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Magic: The Gathering Card Comments Archive

Rage Reflection

Multiverse ID: 146727

Rage Reflection

Comments (28)

skat3r_planb
★★★☆☆ (3.0/5.0) (3 votes)
Interesting
SavageBrain89
★★★★☆ (4.1/5.0) (4 votes)
Double strike to all my creatures? What more could a person ask for?
The_Somnambulist
☆☆☆☆☆ (0.8/5.0) (3 votes)
You could ask for a Progenitus, lol.
zeyette
★★★☆☆ (3.7/5.0) (5 votes)
Good with Nova Chaser.
MrPink343
★☆☆☆☆ (1.7/5.0) (5 votes)
Wizards can't seem to get doublestrike right. Either they print an overpowered enchantment that gives it to everybody you control or they make an equipment that costs eight total mana to give it to one frickin' creature.
MadMaxNL
☆☆☆☆☆ (0.0/5.0)
I love this card! Yesterday, in my Borborygos EDH deck, I had this card, and a Gratuitous Violence in play, and all my creatures were dealing quadruple damage:D With one attack from only my Borborygmos, I could deal 26 (General) damage!
Donovan_Fabian
☆☆☆☆☆ (0.0/5.0)
This card really is pretty off the wall nuts, especially if your creatures have lifelink or trample. With tokens its pretty insane too, you can block a huge creature and still kill it without losing any of your own.
VoidedNote
★★★★★ (5.0/5.0) (2 votes)
This and Furnace of Rath make a nigh unstoppable army of double damage double strikers, plus since you're playing red all your burn gets doubled.
Diachronos
★★★★☆ (4.4/5.0) (4 votes)
@MrPink343:
Or they give it to dirt-cheap creatures that are better than some things you'd have to pay twice the mana for.

@darkfury:
Are you suggesting using something that gives Progen trample? When it's already got pro-EVERYTHING, meaning NOTHING can block it?
DeathDark
☆☆☆☆☆ (0.0/5.0)
Fun combo with Akroma's Memorial.
Belz_
☆☆☆☆☆ (0.0/5.0)
@darkfury

No need for the mentor, since Progenitus is unblockable.
Silverware
★★★★☆ (4.5/5.0) (1 vote)
This is a Timmy card through and through. Powerfull, not that economic but very dramatic.
mech13579
☆☆☆☆☆ (0.0/5.0)
Me and my brother had an argument on double strike last time we played.
My winding wurm with rancor , venomous fangs attacked and I had rage reflection on the battlefield.
My brother blocked with a small creature (a 2/2) and thought he would avoid 8 points of damage in doing so.

My question is: If a creature with trample (thanks to rancor) and double strike gets blocked and the blocker is destroyed after the first strike, does the normal attack still hit the defending player?

If the normal attack still hits: my brother would then have suffered 14 points of damage.
ChampionofSquee
★★★★☆ (4.8/5.0) (2 votes)
@mech13579: i'm not too sure, but i think in the regular damage phase, it would fully get through, because nothing is left blocking it so b/c of trample its P (power of creature) - 0 (toughness of blocker)= P
PineappleDisciple
☆☆☆☆☆ (0.5/5.0) (2 votes)
Hey, it's Gratuitous Violence, but worse.
KikiJikiTiki
★★★★★ (5.0/5.0) (1 vote)
And then they made True Conviction...
AColonyOfAnts
★★★★★ (5.0/5.0) (3 votes)
Rapacious One + Coat of Arms + Rage Reflection =

Swing with an unblocked Rapacious One, generate 5 5/6 Eldrazi Spawn tokens during first strike combat phase and Rapacious One becomes a 10/9. Rapacious One hits again, generating 10 15/16 Eldrazi Spawn Tokens (the 5 Eldrazi Spawn tokens created before are also how 15/16's) and Rapacious one becomes a 20/19. If you have additional Eldrazi (big ones, drones, or even spawn) this combo spews out even more Eldrazi Spawn, or might even outright kill them.

Next combat phase your opponent will have to deal with a 20/19 trampling doublestriking token-generator and 15 15/16 doublestriking tokens. They better have a Wrath of God because it's going to hurt.
count_dorku
★★★☆☆ (3.5/5.0) (3 votes)
@Diachronos: That could actually be useful, but only if your opponent has Fog Patch imprinted on an Isochron Scepter.

Otherwise...yeah, not a good combo.
Superllama12
★★★★★ (5.0/5.0) (6 votes)
Use RAGING Goblin so you can RAGE while you RAGE!!!!
Melil16
★★★★★ (5.0/5.0) (1 vote)
Fury Sliver. I'm sorry, Shadowmoore.
Arachobia
☆☆☆☆☆ (0.0/5.0)
Poor Rage Reflection, its the only Reflection that can not be cumulative
TheWallinator74
☆☆☆☆☆ (0.0/5.0)
Giving all your creatures double strike is one of the best feelings ever. Combine it with Primal Rage or Gruul War Plow and a Boartusk Liege or two. You've assembled a legion enhanced by Runes of the Deus!
Buderus
☆☆☆☆☆ (0.0/5.0)
Secret tech with walls :P
Manite
☆☆☆☆☆ (0.0/5.0)
While it does still fit the theme of the Reflection cycle, it would have been more fitting to say "If a creature you control would deal combat damage, it deals twice that much damage instead".
EvilDarkVoid
☆☆☆☆☆ (0.0/5.0)
@Manite: That would be pretty much strictly worse than both Rage Reflection as it is and Wound Reflection.

As it is, I don't like how Wound Reflection feels better than this for red. Red is a color known for non-creature damage, so doubling creature damage only doesn't feel particularly red when there's a double all damage in another color. Not really sure what would be a good effect for Black if Wound Reflection were moved into red, though.
Salient
☆☆☆☆☆ (0.0/5.0)
The rules text is perfect Miltonian iambic pentameter. This is quite a bomb in English Poetry Limited (cards whose flavor text is written in metre). Especially since half your creatures are probably vanilla :P