Maybe with crop rotation. but it dosn't produce green mana... but it could as well be used with harrow.
Ignasier
★★★★★ (5.0/5.0)(1 vote)
Hard to get but with crucible of worlds + Azusa or + exploration or + Sakura tribe elder or + Terrain Generator, and you have two in your hand, you can get two spirits per turn thanks to the legend rule. Now with Scapeshift you can search all four and get the spirits but it's better to use it with the two cars mentioned, because there are so much more options with scapeshift than use it to get spirits.
Tanaka348
★★★★★ (5.0/5.0)(1 vote)
Remember, if you run multiples, you can have two of them blow each other up if you've got enough mana.
Would be in a mono spirit and/or token deck. It might be worth it late game to play a second one, so the legendary triggers and you get two 1/1s instead of lands you don't need.
Also not bad with cards like Smallpox where you have to sac a land anyway.
psychichobo
☆☆☆☆☆ (0.0/5.0)
It's alright in any deck where you find yourself using Harrow a lot. Also, Terastodon can blow it up to give you an elephant as well as the spirit.
I've also been wondering if this would be good with Return To Ravnica's land enchanting auras. Makes the 2-for-1-ing of your land more bearable at least.
talcumpowder0046
☆☆☆☆☆ (0.0/5.0)
Armageddon in a white weenie deck?
Totema
☆☆☆☆☆ (0.0/5.0)
I don't see what's wrong with the gods having two eyes.
MithosFall
☆☆☆☆☆ (0.0/5.0)
Should be a Legendary Land - Gate.
Aquillion
☆☆☆☆☆ (0.0/5.0)
It's just not worth the hoops you'd have to go through to use this. Even with Crucible of Worlds, you're, what, getting a 1/1 each turn? There are so many better things to do with that card, and so many better ways to get a 1/1 each turn.
Yukikah
☆☆☆☆☆ (0.0/5.0)
Pretty much an auto-include in a colorless deck though, especially a Karn or Kozilek EDH deck. When you only need colorless mana, sticking one of these in your deck is just insurance against land destruction, if nothing else.
Wouldn't put it ahead of other colorless lands such as Darksteel Citadel, Rishadan Port, Strip Mine, or etc. But definitely room to stick one in for no loss in efficiency.
casualhorror
☆☆☆☆☆ (0.0/5.0)
So in an ideal world by the time you draw another copy you'd rather have a "free" 1/1 and get to convert a land into a 1/1. Also gets points from me for taking effects like Boom // Bust and breaking their parity a little. Not incredibly strong but I like the design a lot. See Flagstones of Trokair for a very similar card.
blurrymadness
☆☆☆☆☆ (0.0/5.0)
Crucible of Worlds makes this: -Skip your land drop for this turn, put a 1/1 spirt into play
Which is pretty good if you've topped your mana curve.
Comments (22)
Unlimited life AND unlimited weenies!!!
Also not bad with cards like Smallpox where you have to sac a land anyway.
I've also been wondering if this would be good with Return To Ravnica's land enchanting auras. Makes the 2-for-1-ing of your land more bearable at least.
Wouldn't put it ahead of other colorless lands such as Darksteel Citadel, Rishadan Port, Strip Mine, or etc. But definitely room to stick one in for no loss in efficiency.
-Skip your land drop for this turn, put a 1/1 spirt into play
Which is pretty good if you've topped your mana curve.