effects since the twister wasn't exiled.

Three mana isn't such a big deal with all the moxes. So it could be used on your own turn and create a very long turn. (Of course the Wheel would do the same as well as Windfall)

Usually, the card should generate card advantage. If you have less cards in your hand than your opponent, it's similar to a draw spell. If it's the last card in your hand, it's similar to a Properity with X=7. So I guess the card is quite well balanced.

However I don't feel well for this card being blue, but I can't really tell you why. Probably because I expect the "normal use" would be just a draw effect and as a blue mage, I would prefer the right cards in my hand instead of drawing 7. So if there would be a cmc5 tutor-like effect that allows me to search for two cards (including a bonus for my enemies as well), I would probably choose that one over Time Reversal.
Lateralis0ne
★★☆☆☆ (2.2/5.0) (5 votes)
Screw every single person here complaining that this is useless in standard. Just screw you all. Go play another format if you don't see the importance of this card. Right now. Shut up and go.
Falgorn
☆☆☆☆☆ (0.0/5.0)
Well, EvilCleavage, the rules are not too clear about that as far as I know. But here is what I think:
In the Comprehensive Rules (702.85a), Rebound is described as a static ability that replaces the act of putting an instant or sorcery card in the graveyard as a result of resolving if you had cast it from your hand with exiling it and then sets a delayed triggered ability if these conditions had been met.

Therefore, the first half of Rebound (exiling the spell instead of it going to the graveyard) is a replacement effect. This means that for Rebound to work, the spell has to actually try to hit the graveyard. In Time Reversal's case though, it exiles itself as part of it's own effect.

This means that by the time it finishes resolving, it is in the exile zone and doesn't attempt to hit the graveyard. This way, Rebound has nothing to replace and doesn't function.

In short, no. ;-)
SIlverSkyz
☆☆☆☆☆ (0.5/5.0) (1 vote)
@ EvilCleavage
no
from cast through time.

6/15/2010 If a spell moves itself into another zone as part of its resolution (as Arc Blade, All Suns' Dawn, and Beacon of Unrest do), rebound won't get a chance to apply

@ Falgorn

the rules are clear if you know where to look.
blindthrall
☆☆☆☆☆ (0.0/5.0)
Hype magnet. Two good cards (Wheel of Fortune and Feldon's Cane) combined into one card, losing a mana in efficiency and letting you opponent reuse their graveyard(which makes it useless in mill) doesn't equal broken. Great maybe, not broken.
hail_squishface
☆☆☆☆☆ (0.0/5.0)
The art is what allows this card to have mythic status.
Athinor
☆☆☆☆☆ (0.0/5.0)
I could see using TIme Reversal in a Blue/Black deck with Jace, Jace's Erasure, and Haunting Echoes. Time Reversal would be devastating in such a deck.
WhiteyMcFly
☆☆☆☆☆ (0.0/5.0)
I threw this card in a mono-blue control deck with Surrakar Spellblade, Distortion Strike, and Sphinx-Bone Wand. I get huge draws which lead to huge amounts of counters and huge amounts of damage. All of this leads to bigger impacts next turn. The best part is that with this card, you can bring the extra cards back. 4.5 out of 5 from me
Angelicarbiter
☆☆☆☆☆ (0.0/5.0)
i have a chaos question, if you used played this and had cast through time would it nullify its last effect?
then if it does you could chose not to play it stick it in your graveyard, and then later use a mnemonic wall to fetch it from the graveyard, (i hope that is possible because that is how i was hoping to combo, along with bojuka bog in my mill deck) somebody please help with condrum as i wish to solve this, and hopefully blow minds. 5/5
OMFGrhombus
★★★☆☆ (3.8/5.0) (6 votes)
Needs moar instant.
LordAlvon
☆☆☆☆☆ (0.0/5.0)
I love the art. It was my background for a while.
Notice how it's got all five colors represented on it, and then purple.
Does this mean that there might be purple mana sometime in scars? O_o
And can somebody at wizards please tell us who the heck Evo Ragus is? Because I'd really like to know.
EvilCleavage
☆☆☆☆☆ (0.0/5.0)
Okay I got a question if anyone can help me out I would appreciate it. Say I have Cast Through Time out chillin. Then I play Time Reversal. Which happens first: Cast Through Time exiles it and it is rebound, or Time Reversal resolves and is exiled before Cast Through Time exiles it? Any help would be greatly appreciated.

Thanks Falgorn and SilverSkyz, you guys were crystal clear on that. It makes perfect sense, it's as simple as it never hits the graveyard. Thanks again.
Silverware
☆☆☆☆☆ (0.0/5.0)
@LordAlvon

I think the purple planet represents Black. Quite often purple is used instead of black in mtg art.
I am assuming it is because it does not throw off the balance of the composition.
djpraiseadelik
☆☆☆☆☆ (0.0/5.0)
Comboed with Haunting Echoes and Jace's Erasure it can serve as a great finisher in a blue w/ black splash mill deck.
Gabriel422
★★☆☆☆ (2.8/5.0) (2 votes)
So now it's a dollar mythic!
Gotta get my playset :D
iPreferStormCrow
★★☆☆☆ (2.8/5.0) (4 votes)
I wish this could reverse time to before it was printed.
Xenocide1337
★★☆☆☆ (2.2/5.0) (3 votes)
I disagree with the flavor text. It should go like this:

"Optimists believe that this is the best of all possible worlds, and pessimists hope this isn't true".
Kodanshi
★★★★☆ (4.8/5.0) (3 votes)
I have a hilarious combo for this card, albeit a stupidly mana-intensive one. The thought of it amuses me nonetheless. Ingredients you will need: a Venser's Journal, a Consecrated Sphinx, and this card. You cast this, shuffle your hand and graveyard into your library, then draw 7 cards. Your opponent does the same. The Sphinx allows you to draw 2 cards for every 1 your opponent draws, so you draw another 14.

Congratulations! You are now the proud owner of a hand of 21 cards, none of which you have to discard, because of Venser's Journal. If you have a Leyline of Anticipation on the battlefield you can pull this routine at the end of your opponent's go, then immediately gain 21 life on your upkeep. Hahaha.
infernox10
☆☆☆☆☆ (0.0/5.0)
This card art is great.
I pulled this as a foil in a booster I traded in a foil Leyline of Anticipation for.
I'm not much of a blue player,
But they sure do get some of the coolest card art.
LiXinjian
★★★★★ (5.0/5.0) (3 votes)
Helloooooo Sword of War and Peace. I'll gain 7 life, you'll lose 7.
Wulfsten
★★★★★ (5.0/5.0) (3 votes)
This is what a mythic SHOULD be. Global, dramatic effect, decent casting cost, interesting to try to build a strategy around.

Cards like this make you feel clever.

Cards like BS Angel and G Titan make you feel poor.
DacenOctavio
★★★★★ (5.0/5.0) (2 votes)
When you can consistently cast this spells like this, having cards like Swords to Plowshares is just unfair to your opponent. You keep getting back Swords to Plowshares. Your opponent's deck starts to run out of creatures.
SereneChaos
★★★★★ (5.0/5.0) (3 votes)
So....most of you have never played Timetwister? Ok, here's why it's broken:

Turn 1, fast mana, play out my hand, draw seven new cards. I have a full board and hand, opponent has....7 cards in hand, just like they did before.

In Standard, yeah, it doesn't happen that fast, especially at 5 mana. But with Lotus Cobras and Bops, you could easily throw this thing down turn 3.
TimeReversalMaster
★★★☆☆ (3.8/5.0) (3 votes)
Holy crap! I never knew it was that rare.......
A3Kitsune
☆☆☆☆☆ (0.0/5.0)
Who do you imagine the person in the middle of the art is? For me, it's Sailor Moon.
EternalPhi
★★★★★ (5.0/5.0) (1 vote)
@A3Kitsune

It's clearly Tim.
SpuddLink
★★★★★ (5.0/5.0) (1 vote)
This card is fun when paired with Underworld Dreams and Hive Mind in a multiplayer game (ie - two other opponents = instant win out of nowhere).
jstorrie
★★★☆☆ (3.0/5.0) (1 vote)
Fine with Zombie Infestation, probably.

Better if you have some way to lock your opponent out or force him to pitch his hand before he can untap with a fresh grip of seven, though.

If you just want to draw a bunch of cards, you're probably better off with Jace's Ingenuity or Blue Sun's Zenith.
DarthParallax
☆☆☆☆☆ (0.0/5.0)
you've never truly cast this unless you've cast it with Fantasia's Sorceror's Apprentice playing in the background.

On an even MORE epic note (if such is possible), this card gave me very mixed feelings. It was easily the most awesome looking card I'd ever seen, but it's performance...ehhh...not quite THERE. Wizards was sorely lacking in the 'Epic Art to go with Epic Card' dept. Usually, a card that really hit one of these out of the park, well, of course it didn't outright FAIL the other, but it wouldn't get a homerun, either.

However, we now have a remedy for that. Ladies and gentlemen, I doubt that in the history of Magic there will every be two cards who hit BOTH artwork AND sheer power AND all-around amazingness
so COMPLETELY out of the park as:

http://wizards.com/Magic/Magazine/Article.aspx?x=mtg/daily/arcana/764


I'm just going to call it, right now. Most Proxied two arts in the history of Magic: the Gathering- click the link.
Mike-C
☆☆☆☆☆ (0.0/5.0)
It's cards like this that remind me why I don't play mono blue.. Don't get me wrong, the card is "GOOD", I just think blue mages get screwed on mythics right and left.
mr8658
☆☆☆☆☆ (0.0/5.0)

Leyline of the Void
and this in a good mill deck is just mean. time to build a new deck. >:)