As much as I love my monoblue counter deck, I must admit that this is murder.
dberry02
★★★★★ (5.0/5.0)(3 votes)
Oh, you tapped out for me?
Barliman
★★★★★ (5.0/5.0)(1 vote)
opponent tapped out? yeah play this and all is clear :D
KikiJikiTiki
★★★☆☆ (3.1/5.0)(4 votes)
It stops mana abilities!?! So if I have a triggered ability that says "whenever such and such happens, you may pay , and it's not my turn... I can't...
I do not approve, and consequently must give it 5 stars.
jsttu
☆☆☆☆☆ (0.0/5.0)
Need a way to stop a friend from bouncing it and then countering it when i replay it. Any suggestions?
Kryptnyt
★★★★★ (5.0/5.0)(3 votes)
jsttu- Play more copies. Also, make sure everything in your deck is a must-counter, and voila, blue deck loses spectacularly.
JaxsonBateman
★★★★★ (5.0/5.0)(1 vote)
Great EDH card. You're able to go about your turns without any interference. Especially devious if you've been planning something devious, like to Tooth and Nail in a pair of beasties that you've given haste with something like Concordant Crossroads. Of course, it's a double edged sword in that they can do the same, but sometimes it's worth the recoil.
Arachibutyrophobia
★★★☆☆ (3.0/5.0)(1 vote)
awesome sideboard, otherwise, I don't get why it's rated so high
This can be useful as a lot of cards "pay" for instant status, so reducing them to sorceries is quite a nerf.
LordRandomness
☆☆☆☆☆ (0.0/5.0)
This is highly powerful with all those Rhystic cards that require an opponent to spend mana to reduce their effect. They can't play mana abilities on your turn? Too bad.
Paolino
★★★★★ (5.0/5.0)(1 vote)
One of the best controlling spells ever made.
Moreover, it has one of the most original artworks in Magic.
Paladin85
☆☆☆☆☆ (0.0/5.0)
If you EoT instants, flash spells and counter decks, this is a must have card Red alternative: Price of Glory
Psychrates
☆☆☆☆☆ (0.0/5.0)
Peace Talks. I cast a spell in my turn that lets you do nothing in your turn, then you can do nothing in mine? Ordering a play set as we speak... 5/5 for control, and cmc.
tcollins
☆☆☆☆☆ (0.0/5.0)
An absolute must in {G} EDH decks, another card to consider if you keep coming up short against those pesky {U} control players is Hall of Gemstone
Anzu-chan
☆☆☆☆☆ (0.0/5.0)
LOL! Green control card.
Less good than Grand Abolisher for me, but easier to splash in another color.
SeriesOfTubes
☆☆☆☆☆ (0.0/5.0)
I like color hoses that don't explicitly mention the color it hoses.
Yawg_Moth
☆☆☆☆☆ (0.5/5.0)(1 vote)
I like to counter this card with stuff.
Equinox523
☆☆☆☆☆ (0.0/5.0)
One of the most powerful hosers ever printed, and the card that protected delicate combo pieces in decks like Prosperity/Cadaverous Bloom, often considered one of the first true combo decks. It hoses all kinds of things, from countermagic (blue) to instant creature removal (black), which are weaknesses of green. The beauty of it was that you couldn't Disenchant it the turn it dropped either, so your only hope was to counter it. And with black's rich suite of discard, you could play Coercion or the like to make sure you protected your City from countermagic before laying it down.
The art is also fantastic and evocative. It's also a green control card, which is sorely lacking in the game's history. This card gets a 5/5 for me, the perfect mix of subtlety, beauty and utility.
Mode
☆☆☆☆☆ (0.0/5.0)
"It stops mana abilities?! So if I have a triggered ability that says 'whenever such and such happens, you may pay 1, and it's not my turn'... I can't..." --KikiJikiTiki
You are mistaken. A triggered ability and an activated ability are two different things, even if the triggered ability basically offers an option ("may"-clause) that could be considered an activation cost like on Mind's Eye, Cemetry Puka or Ajani's Pridemate. See for yourself on this very card's ruling notes: "City of Solitude does not stop triggered abilities from being put on the stack. They are never 'activated'."
Triggered ability always start with words like "When(ever)" or "If"; activated abilities can easily be identified by their colon, with the activation cost left from it and the abilities' effect right from it.
Totema
☆☆☆☆☆ (0.0/5.0)
Meh, I prefer City of Windhelm.
syrazemyla
☆☆☆☆☆ (0.0/5.0)
@Mode: KikiJikiTiki meant triggered abilities like the one on Rishadan Cutpurse, which reads "When Rishadan Cutpurse enters the battlefield, each opponent sacrifices a permanent unless he or she pays ." If someone casts Rishadan Cutpurse when City of Solitude is out, none of their opponents will be able to pay unless they have a triggered ability like Mana Echoes, as they can't tap lands for mana.
The strongest card to combo with this strategy is Fade Away, which requires opponents to sacrifice one permanent for every creature they control.
Comments (26)
I do not approve, and consequently must give it 5 stars.
Autumn's Viel,Orim's Chant,Vexing Shusher,Silence, probably other cards..
This can be useful as a lot of cards "pay" for instant status, so reducing them to sorceries is quite a nerf.
Moreover, it has one of the most original artworks in Magic.
Red alternative: Price of Glory
Less good than Grand Abolisher for me, but easier to splash in another color.
The art is also fantastic and evocative. It's also a green control card, which is sorely lacking in the game's history. This card gets a 5/5 for me, the perfect mix of subtlety, beauty and utility.
You are mistaken.
A triggered ability and an activated ability are two different things, even if the triggered ability basically offers an option ("may"-clause) that could be considered an activation cost like on Mind's Eye, Cemetry Puka or Ajani's Pridemate.
See for yourself on this very card's ruling notes:
"City of Solitude does not stop triggered abilities from being put on the stack. They are never 'activated'."
Triggered ability always start with words like "When(ever)" or "If"; activated abilities can easily be identified by their colon, with the activation cost left from it and the abilities' effect right from it.
The strongest card to combo with this strategy is Fade Away, which requires opponents to sacrifice one permanent for every creature they control.