It would be funny, first, to flip all the billion times and second, to win all of them.
The card is quite interesting, though propably too random 3/5
s0phocles
★★★★☆ (4.3/5.0)(8 votes)
Terrible card.
Consider the the possibilities: 1 flip = 50% chance of drawing 2 cards, an average of 1 card drawn. 2 flips = 25% chance of drawing 4 cards, an average of 1 card drawn. 3 flips = 12.5% chance of drawing 6 cards, an average of 0.75 cards drawn. 4 flips = 6.25% chance of drawing 8 cards, an average of 0.5 cards drawn. It gets progressively worse from there.
The best option mathematically gives you an average of 1 card for a card that costs 3 mana or different colors. Definitely not worth it.
LeMaK
★☆☆☆☆ (1.2/5.0)(2 votes)
can always increase your odds of winning a flip with this 1 card. i forget what it is but it says whenever you flip a coin flip two instead and ignore 1 of them.
f_fivefiftyseven
★★★☆☆ (3.5/5.0)(3 votes)
Use a coin with 2 heads. As long as your opponent doesn't catch on, you'll get as many cards as you like :-P
Kryptnyt
★★★★☆ (4.0/5.0)(5 votes)
uhhhKrark's Thumb. Card sounds like the name of a video game. I'd play Squee's revenge in the arcade a couple of times.
greenandblack
☆☆☆☆☆ (0.5/5.0)(7 votes)
@s0phocles you don't understand that on every flip there's a 50% chance of heads and 50% chance of tails, and it's impossibe for it to get worse over time... Duh. I'm not saying it's a good card, but i mean think about it, getting worse over time (duh)
stevebugge
★★★★☆ (4.8/5.0)(3 votes)
s0phocles stats are correct, the way this works is that you have to win every flip.
So if you pick just 1 flip your odds are 1 in 2 of getting the right call, assuming that it's a truly even chance.
If you pick two filps the probability get expoentially worse, 1 in 2 chance twice,
say you pick Heads, Heads that's just on possible permutation
You could get Heads Heads, Heads Tails, Tails Heads, or Tails, Tails.
Going to 3 flips it gets worse as there are 8 possible permutaitons, your chances of it working are 1 in 2^X where X is the total number of flips. If you want to use this card you need a way to mdify the odds (like Krark's Thumb)
nathaze
★★☆☆☆ (2.8/5.0)(2 votes)
imagine this: you go to the legacy tournament, cast this card and flip one million coins :D
Each time, you have half the chance you did last time of draw how ever many cards you picked.
The number of cards drawn is 2x, right? (twice the number of flips you pick)
And the chance of you actually drawing is .5^x? So 2x(.5^x) will go straight down, since the exponential part starts making a bigger and bigger difference. And since the difference is down, it will go down, faster at first, then slower, and eventually even out at .0000000000000000001. That's not drawing very many cards, now is it?
So yeah, in summary, it's pretty horrible. Try divination, or something.
Nathreet
★★★★★ (5.0/5.0)(2 votes)
Unplayable without krak's thumb. Even with the thumb you get 2.5 cards on average, which isn't that impressive. Flip 2 or 3 times with the thumb btw. You can do it more times, even up to 6-7 times for a higher risk/reward, but on average you get about the same number of cards.
FragNutMK1
★★☆☆☆ (2.8/5.0)(2 votes)
It's a card that incorporates red's chaotic tendencies, don't see much of that these days.
Test-Subject_217601
★★☆☆☆ (2.8/5.0)(2 votes)
Choose 1,307,926 using one of those coins that's heads on both sides. You opponent will concede due to the obscene amount of coin-flipping.
Gelzo
★★★★☆ (4.8/5.0)(3 votes)
Might be fun to play this with Niv-Mizzet, the Firemind. Just play it when you have him out and expect to lose next turn. If your opponent is at, say, ten life, you can choose 5 flips and have a 1 in 32 chance of winning on the spot.
Sure it's unlikely, but as it's said on Chance Encounter's flavor text, "The more unlikely the victory, the more memorable the success."
I wish more bad cards were as fun and interesting as this one.
Superllama12
★★★★★ (5.0/5.0)(3 votes)
s0phocles is correct, look up probability, we're learning about it in Genetics: whenever you want the probability of a and b, multiply the probabilities of getting what you want, so heads is 50% for both a and b, so 50% x 50% is 25%
Colossus_of_Darkstee
☆☆☆☆☆ (0.0/5.0)
So how does krarks thumb work here? If I played squees revenge with the thumb out and chose the nmber one, will I get 2 cards if I win or 4 since the thumb let me flip two coins?
Overall, play Fiery Gambit over this unless your going to do 4 of each in a coin-flipping deck. Even then I would rather play Stitch in Time over this.
At least with Fiery Gambit if you win all three flips you will still draw a ton of cards while dealing damage to each opponent and potentially killing a creature. If you win three flips here you just draw 6 cards. The choice is easy.
Yeah its only a 25% chance to make this worth it, and a 75% chance to spend for nothing. Unless your shooting for divination, but why even take the risk then? This was made before krark's thumb, and I am not sure what the developers were thinking. Also, needs a flavor text.
1/5
@Mirco, Read carefully, "until you loose a flip".
Mata-nui3
★★★★★ (5.0/5.0)(1 vote)
Stupid Ertai, he ate all of Squee's bugs. He's gonna get it now!
enjoy
☆☆☆☆☆ (0.0/5.0)
chance encounter and krark's thumb
Pathrazer
☆☆☆☆☆ (0.0/5.0)
Chance Encounter+this, where the number is 1 million. You win next upkeep unless you lose a least 999,991 flips.
Ferlord
☆☆☆☆☆ (0.0/5.0)
Haha Kryptnyt, and you use coins to play Squee's Revenge.
qk1
☆☆☆☆☆ (0.0/5.0)
Or you could just roll a 2-sided die.
Salient
☆☆☆☆☆ (0.0/5.0)
Squee has an awfully convoluted way of getting revenge.
Comments (29)
The card is quite interesting, though propably too random 3/5
Consider the the possibilities:
1 flip = 50% chance of drawing 2 cards, an average of 1 card drawn.
2 flips = 25% chance of drawing 4 cards, an average of 1 card drawn.
3 flips = 12.5% chance of drawing 6 cards, an average of 0.75 cards drawn.
4 flips = 6.25% chance of drawing 8 cards, an average of 0.5 cards drawn.
It gets progressively worse from there.
The best option mathematically gives you an average of 1 card for a card that costs 3 mana or different colors. Definitely not worth it.
Card sounds like the name of a video game. I'd play Squee's revenge in the arcade a couple of times.
So if you pick just 1 flip your odds are 1 in 2 of getting the right call, assuming that it's a truly even chance.
If you pick two filps the probability get expoentially worse, 1 in 2 chance twice,
say you pick Heads, Heads that's just on possible permutation
You could get Heads Heads, Heads Tails, Tails Heads, or Tails, Tails.
Going to 3 flips it gets worse as there are 8 possible permutaitons, your chances of it working are 1 in 2^X where X is the total number of flips. If you want to use this card you need a way to mdify the odds (like Krark's Thumb)
Think about it this way.
Each time, you have half the chance you did last time of draw how ever many cards you picked.
The number of cards drawn is 2x, right? (twice the number of flips you pick)
And the chance of you actually drawing is .5^x? So 2x(.5^x) will go straight down, since the exponential part starts making a bigger and bigger difference. And since the difference is down, it will go down, faster at first, then slower, and eventually even out at .0000000000000000001. That's not drawing very many cards, now is it?
So yeah, in summary, it's pretty horrible. Try divination, or something.
Sure it's unlikely, but as it's said on Chance Encounter's flavor text, "The more unlikely the victory, the more memorable the success."
I wish more bad cards were as fun and interesting as this one.
Gaea's Revenge
Squee's Embrace
Gaea's Embrace
huh.
At least with Fiery Gambit if you win all three flips you will still draw a ton of cards while dealing damage to each opponent and potentially killing a creature. If you win three flips here you just draw 6 cards. The choice is easy.
1/5
@Mirco,
Read carefully, "until you loose a flip".
He's gonna get it now!