Obviously not as good as Misdirection, but for a two drop, it's really good.
Demonic_Angel13
★★★★☆ (4.0/5.0)(1 vote)
I wish Twincast stayed. Copy their spell and redirect it too. Without Twincast, i give it 3.5.
Mindbend
☆☆☆☆☆ (0.0/5.0)
this cards is ace , I play with four swerves and so many times a spell can't be swerve because of two or more targets ....now as long as you leave 2 islands untaped your opponent will always think twice. Great when you target the last part of their four part instant win combo at them
f_fivefiftyseven
★★★★☆ (4.7/5.0)(3 votes)
This card is very solid. Won me a couple of games today at the prerelease. Doom Blade my Frost Titan? Nope, you target your Cloudstrike Crusader instead. In a format with light removal, it helps deal with threats while protecting your own, and can produce massive card advantage. Or it can be a dead draw against a creature deck with non-targeted spells
a7d07c8114
★★★★☆ (4.8/5.0)(6 votes)
I actually like this better than Twincast, Twincast is better offensively but it's not a good defensive spell. This card lets you avoid the effect of a harmful spell, something Twincast can't do. And, of course, better than Swerve in almost every way...
magog360
★★★★★ (5.0/5.0)(8 votes)
I love this art. And you can change ALL the targets on a Fireball which gets pretty brutal.
sir_dwar
★★★★☆ (4.9/5.0)(6 votes)
For the record, outside of multiplayer, cruel ultimatum is unaffected here, since it targets an opponent, and since you don't actually control the spell, still, in single player, you're still the only legal target.
Nonetheless, a very nice card, and pretty effective.
Kryptnyt
★★★★★ (5.0/5.0)(24 votes)
What? Hymn ME? But this is Soviet Russia, my friend
Caladbolg777
☆☆☆☆☆ (0.0/5.0)
This card won me so many games at the Prerelease it was crazy. I placed 6th out of 102 people, when my deck was crappy and I had no bombs whatsoever, because of this card.
The most awesome play I had with this thing is I redirected my opponent's Plummet on his own Platinum Angel when I had no removal for it left and he had dropped a bunch of creatures and was going to win in the next few turns. And because he was at 0 life, the second his angel died he lost.
Also, I don't think anyone has mentioned this, but you can target auras with this card too. This card also saved me from a few key pacifisms in the Prerelease too.
Anggul
☆☆☆☆☆ (0.0/5.0)
It's like the warm feeling you get when someone just summoned something really big and strong with a smug grin on their face, then you mind control it, only with non-creatures =D
Tinkerermcmuffin
☆☆☆☆☆ (0.0/5.0)
Flavor text - 5 stars Art - 5 stars Effect - 5 stars
What's not to like?
Silentlee2
☆☆☆☆☆ (0.0/5.0)
....I know you can't change directions of creature spells...
but can you redirect the castings of enchantments or equipment spells?
TheSwarm
☆☆☆☆☆ (0.0/5.0)
Hahahaha, flavor text is fantastic. And I have been waiting patiently for a better blue swerve
iammadmad
☆☆☆☆☆ (0.0/5.0)
its awsome against jund, turn 3 blighting me?? no thinks i redirect back to you. hahha
Donovan_Fabian
☆☆☆☆☆ (0.0/5.0)
Ah yes.. I redirect your fling to your own face, gg rdw. Yes I will be playing this card, and yes I will smirk and laugh evilly everytime it wrecks my opponent. Sneaky cunning tactics ftw.
Yay, a fully blue spell like it should be.
5/5 for blueishness.
*Also, as said already it changes all targets.
elderknight
☆☆☆☆☆ (0.5/5.0)(2 votes)
Hi could you castSelective Memoryon yourself then change the target to there library?
benegade
★★★★★ (5.0/5.0)(4 votes)
5 stars for flavor text and art and that i can now blightning YOU.
PrataPrataPrata
★★★★☆ (4.7/5.0)(3 votes)
I think this is my favorite card
LiXinjian
★☆☆☆☆ (1.5/5.0)(1 vote)
@elderknight: yes, you could, but your opponent could simply choose to exile no nonland cards.
LeoKula
★☆☆☆☆ (1.2/5.0)(2 votes)
Why does m11 have such a goofy cartoony feel for all arts?
Zachrin
★★★★★ (5.0/5.0)(6 votes)
Aww, isn't that cute? Apparently, red was starting to run rampant with those "Can't be countered/prevented" cards. Never mind that most of them had high enough mana costs that any self respecting blue mage would cry if their game lasted that long. Sorry, Banefire, but you can no longer, at worst, draw the game because of a Twincast. You're worthless vs mono blue now, not just grixis. Sorry. At least swerve required two colors to worry about, now any game ender (especially those that were meant to counter blue in the first place) can be thrown back at them with one color.
Saxophonist
★★★★★ (5.0/5.0)(3 votes)
The art is awesome.
skew
★★★☆☆ (3.3/5.0)(3 votes)
*sigh* does being rare justify this thing to be strictly better than swerve, which is uncommon ? Even though the swerve is multicolored ?
It's just... so... unfair. No, really, it feels wrong. I don't think swerve was underpowered as it was.
SpencerDub
☆☆☆☆☆ (0.0/5.0)
@Silentlee2: I don't know about enchantments, since the enchant ability has targeting built in. Equipping a piece of Equipment, however, is an activated ability, not a spell, and thus can't be redirected by this card.
EDIT: "Enchant X" means "Target a X as you cast this. This card enters the battlefield attached to that X." Therefore, since enchant is just shorthand for that targeting action, I believe you could redirect an Aura. Non-Aura enchantments, however, could not be redirected.
@elderknight and @LiXinjian: Selective Memory does not use the word "target," therefore it has no targets and thus can't be redirected.
Alceron
☆☆☆☆☆ (0.0/5.0)
awesome card with the right timing... very funny art!
Luke_BPC
☆☆☆☆☆ (0.0/5.0)
@elderknight/LiXinjian Selective Memory doesn't say target anywhere, so no, you can't redirect it. If you could, as you still control the spell, you would be able to chose the cards that get removed. The only way of using that is forcing your opponent to cast it, and controling your opponent so he has to remove all relevant cards from his deck, what while possible, it's too expensive and complicated to do any good.
@Zachrin Twincasting a Banefire would win you the game if the copy was big enough to reduce your opponent's life points to 0, since it would resolve first. In fact, Banefire can't possibly draw a game, one side will win. Now, redirecting a Comet Storm can result in a draw, if you choose both yourself and your opponent as targets, and if the damage dealt is enough to reduce both life totals to 0 or less.
Zaneshift
☆☆☆☆☆ (0.0/5.0)
Funniest moment with this card: a three player game with a mono blue (me), a blue/red, and a black/red. The black/red used Blightning on me, which I then Redirected at the other blue/red player, who then Swerveed it back at the black/red player... so I Twincasted it... and was promptly Mindbreak Trapped.
In Legacy and such formats it's endless chaos and fun, while it's downright evil in Standard.
5/5; who even needs Counterspell back? Blue is stronger than ever!
Tarotlynx
☆☆☆☆☆ (0.0/5.0)
Like a stupid Ryu player throwing a fireball at a skilled Rose player. Maybe with a few of this card in my deck, I can finally put a stop to the cheap tricks of the black players. Won't it be fun to see their 'instantly kill your creature' spells getting reflected right back at them?
Noctarch
☆☆☆☆☆ (0.0/5.0)
Interesting thing about this is, that it can get a Troll Ascetic killed.
luxma
☆☆☆☆☆ (0.0/5.0)
But meedle is common
Magnor_Criol
☆☆☆☆☆ (0.0/5.0)
@luxma - 1. Actually Meddle is uncommon; 2. It's far more limited, as it only affects spells with a single creature target, and can only redirect to another creature. This can change the targets for a Fireball or Comet Storm with a bunch of targets, and it can make a spell hit another player.
I love the art and flavor of this card. The "OH SH*T" look on the guy's face is amazing, and the flavor text is delightfully condescending.
kittyspit
☆☆☆☆☆ (0.0/5.0)
@tarotlynx
i'm all for reflecting cheap tricks back at my opponent but most black "instatnly kill your creature" spells target nonblack creatures...just saying.
This works great against red and black the most i find. redirecting burn spells and discard spells as well as those "target player loses X life and you gain X life spells" :D also works well against things like traumatize and haunting echoes too and stuff.
You: Reverberate, targeting Redirect, retargeting Banefire at you.
Of course, then they would simply counter it flat out (The Reverberate). Still. It would be fun. And also, the existence of Reverberate sort of makes all the people complaining about Red not having an answer for this sound silly. It costs the same, is in the same rarity, and the same set- pretty sure it was done intentionally.
I like this card. I remember when Deflection was first printed, and I thought it was the greatest idea for a spell, ever. Yet even in my relative inexperince back then, it was obvious that four mana was much too much. The great idea was nerfed from the start. Meddle and Rebound were nice attempts at fixing things, but were ultimately too narrow. It wasn't until Misdirection that we got a quality version of the spell. Misdirection did it right, by (obviously) taking inspiration from Force of Will. When they revisted the concept of a good Deflection that didn't have an alternate cost, they got it correct when they simply placed it with the same casting cost as Counterspell and Mana Drain. They made decent Deflection-variants of FoW and Mana Drain when they stopped acting as if redirecting a spell was outright superior to countering it, and just used lessons learned from proven design successes.
Is it playable in a competetive environment? Not really. But it's really fun in multiplayer formats, where bigger and flashier spells are out to be deflected.
rinoh20
★★★☆☆ (3.0/5.0)(1 vote)
can you redirect enchantments like acetism? i would think not, because there non-targeting permants, but i want to be sure.
Frozenwings
★★★★★ (5.0/5.0)(2 votes)
you can redirect auras, not global enchantments
un_diplomatic
★★★★☆ (4.2/5.0)(3 votes)
: I Fling you for 27, your dead either way. : Wanna bet? *Redirect*
first time was really funny, second time they refused to continue playing. I love this card!
Can this spell be used to cause a counterspell to counter itself?
Latronis
★★★★★ (5.0/5.0)(1 vote)
@RatintheHat
You can't redirect a counterspell onto itself, but you can however redirect the counterspell onto the redirect to indirectly counter the counterspell.
"If you cast Redirect targeting a spell that targets a spell on the stack (like Cancel does, for example), you can't change that spell's target to itself. You can, however, change that spell's target to Redirect. If you do, that spell will be countered when it tries to resolve because Redirect will have left the stack by then."
Ladon---
☆☆☆☆☆ (0.0/5.0)
Also great against enchantments. Your opponents' game-turning Armored Ascension will mess them up, since they still control the enchantment.
OmegaSerris
☆☆☆☆☆ (0.0/5.0)
@Fryingpanda No, Silence and Summoning Trap cannot be redirected by any means. The person that plays the spell is always the one that gets the effects. Neither say "target", which is the key word here. If it says "you" or "your opponent" or any other way to describe a object in the game without the word "target" than this can't do anything to it.
The exception is Auras (not all enchantments, this can't touch Oblivion Ring), which replace the word "target" on the card itself, but it still is in the rules. If someone plays an Aura enchanting a creature, as a few mentioned here, you can have that Aura enter the battlefield on another legal target with this card. Like if someone Lifelinked their Elite Vanguard, you can Redirect it to your Æther Adept before it resolves.
pdbdbomb
★★☆☆☆ (2.8/5.0)(2 votes)
So... They cast Lightning Bolt and Twincast it. I will Redirect your Twincast to Redirect and then use the copy to Redirect Lightning Bolt. Will that work?
Daijin26
☆☆☆☆☆ (0.0/5.0)
@kittyspit
You are right about the majority of black creature removal spells not affecting black creatures. However, you can use Redirect to instead kill one of your lesser non-black creatures; i.e. a smaller creature rather than letting your opponent kill the bigger creature threat he/she was trying to get rid of in the first place. Yes, you would still lose a creature, but not the big gun you have been using to deal major damage.
Um.. a twin-cast will never result in a game draw, no matter what you drop it on. Let's just say they both players are at 10 life and one bane-fires for 10. A twin-cast in response will put your bane fire on top of the stack, it resolves first, they die and EVERYTHING they have (even spells on the stack) is immediately removed from the game. Their spell never resolves, it's a win, not a draw.
O.K. I suppose there is ONE instance where a twin-cast could result in a game-draw. If you're playing in an unhinged format, have R&D's secret lair, and managed to get your hands on the infamous "target player loses next turn" time-walk play-test card (don't know what tournament would allow you to play an obviously illegal card like that but whatever) you could theoretically twin-cast a time-walk onto the other player and then you would both "lose the game next turn."
Comments (56)
And, of course, better than Swerve in almost every way...
Nonetheless, a very nice card, and pretty effective.
The most awesome play I had with this thing is I redirected my opponent's Plummet on his own Platinum Angel when I had no removal for it left and he had dropped a bunch of creatures and was going to win in the next few turns. And because he was at 0 life, the second his angel died he lost.
Also, I don't think anyone has mentioned this, but you can target auras with this card too. This card also saved me from a few key pacifisms in the Prerelease too.
Art - 5 stars
Effect - 5 stars
What's not to like?
but can you redirect the castings of enchantments or equipment spells?
5/5 for blueishness.
*Also, as said already it changes all targets.
It's just... so... unfair. No, really, it feels wrong. I don't think swerve was underpowered as it was.
I don't know about enchantments, since the enchant ability has targeting built in. Equipping a piece of Equipment, however, is an activated ability, not a spell, and thus can't be redirected by this card.
EDIT: "Enchant X" means "Target a X as you cast this. This card enters the battlefield attached to that X." Therefore, since enchant is just shorthand for that targeting action, I believe you could redirect an Aura. Non-Aura enchantments, however, could not be redirected.
@elderknight and @LiXinjian:
Selective Memory does not use the word "target," therefore it has no targets and thus can't be redirected.
@Zachrin Twincasting a Banefire would win you the game if the copy was big enough to reduce your opponent's life points to 0, since it would resolve first. In fact, Banefire can't possibly draw a game, one side will win. Now, redirecting a Comet Storm can result in a draw, if you choose both yourself and your opponent as targets, and if the damage dealt is enough to reduce both life totals to 0 or less.
In Legacy and such formats it's endless chaos and fun, while it's downright evil in Standard.
5/5; who even needs Counterspell back? Blue is stronger than ever!
1. Actually Meddle is uncommon;
2. It's far more limited, as it only affects spells with a single creature target, and can only redirect to another creature. This can change the targets for a Fireball or Comet Storm with a bunch of targets, and it can make a spell hit another player.
I love the art and flavor of this card. The "OH SH*T" look on the guy's face is amazing, and the flavor text is delightfully condescending.
i'm all for reflecting cheap tricks back at my opponent but most black "instatnly kill your creature" spells target nonblack creatures...just saying.
This works great against red and black the most i find. redirecting burn spells and discard spells as well as those "target player loses X life and you gain X life spells" :D also works well against things like traumatize and haunting echoes too and stuff.
You: Big Banefire with 2 up.
Blue: (Smuggly) Redirect.
You: Reverberate, targeting Redirect, retargeting Banefire at you.
Of course, then they would simply counter it flat out (The Reverberate). Still. It would be fun. And also, the existence of Reverberate sort of makes all the people complaining about Red not having an answer for this sound silly. It costs the same, is in the same rarity, and the same set- pretty sure it was done intentionally.
5/5
Is it playable in a competetive environment? Not really. But it's really fun in multiplayer formats, where bigger and flashier spells are out to be deflected.
: Wanna bet? *Redirect*
first time was really funny, second time they refused to continue playing. I love this card!
i reverberate your redirect
You can't redirect a counterspell onto itself, but you can however redirect the counterspell onto the redirect to indirectly counter the counterspell.
"If you cast Redirect targeting a spell that targets a spell on the stack (like Cancel does, for example), you can't change that spell's target to itself. You can, however, change that spell's target to Redirect. If you do, that spell will be countered when it tries to resolve because Redirect will have left the stack by then."
No, Silence and Summoning Trap cannot be redirected by any means. The person that plays the spell is always the one that gets the effects. Neither say "target", which is the key word here. If it says "you" or "your opponent" or any other way to describe a object in the game without the word "target" than this can't do anything to it.
The exception is Auras (not all enchantments, this can't touch Oblivion Ring), which replace the word "target" on the card itself, but it still is in the rules. If someone plays an Aura enchanting a creature, as a few mentioned here, you can have that Aura enter the battlefield on another legal target with this card. Like if someone Lifelinked their Elite Vanguard, you can Redirect it to your Æther Adept before it resolves.
You are right about the majority of black creature removal spells not affecting black creatures. However, you can use Redirect to instead kill one of your lesser non-black creatures; i.e. a smaller creature rather than letting your opponent kill the bigger creature threat he/she was trying to get rid of in the first place. Yes, you would still lose a creature, but not the big gun you have been using to deal major damage.
Surveilling Sprite is a good creature to use this tactic with.
Um.. a twin-cast will never result in a game draw, no matter what you drop it on. Let's just say they both players are at 10 life and one bane-fires for 10. A twin-cast in response will put your bane fire on top of the stack, it resolves first, they die and EVERYTHING they have (even spells on the stack) is immediately removed from the game. Their spell never resolves, it's a win, not a draw.
O.K. I suppose there is ONE instance where a twin-cast could result in a game-draw. If you're playing in an unhinged format, have R&D's secret lair, and managed to get your hands on the infamous "target player loses next turn" time-walk play-test card (don't know what tournament would allow you to play an obviously illegal card like that but whatever) you could theoretically twin-cast a time-walk onto the other player and then you would both "lose the game next turn."