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Magic: The Gathering Card Comments Archive

Sphinx-Bone Wand

Multiverse ID: 292760

Sphinx-Bone Wand

Comments (15)

Jake1991
★☆☆☆☆ (1.2/5.0) (7 votes)
Bad card is bad.

Why did Wizards add this?
BastianQoU
★☆☆☆☆ (1.8/5.0) (2 votes)
Would have been a decent card if it was three or four mana cheaper.. Only thing I can say in it's defense is that it doesn't care about card resolution. Otherwise, pretty much a junk card.
orisiti
★★★★☆ (4.2/5.0) (3 votes)
This is actually getting pulled into my r/b/g edh deck, enough mana acceleration to actually play it, and lots of small spells to trigger it.
DarthParallax
★★★★☆ (4.3/5.0) (3 votes)
coulda used new art, but not really complaining. good card is good. Someone go curbstomp Jake with their Izzet deck plz lol. :P
Atali
★★★★☆ (4.8/5.0) (5 votes)
I've seen this as the finisher in a really mean GU turbo-fog deck.
Ferlord
★★☆☆☆ (2.5/5.0) (3 votes)
I SUPPOSE it could be useful/not stupidly overcosted if it was cheated in VIA Tinker/Master Transmuter, or if you're playing a deck that REALLY slows the game down.

But if that was the case, why would you waste a turn playing this without mana open? Wouldn't you rather have a Mana Leak/Counterspell in your hand with 2+ mana at the ready?

Whatever, I don't really care. I'm taking it out for a second Brainstorm anyway.
blindthrall
★☆☆☆☆ (1.8/5.0) (2 votes)
Should have cost 4 and only target creatures, or 5 and only target players. They costed it out of usefulness.
Ganigumo
☆☆☆☆☆ (0.5/5.0) (1 vote)
this card has its uses. Gonna use it in my Niv-Mizzet EDH deck. just cast Train of Thought / Pyromatics. For each replicate the wand gets a charge and a proc. so assuming you have 7 mana (to play the card) you could train of thought/pyromatics 3 times which is 3 charge counters and 1+2+3=6 damage.
benevolinsolence
★★☆☆☆ (2.5/5.0) (4 votes)
@Ganigumo

Replicated spells do not get cast, they won't trigger Sphinx-Bone Wand.

All in all, terrible card.
j_mindfingerpainter
☆☆☆☆☆ (0.0/5.0)
I thought it was a great idea to put good cards like Life From the Loam into Duel Decks, Wizards! Izzet has... ...oh yeah, Brainstorm.
HeroErix
☆☆☆☆☆ (0.0/5.0)
This is not a bad a card you people just need more imagination.When use with Tamiyo, Twiddle, and a Silver Myr it is an auto win.
Osprey_93
★★★☆☆ (3.5/5.0) (1 vote)
guttersnipe is much more efficient
Maraxas-of-Keld
☆☆☆☆☆ (0.0/5.0)
This is a fine card for the deck. It's strong in the late-game, being able to turn all your spells into extra creature removal and help kill your opponent is quite strong.
wheeledgoat
★★★★☆ (4.7/5.0) (3 votes)
The 2nd ruling is crap!

"If the targeted creature or player is an illegal target by the time the ability resolves, the ability is countered. You won't put a charge counter on Sphinx-Bone Wand and it won't deal damage."

The card clearly states that you first put a charge counter upon casting a spell, and then it deals damage. If the target's gone, then fine - it does no damage, but the charge counter should still be added! (IMHO).
MithosFall
☆☆☆☆☆ (0.0/5.0)
@wheeledgoat: Any spells and single abilities (Sphinx-Bone Wand only has one ability) that has the word "target" in it requires all of its targets to be legal when being put onto the stack and at least one target to be legal when it resolves. It's the only way that makes sense to R&D and there would be TONS of problems if things were different.