Ummm, proliferate doesn't really work with this card, bro.
DarthParallax
★★☆☆☆ (2.2/5.0)(5 votes)
JWolps, you fail to Rethink Possible. I'm sure there is a way to use Proliferate with this.
Step 1. Make a Fate Counter Step 2. Proliferate a lot of Fate Counters Step 3. Fate Transfer Step 4. Skullbriar, the Walking Grave + a 'blink' effect, maybe? Step 5. ????? Step 6. Profit!
It's not..quite..there yet. But it seems likely to me that given Magic tags itself as an 'anything's possible' game, then this can work. Just gotta find that last piece of the puzzle....
Shadoflaam
★★☆☆☆ (2.5/5.0)(3 votes)
Fallin' from grace, cause I've been away too long, Leavin' you behind, with my lonesome song, In oblivionnnnnnnn...
AngusMcSillyWilly
★★★★★ (5.0/5.0)(1 vote)
I like the O-Stone. I have used it a fair bit and find it has two great uses. First, obviously to destroy everything. That's always a gas. But second, the threat of destroying everything is just as good, or maybe even better
Your opponent thinks "I'm not going to play my awesome guy as long as O-Stone is ready to go". If you keep the 5 mana ready then it can't even be destroyed without you blowing the O out of everything.
So you end up getting a bunch of extra turns with the other guy holding back. The fate counter thing is just extra bonus.
The best part about this card is that no longer is it the only one that puts fate counters on permanents!
Run it with the new phyrexia plane Norn's Dominion, which is otherwise pretty much a slightly worse (in most cases) Sanctum of Serra.
(I know the link doesn't work as I post it, but it will in time.)
LordRandomness
☆☆☆☆☆ (0.0/5.0)
The fate counter thing is there so that if you leave mana open and your opponent doesn't give you a reason to crack it, you can start immunizing your stuff at the end of their turn. Clever, really.
General_Kagemaro
☆☆☆☆☆ (0.0/5.0)
@Ragamander
Too bad your idea won't work. First off giant fan turns the counters into +1/+1 counters because any other permanent besides oblivion stone would have text of fate counters. Secondly fate transfer, transfers ALL the counters not some.
Either way this card is mainly only as good as the person using it. Because it is a very political/bluff style card you will have to play the other person/people to use it correctly.
What hasn't been said about this card? It's very very good. Planar Cleansing with upside that any deck can play. Very good.
5/5
Gandlodder
☆☆☆☆☆ (0.0/5.0)
What hasn't been said about this card, you say?
The Auriok guy dying in the art on the left is holding the Sword of Kaldra. Tidbits in the art that I only notice on a card after years of playing with them are interesting enough to make me leave a comment on Gatherer. ;)
mdakw576
☆☆☆☆☆ (0.0/5.0)
1) Colorless sweeper with reasonable mana costs means that any EDH deck that needs a sweeper will have this as an option. 2) Great political card with mindgames. When the controller has 5 mana open you have to respect it. 3) Artifact type means it's easy to recur.
I have this in my Maelstrom Wanderer deck as my 1-of sweeper. One problem with running other sweepers (such as Chain Reaction) is that if Wanderer cascades into it and I don't want it, it's a dead card. With this card if I hit it I will always cast it and let it sit around until I need it.
Gameguy602
☆☆☆☆☆ (0.0/5.0)
Sadly, Giant Fan won't work because it converts the token moved into either a +1/+1 or any counter mentioned in the target card's rules text.
blurrymadness
☆☆☆☆☆ (0.0/5.0)
It's taken me reading the card about 10 times over a few years to finally get it. I always thought it destroyed the permanents *WITH* fate counters; not without. Like that it's pretty garbage; like this it's basically an All Is Dust most of the time.
Comments (19)
Step 1. Make a Fate Counter
Step 2. Proliferate a lot of Fate Counters
Step 3. Fate Transfer
Step 4. Skullbriar, the Walking Grave + a 'blink' effect, maybe?
Step 5. ?????
Step 6. Profit!
It's not..quite..there yet. But it seems likely to me that given Magic tags itself as an 'anything's possible' game, then this can work. Just gotta find that last piece of the puzzle....
Leavin' you behind, with my lonesome song,
In oblivionnnnnnnn...
Your opponent thinks "I'm not going to play my awesome guy as long as O-Stone is ready to go". If you keep the 5 mana ready then it can't even be destroyed without you blowing the O out of everything.
So you end up getting a bunch of extra turns with the other guy holding back. The fate counter thing is just extra bonus.
Put and proliferate way more fate counters than necessary onto Skullbriar, then Giant Fan and Isochron Scepter+Fate Transfer them onto other permanents, using Rings of Brighthearth and Voltaic Key to speed up the process. Use Flickerform or Venser, the Sojourner to blink Skullbriar out at will (and more than once) and activate the Stone to wipe all nonland permanents except the ones you deem fit. Argivian Archaeologist to recur the Stone.
Happy now, Darth?
It just seems easier to go:
Leyline of the Void/Wheel of Sun and Moon (enchant opponent)
Oblivion Stone/Scourglass/Nevinyrral's Disk
Eternal Witness
Second Sunrise
Run it with the new phyrexia plane Norn's Dominion, which is otherwise pretty much a slightly worse (in most cases) Sanctum of Serra.
(I know the link doesn't work as I post it, but it will in time.)
Too bad your idea won't work. First off giant fan turns the counters into +1/+1 counters because any other permanent besides oblivion stone would have text of fate counters. Secondly fate transfer, transfers ALL the counters not some.
Either way this card is mainly only as good as the person using it. Because it is a very political/bluff style card you will have to play the other person/people to use it correctly.
5/5
The Auriok guy dying in the art on the left is holding the Sword of Kaldra. Tidbits in the art that I only notice on a card after years of playing with them are interesting enough to make me leave a comment on Gatherer. ;)
2) Great political card with mindgames. When the controller has 5 mana open you have to respect it.
3) Artifact type means it's easy to recur.
I have this in my Maelstrom Wanderer deck as my 1-of sweeper. One problem with running other sweepers (such as Chain Reaction) is that if Wanderer cascades into it and I don't want it, it's a dead card. With this card if I hit it I will always cast it and let it sit around until I need it.