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Magic: The Gathering Card Comments Archive

Crystal Quarry

Multiverse ID: 30012

Crystal Quarry

Comments (19)

N84M09
★★★★☆ (4.0/5.0) (5 votes)
Great card for those legendary cards that cost 5 mana of every color...like Cromat, Last Stand, Maelstrom Nexus, etc...
Digit
★☆☆☆☆ (1.9/5.0) (12 votes)
It essentially reads, "Tap 6 to get 5." It isn't all that great. Good mana-fixing and this land becomes utterly worthless. Sorry casual players, I've never found a good use for it in any deck.
ObsessedAddict
★★★★☆ (4.0/5.0) (4 votes)
You forgot the Bringers, Door to Nothingness, etc etc.
LiXinjian
★★★★★ (5.0/5.0) (5 votes)
Horde of Notions is probably the card that would benefit the most from this.
metalevolence
★★★★☆ (4.7/5.0) (5 votes)
don't forget fist of suns
Test-Subject_217601
☆☆☆☆☆ (0.5/5.0) (4 votes)
Well... two of them and ten free mana let's you hardcast Progenitus. Yeah it's worthless, just cheat the WUBRGs into play.
Deepfried-Owls
★★★★★ (5.0/5.0) (2 votes)
OHHHH MY GODDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD
TPmanW
★★★★★ (5.0/5.0) (3 votes)
@Digit-
It's not the most powerful mana fixer out there for sure but the ability's on a land meaning it's uncounterable, repeatable, free to get onto the field and produces mana in the mean time. It could probably fit into a sunburst deck pretty well, where most of the cards are artifacts which don't require colored mana and having a consistent source of WUBRG is important.
merged
★★★★★ (5.0/5.0) (1 vote)
Why does everybody forget Legacy Weapon
Psychrates
★★★★★ (5.0/5.0) (1 vote)
@ Digit: Rasputin Dreamweaver. Energy Tap. Or steal someone's creature and use it for S & Gs.
Buderus
★★★★★ (5.0/5.0) (1 vote)
Combos with:

-All of the Bringer cards
Bringer of the Black Dawn's
Bringer of the Blue Dawn's
Bringer of the Green Dawn's
Bringer of the Red Dawn's
Bringer of the White Dawn's
- Cromat
- Dragonsoul Knight
- Etched Monstrosity
- Fist of Suns
- Fleshformer
- Horde of Notions
- Legacy Weapon
- Paragon of the Amesha
- Worldheart Phoenix
- Reaper King

These are only the obvious ones, all of the cards that benefit you when paying different kinds of mana in their cost are right with this card too :)
TheWrathofShane
☆☆☆☆☆ (0.5/5.0) (2 votes)
Remember, it costs 6 to get one of each color. Your tapping this land which normally produces a colorless, plus 5 more mana, that's 6 total. Your loosing one mana in the process!


Great card nonetheless.
DarthParallax
☆☆☆☆☆ (0.0/5.0)
Cool. A Caves of Illum card. :)
LordRandomness
☆☆☆☆☆ (0.0/5.0)
I'm making a Child of Alara commander deck with zero nonland permanents. This is solid fixing for it :v
Dragonshoredreamz
☆☆☆☆☆ (0.0/5.0)
I've got no problem with this card.
Bbone37
☆☆☆☆☆ (0.0/5.0)
@Travelsonic: They are right. By requiring a Tap to activate this card, you are essentially paying 6 to get WhiteBlueBlackRedGreen. At least TheWrathofShane sees the potential in this card, unlike Digit. There are many things that make a decent amount of colorless mana (sol ring, thran dynamo), and even things that make multiple of a single color (gilded lotus, black lotus... cuz we all have one of those, right? we wish....), so the be able to filter 5 of of any other color combo into WhiteBlueBlackRedGreen is great.

Plus one needs to consider when this card came out. The options for really good multi-colored lands was not nearly as broad as it is today. Obviously dual lands were available, but its not like during Odyssey they were flowing like wine. Point is it does its job of filtering 5 of any color combination into WhiteBlueBlackRedGreen and sometimes that is exactly what you need. It filters, and it does a decent job at it. There are plenty of good reasons for that. Many already mentioned in this thread.

Travelsonic
☆☆☆☆☆ (0.0/5.0)
@bbone... That still makes no sense to n me at all. I mean, it's not like casting a a spell with additional casting costs - mandatory or optional - in which you can add the sum for a total casting cost... which at least to me feels similar to what is being done here... I guess the idea is just lost on me. >_<