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Magic: The Gathering Card Comments Archive

Back from the Brink

Multiverse ID: 249663

Back from the Brink

Comments (44)

Vedalken_Arbiter
★★★★☆ (4.8/5.0) (6 votes)
Wow, it's like giving all the creature cards in your graveyard flashback. Except, unlike unearth, they don't vanish at the end of the turn.
Tantudo
★★★★☆ (4.0/5.0) (3 votes)
A good card, I want a full set even if it can work in all decks
ThisisSakon
★★★★☆ (4.0/5.0) (3 votes)
I don't have the heart to break the 5.0 rating...

Such a good card!
DarthParallax
★★☆☆☆ (2.2/5.0) (8 votes)
12Billion Post-
2x Ancient Den
4x Cloudpost
4x Glimmerpost
2x Seat of the Synod
2x Tree of Tales
4x Vesuva
==============
4x Doubling Season
4x Followed Footsteps
4x Mycosynth Lattice
4x Parallel Lives
(20 enchantment artifact creatures)
==============
2x Tezzeret the Seeker
4x Voltaic Key
1x Time Vault
4x Precursor Golem
(12 'normal insanity' cards) = Twelve Billion Posts
==============
1x Lab Maniac
1x Back From the Brink (use with Precursor Golem)
4x Skullclamp
4x March of the Machines
(10 Darth Parallax insanity cards)
==============
How it Works:
TwelvePost + Mycosynth Lattice + Tezzeret the Seeker + Followed Footsteps + Opalescence = Lands are 5/5 artifact creatures/Followed Footsteps is an enchantment artifact creature, and can therefore enchant itself, and then Followed Footsteps can enchant everything else. Including the TwelvePosts.
Doubling Season and Parallel Lives. Now you have TwelveBillion Posts. (Voltaic Key + Time Vault for extra turns)

Precursor Golem + Back from the Brink breaks all the calculators in a 12 mile radius.

But we're not done yet. Tezzeret was needed to keep the lands alive. Now we're going to kill them. Wait, WHAT?

March of the Machines + Skullclamp will kill all the CMC 0 lands we have, and then net us our entire deck.

The super secret win condition is Lab Maniac.
NecroticNobody
★★★☆☆ (3.5/5.0) (3 votes)
Its a constant psuedo Clone, which means its AMAZING!
Tsuichoi
★★★★☆ (4.4/5.0) (7 votes)
The Graveyard means nothing now!
kashonismw
★★★★☆ (4.8/5.0) (10 votes)
My thoughts as I read this card:

Wait a minute...creatures now have flashback...?
Creatures now have flashback...
Creatures now have flashback!
CREATURES NOW HAVE FLASHBACK!!! -cheers-
htgtmd
★★★★☆ (4.8/5.0) (10 votes)
This reminded me of how awesome enchantments can be.

5/5
OmegaSerris
★★★☆☆ (3.9/5.0) (4 votes)
No one has mentioned the great use this has in Commander. Just let your General hit the grave when he dies and play him again for his normal cost. Then move him back to the Command Zone when this thing exiles him. You get two plays for each additional 2 that get added to his cost. I don't think you can get better recursion then that in Blue.
TPmanW
★★★☆☆ (3.9/5.0) (4 votes)
I actually got this in the same sealed pool as Parallel Lives and Essence of the Wild beleive it or not. Didn't end up running with that strategy, but I'm looking forward to using it in constructed.
majinara
★★★☆☆ (3.1/5.0) (4 votes)
Great for commander. For other formats it's probably too slow. What with beeing activated on turn 7.
Eternal_Blue
★★☆☆☆ (2.2/5.0) (2 votes)
and how many people are just going to use the actual card as the token? come on, i understand wanting to be flavorful, but this is just more work than is really necessary.
phantam
☆☆☆☆☆ (0.0/5.0)
@eternal_blue
Probably all of us, but the best thing is Parallel Lives turns this into a mass cloning monster.
Mirran_Savior
☆☆☆☆☆ (0.0/5.0)
Remember, guys, this makes TOKEN copies, so your once "dead" creatures now get the sweet bonus ofIntangible Virtue.
PhyrexianFryCook
★★★☆☆ (3.8/5.0) (2 votes)
At first I was like "Huh? I don't get it." Then I realized it was an Enchantment, not a sorcery.
AncientTimer
★☆☆☆☆ (1.9/5.0) (4 votes)
Now even Blue can raise creatures from dead. I find it boring and poor design that every color specific feature gets spread over all colors. Color pie is leaking too much if you ask me.
hatriarch
★☆☆☆☆ (1.0/5.0) (1 vote)
NOOOO. When I first was thinking of this card, I thought you could just play creatures from your graveyard. This is not nearly as cool.
Salient
★★★★☆ (4.7/5.0) (3 votes)
That sound of a million Johnnys dying of enthusiastic heart palpitation.
Totema
☆☆☆☆☆ (0.0/5.0)
When I first saw this, I thought "Meh, it's a bit overpriced for what it does. Pass." Then I noticed that its not a sorcery, it's an enchantment! That was one of the biggest mind-blows I ever experienced.
Kryptnyt
☆☆☆☆☆ (0.0/5.0)
Ahh, we meet again, hand drifting through ethereal goo.
First, we met at Retether.
Then at Cast through time.
Now, I am surprised to find that the hand is actually attached to a body! What were the odds?
Superllama12
☆☆☆☆☆ (0.0/5.0)
Wow. This is an awesome card, very easy to build around, such as stuff with ETB triggers and creatures with evoke (Mulldrifter). Also, with Sticher's Apprentice, you get some in-set combo action going; however, my main issue it how difficult it will be to use in Standard, as it seems it would be great with self-milling stuff like Splinterfright. However, this is counterproductive, because in the self milling, you wanna keep the cards in the graveyard, but it's definitely great in casual/non-standard environments

4/5, plus an extra 0.5 for flavor (seems kinda like something from Ravnica)
Lateralis0ne
★★★★★ (5.0/5.0) (10 votes)
I think I have been waiting for this card since I started back in Odyssey.

It's like going through life hoping to see that one person, that one other half to your soul, giving up for years, getting wrapped up in the grind of daily life, living one day to the next, trying not to get sucked into the horrors that befall humanity.

Then, in the most unlikely of places, you look across the bar, and that other person is there, looking straight back. Time stops, and the first genuine smile to cross your face in years lights up the room with an intensity that blinds onlookers, and you jump from your seat and embrace this person, and they you, and suddenly all the problems in the world are trivial, and meaningless, and nothing is too far out of reach because you have found that person, and to hell with life, because it is now what you make of it.


And for that reason, I bought a playset.
Malachorn
★☆☆☆☆ (1.6/5.0) (4 votes)
I don't get it. This card sorta sucks, doesn't it?
I mean... obviously it might end up doing some really cool things. It costs 6 mana. It better end up doing some really great things.
I actually think the worst thing is that it's blue. Blue has so many better things to be doing then trying to play a bunch of bad creatures that it might be able to get back later if it gets an expensive enchantment.

None of that is to say it couldn't be fun in some multiplayer deck or something... but LOTS of cards fit that profile. Why did so many give this card such a high rating then? Schmeh.
Arachibutyrophobia
★☆☆☆☆ (1.5/5.0) (2 votes)
this gives flashback to all of your creatures, so I don't think they will do anything more with flashback in the next couple of sets. I think they're going to focus more on double-faced cards.
yesnomu
☆☆☆☆☆ (0.0/5.0)
Probably too expensive for constructed, but a Limited bomb. Even without self-mill, getting a second use out of your creatures is fantastic. With self-mill, you're expanding your hand every turn, and are almost guaranteed to win.

My friend wasn't a fan of my 2x Ambush Viper. Even at sorcery speed, he was even less a fan of token copies 3 and 4. ;)
Madrai
☆☆☆☆☆ (0.0/5.0)
They are tokens, and as proven, pairs wonderfully with Parallel Lives. The only down side is the original is exiled, so bounce and destructions leaves you without the receipt on a broken toy.
Crotchkicker
☆☆☆☆☆ (0.0/5.0)
The best way to get a lot of creatures into your graveyard and then dig them out with this card... Ladies and gentlemen... I give you Mirror-Mad Phantasm.

It's even better if you can put at least one, if not two, Drogskol Captains six-feet-under and then dig them the next turn with this!

I actually can't believe that nobody has mentioned Mirror-Mad before me, it just seems like one of those combos that was meant to be, you know?

@Madrai...
Thats what Mirror-Mad Phantasm is for. It usually puts about half of your library right into the ground!... then you can play those cards from the graveyard with this! It's an awesome combo of cards!... And like you said... with Parallel Lives out you get double the tokens! (You could copy only one drogskul captain and then get two! (if you're running G/W/U that is). Giving all of your spirits +2/+2 and DOUBLE HEXPROOF just for the CMC of the captain. And dudes check this... If you put the Laboratory Maniac into a graveyard this way, you'll be able to dig him out and make a token for CMC 3... next turn exile your Mirror-Mad with Back from the Brink... Use the Mirror-Mad token's ability... You will then have to shuffle the Mirror-Mad token into your graveyard (killing it) and look for a card named Mirror-Mad. Alas! You will not find it and you will now be out of cards. You win the game next turn when you have to draw (unless you still have enough mana to flashback Think Twice, which will win you the game that turn.)

Got all that?

Now let's just hope nobody has Grafdigger's Cage or Naturalize... or better yet... they could Unsummon your Laboratory Maniac token at the last minute and make you lose the game! That sure would put a damper on the whole plan.

But it's still cool though... right?

Whatever. You guys probably stopped reading by now anyway.
tcollins
☆☆☆☆☆ (0.0/5.0)
It's flashback, but really it's better (and worse) than flashback:

Pros:
1. The ability is a triggered ability, much more difficult for those blue mages to counter
2. More use out of creatures
3. Really fun to play
4. So many possibilities

Cons:
1. Although the creatures are more difficult to counter, generally its easier to get rid of a token than an actual card, (example, paying {0} when using Steel Hellkite's second ability
2. Pretty hefty casting cost.
3. Sorcery restriction makes sense (things would get a little nutty otherwise) but still...restrictive.

Awesome card though.
Harvo
★★★★★ (5.0/5.0) (4 votes)
I like the metaphysical question involved with this card - is the token the soul of the original, or a magical copy? Like any clone, your poor token will be doomed to wonder if he's really the same creature, or if he's just an echo of another. Even the art adds to this mystique - who's coming back, and who's drifting away? Much more that "creatures have flashback."

If it really bugs you, there is an answer to this question. You'll have to go on a long voyage, through forests, over mountains, and into the depths of the sea. Seek out the cave of Comprehensive Rules, and speak the encantation found on scroll 400.7
DacenOctavio
☆☆☆☆☆ (0.0/5.0)
I'm replacing Unburial Rites in my UG self-mill with this because it means my whole creature base has unearth.
syrazemyla
☆☆☆☆☆ (0.0/5.0)
@tcollins: Actually, token copies of creatures have the same mana cost (and thus, converted mana cost) as the original creature. See rule 706.2.

Also, a hilarious combo for Back from the Brink is Riftsweeper. The token copy shuffles the original back into the library. If you have something like Doubling Season or Parallel Lives, you can get other creatures back as well.
RJDroid
★★★★☆ (4.9/5.0) (7 votes)
Misthollow Griffin

Suddenly, Griffins. EVERYWHERE.
Shadowkai47
☆☆☆☆☆ (0.0/5.0)
This + Snapcaster Mage = Much more than a second chance.
Eddie_Antilles
☆☆☆☆☆ (0.0/5.0)
Yes, this card is expensive to cast. Unless you play a U/G deck with enough mana ramp...

Helps that Parallel Lives and Doubling Season are G as well. ;-)

3.5/5
Vakyoom
★★★★☆ (4.0/5.0) (2 votes)
this card is about to get ridiculous with the new Return to Ravnica mechanic, populate.

"To populate, put a creature token copy of target creature token onto the battlefield under your control."

thats big news for U/W decks who'll need a new outlet after venser cycles out(you'll be missed buddy!) but nothing scares like a U/G deck pumping out fat beasts them getting 'almost' free copies.

Populate appears only on a white card so far but I forsee it being a hand-me-down green and possible blue or black mechanic.
TiredTofu
☆☆☆☆☆ (0.0/5.0)
@Vakyoom

Populate is a Green/White Mechanic. Also, Cackling Counterpart abuses Populate much worse than this one does. IMHO.

But both cards will definitely see experimentation in RtR. Heck, Thragtusk + Counterpart + Populate is so dirty that I'm convinced that Bant Token Control might become a thing.
ducky78
☆☆☆☆☆ (0.0/5.0)
so I need help.. its reads that you put a token onto the battlefield that's a copy of the card soooo is that copy still a token ? I have have infinite reflections where nontolken creatures become a copy of the enchanted creature... curious if this creature which with back from the brink was a tolken then became the copy and now can be triggered the infinite reflections.... am I making sense this is hard to write out.....
Tiggurix
☆☆☆☆☆ (0.0/5.0)
Hey guys, how about this: Mitotic Slime

Tokens within tokens within tokens. TOKENCEPTION!

In current standard, I imagine Centaur's Herald will work quite nicely along the same lines, if not even better (due to her low mana cost), especially with Parallel Lives and Populate!
doombladez
☆☆☆☆☆ (0.0/5.0)
@ Lateralis0ne: Best comment ever.
GearLeader
☆☆☆☆☆ (0.0/5.0)
Must have for my blue/red deck
Borborygme
☆☆☆☆☆ (0.0/5.0)
Populate, bitches... POPULATE!
blurrymadness
☆☆☆☆☆ (0.0/5.0)
Use this to get Skaab Ruina.. er how about Ichori... Darksteel Colos..

use this to get out regular creatures :D!
EvilDarkVoid
☆☆☆☆☆ (0.0/5.0)
Combo with Varolz to get as many Mimeoplasms as you have mana (and creatures in your graveyard) for.