I Love These Moxs I Wish They Got Reprinted There Absoloutley Fun
spoonish
★★★★☆ (4.0/5.0)(2 votes)
not as fun if your opponent is sporting these though... but still a very powerful card!
mordecai17
★★★★☆ (4.2/5.0)(6 votes)
this card sold for 600 dollars in the local comic store in my town.
haha, someone bought it a few days ago.
Guest882324448
★☆☆☆☆ (1.5/5.0)(8 votes)
How are these Mox cards even powerful at all... they're just basic lands! The only difference is that if they weren't restricted you could play four in one turn... but the extreme unlikelihood of drawing all four in the same turn cancels out any "powerfulness" from that as well...
Lateralis0ne
★★☆☆☆ (2.5/5.0)(4 votes)
@Guest: The point is, back in the beginning, there was no restriction on the number of cards you could have in your deck; thus, you could have as many of these as you wanted. A lot of decks were simply Mox Ruby's, Lightning Bolts, and Wheel of fortunes. Obviously, they're not quite as good now, being restricted, but it's effectively a second-land drop, not to mention it interacts well with cards that care about artifacts (Tolarian Academy, for example).
SlackWareWolf
★★★☆☆ (3.2/5.0)(10 votes)
I'm just going to add to what someone said:
The reason Moxes are better than Basic Lands of that type, is the numbers game:
Back in 1993, there was NO banned / restricted list, for anything. I've actually held decks in my hand that had 12 Time Walk, 15 Moxes, and so on, and they were a lot of fun to play, but when these were eventually restricted to 4 in a deck, people thought that was tough because you couldn't load up on them and go off in a single turn anymore.
The reason these aren't the same as a basic land is simple:
These are played in Type1, and the first turn, being able to play a Land, then Moxes or Lotus cards, gives you enough because they cost 0 to then cast like 4 Dark Ritual, then cast the Storm card of choice for a win in one shot. Even before that, they were useful because you can only play one land a turn unless you cast either Fastbond or Exploration, and even then, Strip Mine is prevalent, and you aren't going to keep everything. So these give a major speed boost in what you can cast.
Also, with things like this and Tidespout Tyrant, you can play one, then another, over and over again, and gain infinite Storm count, in one turn. You can't do that with a Basic land.
Kartakass
★★★★★ (5.0/5.0)(1 vote)
Why moxen are great:
Choose anything you like from the following options... 1. Turn 1: Drop a plains and unload your moxen on the "battlefield". Proceed to cast Balance. 2. Turn 1: Drop a forest or a dual land and a mox. Proceed to cast Oath of Druids. 3. Turn 1: Play an Island and unload your moxen. Proceed to cast Tinker. 4. Turn 1: Unload your moxen and play Tolarian Academy. 5. Turn 1: Play an Underground Sea and unload your moxen. Proceed to cast Time Walk or Demonic Tutor or Dark Confidant or... 6. Turn 1: Unload your moxen and a mountain or island, proceed to cast Timetwister or Wheel of Fortune. 7. Turn 1: Unload your moxen and any land, proceed to cast Trinisphere or Sphere of Resistance. 8. etc...
Yep, that's why you have to put 1 of each mox + a Black Lotus in any non-Ichorid deck in Type 1. So no more talking about how much the moxen suck, okay?
Kryptnyt
★★★☆☆ (3.9/5.0)(4 votes)
Rated lower than the emerald. Sweet.
Sironos
★★★☆☆ (3.0/5.0)(2 votes)
Opened a booster with 15 of this once, and I was like "damn, 15 basic land cards, what a rip", so i traded it for 15 chimney imps^^
LOL. Ok play the lotus, mountain and the two moxen. Then sacrifice the lotus, tap the mountain and the moxen. O_O you got six mana and then play the Shivan Dragon on turn one and crush the opponent next turn. If you are unlucky, he will just use Swords to Plowshares on the dragon...
That's why. Moxen make a difference and playing them means that you will be ahead of one or two(or three or four) turns when your opponent only has one pesky land...
Tinkerermcmuffin
★★★★★ (5.0/5.0)(2 votes)
Vault of Whispers v-1.0 Even though i dont have a single copy, i hope they never get reprinted. I like my games running more than one turn.
Imagine on T1 you pull 3 moxes, a lotus, and an academy. Thats 10 mana and you would be doing shit like that all the time. Just make every deck you play run this and insane broken card atvantage.
Fitchen_Kinks
★★★☆☆ (3.1/5.0)(7 votes)
omg mono artifact dont kiss it
spectermonger
★★★★★ (5.0/5.0)(3 votes)
probably one of the better moxes, simply because of its synergy with dark ritual which was originally printed in the same set.
Gishra
☆☆☆☆☆ (0.8/5.0)(2 votes)
Restricted in Vintage for enabling Chimney Imp combos.
Shadoflaam
☆☆☆☆☆ (0.0/5.0)
Ya someone at my local FNM place traded one for 4 Primeval Titans and 4 Grave Titans. I got to touch it. Best MTG moment of my life.
PolskiSuzeren
★★★★☆ (4.0/5.0)(9 votes)
Note: The moxen are not fun, they are powerful. Playing a mox doesn't make you go "yippeee!!" But it might increase your chances of winning. To some, winning is the only thing you need to have fun. Then they think that this card is fun because it helps you win.
No. The moxen are not fun. They are good. Please stop making this claim. Play something crazy like shared fate in a deck that isn't designed to abuse it, or hive mind in a deck full of instants and sorceries (not the pacts.) Bonus points for playing crazy cards along with it. Winning is fun, I'm a spike, don't get me wrong. But there is nothing inherently fun about this card in any way shape or form.
scumbling1
☆☆☆☆☆ (0.0/5.0)
The guy trading his Mox got ripped off; like Enron ripped off! The price of the Titans will plummet when they rotate out of standard. You can expect a Mox to hold it's value as long as Magic cards are still worth something. It's already rotated out of everything; it's already recieved all the bannings it's going to get; it's never going to be reprinted.
Trading an iconic part of the game for a flash in the pan -- for shame!
Pontiac
★★★★★ (5.0/5.0)(1 vote)
Combo with Forcefield :P
friendtoall17
★★★★★ (5.0/5.0)(1 vote)
@scumbling1 and @Shadoflaam
Yeah, I totally agreed with scrumblin1 like 2 months ago when I first read this post. And now that the titans have been reprinted in 2012, supply went up by twice the amount in the rules of supply and demand.
Since I have originally read this post a few months ago, unlimited mox jet has increased in price by like 50 bucks (to 450 for one in decent shape) and primeval titan is down to 15 with grave titan at 10 (both in 2012, I mean). So that's a trade for a 100 dollar bucket of 8 cards for one 450 dollar card.
In other words....whoever made that trade must be kicking themself super hard right now. NEVER trade power 9s. Only trade/sell those when you want to quit Magic and need to buy an engagement ring and need to make some fast cash :) ...or if you need to pay off The Mob.
Jeez, I'd never even think to trade my unlimited mox jet (5/5 on this card btw) for a playset of Jace 2.0! And that was even before they were banned! It's just not worth it. Sure, it's fun to win a lot in standard. But it's even more fun to drop a mox on the table...even if it's just a casual game (since I can't seem to find any vintage tournaments....I mean, I can, but they usually allow like 15 proxies. Where's the fun in that for the people with real honesttagod pieces of power?)
Purple_Shrimp
☆☆☆☆☆ (0.5/5.0)(3 votes)
magic must have been so much fun in alpha
landboysteve
☆☆☆☆☆ (0.0/5.0)
Anybody who doesn't get how powerful these cards are knows nothing about Magic. And I mean NOTHING.
Kirbster
★★★★★ (5.0/5.0)(1 vote)
Who needs lands, anyway?
Axelle
☆☆☆☆☆ (0.0/5.0)
While PolskiSuzeren's claim that playing Mox Jet is not fun, it is not inherently unfun either.
hashtagyolo
☆☆☆☆☆ (0.0/5.0)
I like how everybody says these are broken because you can play more than 1 per turn and also play your land. You can take that whole entire shit away... and STILL get a card that is banworthy in its own block constructed. (See: Artifact Lands).
J.RobertOppenheimer
★★★★★ (5.0/5.0)(1 vote)
Best art of the moxes. Looks like it's being worn by the planet Jupiter. Use in conjunction with an Island for a turn 1 Storm Crow.
Swag_Crow
★★☆☆☆ (2.3/5.0)(5 votes)
You'd expect this to produce white mana, with Planes as White's basic land type anyways.
Comments (30)
haha, someone bought it a few days ago.
The reason Moxes are better than Basic Lands of that type, is the numbers game:
Back in 1993, there was NO banned / restricted list, for anything. I've actually held decks in my hand that had 12 Time Walk, 15 Moxes, and so on, and they were a lot of fun to play, but when these were eventually restricted to 4 in a deck, people thought that was tough because you couldn't load up on them and go off in a single turn anymore.
The reason these aren't the same as a basic land is simple:
These are played in Type1, and the first turn, being able to play a Land, then Moxes or Lotus cards, gives you enough because they cost 0 to then cast like 4 Dark Ritual, then cast the Storm card of choice for a win in one shot. Even before that, they were useful because you can only play one land a turn unless you cast either Fastbond or Exploration, and even then, Strip Mine is prevalent, and you aren't going to keep everything. So these give a major speed boost in what you can cast.
Also, with things like this and Tidespout Tyrant, you can play one, then another, over and over again, and gain infinite Storm count, in one turn. You can't do that with a Basic land.
Choose anything you like from the following options...
1. Turn 1: Drop a plains and unload your moxen on the "battlefield". Proceed to cast Balance.
2. Turn 1: Drop a forest or a dual land and a mox. Proceed to cast Oath of Druids.
3. Turn 1: Play an Island and unload your moxen. Proceed to cast Tinker.
4. Turn 1: Unload your moxen and play Tolarian Academy.
5. Turn 1: Play an Underground Sea and unload your moxen. Proceed to cast Time Walk or Demonic Tutor or Dark Confidant or...
6. Turn 1: Unload your moxen and a mountain or island, proceed to cast Timetwister or Wheel of Fortune.
7. Turn 1: Unload your moxen and any land, proceed to cast Trinisphere or Sphere of Resistance.
8. etc...
Yep, that's why you have to put 1 of each mox + a Black Lotus in any non-Ichorid deck in Type 1. So no more talking about how much the moxen suck, okay?
Eg. your opening hand(If at all possible):
1 Mox Ruby
1 Mox Jet
1 Black Lotus
1 Mountain
1 Shivan Dragon
1 Doom Blade
and 1 Stinkweed Imp
LOL. Ok play the lotus, mountain and the two moxen. Then sacrifice the lotus, tap the mountain and the moxen. O_O you got six mana and then play the Shivan Dragon on turn one and crush the opponent next turn. If you are unlucky, he will just use Swords to Plowshares on the dragon...
That's why. Moxen make a difference and playing them means that you will be ahead of one or two(or three or four) turns when your opponent only has one pesky land...
Even though i dont have a single copy, i hope they never get reprinted. I like my games running more than one turn.
4 Mox Emerald
4 Mox Jet
4 Mox Pearl
4 Mox Ruby
4 Mox Sapphire
4 Black Lotus
4 Tolarian Academy
Imagine on T1 you pull 3 moxes, a lotus, and an academy. Thats 10 mana and you would be doing shit like that all the time. Just make every deck you play run this and insane broken card atvantage.
No. The moxen are not fun. They are good. Please stop making this claim. Play something crazy like shared fate in a deck that isn't designed to abuse it, or hive mind in a deck full of instants and sorceries (not the pacts.) Bonus points for playing crazy cards along with it. Winning is fun, I'm a spike, don't get me wrong. But there is nothing inherently fun about this card in any way shape or form.
Trading an iconic part of the game for a flash in the pan -- for shame!
Yeah, I totally agreed with scrumblin1 like 2 months ago when I first read this post. And now that the titans have been reprinted in 2012, supply went up by twice the amount in the rules of supply and demand.
Since I have originally read this post a few months ago, unlimited mox jet has increased in price by like 50 bucks (to 450 for one in decent shape) and primeval titan is down to 15 with grave titan at 10 (both in 2012, I mean). So that's a trade for a 100 dollar bucket of 8 cards for one 450 dollar card.
In other words....whoever made that trade must be kicking themself super hard right now. NEVER trade power 9s. Only trade/sell those when you want to quit Magic and need to buy an engagement ring and need to make some fast cash :) ...or if you need to pay off The Mob.
Jeez, I'd never even think to trade my unlimited mox jet (5/5 on this card btw) for a playset of Jace 2.0! And that was even before they were banned! It's just not worth it. Sure, it's fun to win a lot in standard. But it's even more fun to drop a mox on the table...even if it's just a casual game (since I can't seem to find any vintage tournaments....I mean, I can, but they usually allow like 15 proxies. Where's the fun in that for the people with real honesttagod pieces of power?)
-Swag_Crow