Good card, has more versitility than Last Gasp, but also has more colors in the Mana cost. All around good utility card.
Lurker77
★★★☆☆ (3.3/5.0)(5 votes)
The fact that you can choose 2 separate targets makes this card kind of good.
ttian
☆☆☆☆☆ (0.9/5.0)(6 votes)
not as painful as it's made out to be
Asinine-Ultimatum
★★★☆☆ (3.5/5.0)(3 votes)
I'd almost always use this as part of my removal for a Blue/Black deck. Tough choice, but I prefer this slightly to Last Gasp.
Pago-Pago
★★☆☆☆ (2.1/5.0)(4 votes)
when a creature is a 3-3 and you use this card to make it a 3-0 does it die or is it just a 3-0 untill the end of the turn?
SavageBrain89
★★★★☆ (4.7/5.0)(6 votes)
Such a great card. I can kill one creature or potentially kill two if I have the right creatures out. Oh, and Pago-Pago, if the creature has a toughness of zero its dead, (even if its indestructible, the creature will still die).
True_Mumin
★★★★☆ (4.1/5.0)(5 votes)
I've always liked this card, ever since the early spoilers. Great as a removal, awesome as a combat trick. 5/5.
Iiory
★★☆☆☆ (2.5/5.0)(3 votes)
it`s simply brutal.i`ve waited my opponent ......he had two creatures 2/2 and made a mistake...he attacked,well ok first one of his creatures died and the ather one was with 0 power and it was tapped wich allowed me to have a clear field on my next turn...so yes i think it`s a great card
I absolutely love this thing. Running alongside Tidehollow Strix (which is very easy to do) or similar cards, Agony Warp produces beautiful card/creature advantage more often than not.
aba1
☆☆☆☆☆ (0.5/5.0)(4 votes)
i thought indestructible creature would only die if its toughness remained below 0 because it can go to zero when it blocks and not die?
DonRoyale
★★★★★ (5.0/5.0)(3 votes)
I don't see why Grixis Control doesn't try this. This thing has saved me more times than I can count.
First of all, it's -3/-3 for two. There are a few of those floating around, but the fact that you get two targets is what makes this so great.
-It kills Kor Firewalker. Terminate and Lightning Bolt can't. -It lets Sphinx of Jwar Isle actually, *gasp* beat Baneslayer Angel in combat! At the same time, you can kill off one of their other creatures (by targeting Baneslayer with the -3/-0, you make her a 2/5, and unable to kill Sphinx. Exalted withstanding, of course.) with the -0/-3. -It can deal with Bloodbraid Elf cascading into Goblin Ruinblaster, by -3/-0ing the Goblin and -0/-3ing the Elf. You've saved yourself 5 damage and have another turn to draw an answer to the Goblin. -It kills anything that Eldrazi Monument has made indestructible, seeing as the creature isn't being dealt damage, its toughness is being lowered to 0 instead.
The only thing this can't really do is hit Planeswalkers. In that regard, I guess that's why it's not seeing play.
Still fantastic and flexible creature removal.
achilleselbow
☆☆☆☆☆ (0.5/5.0)(1 vote)
Really should've been WB instead of UB. Reducing power has always been a white ability. Somewhat reminiscent of an Apocalypse card called Consume Strength.
Belz_
★★★★★ (5.0/5.0)(1 vote)
Reducing power is a blue ability, actually.
apollogod
★★★☆☆ (3.0/5.0)(2 votes)
Overall a great card. Versatile and threatening. 4/5
A few points of clarification for those who asked:
A 3/3 creature who is targeted by the second part of the spell would become 3/0 and die after the spell resolves. Any creature with a toughness of 0 will be put into the graveyard the next time state-based effects are checked.
An indestructible creature (such as stuffy doll which is a 0/1 creature), would also be put into the graveyard. Indestructible creatures can not be killed by combat or non-combat damage. However, reducing toughness to 0 (or less), is not damage.
Any creature, indestructible or not, will be put into the graveyard if it's toughness is reduced to 0 (or less).
Rblock
★★★★★ (5.0/5.0)(1 vote)
Pretty nice combo with Merfolk Thaumaturgist, kill one thing, weaken another, then kill it, too.
zk3
★★★★★ (5.0/5.0)(1 vote)
It's like a lightning helix with advantages and disadvantages all around. This requires a lot more skill to play than burn spells, but it's a lot more fun when pulled off
tantallum99
★★★★★ (5.0/5.0)(1 vote)
love this card, I end up throwing at least 1-2 in almost all my b/u decks
GengilOrbios
☆☆☆☆☆ (0.0/5.0)
This card is incredibly strong! It doesn't look too great when you see it, but in play, this is overwhelming!
humor_love
★★★★★ (5.0/5.0)(1 vote)
Having a toughness of 0 is not the same as having toughness, but sustaining damage equal to or greater than that toughness. Though the creature has sustained deadly damage, its toughness remains.
Dealing damage is not reducing toughness.
Reducing toughness is not dealing damage.
wholelottalove
☆☆☆☆☆ (0.0/5.0)
This is such a good card in pauper blue/black. It is two sources of control in one spell. It can kill a smaller creature and then it can stop another from causing damage. Sure, it's not the best ever but it is only two mana and a common.
Comments (23)
First of all, it's -3/-3 for two. There are a few of those floating around, but the fact that you get two targets is what makes this so great.
-It kills Kor Firewalker. Terminate and Lightning Bolt can't.
-It lets Sphinx of Jwar Isle actually, *gasp* beat Baneslayer Angel in combat! At the same time, you can kill off one of their other creatures (by targeting Baneslayer with the -3/-0, you make her a 2/5, and unable to kill Sphinx. Exalted withstanding, of course.) with the -0/-3.
-It can deal with Bloodbraid Elf cascading into Goblin Ruinblaster, by -3/-0ing the Goblin and -0/-3ing the Elf. You've saved yourself 5 damage and have another turn to draw an answer to the Goblin.
-It kills anything that Eldrazi Monument has made indestructible, seeing as the creature isn't being dealt damage, its toughness is being lowered to 0 instead.
The only thing this can't really do is hit Planeswalkers. In that regard, I guess that's why it's not seeing play.
Still fantastic and flexible creature removal.
Somewhat reminiscent of an Apocalypse card called Consume Strength.
A few points of clarification for those who asked:
A 3/3 creature who is targeted by the second part of the spell would become 3/0 and die after the spell resolves. Any creature with a toughness of 0 will be put into the graveyard the next time state-based effects are checked.
An indestructible creature (such as stuffy doll which is a 0/1 creature), would also be put into the graveyard. Indestructible creatures can not be killed by combat or non-combat damage. However, reducing toughness to 0 (or less), is not damage.
Any creature, indestructible or not, will be put into the graveyard if it's toughness is reduced to 0 (or less).
Dealing damage is not reducing toughness.
Reducing toughness is not dealing damage.