@littlebeast How would this be better without enchanted evening? Sure it destroys all auras, but destroying everything your opponent controls and returning your stuff to play seems better than just enchantments.
Daikoru
★★☆☆☆ (2.0/5.0)(1 vote)
@Deathtamoor: He meant about Ace8792's combo. His combo uses a creature that creates token whenever it becomes enchanted. However, if Enchanted Evening is in play, Auras will be unable to enchant anything and tokens will simply disappear.
Snafinturtle
☆☆☆☆☆ (0.0/5.0)
@Daikoru: The Aruas returned to the battlefield via this card's effect would still be able to enchant blamble elemental, he's still a creature. The only way bramble elemental would be unable to be enchanted would be if he stopped being a creature/permanent that those auras could enchant.
While it may be true he'll lose all the tokens from before, he'll get a brand new set of them when all the auras come back into play enchanting bramble elemental. (you do get to choose what the auras returning to the field enchant as long as you're the controller of those auras) The tokens won't have haste, so it won't be an automatic victory... but all his land will be untapped as well, so he'll be able to play his turn anew. It's an amazing combo. :D
EDIT: I take that back.... i forgot that they all return to the battlefield simultaneously, if he managed to spare 1 green mana and make bramble elemental indestructible, then it's an awesome (albeit 4 card) combo.
Atali
☆☆☆☆☆ (0.0/5.0)
Awkward wording on the threshold, wouldn't it be simpler to just say "Instead, destroy all enchantments you don' control."
endersblade
★★★★★ (5.0/5.0)(1 vote)
@Atali: No, because they way it works will cause cards to re-trigger 'enter the battlefield' effects. If it didn't destroy yours, it wouldn't and wouldn't be all that great. This card works wonders with Landfall, allies, and anything else that involves coming into play.
The reason it destroys all enchantments then returns them is because it's more beneficial for you since there are some enchantments with triggered abilties when they enter the battlefield such as Spreading Seas and there are also some enchantments that trigger when they hit the graveyard such as Chime of Night.
Comments (12)
The Aruas returned to the battlefield via this card's effect would still be able to enchant blamble elemental, he's still a creature. The only way bramble elemental would be unable to be enchanted would be if he stopped being a creature/permanent that those auras could enchant.
While it may be true he'll lose all the tokens from before, he'll get a brand new set of them when all the auras come back into play enchanting bramble elemental. (you do get to choose what the auras returning to the field enchant as long as you're the controller of those auras) The tokens won't have haste, so it won't be an automatic victory... but all his land will be untapped as well, so he'll be able to play his turn anew. It's an amazing combo. :D
EDIT:
I take that back.... i forgot that they all return to the battlefield simultaneously, if he managed to spare 1 green mana and make bramble elemental indestructible, then it's an awesome (albeit 4 card) combo.
Faith's Fetters, Hobble, Pentarch Ward, Lashknife Barrier, Reality Acid, Parallax Dementia, Shape of the Wiitigo, Spreading Seas, Treachery, Unquestioned Authority, Ancestral Knowledge, Colfenor's Plans, a Donated Illusions of Grandeur, Necromancer's Covenant, Rise of the Hobgoblins, Saproling Burst, Sarcomancy, Parallax Wave, Parallax Tide, and many more...