My prediction is Gatecrash being some sort of rebellion by the guildless and then guilds unite and we get wedge guilds in the final set.
Firesplitter.
☆☆☆☆☆ (0.5/5.0)(1 vote)
I am not sure if this card is any good at all. I mean, we have close to no relevant 1 thoughness guys.
Lotsofpoopy
★☆☆☆☆ (1.9/5.0)(7 votes)
Pros like me will be pumping this soldier to make him a force to be reckoned with.
DarthParallax
★★★★★ (5.0/5.0)(12 votes)
My name is Inigo Montoya. You Guilded my father. Prepare to die.
majinara
★☆☆☆☆ (1.2/5.0)(2 votes)
Good with tons of equipment. Sucks without.
fullbringer
★★★★★ (5.0/5.0)(2 votes)
Good to see Syrio Forel alive and kicking ass as usual :D
Fryste
★★★★★ (5.0/5.0)(3 votes)
I hope he'll be good in gw humans. Hes no Mirran Crusader, but he could still be playable. He can also be enchanted with rancor and given increasing savagry, where the crusader couldn't.
Vandarringa
★★★☆☆ (3.8/5.0)(2 votes)
Better than Mirran Crusader in my book. Rancor-compatible, more splashable. He's more vulnerable, yes, but he also comes out a turn sooner.
JaFaR_Ironclad
★★★★★ (5.0/5.0)(3 votes)
Welcome back, Errol Flynn.
Purple_Mist
★★★★★ (5.0/5.0)(2 votes)
Achievement: make this guy kick some ass with rancor and giant growth in 3th turn.
Purplerooster
★★★★★ (5.0/5.0)(2 votes)
Nice creature for enchantment decks because he'll benefit doubly from the auras.
Ladies and gentlemen, I present the newest, cheapest member of the double strike family, finally dethroning the likes of Boros Swiftblade and Warren Instigator in terms of ease of casting. As a proponent of aggressive red/white decks, I fully approve.
@ Kryptnyt: Wow, I totally forgot about Slaughtermaster. Thanks for setting me straight.
DoragonShinzui
★★★★★ (5.0/5.0)(1 vote)
New favorite Soldier. Double strike is so tasty on one of the most supported tribes out there, and basically any enchantment on this little dude is well worth it.
Continue
☆☆☆☆☆ (0.0/5.0)
Hey look, it's our old pal Boros Swiftblade! He seems to be just a bit out of practice judging by that drop in toughness, but he can still own you if you're not prepared. 5/5
I've done this, just with better lands. This guy is good. Getting a play set now before he goes up in price. >.>
chrome_dome
☆☆☆☆☆ (0.0/5.0)
4 out of 5. Good in limited, but can be exetremely powerful in constructed with pump spell. White weenie just got better.
snied
☆☆☆☆☆ (0.0/5.0)
Turn 1 Stonewright, turn 2 this, turn 3 Curse of Stalked Prey, and start unleashing hell on your opponent.
SomeSortOfWonderful
☆☆☆☆☆ (0.0/5.0)
Hi, I'm Oliver Reed and I'll be your asskickingest Musketeer for the afternoon.
James_Kernaghan
☆☆☆☆☆ (0.0/5.0)
Begs to be buffed. Tame in a vacuum, though.
Lifegainwithbite
☆☆☆☆☆ (0.0/5.0)
Even in a vacuum, this is still a 2/1 first strike for 2. That's not absolutely awful. Then when you incorporate how big and powerful you can make this card, it really deserves at least a 4.
IdeaGuy
☆☆☆☆☆ (0.0/5.0)
On turn 3, Fencing Ace suddenly developed some Madcap Skills, and went to town.
Then, in case you aren't, I'll tell you that Fencing Ace kills Elite Vanguard and lives, due to double strike. On the other hand, Elite Vanguard does come out a turn earlier. In a vacuum(comparing card for card with no other considerations), I'll wait the extra turn and play Fencing Ace, because he can still bust up little 1/1 weenies and live to tell the tale.
Landmine
☆☆☆☆☆ (0.0/5.0)
This card is the main staple in my exalted deck, Add Holy mantle to it to ensure a broken victory.
DeckMechanic
☆☆☆☆☆ (0.0/5.0)
Since when does adding red mana get you a point of toughness?
Comments (29)
You Guilded my father.
Prepare to die.
No love for Viashino Slaughtermaster?
@ Kryptnyt: Wow, I totally forgot about Slaughtermaster. Thanks for setting me straight.
Turn 2: Plains, this guy
Turn 3: Plains, 2 Ethereal Armors, Rancor, swing for 22 trample damage.
I've done this, just with better lands. This guy is good. Getting a play set now before he goes up in price. >.>
Firstly, I'll assume you're kidding.
Then, in case you aren't, I'll tell you that Fencing Ace kills Elite Vanguard and lives, due to double strike. On the other hand, Elite Vanguard does come out a turn earlier. In a vacuum(comparing card for card with no other considerations), I'll wait the extra turn and play Fencing Ace, because he can still bust up little 1/1 weenies and live to tell the tale.