Pointed Discussion

Magic: The Gathering Card Comments Archive

Trained Orgg

Multiverse ID: 21785

Trained Orgg

Comments (8)

McThor
★★★★★ (5.0/5.0) (2 votes)
Pretty crappy for a rare. Of course, this was in the same set as Mons' Goblin Raiders and Goblin Hero.
Deepfried-Owls
☆☆☆☆☆ (0.0/5.0)
Way back when, I guess it was big for red to have some heavy hitters without a drawback.

But a 7cmc vanilla with 6/6 isn't too fantastic. I'm embarassed that I own this card and it's other horrible Orgg counterparts.
BegleOne
☆☆☆☆☆ (0.0/5.0)
It's not even a beast anymore. It got even worse.
jsttu
☆☆☆☆☆ (0.0/5.0)
Abysmal. If you use this card and have been playing magic for more than a month you should be shot. Vanilla cards aren't very good normally unless they are very aggressively costed, which this guy is not. There are so many cards better than this guy that are cheap and affordable that there really is no excuse to playing him unless you don't have enough cards for a deck otherwise.

Deus of Calamity, just about any dragon, and even his cousin Butcher Orgg are strictly better than him, although the latter still isn't very good. Heck, if you are willing to pay an additional mana you could play Akroma, Angel of Fury, who is just amazing.
Kryptnyt
☆☆☆☆☆ (0.0/5.0)
Why doesn't this have its own meme a la Storm Crow and Chimney Imp? He's just so brutally below average.
Jannissary
☆☆☆☆☆ (0.0/5.0)
I'm just happy they stopped printing this. I have an assload of these and Vizzerdrixes, and I hate them both. Why a vanilla 6/6 for 7cmc is considered worth it is beyond me.
Radagast
★★★★★ (5.0/5.0) (1 vote)
What angers me the most about this card and it's laughable blue cousin is that they knew that these things were terrible when printed, and yet made them anyway. While we are all used to creatures being effectively priced these days, there was a time in Magic's distant past where creatures - at least larger ones - were becoming LESS effective than what the game started with. Good cards like Shivan Dragon, Phantom Monster, and so on were removed to make way for underpowered drek like this. It's no wonder that so few creatures were tournament worthy back then, and most of them were aggressively costed smaller ones since the larger creature slots were being filled up with this nonsense.

A bad card and a relic from a time when the game was going backwards.
Equinox523
☆☆☆☆☆ (0.0/5.0)
Presenting a comprehensive list of the strongest monored vanilla creatures to date. Note that this list does not include "virtual vanillas" like Raging Goblin or Kird Ape.

1 Mana:
Red Mons's Goblin Raiders, 1/1
Red Dwarven Trader, 1/1

2 Mana:
1Red Goblin Bully, 2/1
1Red Goblin Piker, 2/1
1Red Independent Troops, 2/1

3 Mana:
2Red Regathan Firecat, 4/1
2Red Goblin Cavaliers, 3/2
2Red Goblin Roughrider, 3/2
1RedRed Balduvian Barbarians, 3/2
2Red Riot Devils, 2/3
1RedRed Hurloon Minotaur, 2/3

4 Mana:
3Red Cobblebrute, 5/2
2RedRed Cyclops of One-Eyed Pass, 5/2
2RedRed Lowland Giant, 4/3
2RedRed Ogre Resister, 4/3
2RedRed Shatterskull Giant, 4/3
2RedRed Borderland Minotaur, 4/3
2RedRed Highland Giant, 3/4

5 Mana:
4Red Raging Poltergeist, 6/1
4Red Scoria Elemental, 6/1
3RedRed Fire Elemental, 5/4
3RedRed Earth Elemental, 4/5

6 Mana:
4RedRed Axegrinder Giant, 6/4
4RedRed Flameborn Viron, 6/4

7 Mana:
6Red Trained Orgg

It's actually the only monored vanilla 7-drop, surprisingly, thereby making it the best by default. However, it's woefully underpowered and underwhelming. The worst thing about this is that it's not even as evocative as Shivan Dragon, which is flavorful and feels powerful when it hits the table. This doesn't inspire that kind of awe, and for obvious reasons has not come back in recent times.