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Magic: The Gathering Card Comments Archive

Basalt Monolith

Multiverse ID: 202565

Basalt Monolith

Comments (24)

Amnatto
★★★★☆ (4.5/5.0) (9 votes)
Infinite Mana with Mana Reflection.
Eved
★★★★☆ (4.4/5.0) (7 votes)
Infinite mana with Power Artifact.
Test-Subject_217601
★★★★☆ (4.1/5.0) (6 votes)
This+Wake Thrasher= GG
Ratoly
★★☆☆☆ (2.4/5.0) (7 votes)
Infinite mana with Rings of Brighthearth and two lands. Srsly gud, guise!
reapersaurus
★★☆☆☆ (2.9/5.0) (4 votes)
Ratoly -
Rings of Brighthearth doesn't work on mana abilities.
Syngod
★★★☆☆ (3.5/5.0) (3 votes)
@Sleazebag-
The tap ability to gain mana is a mana ability. The Untapping ability is not.
"406.1. A mana ability is either (a) an activated ability without a target that could put mana into a player’s mana pool when it resolves or (b) a triggered ability without a target that triggers from a mana ability and could produce additional mana. A mana ability can generate other effects at the same time it produces mana."

With Rings of Brighthearth you could do something wonky where you tap, add 3 to your mana pool to activate the untap ability, copy the untap ability with Rings, after the copy resolves from the stack tap the monolith for three more mana than tap it after the original ability resolves, repeat with the 6 mana gained.
ninjaman98
☆☆☆☆☆ (0.5/5.0) (1 vote)
A classic example of a card that Wizards overlooked, and as a result, there are some pretty scary combos! If you have anything that prevents mana burn (the only one I can think ok at the moment is the Sakura Tribe Shaman , I'm such a n00b) then this thing can bring some pain! Just get this down ASAP ( Dark Ritual anybody?) And then the shames, then, making sure that you're playing an artifact deck, lay as many artifacts as you can! It doesn't win you the game, but there are some combos with it that can!
Superllama12
★★☆☆☆ (2.2/5.0) (3 votes)
Animate Artifact this son of a gun, then Life And Limb, so it is a land. Then, enchant it with Wild Growth or Fertile Ground, and infinite away! Trust me, this is the easiest way to do an infinite mana combo with this!
Snafinturtle
☆☆☆☆☆ (0.0/5.0)
@Long_Con

First off, Reverse damage will never net you infinite life, as every trigger from Artifact Possession is treated as a different source. That's probably what the Judge was talking about, with the ''combo not working''.

Secondly, there's no ruling written that states you cannot use its mana to untap itself. the only combo that doesn't work is SuperLlama12's because he didn't include something to change its creature type to Saproling.

Wake Thrasher's most definitely the most original Idea I've seen to go with it, it was a little obscure since the Fae generally dominated Standard in that time.
PolskiSuzeren
☆☆☆☆☆ (0.0/5.0)
@Syngod:

That's actually really clever. I actually passed over that comment too, thinking this didn't work with rings of brighthearth. You've certainly proved that wrong though! Nice work.
Studoku
☆☆☆☆☆ (0.0/5.0)
Mesmeric orb

Putting cards into my graveyard for free, whenever I want? Yes please.
endersblade
☆☆☆☆☆ (0.0/5.0)
Power Artifact and Wake Thrasher are a great combo with this card. Especially in EDH; use the infinite mana to drop Deepchannel Mentor and swing with a massive Wake Thrasher :-) Granted, there are a bazillion things to use infinite mana for...get creative!
Long_Con
☆☆☆☆☆ (0.0/5.0)
"None of these infinite combos work with Basalt Monolith. You can't use Basalt Monolith mana to untap Basalt Monolith." Well, once upon a time...

I had a deck many years ago that took advantage of this with Artifact Possession and Reverse Damage for infinite life. When I pulled it off in the tournament, one of the adjudicators made me aware of that published errata for Basalt Monolith.

@SnafinTurtle: That ruling on Reverse Damage only happened in 2004; my tournament was around when 4th Edition was released, and that combo was still legal. ;) Trust me, I remember it quite clearly, the judge explaining that there was errata published in Wizard magazine that Basalt Monolith mana can't be used to untap itself. Guess that was discarded over time. *shrug* Bastard judge.
Shadoflaam
★★★★★ (5.0/5.0) (2 votes)
My god...

it's full of mana...
swords_to_exile
★★★★★ (5.0/5.0) (1 vote)
you don't copy the add mana ability with Rings of Brighthearth. You copy the untap ability, then tap it again before the second one resolves.
DarthParallax
★★★☆☆ (3.0/5.0) (2 votes)
It never ceases to amaze me how .......


bad I am at breaking artifacts. Like, even famous ones I know are supposed to be broken.
I don't have a problem with the other card types, ironically, but for some reason, I actually didn't see it until I started reading the comments.


I SWEAR. IT *LOOKS* FAIR. :P pay 3 to get 3, right?

except it totally isn't. it's horrible. it's probably better than Sol Ring in the situations where it works.
Which should be pretty often. Power Artifact is probably my favorite. An elegant excuse to run Blue, lol.

Rings of Brighthearth + this involves kind of tricky knowledge of the stack- those are the sorts of things that make me utterly helpless at fathoming why people like Mana Vault.
Travelsonic
☆☆☆☆☆ (0.0/5.0)
@Snafinturtle, you're 6 or 7 years too late. That errata on Basalt Monolith GONE, along with errata on many other cards.

Get with the times. :D
Fictionarious
★★★★★ (5.0/5.0) (7 votes)
Goes infinite with Basalt Monolith
SirLibraryEater
☆☆☆☆☆ (0.0/5.0)
This is just another thing Wizards does to test players, like the obligatory 6 or 7 sucky cards per set that don't seem to awful on their face. On the outside, it seems totally mundane. Pay 3, get 3. Don't pay 3, don't get 3. However, if you look deeper and realize this means you can untap it as many times as you want provided you have the mana, this becomes infinitely more useful.
001010011100101110
☆☆☆☆☆ (0.0/5.0)
One card goes infinite by itself?

Why yes it is.

Because Magic.
Arachnos
☆☆☆☆☆ (0.0/5.0)
Grim Monolith's bigger bro.