can you use this ability if there isnt even damage being dealt? just an ability that target something for no mana or tap thats reusable. more specifically, could you use this and task force any number of times even without damage being dealt or even happening to make task force's toughness whatever you want, then use a card like animal boneyard to gain essentially infinate life? if you can i dont think it should be legal. i know someone who does that and i dont think you should be able to use the ability that way if theres not even damage to be redirected
Arglypuff
★★★★☆ (4.6/5.0)(5 votes)
Well, yes, Hand_Bannana. If the ability cost 1 mana, then the only limiting factor is how much mana you have. You can still perform the action as many times as you like, up until you reach the point that you cannot pay the activation cost. However, given that the ability has no cost, that aforementioned point is never reached. Yes, it is legal to target Task Force an arbitrarily large number of times ("infinity" is not recognized in the comprehensive magic rules), and then sacrifice Task Force to Animal Boneyard in order to gain that much life. If may not be fair, but all you have to do is kill Outrider en-Kor, or the Task Force, or the land enchanted by Animal Boneyard. However, it's imaginably impossible to stop the process. Unless you have a card with Split Second, if I play Outrider en-Kor (or Task Force) (or play the Animal Boneyard aura), then if you attempt to Terror any of the combo pieces, then because all of the combo pieces work at instant speed, I can simply activate Outride en-Kor's ability in response, and then sacrifice Task Force to Animal Boneyard.
Demonic_Angel13
★★★★☆ (4.0/5.0)(2 votes)
It's A Kor! Use with major Kor abilities, like Armament Master, then attack with this and move its blockers damage to a useless creature (you should have an Emeria, The Sky Ruin to bring back the damage taking creature)
asandberge
★★★★☆ (4.0/5.0)(2 votes)
Two combos to win the game.
Pariah on this, then either Task Force or the cleric that does the same thing for all clerics. You never lose life.
Outrider en-Kor's infinite damage shifting ability is truly invaluable. Flanking's just there to make it better when it's alone, and balanced when you've got a damage eater out. REMEMBER: Flanking reduces the damage Outrider en-Kor would take during an attack by 1.
This card references the en-kor from Tempest block. Most of the good he does is done cheaper with Nomads en-Kor.
Missile_Penguin
★★☆☆☆ (2.8/5.0)(4 votes)
Nearly every card in Time Spiral block was a throwback to at least one previously printed card.
This card combines the 'en-Kor' ability (Warrior en-Kor), the Rebel creature type (relevant for cards like Amrou Scout), and Flanking, present on all Knights in Time Spiral and Mirage Blocks.
AeroSigma
☆☆☆☆☆ (0.0/5.0)
@ asandberge That won't work. Outrider only redirects the next 1 damage, and all combat damage is dealt simultaneously, so you can't activate this ability in the middle of combat damage. i.e. if a runeclaw bear was dealing damage to the outrider, you can activate his ability as many times as you want, but it can only redirect 1 of the two damage. If a Vorstclaw was dealing damage, the Outrider would still take 6.
feedbacker
☆☆☆☆☆ (0.0/5.0)
Heroic Indeed!!!
Salient
☆☆☆☆☆ (0.0/5.0)
I remember being very happy to see the en-Kor get an encore. :)
Csydrsy
☆☆☆☆☆ (0.0/5.0)
Now if you blocked a 3/3 with this, and redirected the damage to High Priest of Penance{/autocard would you destroy three nonland permanents or just one?
Comments (15)
Pariah on this, then either Task Force or the cleric that does the same thing for all clerics. You never lose life.
Or this + Pariah + Sandskin. No life loss again.
Obviously running from Phytohydra. Equip it with Spidersilk Net to send flyers Phytohydra's way, or if you're really ***y, Inquisitor's Flail.
This card combines the 'en-Kor' ability (Warrior en-Kor), the Rebel creature type (relevant for cards like Amrou Scout), and Flanking, present on all Knights in Time Spiral and Mirage Blocks.