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Magic: The Gathering Card Comments Archive

Endless Whispers

Multiverse ID: 50129

Endless Whispers

Comments (32)

blink182zombies
★★★★☆ (4.6/5.0) (6 votes)
Use it with Phage, the Untouchable . This causes your opponent to lose when it comes into play from the graveyard.
Nicsquiggley
★★★☆☆ (3.5/5.0) (4 votes)
The combo above is one of my favorites. Throw in a Spawning Pit and Grave pact, and the game is just a lot of fun.
Rakdos_Ninja
★☆☆☆☆ (1.5/5.0) (3 votes)
If everything gets -1/-1, and there's a 1/1 out...
bhunji42
★★★☆☆ (3.2/5.0) (3 votes)
Could Guiding Spirit be used against this? To prevent a Phage from winding up on your side... and instead putting it on top of that persons library?
littlebeast
★★★★☆ (4.1/5.0) (6 votes)
Bronze Bombshell works just as well. It goes to your graveyard when it's sacrificed, so you get to choose who to give it to. In fact, in multiplayer it's even better than Phage.
applecorn
★★★☆☆ (3.8/5.0) (3 votes)
@bhunji42
Yes, as long as you can do it before the end of the previous owners turn. Also, if Phage is the top card in their graveyard.

@Rakdos_Ninja
All creatures with toughness (defense) of 0 automatically go to graveyard. Noxious Ghoul is great at clearing tokens.
PEVE_O
★★★☆☆ (3.0/5.0) (4 votes)
HMM playing this with Novablast wurm could be interesting.
cats_and_me
☆☆☆☆☆ (0.0/5.0)
Take note that creatures that have to be donated when they enter play always return to play under ~your~ control to donate them again and again! :) For example, it's impossible for your opponent to get rid of Gilded Drake or Sleeper Agent by destroying them..
MisterMelancholy
☆☆☆☆☆ (0.0/5.0)
How would this work with something like Spirit of the Hearth?
Gaffy00
★★☆☆☆ (2.6/5.0) (5 votes)
Sky Swallower + Endless Whispers + Cabal Therapy = Gain control of all permanents

I'll leave it to you guys on how to figure it out. haha, I didn't get it the first time either.
Snafinturtle
☆☆☆☆☆ (0.0/5.0)
@MisterMelancholy:
If Spirit of the Hearth is out on your side of the field in a 2-player game, then you can't receive creatures that die on your opponent's side of the field, however, if they have that creature then you're free to take as many of their creatures as you want without worrying about when your guys die.


My favorite play with this card, assuming your opponent has more than 3 creatures out, is combining thus with Confusion in the Ranks and Bronze Bombshell.

Get both enchantments out, then play the bombshell. You'll steal an opponent's creature, and they'll sacrifice the bombshell, dealing them 7 damage and making them give you the bombshell again at the end of turn. When the bombshell hits your side of the field again, the process restarts, creating a loop that either kills your opponent or steals all their creatures, generally turn 5/6 without acceleration.
The_Sturm
☆☆☆☆☆ (0.0/5.0)
This card reminds me of a giant game of Red Rover.
supershawn
☆☆☆☆☆ (0.0/5.0)
the simplest way to use this card is a slightely creature light deck in which you kill your opponents creatures... a lot.

also works surprizingly well with Braids, cabal minion and grave pact, you sac braids, opponent sacs a creature, you exchange control of braids and the creature they sacced, next turn your opponent sacs a creature (probably braids) and you regain control of braids (or whatever), wash rinse repeat.
Tynansdtm
☆☆☆☆☆ (0.0/5.0)
@littlebeast: Which graveyard it goes to is irrelevant. (That graveyard, not your graveyard). Only the controller at the time the ability triggers matters. So they could give it back to you, or another player, as they see fit.
Kindulas
☆☆☆☆☆ (0.0/5.0)
Oh no, I don't have many creatures, and you have an army!
Damnation
Atali
☆☆☆☆☆ (0.0/5.0)
@Gaffy00

That's meh, you gain control of all permaennts ONE opponent controls, and they get to keep your Sky Swallower. You'll need another Cabal Therapy and another Sky Swallower per opponent you want to steal everything from. If you're not playing multiplayer, then it's generally too slow to work, all they have to do is blow up the Whispers when you play the Swallower, and they get to keep all of your stuff, and you get a Sky Swallower.
OmegaSerris
☆☆☆☆☆ (0.0/5.0)
One combo that's gone unmentioned is revival. Any form of revival or something that gets your creatures out of the graveyard before EOT will stop your opponent from getting them. One idea is Gleancrawler. But with this enchantment, any creature-based abuses could be turned against you with a single kill spell. Exiling your graveyard would work as well.
poprockmonster
★★★★★ (5.0/5.0) (2 votes)
How does this interact with tokens? From my understanding of tokens, they get to go to the graveyard, but upon hitting it become exiled, and since this waits until the end of turn I don't think it works with tokens. Meaning of course, that playing tokens against someone who isn't while having this out could get you their creatures but you get to keep yours.
GrimjawxRULES
★★★★★ (5.0/5.0) (3 votes)
@poprockmonster: Tokens are exiled after going to the graveyard, but they stay there long enough to trigger graveyard-triggered abilities. This means that, while Endless Whispers's ability would trigger, the trigger would fizzle because the token no longer exists. If the trigger had been a replacement effect however, (something like "if this creature would die, return it to the battlefield under target player's control instead") then the token would never go to the graveyard, and would thus be put onto the battlefield under the target player's control.
So in short: Endless Whispers doesn't work with tokens. (Making it an awesome addition to a token deck, since your opponents can't steal your creatures).
Also works really well in MBC where you can simply kill your opponent's creatures and proceed to kill your opponent with them.
Averyck
☆☆☆☆☆ (0.0/5.0)
I know the format isn't exactly played often, but this is awesome in a Archenemy Deck running on zombie tokens. Play some zombie tokens, being careful to avoid putting real creatures out, slap down a damnation once they have their win cons out (anything not made of Darksteel) and then proceed to beat face.
Lash_of_Dragonbreath
☆☆☆☆☆ (0.0/5.0)
This is excellent if you can use some sort of graveyard control (like Withered Wretch) to prevent your creatures from ending up on your opponent's hands.
And most of what other people mentioned early here about this being crazy with Lim-dul the Necromander and Grave Pact in multiplayer. Especially if you have a way to exile stuff and a Magus of the Abyss in play keep the madness flowing.
TheWrathofShane
★★★☆☆ (3.4/5.0) (5 votes)
Bronze Bombshell + a sacrifice outlet makes this a one shot, even in multiplayer.
syrazemyla
☆☆☆☆☆ (0.0/5.0)
Time can never mend
Endless Whispers of a good friend.
Marsdagreat
☆☆☆☆☆ (0.0/5.0)
Bazaar trader, Starke of Rath, Bronze Bombshell, Rust Elemental, Grab the Reins, and Mark of Mutiny is a fun deck with this card. Tons of Possibilities!
slothalot
☆☆☆☆☆ (0.0/5.0)
So if you use this in a multi player game, and you give somebody phage, does she go back to your grave, and you can give her to somebody else, or does she go back to your grave and this misses timing.
XRakd0sXNinjaX
☆☆☆☆☆ (0.0/5.0)
One of my favorite cards in EDH. So much fun to "pass around" creatures. My favorite being Solemn Simulacrum.
psychonerderer
☆☆☆☆☆ (0.0/5.0)
sooo... basically when monsters die we trade them?
WhaleboneMcCoy
☆☆☆☆☆ (0.0/5.0)
I win a lot with this in multiplayer, http://tappedout.net/mtg-decks/you-give-i-take/ although I haven't updated it a lot in a long time.

Endless Whispers coupled with Bronze Bombshell and Heartless Summoning is hilarious.
Eternal_Planeswalker
☆☆☆☆☆ (0.0/5.0)
Best and personally used card to combo with this is Tortured Existence. Swap with something in your hand before it goes to your opponent. (ie: Your dead Grave Titan for a Gravecrawler perhaps.) Muhahahahahahahahahahahaha!!!


You're welcome fellow Necromancer.
CogMonocle
☆☆☆☆☆ (0.0/5.0)
@TheWrathofShane

End of turn :P
Ferlord
☆☆☆☆☆ (0.0/5.0)
@ TheWrathOfShane.

To complete your combo, play Night of Souls' Betrayal as well. It makes an infinite combo!