If this is your first time looking at this card, I'm sorry. You may be asking yourself the question "Why is this card so bad?" or "Why do they print these things!" (I mean, it doesn't even tap for mana!) Well, read Mark Rosewater's article "When Cards Go Bad" (http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtgcom/daily/mr5). It may answer your questions.
Mortisss
★★☆☆☆ (2.8/5.0)(5 votes)
In the past, people had used Donate to give their opponents Sorrow's Path, and then used Icy Manipulator to tap down this bad land.
Great design!
stygimoloch
★★★☆☆ (3.2/5.0)(3 votes)
lol, this card is so bad it makes me not want to play the actually-very-good card of the same name in Legend of the Five Rings, just out of spite. I don't think it's quite the worst card in the game, but it's almost certainly on the bottom ten.
Angerr
★★★★☆ (4.5/5.0)(5 votes)
What's Ed Wood's work in film, that's this card in Magic. So bad that it's actually funny. One of the very worst cards in the whole game.
TheRedScare
★★☆☆☆ (2.9/5.0)(5 votes)
Did...this card actually get the thumbs up to be printed?
Guest1065687906
★★☆☆☆ (2.5/5.0)(4 votes)
This has to be the quintessential "worst card ever".
GrimGorgonBC
☆☆☆☆☆ (0.8/5.0)(5 votes)
BEST CARD EVER!!!!!!!!!!! MUST HAVE FOUR!
Rainyday2012
★★☆☆☆ (2.8/5.0)(5 votes)
How could this card be rated more than one star?
gasimakos1
★★☆☆☆ (2.5/5.0)(4 votes)
i have four in my deck. this *** card wins games, people. 5.0!!!!
Mana211
★★☆☆☆ (2.8/5.0)(3 votes)
I'd give it less than 1 star if I could. Given the user interface for ratings I'm not sure if I gave it 0, 0.5, or 1.
True_Mumin
★★★★☆ (4.4/5.0)(8 votes)
Wahahaha! Did they actually think it was too good and added the last, absolutely devastating line to level its power? Hahahaha! Oh, God.
GainsBanding
★★☆☆☆ (2.8/5.0)(2 votes)
This card is about to come out online in Masters Edition 3. Pity the fool who doesn't realize the difference between this and something like Bazaar of Baghdad in a draft.
True_Smog
★★★★☆ (4.5/5.0)(4 votes)
What the hell....
kitsunewarlock
★★☆☆☆ (2.8/5.0)(2 votes)
Why is this a rare in ME3? At least with its new wording you can give it away with Donate. Throw on some Psychic Venmons and tap it down to burn your opponent and their creatures...still bad.
wolfbear2
☆☆☆☆☆ (0.0/5.0)
love this with Bazzar Trader
Folesauce
★★★☆☆ (3.5/5.0)(3 votes)
This card is so broken. They blocked my Boros Recruit with a Grizzly Bears and my Hill Giant with Thornwield Archer. Sucker never thought I'd use Knight of the Reliquary to tutor out Sorrow's Path and wreck him! All for only 2 life and a Plains. This card easily rounds out the Power Ten. 5/5
Quite possibly the worst best card in the game. As others have said.. you give it to them with Donate. You could even put Tolaria West in your deck to draw this stupid thing less often if you dont have to, or Living Wish it or something, and then you just tap it down over and over with a Rishadan Port. And yes this does work. It's like Volcanic Fallout'ing just them over and over. but if youre going to take the time to put Donate in a deck and build around that then maybe Illusions Of Grandeur is a faster way to kill them though. Maybe good in an illusions of grandeur sideboard? I will win a game with this and make it worth more than Tabernacle you will see. Please check the rulings on Sorrow's Path here as these are the official rulings on all of the cards. The way I described it works.
Pumpkin2146
☆☆☆☆☆ (0.0/5.0)
DRCCOTD #2: Sorrow's Path.
Oh my, what a card to get for #2. This is the very definition of horrible. It fails on the following counts :-
1.) It is a land which does not tap for mana. Lands which don't tap for mana have to be pretty special to be playable. 2.) It has a mostly irrelevant ability. Sometimes swapping two blockers is awesome, most of the time it isn't. Even when the ability would be awesome, it is something it is pretty easy to play around knowing it is coming. 3.) It has one of the most ridicolous downsides I've ever seen on a magic card. Two damage to you AND all creatures you control. This highly limits the kind of deck you could play it in.
If this card was printed in modern magic, it would be equally unplayable and apart from being a rare, would be the kind of card you should draft basic land over in the hope that one of your opponents is silly enough to play it.
MarlinFlake
★★★★★ (5.0/5.0)(1 vote)
Any day now wizards will finally make a card that says "Whenever a land does damage to you or your creatures, instead you gain that much life" and my Sorrow's Path deck will finally be complete!
@ZherO: Mark Rosewater doesn't tell why Sorrow's Path was designed and let go into print in his article. He talks about how rares are designed and what might happen. This definitely goes under R&D goofups, but I'd like to hear the exact happenstances that went on while this gard was created up till it was ok'd for printing.
Btw. I have one of these in my land deck for everybody draws from same deck multiplayer games. It's there as a detterant for overdrawing lands.
zerosavant
☆☆☆☆☆ (0.0/5.0)
This card is a challenge to Johnny's everywhere.
EGarrett01
☆☆☆☆☆ (0.0/5.0)
5 most worthless cards I could find...
Mudhole
Great Wall
Lapis Lazuli Talisman (underrated in its sheer crappitude)
Sorrow's Path
Seafarer's Quay and its brethren.
I can't decide beyond that.
Radagast
☆☆☆☆☆ (0.0/5.0)
Madness. The card's complexity and ability to achieve nothing at all while damaging your own creatures... and the artwork! Oh, that artwork - the strangely footless wizard who's robes make him look like a chess piece, the oddly tiny person who was just turned to stone, and the terribly ill-planned battle in the background... Why is that winged dragon just walking to his doom? Because Sorrow's Path said so! A disaster of a card in so many ways!
Uhhsam
★★★★☆ (4.7/5.0)(7 votes)
it's useful when you are attacking with emrakul and a craw wurm, and your opponent is blocking emrakul with a vampire nighthawk and the craw wurm with an ornithopter.
without this card, you'd be stuck with a craw wurm. with this card, you'd still have emrakul.
please consider which of those two cards you'd rather have on your side of the table before you rate this card!
Psychrates
★★☆☆☆ (2.5/5.0)(1 vote)
@Folesauce. Uh...yup. This card is a HELL of alot better since sac for land became possible. Plenty of creatures in red and green who would love to take 2.
The worst card ever when it was printed and for many years after. Now a sneaky Johnny finisher? I can't believe I'm gonna do this, but...2.5/5
NuckChorris
☆☆☆☆☆ (0.0/5.0)
Even if it was the same card but could tap for 1 mana of any color it would still not be good. There are better ways to get any color mana and better ways to kill your own creatures. Still love the card though.
TheWrathofShane
☆☆☆☆☆ (0.8/5.0)(2 votes)
How is this bad? 5/5 easy. Example..
Your opponent has an untapped Merfolk of the Pearl Trident and a Colossus of Sardia You have a Force of Nature and a Thicket Basilisk and swing. He blocks your Force with his Colossus, and your Basilisk with his Merfolk. Being a good magic player you smile and tap your path, getting in 7 damage for the win!!!
wow....and MarlinFlake, a land like that would be worth as much as Jace the Mind Sculptor because it breaks the hell out of Shocklands and Fetchlands. Actually a land like that is unprintable. xD
5/5 because I'm a troll, and you can get Maze of Ith in the same pack as this card because rarities were assigned by chimps with dartboards in the past. xD
Buy a pack of the Dark: Pull Maze of Ith and Sorrow's Path: don't know whether to die laughing or die crying xD
The_AC
☆☆☆☆☆ (0.0/5.0)
I quit reading the game text halfway through, and I STILL thought this card was somewhat bad...
enjoy
☆☆☆☆☆ (0.0/5.0)
not too bad, it switches blockers :D so if you have a big bomb with trample and a 1/1 that swings and the opponent chump blocks the 1/1 and blocks the trampler with 0/13 tree, you switch so that the 1/1 gets blocked by the 0/13 and the big bomb by the 1/1
Conservator
★★★★★ (5.0/5.0)(1 vote)
As previously said, Use the en-kor creatures with mogg maniac. May I also suggest my namesake card Conservator for the damage to you, that is, unless you would rather use rakalite or maybe amulet of kroog.
Actually, with cards like Rite of Passage and Vigor, this card ACTUALLY has a use! I ran it in my Ghave deck for a while, before I just swapped it for Pest.
Cardboard Crack just actually made a comic about this card. Opponent played true-name nemesis. He donated Sorrow's path to the nemesis player, then twiddled it, killing nemesis. If someone did that to me, I would donate my entire collection to them and quit playing.
blurrymadness
★★★★★ (5.0/5.0)(1 vote)
If you have a Johnny inside of you you probably want to find a way to play this card.
Boros Reckoner could get some mild use out of it; turning him into a 5/1 first striker.
Mythikdawn
☆☆☆☆☆ (0.0/5.0)
I think the pre-Oracle text is slightly clearer.
car2n
☆☆☆☆☆ (0.0/5.0)
I actually use this card in my W/R Boros deck with Light of Sanction. Just for kicks.
Comments (37)
Great design!
Oh my, what a card to get for #2. This is the very definition of horrible. It fails on the following counts :-
1.) It is a land which does not tap for mana. Lands which don't tap for mana have to be pretty special to be playable.
2.) It has a mostly irrelevant ability. Sometimes swapping two blockers is awesome, most of the time it isn't. Even when the ability would be awesome, it is something it is pretty easy to play around knowing it is coming.
3.) It has one of the most ridicolous downsides I've ever seen on a magic card. Two damage to you AND all creatures you control. This highly limits the kind of deck you could play it in.
If this card was printed in modern magic, it would be equally unplayable and apart from being a rare, would be the kind of card you should draft basic land over in the hope that one of your opponents is silly enough to play it.
Btw. I have one of these in my land deck for everybody draws from same deck multiplayer games. It's there as a detterant for overdrawing lands.
Mudhole
Great Wall
Lapis Lazuli Talisman (underrated in its sheer crappitude)
Sorrow's Path
Seafarer's Quay and its brethren.
I can't decide beyond that.
without this card, you'd be stuck with a craw wurm. with this card, you'd still have emrakul.
please consider which of those two cards you'd rather have on your side of the table before you rate this card!
The worst card ever when it was printed and for many years after.
Now a sneaky Johnny finisher? I can't believe I'm gonna do this, but...2.5/5
Your opponent has an untapped Merfolk of the Pearl Trident and a Colossus of Sardia
You have a Force of Nature and a Thicket Basilisk and swing.
He blocks your Force with his Colossus, and your Basilisk with his Merfolk.
Being a good magic player you smile and tap your path, getting in 7 damage for the win!!!
This is what magic cards are made of people.
For Johny's... Stuffy Doll and Spitemare, free shock a turn.
5/5 because I'm a troll, and you can get Maze of Ith in the same pack as this card because rarities were assigned by chimps with dartboards in the past. xD
Buy a pack of the Dark: Pull Maze of Ith and Sorrow's Path: don't know whether to die laughing or die crying xD
so if you have a big bomb with trample and a 1/1 that swings and the opponent chump blocks the 1/1 and blocks the trampler with 0/13 tree, you switch so that the 1/1 gets blocked by the 0/13 and the big bomb by the 1/1
May I also suggest my namesake card Conservator for the damage to you, that is, unless you would rather use rakalite or maybe amulet of kroog.
The en-kor creatures are:
Lancer en-Kor
Nomads en-Kor
Outrider en-Kor (Time Spiral)
Shaman en-Kor
Spirit en-Kor
Warrior en-Kor
Cardboard Crack just actually made a comic about this card. Opponent played true-name nemesis. He donated Sorrow's path to the nemesis player, then twiddled it, killing nemesis. If someone did that to me, I would donate my entire collection to them and quit playing.
Boros Reckoner could get some mild use out of it; turning him into a 5/1 first striker.