Pointed Discussion

Magic: The Gathering Card Comments Archive

Grappling Hook

Multiverse ID: 192220

Grappling Hook

Comments (31)

Mode
★★★★☆ (4.9/5.0) (4 votes)
Really nice card design, but unfortunately a bit expensive cost, i'd have either liked a cheaper casting or equip cost.

Provoke as a keyword wouldn't fit that nicely in this block, yet the fact that you aren't able to untap targeted creatures is a great disadvantage which restricts the fun with that card.

I guess i'll prefer using Fireshrieker in general. On the other hand this is a great card when used with Stoneheaver Giant since it circumvents the costs, on top of that the second ability is even more handy if an already strong fattie gets this ability, who for example might also have trample.
henz90
★★★★☆ (4.0/5.0) (2 votes)
I'm adding this to my Artifact deck. It'll work amazing with Lodestone Myr!
True_Mumin
★☆☆☆☆ (1.5/5.0) (12 votes)
Crap rare is crap.
thatmohawkguy
★★★☆☆ (3.5/5.0) (2 votes)
I really don't understand why nobody likes this card. It's absolutely amazing, but not for kor as the flavor text suggests. Put this on anything thing with trample then force their little 1/1 to block it and BAM loads of damage. It might be a little expensive but mana ramping with green just makes it so broken.
darkfury
★★★☆☆ (3.5/5.0) (2 votes)
any 5/5 blob of lard with some kind of evasion
this
mage slayer

quintuple strike
Dingo777
★★★★☆ (4.5/5.0) (2 votes)
expensive yes, but think how good this is on a deathtoucher, forget trample, or flying, or other evasions, doublestrike with deathtouch kicks @$$

this plus the turntimber basalisk, and a land that turn, kill the 2 forced to block it, then find a way to stop a third creature from hitting it
Mythanthar
★★★★☆ (4.0/5.0) (2 votes)
@ darkfury the way i understand it, double strike is twice the damage, not twice the attack so it would only be triple damage :p
Rainyday2012
★★☆☆☆ (2.0/5.0) (4 votes)
Eight mana before it does anything. Doesn't do anything without a creature attacking. Yep, that's a crap rare alright.
JaxsonBateman
★★★★☆ (4.5/5.0) (2 votes)
@Thatmohawkguy: just because it can force one creature to block, doesn't mean it precludes any others from blocking. The opponent is still free to block with any of their other creatures as they see fit.

@Darkfury: Mage Slayer does not proc when a creature deals combat damage to an opponent; rather, it procs when a creature attacks (that is, is declared as an attacker and is not removed from combat). The only times it'll possibly attack more than one time in a turn is when an effect like Finest Hour (when a creature attacks alone, untap it and there is an additional combat phase after this one) gives another combat phase. Still, if you give it to a 7/7 with Mage Slayer it has 1 shot potential.

The card has potential, but it's very expensive for the effect. Would have personally preferred an equipment with just double strike for something like 3 to cast and 2 to equip or vice-versa.
MrPink343
★★★☆☆ (3.0/5.0) (1 vote)
I want to love this card, I really do, but eight mana is just too much to warrant giving one guy doublestrike and another admittedly fancy ability. Sad too, because the Kor desperately need a game winning equipment in standard right now. Behemoth Sledge only kind of counts.
littlebeast
★★★★★ (5.0/5.0) (1 vote)
Not in standard, but owns with Vorrac Battlehorns.
Gaussgoat
★★★★★ (5.0/5.0) (2 votes)
Yeah, it is expensive, but the effect is amazing. Equipment that gives both double strike and allows you to selectively target a creature when attacking? Put this on a creature with Landfall and he is going to destroy something almost every turn. Awesome.

4/5
Ctoaun14
★★★★★ (5.0/5.0) (1 vote)
Just what Turntimber Basilisk needed. (And Vines of Vastwood, in case they gang block.)
Atmos
★★★☆☆ (3.0/5.0) (1 vote)
Effectively 8 mana (granted, over two turns) for Doublestrike and Provoke?
No. Just...no. Equipment has to compete with auras for effects, and despite being "reusable" often falls prey to the usual anti-aura tricks.
Generally speaking, it's best to ignore any equipment that has a total cost (base+equip) greater than 5, because at that point, you would be far better served just playing another creature.
It's not an absolute rule, but it's a fair rule of thumb.

4 mana to play is fair. 3 mana to play, 1 (or 2) to equip would be much better than 4 and 4, and would at least begin to justify the rarity (I feel truly sorry for anyone who pulled this out of a pack.)
RobinHood3000
★★★★★ (5.0/5.0) (5 votes)
I wouldn't say it's crap, necessarily, it's just really expensive. If I would put it in any deck I already have, I'd put it in my artifact deck so that Etherium Sculptor can make it cheaper and flyers can maximize damage. Other than that, I suspect it'll be mostly a Limited trick.
Sironos
★★★★★ (5.0/5.0) (1 vote)
My opponent gave this to a guy with regenerate and wither, won him the game as everytime i got a creature out, it was butchered. It's the second ability that makes this one especially dangerous, and combined with double strike, it can really punish your opponent. If it had been any cheaper, it would've been broken imo.
iSlapTrees
★★★★★ (5.0/5.0) (4 votes)
This makes combat phase in to battle phase ;)
Revan312
★★★★★ (5.0/5.0) (1 vote)
This equiped to pretty much any creature and then play Tower Above on it = heads rolling
raadface
★★★★★ (5.0/5.0) (4 votes)
I can just hear Kratos saying, "Get over here!" with these things on
SeiberTross
★★★★★ (5.0/5.0) (1 vote)
Holy any creature with Infect batman. Priests of Norn become scary as all get out with this guy. Let alone whatever else you may have.

Skithiryx, the Blight Dragon becomes a wee bit horrifying for instance. Flesh-Eater Imp becomes sac 3 creatures & win the game.

Really the force block is so amazing with infect. As Tangle Angler has proven to me already. This will be a fun deck indeed.
Zacklar
☆☆☆☆☆ (0.0/5.0)
Part tool, part weapon, part of the kor, part crap
im better off using a Fireshrieker
RJDroid
☆☆☆☆☆ (0.0/5.0)
This plus Shatterskull Giant won me games in Draft. I traded it away to a kid for some full-art lands.
Purple_Shrimp
★★★★★ (5.0/5.0) (1 vote)
that flavour text is embarrassingly terrible
tommyb38
☆☆☆☆☆ (0.0/5.0)
not a very good card, but strong if you put it in the right deck. i built an edh deck with jor kadeen as my general and added a lot of equipment to the deck. tried this one out in it. this card is awfully slow but once it's out it's great. i killed a lot of creatures with this card. i recommend it for casual play but not much else. definitely play cards like: magnetic theft, stoneforge mystic, stonehewer giant, brass squire, etc with this card. wondering why they didn't just say provoke on it instead? that would have been better especially for the costs and rarity.
Kelptic183
☆☆☆☆☆ (0.0/5.0)
So.... Putrefax + any pump spell?
Tiggurix
★★★★★ (5.0/5.0) (1 vote)
This seems just about perfect to use with the old-school angel Seraph. Use this with Quest for the Holy Relic, and you can ignore this card's prohibitive costs.

EDIT: Though you'd need a Magebane Armor or something to capture most utility creatures. Which is not so bad, since you'd want to protect her anyways.
atemu1234
☆☆☆☆☆ (0.0/5.0)
When you read the flavor text out loud, it sounds like a Marine recruitment ad.
BastianQoU
★★★★★ (5.0/5.0) (1 vote)
4: Make target YuGiOh player feel at home.

I've had so much trouble over the years trying to teach former YuGiOh players that creatures don't attack other creatures.. Heck, even some people who haven't played card games before have trouble accepting that rule.
TheWrathofShane
☆☆☆☆☆ (0.0/5.0)
At these prices could have just given us a full provoke effect.

2.5/5
Ferlord
☆☆☆☆☆ (0.0/5.0)
Why yes, Banisher Priest would LOVE to block! No no, don't worry about it. I'll just get my Massacre Wurm back. It's not like has an "enter the battlefield" ability...