Drop this enchantment on turn three. On turn four, Manamorphose for (g)(u) and cast Scouting Trek followed up by Treasure Hunt. Drawing every basic land in your deck, you can now discard all of them for 2 damage apiece. Normally that's something like 32-44 damage.
landboysteve
☆☆☆☆☆ (0.0/5.0)
This card literally just one a game for me against a pretty nasty deck. Nuff said.
DacenOctavio
☆☆☆☆☆ (0.0/5.0)
Totally viable pre-Valakut. A red deck needs only 6 mana tops to run on, so why not take those topdecked lands and have a little fun? The only problem is if your opponent is running Megrim or Liliana's Caress.
I love this card. In red burn land draws can kill your momentum late game, but not any more! As others have said, crucible of worlds makes this barely a disadvantage.
tcollins
★★★★★ (5.0/5.0)(1 vote)
Turns those Mountains you were top-decking into Shocks
RedArcher
★★★★★ (5.0/5.0)(1 vote)
@EveryPersonWhoMentionedCrucible of Worlds: Maybe I'm missing something here, but activating the ability requires you to discard a land, which of course requires the land to be coming from your hand. Crucible would only let you play the land once you've already discarded it, which is nice but red should be able to run fairly well with fewer lands anyway, so I don't see how being able to get the extra land-drops is that game-changing. In my opinion you'd be better off using effects like Wheel of Fortune with simple low cost burn spells like Lightning Bolt. Use your burn spells, discard any excess land to convert them to shocks, then refresh your hand and repeat. You should be able to burn through your hand faster than your opponent, so you'll be gaining card advantage by forcing them to discard, and you'll be forcing them to adapt on the fly since they won't be able to hold onto any of the cards for too long.
Comments (30)
On turn four, Manamorphose for (g)(u) and cast Scouting Trek followed up by Treasure Hunt.
Drawing every basic land in your deck, you can now discard all of them for 2 damage apiece. Normally that's something like 32-44 damage.
Otherwise, Barrel Down Sokenzan makes a fun finisher once this is out.
Damn, infinite damage source.
I think i have a solution...