I strongly like the art. I appreciate the flavour text.
But the playability... *_*
I dare to say this is one of the least efficient cards in all Magic.
A way to gain infinite life with infinite mana, you say? I see. If you're for real, i'm taking my hat off before you.
Etregan
★★★☆☆ (3.5/5.0)(3 votes)
This would be good to get late-game when you have extra mana and nothing better to do with it but gain life.
Ritius
★★★★☆ (4.6/5.0)(5 votes)
If you had infinite mana, you'd run Staff of Dominion over this, I'm sure. Or any number of a hundred other cards... after all, why make yourself unkillable with infinite mana when you can kill all of your opponents just as easily?
But yegads, Cumulative upkeep in addition to no spells? This thing just doesn't want to stay alive!
A3Kitsune
☆☆☆☆☆ (0.0/5.0)
Didin't Unhinged have an artifact that produced infinate mana? But yea, while 1 life for 2 mana without tapping isn't bad for the times, the "if you play a card, bury Juju Bubble" bit kills this card's usefulness. Without that drawback, this is ok for it's time, even with the cumulative upkeep. With the drawback, it needs to produce more life for the mana.
reapersaurus
☆☆☆☆☆ (0.0/5.0)
You wonder what the designers were thinking with this card : "You know, that cumulative upkeep sapping his mana isn't enough to weaken this mana-dependant card - let's make it so he can't play anything else - THAT'll balance this!" :headshake:
Raeoran
★★★☆☆ (3.5/5.0)(3 votes)
Arguably the worst card ever.
OutlawD1
★★★★★ (5.0/5.0)(5 votes)
Should have read "2: Gain 1 life for each age counter...."
longwinded
★★★★☆ (4.6/5.0)(5 votes)
Now I can at least appreciate it as an interesting design experiment, but back when Visions came out, I obviously hated pulling this card. A 2:1 mana:life gain ratio was about right for the times for artifacts (see Fountain of Life), or 1:1 with some restrictions (the lucky charms cycle, Soul Net, Urza's Chalice). With those costs in mind, this card is basically a multi-turn Stream of Life: you can keep pumping mana into this card, without triggers or limit, again and again, so long as you don't stop to spend the mana on something else (at least not a spell). The cumulative upkeep is there to guarantee diminishing returns, so you don't just play this after you've established board dominance, automatically gain 5 life each turn, and have an insurmountable lead by the time you actually have to cast a spell.
It's more like a "long sorcery" than a true, reusable permanent. In conjunction with the right activated abilities (such as Daring Apprentice's ability to counter an opponent's worst spells), it might be playable to some advantage.
Kirbster
★★★★★ (5.0/5.0)(9 votes)
Yes it's terrible, but it has one of the greatest names in Magic history.
Radagast
☆☆☆☆☆ (0.0/5.0)
Incredibly bad, even for its time. Wow!
GaseousPlatypus
☆☆☆☆☆ (0.0/5.0)
I'm thinking this was supposed to be called Juju Bauble.
Terrible card. What a waste of decent art and flavour text.
Leshrac_Nightwalker
★★★★★ (5.0/5.0)(3 votes)
Wow... yep, what can be said here that hasn't been said already? You'd have to be a dedicated deckbuilder who loves a challenge (or more likely a dare) to run these in any kind of deck.
I suppose you could use your Trinket Mage to search one up, and then when your opponents are rolling on the floor laughing at you, you could spit in their drinks without them noticing. Then again, if you've searched up a Juju Bubble with a Trinket Mage, you are probably still on the losing end of that exchange.
J_Lennon
☆☆☆☆☆ (0.0/5.0)
One of the greatest artifacts in all of Magic.
Kryptnyt
★★★★★ (5.0/5.0)(2 votes)
It may look bad, but its part of the Legacy Weapon. Looks can be decieving!
Tetsu_tora
★★★★★ (5.0/5.0)(1 vote)
Coupled with Prototype Portal it's FREAKIN' AWESOME. I like a little life gain now and again and don't always wanna throw white or black in my deck. Since I bought 6 (SIX) Prototype portals I've been flipping through my 'artifact trash.' Juju Bubble is a gem.....by itself, it sucks. The portal totally embiggins it.
armogohma
★★★★★ (5.0/5.0)(1 vote)
It's a 1 mana artifact that kills itself when you play a card... There has to be a way to break this...
tavaritz
☆☆☆☆☆ (0.5/5.0)(1 vote)
What you need is a permanent that can make this a creature (for a turn is enough). Then you equip it with Darksteel Plate which you already had in play before you played this. Now you can put Animate Artifact on it without it getting buried. Then all you need is Braid of Fire and you got yourself an artifact creature that you can use to gain life with 2 to 1 manaratio.
Easy peasy.
dberry02
★★★☆☆ (3.9/5.0)(4 votes)
Eww, it isn't even errata'ed to cast.
"When you play a card, sacrifice Juju Bubble."
For those of you who arn't adept at the m10 rules change, it means this: Spells you cast from your hand are considered cast. Lands you drop on the battlefield are considered to be played. When the wording was changed, all spells that you normally played from your hand, are now cast from your hand instead.
Some cards like Juju Bubble have kept their wording as played. That means, that if you cast a spell ORplay a land for the turn, it is considered as playing that card. So essentially, when you cast a spell or play a land for your turn, it triggers this card's sacrifice ability.
If you don't believe me on the "play" wording, just look at Future Sight, another card that kept it's same wording. It had to keep the origional wording or else you wouldn't be able to play lands off the top of your library (because you don't cast lands - you play them.)
In conclusion, this card is terrible. 0.5/5
GoblinNaysayer93
☆☆☆☆☆ (0.0/5.0)
This card could have been interesting if it had said "You can't play cards for as long as Juju Bubble is on the battlefield." If that were the case, you could play Bazaar Trader, Eon Hub, and Juju Bubble. Then use the Trader to donate your Juju Bubble to your opponent. Not only would your opponent not be able to play cards, they wouldn't be able to get rid of Juju Bubble by refraining from paying its cumulative upkeep cost, because there would be no upkeep.
sincleanser
☆☆☆☆☆ (0.0/5.0)
I strongly think that this is the worst card ever made, mechanically.
sonorhC
☆☆☆☆☆ (0.5/5.0)(1 vote)
It's like a Stream of Life, except it's more expensive because it's colorless, and has at least a little potential for reuse. OK, so Stream of Life wasn't exactly overpowered, and the cost increase for being colorless is too high, but it's still better than .763 stars.
Shadoflaam
★★★★★ (5.0/5.0)(1 vote)
If this card had a lid, I would shut it. From me.
Monty_Sigurdson
☆☆☆☆☆ (0.0/5.0)
This card is only useful if you have infinite mana. But even if that's the case, just chuck a Fireball at your opponent and win the game instead of playing this card.
Artwork and flavor text are nice, but I still can't bring myself to rate this card higher just because of that.
0.5/5
Tiggurix
☆☆☆☆☆ (0.0/5.0)
Holy shit this is bad! I'm actually laughing my ass of at this card! I mean, even compared to some of the artifact stinkers at the time, this had to be intentionally bad, right?
I'm even tempted to give this card a 5/5 just for the good laugh it gave me. =P
agentvirgo
☆☆☆☆☆ (0.0/5.0)
It's too bad I can't rate the thing a ZERO. Gee, a card that makes me spend 7 mana to gain 2 life. I need 4 of these!
While I'm inclined to agree with you (suddenly the card might be a decent bulk common on par with Golden Urn), age counters didn't exist back then. They basically came about when Cumulative Upkeep was revisited with the Time Spiral block and Coldsnap.
Aquillion
☆☆☆☆☆ (0.0/5.0)
If my heart had a lid, I would lift it and then collapse and die because I just opened my heart and I needed that to live.
That's how this card makes me feel.
blurrymadness
☆☆☆☆☆ (0.0/5.0)
Still, Sanguine Bond + mana + 40 or more mana = win condition. While it's terrible, the fact that it works with infinite mana makes it better than the Wooden Sphere cycle, IMO, and better than many of the terrible artifacts that filter mana with no other advantage, etc..
This is, unfortunately, a potential win condition (as 1,000,000,000 health is essentially a win con in itself) and because of that, I give it a star.
Earthdawn
★☆☆☆☆ (1.0/5.0)(1 vote)
Just run Eternity Vessel instead. Or if you're really clever, attack with Sun Titan and recur Power Artifact; enchant Juju Bubble and gain your infinite life ;)
dknowle
☆☆☆☆☆ (0.0/5.0)
Get rid of the upkeep costs when combined with Myr Welder. That bumped it to a 2-star rating from me.
Secksee
☆☆☆☆☆ (0.0/5.0)
The suck is strong with this one.
Travelsonic
☆☆☆☆☆ (0.0/5.0)
The only way I'd ever consider the possibility of considering running this is if I had an infinite colorless mana combo going, but even then there is a lot better out there / I wouldn't necessarily want to forgo being able to use those better options for this - like using burn spells with X costs.
I will say this though: I like the art, and the name makes me giggly, it sounds so playful. :D
SirLibraryEater
☆☆☆☆☆ (0.0/5.0)
It's a good thing they had all those drawbacks, we don't want repeatable lifegain for 2 mana per life running around willy-nilly. *cough*isochron scepter and heroes' reunion*cough*
VDZx
☆☆☆☆☆ (0.0/5.0)
Juju Bubble (1)(X)(X) Sorcery You gain X life.
If you phrase it like this, it doesn't sound nearly as bad. ***, perhaps, but nowhere near 'worst ever' territory. And that's not even considering the fact that it can be re-used every turn as long as you don't play anything.
Nagoragama
☆☆☆☆☆ (0.0/5.0)
A card perplexing in its total awfulness.
EvilDarkVoid
☆☆☆☆☆ (0.0/5.0)
This is on my top 5 list of worst cards ever (when I remember it exists, that is).
Comments (37)
But the playability... *_*
I dare to say this is one of the least efficient cards in all Magic.
A way to gain infinite life with infinite mana, you say? I see. If you're for real, i'm taking my hat off before you.
But yegads, Cumulative upkeep in addition to no spells? This thing just doesn't want to stay alive!
It's more like a "long sorcery" than a true, reusable permanent. In conjunction with the right activated abilities (such as Daring Apprentice's ability to counter an opponent's worst spells), it might be playable to some advantage.
Terrible card. What a waste of decent art and flavour text.
I suppose you could use your Trinket Mage to search one up, and then when your opponents are rolling on the floor laughing at you, you could spit in their drinks without them noticing. Then again, if you've searched up a Juju Bubble with a Trinket Mage, you are probably still on the losing end of that exchange.
Easy peasy.
"When you play a card, sacrifice Juju Bubble."
For those of you who arn't adept at the m10 rules change, it means this:
Spells you cast from your hand are considered cast.
Lands you drop on the battlefield are considered to be played.
When the wording was changed, all spells that you normally played from your hand, are now cast from your hand instead.
Some cards like Juju Bubble have kept their wording as played. That means, that if you cast a spell OR play a land for the turn, it is considered as playing that card. So essentially, when you cast a spell or play a land for your turn, it triggers this card's sacrifice ability.
If you don't believe me on the "play" wording, just look at Future Sight, another card that kept it's same wording. It had to keep the origional wording or else you wouldn't be able to play lands off the top of your library (because you don't cast lands - you play them.)
In conclusion, this card is terrible. 0.5/5
From me.
Artwork and flavor text are nice, but I still can't bring myself to rate this card higher just because of that.
0.5/5
I'm even tempted to give this card a 5/5 just for the good laugh it gave me. =P
While I'm inclined to agree with you (suddenly the card might be a decent bulk common on par with Golden Urn), age counters didn't exist back then. They basically came about when Cumulative Upkeep was revisited with the Time Spiral block and Coldsnap.
That's how this card makes me feel.
While it's terrible, the fact that it works with infinite mana makes it better than the Wooden Sphere cycle, IMO, and better than many of the terrible artifacts that filter mana with no other advantage, etc..
This is, unfortunately, a potential win condition (as 1,000,000,000 health is essentially a win con in itself) and because of that, I give it a star.
I will say this though: I like the art, and the name makes me giggly, it sounds so playful. :D
*cough*isochron scepter and heroes' reunion*cough*
Sorcery
You gain X life.
If you phrase it like this, it doesn't sound nearly as bad. ***, perhaps, but nowhere near 'worst ever' territory. And that's not even considering the fact that it can be re-used every turn as long as you don't play anything.