HOLY **** this card is GOOD. Its Khabal Ghoul, which was awesome with SHROUD!!!! you will never loose this guy to non-mass removal and he is also gonna get HUGE at the multiplayer table and quick. Play this guy. Lack of evasion is a little tough, but he is an unkillable HOUSE!
majinara
★★★☆☆ (3.8/5.0)(5 votes)
It's a 1/1 for 4, which is bad. If three creatures die, it's a 4/4 for 4, which is average. If more creatures die, then most likely it was mass removal, which would kill this guy too. And in case it would become fat, it still got no evasion.
The card is not good and not bad. Definately no tournament quality, but is playable in some casual decks. If you want a green creature that keeps growing, I'd suggest Forgotten Ancient. Costs the same as this guy, grows a hundred times quicker, and can put the counters on other creatures.
Digit
★★★☆☆ (3.8/5.0)(2 votes)
And for the record, Khabal Ghoul gets counters if dropped after a Wrath of God or Damnation making it a lot more insane.
MasterOfEtherium
★★☆☆☆ (2.1/5.0)(5 votes)
In Draft He Is A Ridiculous Force To Be Wreckened With Ive Lost To Some Of The Most Crummiest Decks Just Because There Running This Thing The Shroud Is Obsurdly Strong
MightyMortox
★★★☆☆ (3.8/5.0)(2 votes)
I think this card could be extremely powerful in the right deck.
If you have the ability to sacrifice your own creatures, and a way to generate tokens, you can mass-sac your own 1/1's and build this guy quickly.
Plus he will force your opponent into wasting a valuable ma.ss-removal card early when he's at his weakest.
UNBAN_SHAHRAZAD
★★★☆☆ (3.7/5.0)(3 votes)
He's okay in Limited, but he takes a while to get started up and in Shards limited, you could be looking at lethal by turn 4.
inmypants22
★★★☆☆ (3.8/5.0)(3 votes)
this thing the shround is extremely strong. then he says something about the crummy decks and all that jazz
Iiory
★★★☆☆ (3.8/5.0)(2 votes)
super cool croc.the keyword is shroud!!!in B/G deck with devour and sacrifice it can be deadly
EnV
☆☆☆☆☆ (0.5/5.0)(3 votes)
Yeah I have a really excellent sliver deck but this thing killed me. AHHHH and the douchebag who plays smiles if he wins all the time. Oh well my burns deck can take him out on the third turn. As long as I kick his ass I'll be fine. DOMINANCE IS POWER
Hokeymon
★★★★☆ (4.5/5.0)(2 votes)
Great for a saproling deck. Saproling+Mycoloth and Algae Gharial and you get 2 benifits for the price of one.
Neutralion
★★★★☆ (4.6/5.0)(5 votes)
"Whenever another creature is put into a graveyard from the battlefield, you may put a +1/+1 counter on Algae Gharial."
Of course another -_-
Stray_Dog
★★★★☆ (4.3/5.0)(5 votes)
Swampwalk would have made this an excellent sideboard card against black, and fits the flavor perfectly.
Ragamander
★★★★☆ (4.4/5.0)(5 votes)
This is absolutely amazing with Eldrazi Spawn tokens. It's like Mortician Beetle with shroud. I can see this getting some play until Shards of Alara rotates out.
Sir_Kaeru
★★★★☆ (4.3/5.0)(3 votes)
works awesome with another creature with devour, which is common in jund.
psychokid121
☆☆☆☆☆ (0.5/5.0)(4 votes)
@ragamander
im pretty sure this wouldnt actually work with eldrazi spawns since they are tokens. tokens in this game do not go to the graveyard. they just dissappear
thelittleupsman
★★★★☆ (4.5/5.0)(2 votes)
with shroud, this guy would go well in my "can't touch this" deck...
vomitron6000
★★★★☆ (4.9/5.0)(6 votes)
@psychokid121 this is from this article on wizards: http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtgcom/daily/rh44
Q: I have a question regarding what happens to token creatures when they are killed. I've seen players use combos of Battle Screech to put Bird tokens into play and Soulcatchers' Aerie to add +1/+1 counters "whenever a Bird is put into your graveyard from play." When a bird token is killed, Magic Online adds a +1/+1 counter to Soulcatchers' Aerie, but obviously the token does not physically exist in the graveyard. Is this a mistake, or does the token legally go to the graveyard before disappearing? --Ed Christian, East Stroudsburg, PA, USA
A: Tokens go to the graveyard as regular creatures, and are removed as a "state-based effect" when a player gets priority again. They stay in the graveyard long enough to trigger abilities, like the one of Soulcatchers' Aerie, before they are removed. In casual play, people generally don’t bother putting the token (coin/piece of paper/dice) in the graveyard because it’s removed right after, but it’s supposed to be put in the graveyard. Read more about this and other State-Based Effects in the Comprehensive Rulebook, section 420.
i thought the same thing, because my "friends" told me this back when this block first came out... i recently saw a cool deck on youtube that was based around token saccing/graveyard trigger, and i was like "what???" so i looked around and pretty much found that those cats lied to me =/
Studoku
★★★★☆ (4.0/5.0)(2 votes)
All glory to the Shroudigator.
Ninjakraken
★★★★☆ (4.5/5.0)(2 votes)
THE SHROUD IS INFURIATING my friend plays this with Dragon Broodmother. it got to be a 21/21 that stood up to the onslaught of my 20/19 Eldrazi (Artisan of Kozilek with Soul's Might) It ended in a tie because I had to leave, but this guy is REALLY annoying
endersblade
★★☆☆☆ (2.8/5.0)(2 votes)
This got a little crazier thanks to the Commander EDH decks. I use him in a nice little combo. Not infinite, but it can really do some damage.
Ghave and the captain make 3/3 tokens. Sac them to the altar to mill someone. Gharial gets massive. Sac it as well to the altar. Mill for even more. Or, toss in a Grave pact, clearing the board and allowing your massive Gharial to swing with impunity.
Mortician Beetle works similarly, but doesn't have shroud and is easy to blow up. However, without the shroud, you can Rite of Consumption the bettle.
Again, not infinite, but mill is not something people typically expect from a sap deck!
Kryptnyt
☆☆☆☆☆ (0.0/5.0)
Perfect in Croctrol decks
1qazxsw
★★★★★ (5.0/5.0)(1 vote)
Unfortunately, Lumberknot came along. Not strictly better better, but given green's pumping affinity, I would rather use that. However, in sac, you are probably going tricolor Jund, so I don't know which you would prefer.
Equinox523
☆☆☆☆☆ (0.0/5.0)
A creature with Sadistic Glee sewn on isn't bad, especially since shroud is one of the best abilities to protect a creature available. I like how this creature is something of an interesting take on Fungusaur, a growing green creature, which has the added benefit of sitting pretty while growing to a respectable size, before you decide to attack.
DaLucaray
☆☆☆☆☆ (0.0/5.0)
This poor ** was outshined by Lumberknot. Shroud vs. Hexproof makes all the difference; giant growth-ing him for a spare defender who won't die, Bioshift-ing all those +1/+1 counters onto, say, Savageborn Hydra, Hexproof is just **ing better.
master-blake
☆☆☆☆☆ (0.0/5.0)
@endersblade
Hate to say it but your combo doesn't work, Algae Gharial is triggered when a creature goes to the grave from play, the library is not play.
Comments (25)
The card is not good and not bad. Definately no tournament quality, but is playable in some casual decks. If you want a green creature that keeps growing, I'd suggest Forgotten Ancient. Costs the same as this guy, grows a hundred times quicker, and can put the counters on other creatures.
If you have the ability to sacrifice your own creatures, and a way to generate tokens, you can mass-sac your own 1/1's and build this guy quickly.
Plus he will force your opponent into wasting a valuable ma.ss-removal card early when he's at his weakest.
Of course another -_-
im pretty sure this wouldnt actually work with eldrazi spawns since they are tokens. tokens in this game do not go to the graveyard. they just dissappear
this is from this article on wizards: http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtgcom/daily/rh44
Q: I have a question regarding what happens to token creatures when they are killed. I've seen players use combos of Battle Screech to put Bird tokens into play and Soulcatchers' Aerie to add +1/+1 counters "whenever a Bird is put into your graveyard from play." When a bird token is killed, Magic Online adds a +1/+1 counter to Soulcatchers' Aerie, but obviously the token does not physically exist in the graveyard. Is this a mistake, or does the token legally go to the graveyard before disappearing?
--Ed Christian, East Stroudsburg, PA, USA
A: Tokens go to the graveyard as regular creatures, and are removed as a "state-based effect" when a player gets priority again. They stay in the graveyard long enough to trigger abilities, like the one of Soulcatchers' Aerie, before they are removed. In casual play, people generally don’t bother putting the token (coin/piece of paper/dice) in the graveyard because it’s removed right after, but it’s supposed to be put in the graveyard. Read more about this and other State-Based Effects in the Comprehensive Rulebook, section 420.
i thought the same thing, because my "friends" told me this back when this block first came out... i recently saw a cool deck on youtube that was based around token saccing/graveyard trigger, and i was like "what???" so i looked around and pretty much found that those cats lied to me =/
my friend plays this with Dragon Broodmother. it got to be a 21/21 that stood up to the onslaught of my 20/19 Eldrazi (Artisan of Kozilek with Soul's Might) It ended in a tie because I had to leave, but this guy is REALLY annoying
Ghave, Guru of Spores
Sigil Captain
Altar of Dementia
Algae Gharial
(The ubiquitous link to Doubling Season, of course)
Ghave and the captain make 3/3 tokens. Sac them to the altar to mill someone. Gharial gets massive. Sac it as well to the altar. Mill for even more. Or, toss in a Grave pact, clearing the board and allowing your massive Gharial to swing with impunity.
Mortician Beetle works similarly, but doesn't have shroud and is easy to blow up. However, without the shroud, you can Rite of Consumption the bettle.
Again, not infinite, but mill is not something people typically expect from a sap deck!
Hate to say it but your combo doesn't work, Algae Gharial is triggered when a creature goes to the grave from play, the library is not play.